Posts with «arts & entertainment» label

'Ted Lasso' season 3 trailer previews the highs and lows of the Premier League

Apple is finally ready to show more than a brief glimpse of Ted Lasso's next chapter. The company has shared its first full trailer for the Apple TV+ show's third season, and it's clear the new episodes will illustrate both highs and lows as AFC Richmond returns to the Premier League. The team's quest for redemption and the showdown with Nate (now working for West Ham United) remain the main arcs, but it's evident drama off the field is as important as before.

The trailer suggests Nate has mixed feelings about his defection, and that the new season will dive further into the relationship between Keeley and Roy. It's also clear we'll see more attention spent on Jamie, and Ted's son makes an appearance. Roy's role as assistant coach is already known to factor into the plot, as is Rebecca's rivalry with her ex Rupert.

Ted Lasso returns on March 15th, with new episodes arriving each week. It's unclear if there will be more seasons beyond this. However, it's safe to say Apple isn't leaning on the series as much as it did before. Well-received productions like Slow Horses and Severance have helped bolster the catalog, even if it's still considerably smaller than what you'd find at rivals like Amazon Prime Video and Netflix.

YouTube is testing a '1080p Premium' playback option

Some YouTube viewers have reported seeing a new option for video quality in the website's drop-down menu. In addition to the basic 1080p playback option, they're also seeing another one labeled 1080p Premium with a note beneath it that says it offers "Enhanced bitrate." A spokesperson told The Verge that the website is testing the new video quality, which is currently available to "a small group of YouTube Premium subscribers." They described it as an "enhanced bitrate version of 1080p which provides more information per pixel that results in a higher quality viewing experience." Also, there's supposed to be no change to the quality of the standard 1080p resolution, which some people might not consider the good news YouTube deems it to be. 

Based on several comments on the Reddit thread discussing the test, viewers find the standard 1080p resolution on the website to be poor in quality. But a higher bitrate, which is used as a measurement for the amount of video data transferred within a certain timeframe, could mean getting better images without having to bump up the resolution. As XDA Developers notes, switching to 4K would give users access to better and sharper-looking videos, but they'd have to stream a much bigger file that could cost them more or eat up more of their data allowance. 

The enhanced 1080p option is just a test feature at this point, though, and YouTube might not approve it for a wide rollout at all. If it does make its way out of the experimental phase, only viewers paying for YouTube Premium will be able to access it. The subscription service will cost users $12 a month for an individual account or $23 a month for a family plan. 

Spotify is testing exclusive playlists for NFT owners

Spotify might not be done adding trendy technology to its streaming music service. The company has confirmed that it's testing a feature which requires owning an NFT (non-fungible token) to unlock certain playlists. The band Kingship is part of a pilot that also includes organizations like Fluf, Moonbirds and Overlord. The experiment appears to be limited to Android users in certain countries, although TechCrunch notes this isn't surprising when Apple limited NFT uses on iOS in October of last year.

A Spotify spokesperson tells Engadget the company "routinely" conducts tests. Some lead to product improvements while others only amount to "important learnings," the representative says. The company isn't commenting on future plans for the NFT pilot. The service is holding its next Stream On event on March 8th, but there's no guarantee the feature will make an appearance.

The firm is no stranger to the digital tokens. It tested NFT galleries on artist pages last spring, and was hiring people with related technical experience. A move like this would help Spotify form partnerships where it could spur listening (and sales of partners' NFTs) by putting a tastemaker's music selections behind a paywall.

The timing is unfortunate, however. Blockchain businesses like FTX and Coinbase are reeling from either fraud accusations or the continued crypto market downturn. Interest in NFTs has also cooled dramatically in the past year, in part because the assets frequently aren't selling well. Spotify is also cutting costs, and recently said it would lay off six percent of its workforce. The company has less money to invest in experiments, and would be entering a grim market.

Podcasts are coming to YouTube Music

YouTube Music is moving into podcasts. YouTube proper hosts video versions of many podcasts, some of which accrue hundreds of thousands or even millions of views per episode. The audio service hasn't ventured into podcast territory just yet, but that's about to change, YouTube's podcast chief Kai Chuk announced at the Hot Pod Summit on Thursday.

"We will soon start to bring both audio and video-first podcasts to YouTube Music for users in the US, making podcasts more discoverable and accessible, with more regions to come," a YouTube spokesperson told Engadget. "This will help make the podcasts that users already love on YouTube, available in all the places they want to listen."

YouTube is focused on unifying the audio and video experience for the audience.

Start watching a podcast at home, listen during your commute (maybe finish watching at work).

— Alban 🛫 NYC for Hot Pod Summit (@AlbanBrooke) February 23, 2023

Podcast creation tools are coming to YouTube Studio and, later this year, it'll be possible for creators to add audio podcasts to YouTube via RSS feeds. "Podcast playlists will be eligible for current and upcoming podcast features on YouTube, such as eligibility for youtube.com/podcasts, podcast badging and inclusion in the YouTube Music app," the spokesperson said.

Background podcast listening will be available for free, according to TechCrunch. However, there will be ads unless you subscribe to YouTube Music. It also seems that users will be able to switch between video and audio versions of podcast episodes.

At least for now, it doesn't seem that YouTube is planning to follow the likes of Spotify and Amazon by having exclusive and/or original podcasts. Whether YouTube Music can make a dent in Spotify and Apple's share of the market remains to be seen, but by blending audio and video podcasts together and taking advantage of YouTube's enormous reach, it can certainly make a play for listeners' attention.

Google TV's new family page helps you find kid-friendly content

Google TV may now be easier to use when you're sitting down to watch shows with your kids. Google is adding four new pages to the interface that include a Family section, where you'll find suggested content rated PG or lower. While this isn't a completely novel concept (Netflix has a dedicated Kids profile, for example), it should help you find titles that are safe for everyone to watch. The expansion also includes an Español page that, as the name implies, recommends Spanish-language content like movies, shows and live TV.

Other changes apply more universally. The Movies and Shows tabs have been turned into pages. You'll also find a few navigation tweaks that include a quick settings button and more convenient locations for profile and search functions.

The new pages are currently available in the US. The navigation updates are rolling out worldwide as of today. All the changes will be visible on devices that support Google TV, including Google's own Chromecast hardware as well as TVs from companies like Hisense and Sony.

The revamp doesn't come as a surprise. Google is competing with other platforms where child-safe content is either already walled off or dominates, such as Disney+ and Netflix. An update like this may make Google TV more compelling to young families, and creates more consistency with Google's own YouTube Kids.

Snapchat now suggests soundtracks for your videos

You might not hem and haw the next time you're choosing a soundtrack for a Snapchat video. Snap has introduced automatic Sounds features that help you produce clips faster. Sounds Recommendations, for instance, suggests music relevant to the augmented reality Lens you're using. Try a bread Lens and you'll see plenty of toast-related songs alongside the most popular overall tracks.

Sounds Sync, meanwhile, creates montage videos in sync to the beat of tunes in the Sounds collection. You'll need between four and 20 photos or videos, but this could help you summarize a vacation or social outing without stressing about suitably-timed songs.

Both features are available now for iOS users in the US, and are rolling out worldwide. Android users can also use Sounds Recommendations right away, but they'll have to wait until March to try Sounds Sync.

Snap isn't shy about its goals. The easier it is to create videos, the more likely you are to post on Snapchat. This is also as much about helping artists as it is users — Snap music strategy lead Manny Adler claims this is a "unique opportunity" for musicians to reach listeners who'll (hopefully) play full songs after hearing them in someone's video.

The introductions come at a good time for Snap. The company's audience is growing after a turbulent 2022, having reached 750 million monthly active Snapchat users despite laying off roughly 1,300 workers last summer. While it's still much smaller than rivals like Instagram, which had two billion monthly active users as of last fall, it's enduring competition that is frequently mimicking features. Small additions like Sounds Recommendations and Sync may help Snap maintain that growth.

‘Star Trek: Picard,’ cargo cults and the perils of success

The following contains spoilers for Star Trek: Picard, Season Three, Episode Two: “Disengage.”

Star Trek II: The Wrath of Khan is a 1982 movie that arguably saved Star Trek as a going concern. It was a cheap movie, but writer-director Nicholas Meyer made thriftiness a virtue, building a paranoid submarine thriller out of steely glances and jousting phone calls. Despite having no love of Trek, Meyer painted a broad sweep of an older Jim Kirk, his life, death and rebirth with the help of a son he never knew he had. It’s a sumptuous movie, full of smart dialogue and characterisation, with a drum-tight plot and great acting, not just a great Star Trek film, but a great film, period. And sometimes, I feel that its critical and commercial success was so big that it’s been to Star Trek’s overall detriment.

Whenever the creative well runs dry, Trek runs back to old comforts, and the Next Generation movies were perpetually looking for its own Khan. First Contact flipped the Moby Dick narrative, making Picard the Ahab against the Borg’s white whale. Insurrection borrowed the setting of Khan’s climatic finale, while Nemesis borrowed its plot beats; a wounded ship only saved by the heroic sacrifice of each series’ Tin Man character. Into Darkness then winkingly inverted those same plot beats, with Kirk nobly “dying” in place of his best friend.

Picard’s been telegraphing its intentions from the get-go, dropping every nod to fans about where we’d wind up. The Bennett-era movie callbacks remain en vogue here, and to my memory this is the first use of the Blaster Beam, or a soundalike, in a streaming era soundtrack. Much like all of the other nods, we’re watching a cargo cult being assembled in real time, boldly serving us up something we’ve only seen, oooh, four or five times at this point. So: Wounded hero ship facing off against a more powerful enemy? Check. Inside a nebula that’s disrupting normal starship functions? Check. With our lead suddenly presented with the news he has a son he never knew about? Check check check.

This week, Picard and Riker make it to the Helios to find Beverley in her stasis pod, guarded by her son, Jack. He’s a rakish Englishman who has already spoken two whole words in French while negotiating with a corrupt Fenris Ranger. After being rescued by the Titan, Riker starts hinting about the younger Crusher’s parentage, as if being the world’s most English Frenchman is a genetic trait. It isn’t long before Crusher is outed as an intergalactic con man and fugitive, and Shaw has him sent to the brig. He also, after several hours of allowing her to remain on the bridge giving orders to people, dismisses Seven for indulging two people we keep being told are “legends” and “heroes.”

There’s plenty of furrowed brows as Picard initially refuses to consider that he might have a son, and at no point does anyone suggest running a paternity test. You might expect it would be easy enough to whip out a tricorder or hypospray, or even the transporter records, and find the truth. But, you know, that would be too efficient, so we’re left with Picard and Jack facing off in the brig. Now, credit where due, Patrick Stewart and Ed Speelers sell the hell out of this scene, the first that feels in any way real so far.

All the while, the Titan is menaced by Amanda Plummer’s villain, who we know is evil because she’s smoking on the bridge of her ship, the Shrike, indoors! I wonder if this, too, is another nod to those older films given Plummer’s father faced off against Kirk in The Undiscovered Country. Maybe this is why I’m so out of step with so much of the (positive) critical consensus around this run. I find this raiding of Star Trek’s own text and paratext to be insular and repetitive, with it more interested in placating disaffected fanboys than telling a story with a point of view. If you want strange new worlds, new life forms and new civilizations, you’ll need to watch the show set 142 years earlier.

Then there’s Raffi. Last week, she uncovered that some nefarious type had stolen some deep tech from Aperture Science Starfleet. At the end of that episode, a Starfleet recruitment building big enough to fill the donut hole in Apple Park gets Portal-ed into dust, killing (just) 117 people. Now, looking to make amends for her, uh, failure? She’s looking into local crims in order to find out who exactly was responsible for the seemingly-unwarranted attack.

Now, this is the plot beat I alluded to in my preview, when Raffi, who is in recovery, is forced to do drugs in order to prove she’s not an undercover agent. The portentous music and Michelle Hurd’s acting sells the notion this isn’t a great idea, but Raffi’s committed to the cause. But while she’s incapacitated, her handler comes in to rescue everyone with some good, old-fashioned Mek’leth carnage. I couldn't help but feel a punch in the air when Worf popped up in all his glory, but the tonal jump doesn't sit well with me. 

You could be wondering why the Federation Ambassador to the Klingon Empire is doing covert intelligence work. But, by the end of the Next Generation movies, it was clear that Worf would just show up for a visit whenever the plot required. And even I’m not going to harp on about this too much, because it is never a chore to watch Michael Dorn do his work. As EW’s Darren Franich said in his definitive Star Trek essay series, “Michael Dorn knew Worf only got cooler when the show made him look goofy.” As goofy as he is here, he’s still Worf, and you just wish that Paramount had greenlit a Worf show three years ago instead.

I had hoped this episode, for its laggy table-laying, may be looking for a way to attack a well worn but fundamentally strong Star Trek trope. That being if it’s right and proper to hand over a potentially-innocent man to frontier justice, and if not, why not? There’s plenty of angles for the argument given the many shades of gray that most people can now comprehend. After all, the Titan is outside Federation space, and so you can’t, or shouldn’t, impose your values on those beyond your worldview. That can be countered by someone saying that natural justice is, or should be a universal virtue. And that these debates must sit side-by-side with the notion that the needs of the many (the 500-plus souls on the USS Titan) outweigh the needs of the few, or the (Jack Crusher) one. You could even have the supposedly “right” argument, the one aping Spock’s famous aphorism, espoused by the character most seen as an asshole, too. But no.

Unfortunately, Picard remains bad for all of the same reasons that pretty much every other Khan copy is bad: It has almost nothing to say. In fact, this episode seems to hinge on every person in the narrative suddenly becoming incapable of doing even the basic parts of their jobs. Since when would a security officer not search a prisoner for hidden technology before putting them in the brig? Since when would a ship at Red Alert be taken by surprise when a hostile vessel in front of them starts attacking? And why did nobody have the presence of mind to run a paternity test, which surely at this point in history could be done with the ship’s internal sensors? Not to mention, why didn’t Jack just tell the security guard he’d like to hand himself over rather than knocking him out? Maybe so we could have a few more moments of tension before the Titan chooses to make a break for the nebula and we roll the credits.

You may think I’m banging on unnecessarily about The Wrath of Khan but I think it’s justified here. If the production team weren’t looking to invite comparisons to a vastly superior project then they were unwise to take so many of its plot beats as its own. I mean, in Wrath of Khan, Kirk has sixty seconds to find a way to even things up between the wounded Enterprise and the Reliant. And he does so with a little bit of theatrics, some ingenuity, and by showing that he was a little cleverer than anybody gave him credit for being. When this version of Picard is placed in the same situation but given a whole hour to come up with something, what does he do? He marks time on the bridge while the younger actors with plausible-looking stunt performers can do the now obligatory punch fight so that the audience at home doesn’t start getting bored.

YouTube lets creators add multi-language voice tracks to their videos

YouTube viewers from around the world might start finding more videos with audio in their native language. The video-hosting website has launched a new feature that gives creators the capability to add voice tracks to their new and existing content in multiple languages. YouTube has been testing multi-language dubs with a handful of creators over the past year, but it's now expanding the feature's reach and making it accessible to thousands more. 

The website presents the new feature as a tool creators can use to grow their audiences around the world. Early testers apparently uploaded 3,500 videos in over 40 languages last month, and viewers watched over 2 million hours of dubbed video everyday in January. The creators who tested feature also found that around 15 percent of their watch time came from viewers playing their videos in another language. 

One of the most notable creators who tested YouTube's multi-language tool was MrBeast, who has over 130 million subscribers worldwide. MrBeast runs multiple channels in 11 different languages, but in an interview, he said that it would be much easier to maintain just one. It's also probably a plus that anybody clicking on a link shared by someone speaking another language will be able to understand it simply by changing the dubbed audio. 

After switching to their preferred language for the first time, the website will default to it whenever they watch videos with dubs. Viewers will also be able to search for content dubbed in their language, even if the video's primary tongue is different, through translated titles and descriptions. YouTube didn't say how it chose the thousands of creators getting access to the feature today, but we asked the website for an idea how it will roll out multi-language dubs until it's available to everyone. 

‘Ant-Man and the Wasp: Quantumania’ broke me

Early on in Ant-Man and the Wasp: Quantumania, our hero Scott Lang (Paul Rudd) and his daughter Cassie (Kathryn Newton) are warped into a quantum-level universe. It’s filled with alien biology and vistas that wouldn't be out of place on distant planets. But while that sounds like the perfect setup for a fun sci-fi romp, I never bought it. And, unfortunately, the actors didn't appear to buy it either. The backgrounds looked like psychedelic screensavers, and, similar to the Star Wars prequels, there was an uncanny disconnect between the live humans and their mostly digital surroundings.

I found the aesthetic so viscerally ugly, it made me fear for the future of the Marvel Cinematic Universe, and for anything else made with ILM's StageCraft technology (AKA “the volume”). That realization surprised me, since I've mostly enjoyed how that tech helped make The Mandalorian's unique worlds come alive. The volume is a series of enormous LED walls that can display real time footage. Together with interactive lighting, it makes actors seem like they’re actually walking around artificial environments. Another plus? It also helps the lighting look far more realistic, something that was particularly noticeable on Mando's polished armor.

So what the hell happened to Quantumania? Its artificiality seems partially intentional, as it's trying to evoke pulp fantasy and even a bit of Star Wars. But somewhere along the line, director Peyton Reed forgot to ground its fantastical visuals with anything resembling human emotion. When Ant-Man, his daughter, or their tiny-tech compatriots, Hank Pym (Michael Douglass) and Janet Van Dyne (Michelle Pfeiffer), enter the Quantum Realm, there's little room for awe and wonder. Sure, they occasionally quip about something weird: buildings that move! An alien intrigued by body holes! But we quickly move onto a rote sci-fi tale of rebellion against an evil conqueror (in this case it's Kang, played by Jonathan Majors.)

Vulture’s Bilge Ebiri, who calls the film “a cry for help,” succinctly describes why Quantumania falls flat: “The action is tired, the universe unconvincing, and nobody on screen looks like they want to be there. They don’t even look like they know where there is.”

Marvel

Clearly, we can't blame”the volume” for all of the film's faults, it's just another tool in a director's kit. In an interview with Collider, Reed said that he wasn't sure if the technology would work out for Quantumania, but eventually he found it to be "great for certain environments, but not necessarily right for other ones." He later added "There are limitations to it [the volume], and we push that system to its limit on this movie... What works so well in Mandalorian is they have a lot of lead time, because they're doing a whole series, to invest and create these environments, and on the schedule we were on, it's not always right for that situation."

Several anonymous VFX workers told Vulturethat Quantumania’s hectic production schedule was one reason its computer generated worlds fall so flat. The higher-profile Black Panther sequel, Wakanda Forever, was a higher priority for Marvel (no surprise when that first movie made over $1.3 billion globally) when it came to VFX work. And there were apparently late-stage changes to Quantumania that led to some rushed work – though it’s worth noting that isn’t unusual for a major Marvel film.

“Making big pivots late in the game has consequences, and there is a constant scramble from the VFX houses to keep up,” a former VFX worker told Engadget. (They requested anonymity due to confidentiality agreements around their work.] “And near the end, it's almost always a disaster. Lots of miracles. Lots of clever solutions, not based on heightening the art, but just being able to do a week’s worth of work in 24 hours.”

While watching Quantumania, I couldn't help but compare it to Avatar: The Way of Water, another big-budget science fiction epic that brings us to another alien, almost completely computer-generated world. That film goes even further than Ant-Man, since almost every scene involves actors playing CG Na’vi characters, one or two humans and elaborate sets. But I never once doubted the reality of The Way of Water.

You could tell that director James Cameron has actually been thinking about the world of Pandora for over a decade, so he has a strong vision of how the Na'vi are supposed to interact with their animal companions, or how a soulless corporation may view a pristine planet as a way to make more revenue. With Quantumania, there's no clear sense of why that sub-atomic universe is special, or why Kang may want to rule it. We might as well be watching a lesser Star Wars movie.

Marvel

Perhaps that's why the volume rubbed me the wrong way this time around. When you have a stronger grasp of character and story, as The Mandalorian (mostly) demonstrated, it can help to make the entire experience feel more epic. But if your narrative is dull and unfocused, the volume can easily heighten its flaws. There's room to do something truly special with the idea of a sub-atomic universe, the sort of thing screenwriter Jeff Loveness frequently did on Rick and Morty.

In the end, though, Quantumania feels like an episode of that show stretched out to two hours, and molded to fit the plot machinations of the MCU. Any enjoyment I had while watching it was instantly warped to the quantum realm when it was over.

The creator of PlayStation's iconic logo sound has died

You may not know the name Tohru Okada, but if you've ever owned a PlayStation console, you'll be familiar with one of his most iconic creations: The sound that plays every time the PS logo appears. According to Japanese-language sources (via GameSpot), Okada has passed away on the 14th due to heart failure. He was 73 years old. Okada was reportedly hospitalized early last year due to a compression fracture and was undergoing rehabilitation in hopes of performing at a music festival in April.

In addition to the PlayStation logo sound, Okada also composed the music for a series of Crash Bandicoot advertisements that aired in the '90s, as well as for some anime titles like Mobile Suit SD Gundam. For long-time fans of Japanese rock, though, he was more than just a game and anime composer. He was the keyboardist for a rock band called Moonriders, where he played with Keiichi Suzuki, who made music for Nintendo's Mother series that's also known as EarthBound outside Japan.

While the PS "bing" sound is short and unobtrusive, Sony has been using it for over 25 years. You can watch the video below to hear what it sounded like for various PS ads and loading screens from the very first PlayStation.