Posts with «author_name|devindra hardawar» label

Apple's M2 chip will make Macs even more efficient

Almost two years since the launch of Apple's M1 chip — the first ARM-based "Apple Silicon" hardware — we finally have a successor: M2. While the M1 chip was notable for showing what Apple could accomplish with a more efficient mobile design (a dramatic departure from Intel's power-hungry x86 processors), the goal of M2 is more about refinement rather than breaking new ground. This time, it's all about efficiency.

But given how far Apple has scaled the M1 — to the point where it basically fused two chips together to create the mighty M1 Ultra on the Mac Studio — it'll be intriguing to see how far Apple can take the M2's design (we've yet to hear about an updated Mac Pro, don't forget).

Apple

The M2 chip supports up to 24GB of unified memory, compared to just 16GB with the M1, as well as double the memory bandwidth (1000 GB/s). And once again, it offers 8 cores (4 high performance, 4 high-efficiency). Apple claims the efficiency cores are vastly improved, and overall you can expect an 18 percent increase in multithreaded performance over the M1. The M2 chip can be equipped with up to 10 GPU cores, which are up to 35 percent more powerful than the M1 at their greatest power state.

Video editors may benefit the most from this new chip, as the M2 includes support for ProRes encoding and decoding, along with 6K external displays. The chip's neural engine is also 40 percent faster, which will significantly speed up AI tasks.

The M2 chip will arrive first in the redesigned MacBook Air, which loses that line's iconic wedge shape, as well as the 13-inch MacBook Pro.

Developing...

Follow all of the news from WWDC right here!

Engadget Podcast: Gearing up for Apple’s WWDC 2022

We’re prepping for Apple’s Worldwide Developers Conference! This week, Cherlynn and Devindra chat about the announcements they’re expecting at WWDC, including new computers with M2 chips (and potentially a revamped MacBook Air!). What’s next for iOS and MacOS – will lockscreen widgets really be useful? And they hold out hope to hear something about the company’s AR/VR glasses. Also, they discuss the surprising news about Sheryl Sandberg leaving Meta, as well as Microsoft’s new Surface Laptop Go 2.

Listen above, or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcasts, the Morning After and Engadget News!


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Topics

  • What to expect at WWDC 2022 – 1:29

  • Could Apple AR Glasses make an appearance? Some rumors – 2:30

  • Possible news on iPhone 14, iOS 16, iPadOS, and WatchOS – 14:10

  • Youtube’s TV app now lets you use your phone as a second screen – 30:15

  • Surface Laptop Go 2 announcement – 33:19

  • Sheryl Sandberg leaves Facebook after 14 years – 36:23

  • France bans English e-sports terminology – 42:33

  • Working on – 44:22

  • Pop culture picks – 52:38

Livestream

Credits
Hosts: Cherlynn Low and Devindra Hardawar
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien
Livestream producers: Julio Barrientos
Graphic artists: Luke Brooks and Brian Oh

NASA chooses two companies to develop next-gen spacesuits

NASA's going to need new suits to accompany astronauts to the Moon for its Artemis I mission, and now we know who's going to be making them: Axiom Space and Collins Aerospace. The two companies will develop next-generation suits that'll be used both for spacewalks on the ISS, in addition to Moon exploration. NASA says it has defined the technical and safety standards around the new "xEMU" equipment (Exploration Extravehicular Mobility Unit), but it's up to these partners to deal with "design, development, qualification, [and] certification" as well as building the necessary support equipment.

According to NASA, the new suits could be ready as soon 2025, following testing in either the ISS or a simulated environment. While the space agency is also gearing up for other new equipment, like lunar landers from SpaceX and more companies, having new suits is among its most important tasks for future missions. Currently, astronauts are still relying on space gear designed around 45 years ago for the Space Shuttle program. In an August 2021 report, NASA noted that its xEMU plans likely won't hit its original 2024 target, and that it has spent around $420 million developing the new suits.

Former OpenSea employee charged in first-ever case of digital asset insider trading

Nathaniel Chastain, the former OpenSea product manager who resigned after he was revealed to be using privileged information to sell NFTs, has been indicted for wire fraud and money laundering, the Department of Justice announced today. This marks the first insider trading case involving digital assets, the agency said. It was originally unclear if anything would happen to Chastain, following his resignation, since the sale of NFTs isn't regulated. His plan wasn't exactly groundbreaking: He knew what NFTs were going to be featured on OpenSea's homepage, so he surreptitiously purchased and sold them for a massive profit.

“NFTs might be new, but this type of criminal scheme is not," U.S. Attorney Damian Williams said in a statement. "As alleged, Nathaniel Chastain betrayed OpenSea by using its confidential business information to make money for himself.  Today’s charges demonstrate the commitment of this Office to stamping out insider trading – whether it occurs on the stock market or the blockchain.”

Michael J. Driscoll, the FBI Assistant Director-in-Charge, added that the agency would "aggressively pursue" people who attempted to manipulate the market of NFTs using the "age-old scheme" of insider trading. It'll likely take a while before we see true regulation around digital currencies and NFTs, but it's clear that government agencies aren't wasting their time before cracking down on bad actors.

Following the revelation of Chastain's actions, OpenSea was quick to denounce him, saying that "this behavior does not represent our values as a team." The company, which is notably the world's largest NFT marketplace, also said it would prohibit employees from buying or selling NFTs from featured collections, or from using confidential information to do so elsewhere.

Acer Predator Triton 500 SE review: A refined powerhouse for work and play

Acer is one of those laptop makers that frequently tries too hard to stand out. Consider the Predator Triton 900, a wild machine with a 360-degree swiveling screen that I found to be mostly useless. Earlier this month, Acer also announced plans to bring its SpatiaLabs glasses-free 3D technology to gaming laptops. Ambitious swings are nice and all, but these days I'm more interested in notebooks that are subtle about their gaming prowess. And after testing out the Predator Triton 500 SE for the past week, I've learned that Acer can pull that off pretty well.

The Triton 500 SE packs all of the power you'd want from a large gaming notebook, in a sleek metallic frame that wouldn't look out of place in a stuffy office or lecture hall. There's little need for garish LEDs (except for the keyboard backlight, which you can always turn off), or other obnoxious case bling. It's ready to get down to work. And sure, it's not the only subtle gaming notebook around, but competitors like the Razer Blade cost more than the Triton's $2,300 starting price.

What separates the Triton 500 SE from your typical productivity laptop, aside from the powerful hardware, is its glorious 16-inch screen. It has a 16:10 aspect ratio, making it slightly taller than typical widescreen displays and more useful for dealing with documents. Our review unit shipped with the 240Hz WQXGA model (running at 2,560 by 1,600 pixels) which, in my book, is the ideal balance between sharpness and silky smooth refresh. There's no HDR support, but at least it offers a relatively high brightness of 500 nits, as well as full coverage of the DCI-P3 gamut. And while the screen is a big reason the Triton is a hefty 5.3 pounds, that's still better than most 17-inch gaming notebooks (the Razer Blade 17 clocks in at 5.5 pounds).

Powering that glorious display is Intel's 12th-gen processors and NVIDIA's latest RTX 30-series GPUs, all the way up to the droolworthy RTX 3080 Ti. The unit we received featured that GPU as well as Intel's top-end Core i9 12900H, 32GB of LPDDR5 RAM and a speedy 1TB NVMe SSD. To be honest, it was that configuration that inspired me to review the Triton 500 SE in the first place. I wondered, can this unassuming notebook actually satisfy gamers? Turns out, yes.

Halo Infinite, for example, reached a solid 85fps at the Triton's native resolution at ultra graphics settings. While I missed the HDR and expansive view I've grown used to on the Alienware QD-OLED ultrawide monitor, I was surprised at just how immersive the game felt on a 16-inch display. You can thank the taller 16:10 aspect ratio for that – it sometimes felt like I was about to dive headfirst into Halo Infinite's maps. (That could also be a sign that I need to make my desk a bit more ergonomic for laptops.) The 240Hz display also shined as I lowered the game's graphics settings to reach higher framerates. I'm still not fully sold on such a high refresh rate, but it's nice to see laptop makers pushing for smoother and more realistic gameplay.

Gearheads will likely appreciate the Triton 500 SE's built-in overclocking capabilities. Acer's software makes it easy to tweak clock speeds and thermal profiles. Personally, though, I was just glad to have a simple "Turbo" button on the keyboard. It revs up the fans all the way and automatically overclocks the system. In Halo Infinite and all of the benchmarks I ran, it typically led to 8 to 10 percent increase in performance. The big downside? It's so loud you probably wouldn't want to use it without headphones.

Devindra Hardawar/Engadget

Even without overclocking, the Triton 500 SE annihilated all of the benchmarks we threw at it, delivering performance mostly on-par with the Razer Blade 15. There were a few instances where the Razer edged ahead, like in PCMark 10 and Geekbench 5's Compute test (which mostly stresses the GPU). But in others, including Cinebench R23 and 3DMark's Port Royal ray tracing benchmark, the Triton held a commanding lead. Partially, that's due to our review unit having a slightly faster 12th-gen processor. Hit that Turbo switch and the Triton's numbers soar even higher.


PCMark 10

3DMark (TimeSpy Extreme)

Geekbench 5

ATTO (top reads/writes)

Acer Predator Triton 500 SE (2022, Intel i9-12900H, NVIDIA RTX 3080 Ti)

6,779

4,887

1,736/11,382

6.4 GB/s / 4.9 GB/s

Razer Blade 15 (2022, Intel i7-12800H, NVIDIA RTX 3080 Ti)

7,085

4,798

1,795/9,529

4.32 GB/s / 6.45 GB/s

ASUS Zephyrus G14 (2022, AMD Ryzen 9 6900HS, Radeon RX 6800S)

7,170

3,821

1,543/9,839

3.5 GB/s / 4 GB/s

ASUS Zephyrus G15 (AMD Ryzen 9 5900HS, NVIDIA RTX 3080 Max-Q)

6,881

4,530

1,426/7,267

3.3 GB/s / 2.85 GB/s

NVIDIA's Advanced Optimus feature, which intelligently swaps the Triton's GPU between integrated and discrete graphics, also worked flawlessly throughout my testing. I didn't see any of the performance bottlenecking that occurred with older Optimus machines, where discrete GPUs had to be squeezed through integrated graphics. There's also a MUX switch that lets you manually change between both GPUs without rebooting the entire system.

After benchmarking and playing several games for a few hours, the Triton 500 SE remained relatively cool. The CPU typically hovered around 78 Celsius under load, while the GPU hit 83 Celsius. It never felt hot to the touch, though it's worth noting that I was testing in my chill basement. Fan noise was about what I'd expect with the Triton's default performance settings – audible, but not nearly as irritating as cranking them up all the way with the Turbo button.

Devindra Hardawar/Engadget

But even though Acer got cooling and overall performance right, it's a shame that some of the Triton 500 SE's hardware holds it back. The keyboard is fine for gaming, but I’d like more feedback for lengthy typing sessions. And while I appreciated the large and smooth trackpad, the actual clicking mechanism felt stiff – it was particularly bad at registering right clicks. I'm also not a fan of having a fingerprint sensor right on the trackpad, as it often gets in the way while I'm swiping around. Just stick that sensor on the power button, or throw in a Windows Hello webcam already! I'd also like to see Acer bundle more than just a pair of tinny stereo speakers, especially since Razer, Dell and others are cramming many more drivers into their notebooks.

Battery life is another disappointment, though I suppose we've grown used to that in powerful gaming laptops. The Triton 500 SE lasted five hours and twenty-five minutes in our benchmark, which involves looping an HD video. That's 17 minutes less than the Razer Blade 15. During my typical workday, it usually lasted around five hours before needing a recharge. Unfortunately, that's typical for gaming laptops with large screens. You'll never want to be too far from a power plug.

Still, I’d imagine most people would want to keep their workstations plugged in for the best performance. Acer also included all of the ports you’d need to make it a true workstation, including two USB 3.2 Type A connections, dual USB-C Thunderbolt 4 ports, HDMI, Ethernet and an SD card slot. And thankfully Acer didn’t get rid of the headphone jack, something more laptop makers are doing these days.

The Acer Predator Triton 500 SE starts at $2,300, which is $200 less than the Razer Blade 15 with 12th-gen Intel chips and $400 less than the most recent Blade 17. Be prepared to shell out $3,000 if you want all of the hardware from our review unit (still cheaper than comparable machines from Razer and others). But if you can live with last year's 11th-gen Intel chips, you can also find older Triton 500 SE models for $2,000 and under. We'd recommend doing whatever it takes to get a 12th-gen chip, though, as the performance difference is huge.

Devindra Hardawar/Engadget

If anything, the Triton 500 SE proves that Acer is doing more than just chasing gaming gimmicks. After being known for producing cheap and unsophisticated laptops for years, it’s nice to see that Acer can make a refined gaming notebook without any unnecessary bling.

Engadget Podcast: Clearview AI’s facial recognition is on the ropes

This week, Devindra and Deputy Editor Nathan Ingraham dive into the latest news around Clearview AI, the controversial facial recognition company that’s now seeing pushback from governments and regulators around the world. Will a few fines put a stop to the company’s facial recognition search platform? Also, they discuss how Clearview’s troubles relate to countries being more restrictive about data in general. Finally, they pour one out for Seth Green’s lost Bored Ape – RIP NFT!

Listen above, or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcasts, the Morning After and Engadget News!


Subscribe!


Topics

  • Facial Recognition company Clearview AI is on the ropes after several big settlements – 1:22

  • The era of borderless data may be ending – 15:04

  • Privacy focused search company DuckDuckGo quietly allowed Microsoft browsing trackers – 23:08

  • New details about AMD’s Ryzen 7000 chips – 28:34

  • Oh no, somebody stole Seth Green’s Bored Ape – 33:16

  • Working on –36:29

  • Pop culture picks – 41:36

Livestream

Credits
Hosts: Devindra Hardawar and Nathan Ingraham
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien
Livestream producers: Julio Barrientos
Graphic artists: Luke Brooks and Brian Oh

Niantic's Campfire app will finally let 'Pokémon Go' players chat together

Move over Discord, Niantic has its own messaging solution in mind for Pokémon Go players: a social AR app called Campfire. It'll let you organize for events, discover new locations and share content with other players. Think of it like a hyper-local social network built entirely for AR—it's "the 'homepage' of the real-world Metaverse," as Niantic says (as if that makes things any clearer). Campfire is already live in Ingress, the company's first AR game, and it'll be headed to all of its titles starting this summer.

Niantic

Pokémon Go players have typically relied on Discord and other platforms to communicate with others. Given Nintendo and the Pokémon Company's squeamishness around social networking, it likely would have been difficult for Niantic to build social features directly into the game. Ultimately, it makes more sense to release a separate app that can tie into all of the company's experiences.

On top of Campfire, Niantic also unveiled Lightship VPS (virtual positioning system), a new platform that will let developers more accurately learn the position and orientation of users. They'll also be able to anchor AR content in place with "centimeter-level" precision, according to Niantic. That'll help devs produce better localization and persistence, which are the most important factors in any AR experience. To power VPS, the company has produced 3D maps in over 30,000 locations across six cities (San Francisco, Los Angeles, New York, Seattle, London and Tokyo), based on short video contributions from players.

A live-action 'Speed Racer' series is headed to Apple TV+

Apple has given the green light to a live-action Speed Racer series for Apple TV+, both Variety and Deadline are reporting. J.J. Abrams is set to executive produce the show, and it'll be made under his Bad Robot production company, the outlets claim. While the show hasn't been officially announced yet, the dual scoops are a reliable indicator that something is definitely happening with the classic anime property. The new series will be co-written by Ron Fitzgerald (Westworld, Friday Night Lights) and Hiram Martinez (Snowpiercer, Get Shorty), who've both worked on genre shows before.

Of course, it'll be difficult to top the cinematic genius of the Wachowski's 2008 adaptation of Speed Racer (seriously, the world just wasn't ready for it), but the series' premise is ripe for another live-action spin. The new series is reportedly going back to the original 1969 manga (released as Mach GoGogo). The franchise focuses on an expert driver named Speed Racer, his family/racing team (which includes a pet chimpanzee for some reason), and his souped-up car, the Mach 5. There have already been several animated reboots of the show in America, but it'll be interesting to see how another team brings Speed Racer into the live action arena.

Microsoft Teams goes beyond screen sharing for real-time collaboration

What's cooler than just sharing your screen with colleagues? Sharing live projects that everyone can edit at the same time. That's at the heart of Microsoft's new Live Share feature, which make it easier for Teams apps to enable real-time collaboration. If this sounds familiar, it's because Microsoft announced plans to make Teams go-to location for collaborative apps last year. Live Share relies on Fluid Framework, Microsoft's attempt at atomizing components of traditional documents, which is also the core of the Loop app it debuted last fall.

Microsoft

Microsoft says some partners, including Accenture, Frame.io and Hexagon, are already building Live Share experiences within Teams. It'll take time to see how developers take advantage of Live Share, but given the rise of remote work over the last few years, it's certainly an intriguing way to spur on more collaboration. Additionally, Microsoft announced a new Teams and Microsoft 365 SDK, as well as general availability for Fluid Framework, both of which should make it easier for developers to bring their apps to the company's cloud offerings.

'Lord of the Rings: Gollum' hits consoles and PC on September 1st

Following a delay from 2021, Daedalic's "cinematic stealth adventure" game The Lord of the Rings: Gollum will officially arrive on September 1st, the company announced today. The game will explore the untold story of Gollum during the first few chapters of The Fellowship of the Ring. We don't have any new footage of the game in action yet, but the latest cinematic trailer gives us an idea of the sort of stealth gameplay expect. (It's also nice to see that Daedaelic's take on Gollum hews closely to Peter Jackon's Lord of the Ring films.) 

As with any story-driven game worth its salt, you'll be able to make distinct choices—in this case, you'll be going between Gollum's more vicious desires and his kinder Hobbit self, Smeagol. You'll definitely be hiding in tall grass quite a bit, but hopefully you'll have some creative ways to torture your enemies, as the trailer implies. Daedalic also promises you'll run into some familiar faces from Lord of the Rings, as you'd expect.