Posts with «arts & entertainment» label

Netflix strikes last-minute deal to retain ‘Arrested Development’ streaming rights

Good news, Arrested Development fans. You can continue watching the highly acclaimed sitcom on Netflix. As The Verge outlines, all five seasons of the show, including the two financed by Netflix, were set to leave the service on March 15th. However, the series is now staying put, thanks to a licensing agreement the company reached with Disney-owned 20th Century Fox, the show’s original rights holder.

The Bluths aren’t going anywhere!

Arrested Development is staying on Netflix! And there’s only one way to celebrate: pic.twitter.com/NlrSoBYk8t

— Netflix (@netflix) March 24, 2023

According to Vulture, the new deal will see Netflix gain exclusive streaming rights to the series. As a result, the show’s first three seasons will not be available to watch on Hulu as of later this year. Notably, the deal reportedly gives Disney the option to sell the linear TV rights for all five seasons of Arrested Development. That means the show could end up on network television, much like BoJack Horseman did in 2018. Losing Arrested Development would have been a tough blow for Netflix. After Fox canceled the series in 2006, it found a home on the streaming service and was one of its early draws. It was also one of the first Netflix Originals after the company and Fox commissioned a new season in 2011.

This article originally appeared on Engadget at https://www.engadget.com/netflix-strikes-last-minute-deal-to-retain-arrested-development-streaming-rights-210939960.html?src=rss

Epic made a Rivian R1T demo to show off its latest Unreal Engine 5 tools

In 2020, Epic Games publicly demoed Unreal Engine 5 for the first time. Nearly three years later, gamers are still waiting for the tech to go mainstream. Outside of Fortnite and The Matrix Awakens, there aren’t any UE5 games you can play right now, and the first salvo probably won’t arrive until the end of the year at the earliest. None of that stopped Epic from showcasing the engine’s latest capabilities with a handful of new demos during its recent State of Unreal keynote at GDC 2023.

Arguably the most impressive one saw Senua’s Saga: Hellblade 2 developer Ninja Theory show off Epic’s new MetaHuman Animator. The tool promises to make realistic facial capture accessible to indie developers by allowing them to use an iPhone, instead of dedicated equipment, to capture facial performances. As you can see from the two demos Epic shared, the tool makes it possible to quickly and accurately transform a closeup video of an actor into something a studio can use in-game. Epic said the animator would launch this summer.

Separately, Epic showed off some of the enhancements coming to Unreal Engine 5.2 with a demo that featured, of all things, a digital recreation of Rivian’s R1T electric truck. The EV turned out to be the perfect showcase for UE 5’s new Substrate shading system. The technology allows artists to create different shading models and layer them as they see fit. In the demo, Epic gave the R1T an opal body to show how Substrate can allow different material layers to interact with one another without creating lighting artifacts. The demo was also a showcase for Epic’s new set of Procedural Content Generation tools. They allow artists to create expansive, highly detailed levels from a small set of hand-crafted assets.

If all goes according to plan, it won’t be much longer before the first slate of Unreal Engine 5 games arrive. Provided it’s not delayed again, Stalker 2: Heart of Chornobyl is slated to release this year. Lords of the Fallen and Black Myth: Wukong, two other UE5 projects, don’t have a release date yet but have been in development for a few years now.

This article originally appeared on Engadget at https://www.engadget.com/epic-made-a-rivian-r1t-demo-to-show-off-its-latest-unreal-engine-5-tools-214300199.html?src=rss

Internet Archive violated publisher copyrights by lending ebooks, court rules

A federal judge has ruled against the Internet Archive in its high-profile case against a group of four US publishers led by Hachette Book Group. Per Reuters, Judge John G. Koeltl declared on Friday the nonprofit had infringed on the group’s copyrights by lending out digitally scanned copies of their books.

The lawsuit originated from the Internet Archive’s decision to launch the “National Emergency Library” during the early days of the pandemic. The program saw the organization offer more than 1.4 million free ebooks, including copyrighted works, in response to libraries worldwide closing their doors due to coronavirus lockdown measures.

Before March 2020, the Internet Archive’s Open Library program operated under what’s known as a “controlled digital lending” system, meaning there was often a waitlist to borrow a book from its collection. When the pandemic hit, the Internet Archive lifted those restrictions to make it easier for people to access reading material while stuck at home. The Copyright Alliance was quick to take issue with the effort. And in June 2020, Hachette, as well as HarperCollins, Penguin Random House and John Wiley & Sons, sued The Internet Archive, accusing the organization of enabling “willful mass copyright infringement.” That same month, the Internet Archive shuttered the National Emergency Program early.

Going into this week’s trial, the Internet Archive argued the initiative was protected by the principle of Fair Use, which allows the unlicensed use of copyrighted works under some circumstances. As The Verge notes, HathiTrust, an offshoot of the Google Books Search project, successfully used a similar argument in 2014 to fend off a legal challenge from The Authors Guild. However, Judge Koeltl rejected the Internet Archive’s stance, declaring “there is nothing transformative” about lending unauthorized copies of books. "Although [the Internet Archive] has the right to lend print books it lawfully acquired, it does not have the right to scan those books and lend the digital copies en masse," he wrote. Maria Pallante, the president and CEO of the Association of American Publishers, said the ruling “underscored the importance of authors, publishers, and creative markets in a global society."

On Saturday, the Internet Archive said it would appeal the decision. “Libraries are more than the customer service departments for corporate database products. For democracy to thrive at global scale, libraries must be able to sustain their historic role in society — owning, preserving, and lending book,” the nonprofit wrote in a blog post. “This ruling is a blow for libraries, readers, and authors and we plan to appeal it.”

This article originally appeared on Engadget at https://www.engadget.com/internet-archive-violated-publisher-copyrights-by-lending-ebooks-court-rules-164629790.html?src=rss

The next game from the makers of ‘Genshin Impact’ arrives in April

The next game from the makers of Genshin Impact has a release date. Honkai: Star Rail — a turn-based, space-fantasy, tactical RPG — arrives on April 26th. In addition to previously announced PC and mobile availability, developer HoYoverse announced today that a PlayStation (PS5 / PS4) version is coming “later.”

Although much is unknown about Honkai: Star Rail, we do know it trades in Genshin Impact’s Breath of the Wild type of open-world action for turn-based combat. Based on its trailers, it looks like a visual spectacle with an anime-esque art style and a cast of memorable characters. 

The story, set in the same universe as Honkai Impact 3rd, follows a protagonist with an implanted Stellaron (mysterious life forms that respond to the world’s desire to advance) on a quest to discover the truth about the “Cancer of All Worlds.” It begins at a tutorial level on Herta Space Station before moving on to snow-covered Jarilo-VI and other diverse worlds.

The free-to-play game will use gacha (item and character-based loot boxes) for monetization. It’s rated T for Teen and will be available for PC (standalone installation or the Epic Games Store), iOS and Android. That PS5 / PS4 version will arrive at an unknown later date.

This article originally appeared on Engadget at https://www.engadget.com/the-next-game-from-the-makers-of-genshin-impact-arrives-in-april-165030309.html?src=rss

You can now embed a legitimate audio workstation right on your website

Digital audio workstations (DAWs) tend to be power-hungry, so it was already a pretty big deal when Soundation managed to fit most of the required features in a handy web app. But now the company has refined the code to allow anyone to embed a fully-functional music recording station right on their website.

For the uninitiated, digital audio workstations are where the vast majority of modern music-making takes place. These software suites integrate with all manner of hardware and feature standard timeline-based recording functions. Soundation’s new tools open these features up to any person or company with an active website. All you have to do is copy and paste a bit of code and the software does the rest. Of note, you can place an empty DAW on your website, just waiting to be filled with music, or a DAW that already features audio content.

What are the use cases here? You can drop a fresh and empty DAW just waiting for visitors to add sounds and effects. This is the ideal scenario for collaborative classes and the like. Remember, a DAW features all of the tools you need to record audio, edit audio, drag and drop MIDImidi, and add effects.

Things get more interesting when you factor in DAWs pre-loaded with musical content, which could lead to a user-friendly way to remix pre-existing songs. The artist just has to embed a preloaded DAW on their site and let fans work their magic. This technology will also allow customers to “try before they buy” when it comes to sample packs and standalone beats. You can rearrange the samples on the fly and really get into the nitty-gritty, instead of just listening to demo clips.

Embedding lets you change up the visual features of the DAW, including the thumbnail, aspect ratio, colors, and more. So your specific DAW should look completely different from the beatmaker next door, leading to unique remix competitions hosted by music marketplaces and teachers using different DAW templates for each class.

The technology is available right now to try, but it does require a Soundation subscription that starts at $5 per month. However, subscribing also gets you access to real-time collaboration tools and other perks.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-embed-a-legitimate-audio-workstation-right-on-your-website-180021810.html?src=rss

‘Star Trek: Picard’ thinks the kids aren’t alright

The following article discusses Star Trek: Picard, Season Three, Episode Six, “The Bounty.”

When the Original Series cast made their swansong, they left Star Trek in the rudest health it had ever been in. The Next Generation had reached its creative peak, Deep Space Nine was a year away from starting, and the movie series was making good money. The Undiscovered Country gave fans one last adventure with Kirk and co. that gently highlighted why it was time to move on. By comparison, Nemesis’ soft box office meant there would be no grand finale for the TNG crew. DS9 and Voyager were done, and it wouldn’t be long before pre-Kirk prequel-series Enterprise would leave our screens. There was quite literally nobody to pick up from where Picard and co. left off as “current day” Trek went into enforced stasis. Now, it feels like 2002 all over again, with the only “current” Trek series, Discovery, canceled and the only other live-action Trek show yet again being a pre-Kirk era prequel. They say that history repeats itself, the first time as tragedy, the second time as farce.

This sense of unease about the future permeates “The Bounty,” as Star Trek: Picard hints that the next (next) generation aren’t up to scratch. Picard, Riker and LaForge are all fathers struggling to deal with the gifts and curses they handed down to their children. The show keeps implying that there’s less hope in these kids because they’ve spent so long in their parents’ shadow. Sidney LaForge isn’t speaking to her father, who grouses to Picard how hard it was to raise her. The show has already hamfistedly tried to cover Riker’s grief over Thaddeus, while Picard has given his son a terminal case of Irumodic Syndrome. When Jack gets the idea of stealing the Bounty’s cloaking device, he and Sydney can’t get it working without Geordie’s resentful help. Come on kids, get out of the way while dad, once again, picks up your mess and fixes the things you can’t cope with. The subtext is one of disappointment, of darn kids with their avocado lattes and oat milk toast who can’t do anything as well as their baby boomer forebears.

It’s an interesting perspective from a franchise that has always worried about its own coolness, fretting that it’s too thoughtful, too middle-aged. Chekov joined The Original Series cast because producers wanted to woo a younger crowd with a Davy Jones-type mop-topped pretty boy. This anxiety is most visible in the Next Generation movies, which are constantly battling each other in attitudes around age, aging and relevance. Generations leaves Picard at peace with his own age, but everything that follows repudiates that position, mostly as Patrick Stewart’s behind the scenes power grew, so did his desire to remake the character in his own image. The vest-clad man of action in First Contact, the romantic lead of Insurrection and the off-roading petrolhead in Nemesis all stem from this desire. Rather than a desire to become the wise, elder statesman of the Star Trek universe, Picard raged against the dying of his own light. And rather than lay the table for his successors, he judged them all and found them unworthy.

This mistrust of youth goes hand-in-hand with a fetishization of the past that goes beyond nostalgia and into paraphilia. “The Bounty” has not one, but two trips to space museums so that the fans can gawk at objects of desire, stripped of their context, there for nothing but fan service. Riker, Worf and Raffi beam onto Daystrom Station, home of Starfleet’s “most off the books tech, experimental weapons, alien contraband,” which when you think about it is really daft. Maybe I’m wrong, but I don’t think the US Navy stores secret chemical weapons at MIT, which is, or was, the best point of comparison for a civilian robotics research institute. Along the corridor, there’s the Genesis Device! (Why? It was blown up when the Reliant combusted and turned into the Genesis Planet, its existence makes no sense) A Tribble! And James Kirk’s Corpse!... Wait, that seems weird, why do that? That seems weirdly perverse, why would you store a decorated officer’s dead body in a site for military weapons when there’s nothing special about his physiology in this timeline? Oh, that’s why, because our heroes don’t get to gracefully die in Star Trek any more, they just become objects of fetishization.

We get a brief cameo from Daniel Davis’ Moriarty as part of Daystrom’s not-quite security system before we hit the big reveal of the episode: Data!. Or, something else, a Soong-type android with the brains of Soong, Lore, B-4 and Data all mashed up in one body. (Why B-4 and Lore? Why would you put the unworkable prototype and the psychotic brains in there with the two functional ones? Because we’ll need an inevitable betrayal two or three episodes down the line, not because it makes sense.) And then we’re off to the fleet museum for a brief interlude of spaceship porn and, wouldn’t you know, the ships deemed worthy of preserving are almost all hero vessels from the Star Trek franchise. I mean, look, I’m a starship porn type of guy, and any loving shot of Andrew Probert and Richard Taylor’s Enterprise model will always have my heart soaring. But it just feels all so soulless, like the characters in Star Trek are now behaving like Star Trek fans.

The conclusion of the episode reveals the changelings stole Picard’s corpse from Daystrom Station for reasons as-yet unknown. Meanwhile, Riker has been captured by Vadic and taken to the Shrike, where he’s shown that the baddies have also captured Deanna. But not before the 70-year-old Riker is given a dose of good old 24-style face punching, to match the rest of the series’ Bush-era politics.

The biggest problem with this sort of all-the-characters-grew-up-watching-Star Trek nostalgia, of course, is that it collapses the size of your narrative universe. Star Trek is big and broad enough to sustain a massive trans-media ecosystem covering every corner of its fictional universe. But Star Trek: Picard makes out that Starfleet is made up of five ships not called Enterprise, none of which are worth remarking upon. The notion that the Enterprise is just one of hundreds, or thousands, of starships having wild and crazy adventures on the frontiers of space is beyond comprehension. In a way, I’m glad nobody in TV-land is familiar with Star Trek: New Frontier, lest it turned out that someone at Daystrom has collected Mackenzie Calhoun’s eyeballs on a shelf for the lolz.

This article originally appeared on Engadget at https://www.engadget.com/star-trek-picard-3-6-the-bounty-review-130030243.html?src=rss

Meta's VR game publisher is now called 'Oculus Publishing'

Meta's publishing arm for virtual reality games is now officially called Oculus Publishing. It's a completely different division from Oculus Studios, which is the company's label for first-party games. Oculus Publishing will instead support partner developers with conceptualization, funding, technological help, as well as promotion and merchandising. While the name is new, the division itself isn't. It had previously funded and supported over 300 titles, including Among Us VR, Bonelab and The Walking Dead: Saints & Sinners.

The company has also revealed that Oculus Publishing has over 150 titles currently in development, which bodes well for the Quest 3 that's expected to arrive this year. Previous reports suggested that the next-gen Quest will be thinner and more powerful than its predecessor and will have mixed reality capabilities. That could mean that some of these new titles — Meta unfortunately didn't name any of them in its announcement — may have features that weren't possible for older games. 

At the moment, users still have more than 500 titles to choose from in the Meta Quest Store, and they seem to be doing well. Last year, the company said the games and apps on the store had surpassed $1.5 billion in revenue, with 40 titles grossing over $10 million. In addition, the number of titles that had reached $20 million in revenue had doubled year-over-year.

This article originally appeared on Engadget at https://www.engadget.com/metas-vr-game-publisher-is-now-called-oculus-publishing-080138830.html?src=rss

Ubisoft's new 'Ghostwriter' AI tool can automatically generate video game dialogue

A good open world game is filled with little details that add to a player's sense of immersion. One of the key elements is the presence of background chatter. Each piece of dialog you hear is known as a "bark" and must be individually written by the game's creators — a time consuming, detailed task. Ubisoft, maker of popular open world gaming series like Assassin's Creed and Watch Dogs, hopes to shorten this process with Ghostwriter, a machine learning tool that generates first drafts of barks. 

To use Ghostwriter, narrative writers input the character and type of interaction they are looking to create. The tool then produces variations, each with two slightly different options, for writers to review. As the writers make edits to the drafts, Ghostwriter updates, ideally producing more tailored options moving forward.

The idea here is to save game writers time to focus on the big stuff. "Ghostwriter was created hand-in-hand with narrative teams to help them complete a repetitive task more quickly and effectively, giving them more time and freedom to work on games' narrative, characters, and cutscenes," Ubisoft states in a video release.  

Ubisoft touts Ghostwriter as an "AI" tool — the big thing at the moment with seemingly every company, from Google to Microsoft, hopping onboard the AI train. 

Like similar tools, though, the question is how to get people — namely staff — to actually use it. According to Ben Swanson, the R&D scientist at Ubisoft who created Ghostwriter, the biggest challenge now is integrating the tool into production. To better facilitate this, the production team created Ernestine, a back-end tool that facilitates anyone to create new machine learning models in Ghostwriter.

If Ghostwriter proves effective, writers should be able to spend their time and energy building more detailed and engaging gaming worlds to explore. 

This article originally appeared on Engadget at https://www.engadget.com/ubisofts-ghostwriter-ai-tool--automatically-generate-video-game-dialogue-103510366.html?src=rss

The best live TV streaming services in 2023

Streaming promised us a world without cable contracts and the satisfaction of only paying for what we actually wanted to watch. But at what cost? Cutting the cord typically means you don’t get to watch local channels, live sports or certain “cable only” networks. If you want to get back some of what cable has to offer – without the contract or quite so much padding – a live TV streaming service may be what you need. There are a handful of options out there and nearly all of them are worth considering. We tested out six, comparing the features, prices and usability of each to come up with recommendations for different types of TV lovers.

What to look for in a live TV streaming service

What you need to stream live TV

Streaming live TV is a lot like using Netflix. You get access through apps on your phone, tablet, smart TV or streaming device and the signal arrives over the internet. A faster and more stable connection tends to give you a better experience. Most live TV apps require you to sign up and pay via a web browser. After that, you can activate the app on your device.

Price

When I started my research, I was struck by the price difference between live TV and a standard streaming app like Netflix or Peacock. Where the latter cost between $5 and $20 per month, many live TV services hit around the $70 mark and can go higher than $100 with additional perks, channel packages and premium extras. I also learned that when it comes to base plans, higher prices are mostly due to the cost of providing multiple networks – particularly sports and local stations.

Local channels

Only two of the services we tried don’t include full local channel coverage and one of those makes no effort at carrying sports. That would be Philo and, as you might guess, it’s the cheapest. The next most affordable option, Sling, only carries three local stations, and only in larger markets, but it still manages to include some of the top sports channels.

When you sign up with any provider that handles local TV, you’ll enter your zip code, ensuring you get your area’s broadcast affiliates for ABC, CBS, FOX and NBC. Of course, you can also get those stations for free. Nearly all modern television sets support a radio frequency (RF) connection, also known as the coaxial port, which means if you buy an HD antenna, you’ll receive locally broadcast stations like ABC, CBS, FOX and NBC. And since the signal is digital, reception is much improved over the staticky rabbit-ears era.

Sports

One reality that spun my head was the sheer number and iterations of sports networks in existence. Trying to figure out which network will carry the match-up you want to see can be tricky. Google makes it a little easier by listing out upcoming games: if you click on one, the “TV & streaming” button will tell you which network is covering the event.

That just leaves figuring out if your chosen service carries that network. Unfortunately, even with add-ons and extra packages, some providers simply don’t have certain channels. It would take a lawyer to understand the ins and outs of streaming rights negotiations, and networks leave and return to live TV carriers all the time. That said, most major sporting events in the US are covered by ESPN, Fox Sports, TNT, USA and local affiliates.

Amy Skorheim / Engadget

Traditional cable networks

Dozens of networks were once only available with cable, like Bravo, BET, Food Network, HGTV, CNN, Lifetime, SYFY and MTV. If you only subscribe to, say, HBO Max and Netflix, you won’t have access to any of those. All the options we tested deliver sizable lists of cable networks, though only DirecTV gives you all of the top 36 channels ranked by Nielsen as the most watched in 2022.

Media conglomerates continue to merge, rebrand or reenter the streaming market, which means you can find many cable networks on traditional streaming platforms like Peacock. Other channels like AMC+ have their own stand-alone apps. If you’re just interested in live TV for cable-only shows, there are cheaper alternatives. I was particularly delighted by the 20 ad-free channels you get on the Discovery+ app for $7 per month. Paramount+ has shows from multiple brands, including MTV and Comedy Central, while Peacock has Bravo and Hallmark shows.

There’s even a service called Frndly TV that costs a mere $7 per month and streams A&E, Lifetime, Game Show Network, Vice and about 35 others. We didn’t test it for this guide because it doesn’t give you local access, news or sports and most people would be better served by the broader coverage on a cheap option like Philo.

I should also mention free ad-supported TV (FAST) streamers like Tubi, PlutoTV and Sling Freestream that let you drop in and watch a decent selection of live networks at zero cost. Some don’t even require a credit card. And if you have a Roku device or a Samsung TV, you can access hundreds of live channels via the Roku Channel or through the Samsung TV Plus app.

Digital video recordings (DVR)

Every option we’ve included offers DVR storage and all content is stored in the cloud, so you don’t need a separate physical device like you often do with traditional cable. You’ll either get an unlimited amount of recordings that expire after nine months or a year, or you’ll get a set number of hours (between 50 and 1,000) that you can keep indefinitely. Typically, all you need to do is designate what you want to record and the DVR component will do all the hard work of saving subsequent episodes for you to watch later.

Aside from being able to watch whenever it’s most convenient, you can also fast-forward through commercials in recorded content. In contrast, you can’t skip them on live TV or video-on-demand (VOD).

Most live TV subscriptions include access to a selection of VOD content including movies and shows that are currently airing on your subscribed networks. This typically doesn’t cover live events, local shows and news programming. But it does let you watch specific episodes of ongoing shows like Diners, Drive-Ins and Dives or BET’s Sistas. Just search for the program, pick an episode and hit play.

Tiers, packages and add-ons

Comparing price-to-offering ratios is a task for a spreadsheet. I… made three. The base plans range from $25 to $75 per month. From there, you can add on packages, which are usually groups of live TV channels bundled by themes like news, sports, entertainment or international. Those cost an extra $5 to $20 per month and simply show up in the guide where you find the rest of your base-level live TV.

Then there are more premium VOD add-ons, such as HBO Max, AMC+, Starz or Showtime. You may already have these through standalone apps. If you don’t, or if you prefer a combined bill and one access point for your streaming, many live TV subscriptions let you add them.

How we tested

When I begin testing for a guide, I research the most popular and well-reviewed players in the category and narrow down which are worth trying. For this space, just six services dominate, so I tried them all. After getting them set up using my laptop, I downloaded the apps on a Samsung smart TV running the latest version of Tizen OS. I counted the local stations and regional sports coverage, and noted how many of last year's top cable networks were available. I then weighed the prices, base packages and available add-ons.

I then looked at how the programming was organized in each app’s UI and judged how easy everything was to navigate, from the top navigation to the settings. To test the search function, I searched for the same few shows on BET, Food Network, HGTV and Comedy Central, since all six providers carry those channels. I noted how helpful the searches were and how quickly they got me to season 6, episode 13 of Home Town.

I used DVR to record entire series and single movies and watched VOD shows, making sure to test the pause and scan functions. On each service with sports, I searched for the same four upcoming NHL, NBA, MLS and NCAA basketball matches and used the record option to save the games and play them back a day or two later. Finally, I noted any extra perks or irritating quirks.

Here’s the full list of everything we tried:

Most well-rounded: YouTube TV

Google’s live TV streaming service has a lot of strengths. Compared to our top pick for sports, YouTube TV covers major and minor teams, regional games and national matchups almost as well. It gives you clear navigation, a great search function, unlimited DVR and broad network coverage. It's not quite as affordable as it once was, as YouTube recently raised the price to $73 per month – and it's even more financially precarious if you're not great at resisting temptation.

Upon signup, you’re presented with nearly 50 different add-ons, including 4K resolution, premium channels and themed packages. Even if you fight the urge to roll HBO Max, Shudder and AcornTV into the mix at signup, the enticement remains as it’s dangerously easy to add more to your subscription. If you search for a program on a network you don’t have, you’re prompted to add it. And of course, you can also rent or buy movies that aren’t currently showing on any channels, just like you can via YouTube. While it’s convenient to be able to order up anything you might want on a whim, I imagine this pushes many users’ bills far above Google’s listed $73 per month.

Still, it’s nice to have all your entertainment in one place. And if you only want the add-ons, you can actually subscribe to most of the standalone networks without paying for the base plan. Either way, you get a familiar user experience, with navigation you’ll recognize if you’ve spent any time on regular ol’ YouTube. Unsurprisingly, Google’s search function was the best of the bunch, finding the shows and games I searched for quickly and giving me clear choices for how to watch and record.

At signup, you’ll also pick the shows, networks and teams you like, which are added to your library. YouTube TV then automatically records them. You get unlimited cloud DVR space (though recordings expire after nine months) and it’s dead simple to add programming to your library. Like a real cable experience, YouTube TV autoplays your last-watched program upon startup by default, but it was the only service that allowed me to turn that feature off by heading to the settings.

Searching for and recording an upcoming game was easy. Once the game was recorded, I had to hunt a little to find it in my library (turns out single games are listed under the Events heading, not Sports). But after that, playback was simple and included a fascinating extra feature: You can either play a recorded game from the beginning or hit Watch Key Plays. The latter gives you between 12 and 20 highlight snippets, each about 10 seconds long. It focuses on the most impressive shots in an NBA bout and includes every goal in an MLS matchup. The feature was available for NCAA basketball and in-season major American leagues (hockey, soccer and basketball at the time of testing). Foreign and more minor games didn’t have the feature.

YouTube TV also gives you the most in-app settings. You can add parental controls to a profile or pull up a stats menu that shows your buffer health and connection speeds. You can lower playback resolution for slow connections and even send feedback to YouTube. It was also the best at integrating VOD and live programming. For example, if you search for a show that happens to be playing live, a red badge in the corner of the show’s image lets you know it’s on right now. Other services didn’t display this info as clearly.

Now that YouTube TV is $73 per month, it's no longer cheaper than Hulu + Live TV, which is $70. And if you already subscribe the regular Hulu app, this is definitely the better better choice. Hulu's option gives you live TV streaming, plus all of Hulu’s content, some of which you can't get elsewhere.  

Hulu + Live TV carries your local affiliates and 32 of the top 36 cable channels, which is the same number as YouTube TV. For sports, you get all available ESPN iterations plus FS1, FS2, TBS, USA, TNT, NBC Golf and the NFL Network. You can also add on premium VOD channels like HBO Max and Showtime, and it’s the only provider that includes Disney+ at no extra cost.

Navigation on Hulu + Live TV isn’t as smooth as most of the other options – it felt like the live component had been shoehorned into the standard Hulu app. But if you’re already comfortable with (and paying for) Hulu, upgrading to the live TV bundle might be worthwhile.

YouTube TV

  • Base plan: $73/mo

  • Local channels: Yes

  • Top cable channels: 32 of 36

  • DVR limits: Unlimited, 9-month expiration

  • Profiles per account: 6

  • Simultaneous at-home streams: 3 (unlimited with upgrade)

  • Picture in picture mode: Yes

Hulu + Live TV

  • Base plan: $70/mo

  • Local channels: Yes

  • Top cable channels: 32 of 36

  • DVR limits: Unlimited, 9-month expiration

  • Profiles per account: 6

  • Simultaneous at-home streams: 2 (unlimited with upgrade)

  • Picture in picture mode: No

Best cable without a contract: DirecTV Stream

Canceling cable is no joke – those contracts are binding. But if you enjoy the serendipity of flipping from one channel to the next and having access to as many networks as possible, DirecTV Stream will give you a very similar experience to cable without shackling you to a contract. Like cable, it allows you to jump to the “next” sequential channel (yes, DirecTV Stream numbers its channels) with a single button press, transforming the left and right d-pad buttons of a smart TV remote into the rocker on a standard clicker.

It carries all the top 36 cable networks (though Game Show Network and Animal Planet are only available at the second tier and above) and lets you add multiple packages and premiums like Showtime, Starz, AMC+ and Discovery+. You can also add HBO Max, just like on YouTube TV and Hulu + Live TV, but DirecTV is the only one we tried that lets you add Peacock. Of course, you can always add those apps separately to your smart TV, but for anyone who prefers the all-in-one convenience of cable, it’s a nice perk.

When you fire up DirecTV Stream, whichever network you last watched automatically starts playing. It continues when you switch over to the guide or other menu pages. If you’re used to the quieter experience of traditional streaming apps (after you turn off autoplay), you might find that a little distracting.

The navigation didn’t feel intuitive, partly because the menu options overlay the currently playing show and because there are so many ways to browse, access and control live, recorded and on-demand entertainment. The search function was the least integrated of the services I tested. Instead of live-suggesting as you type, it forces you to enter your full search term on a separate keyboard interface. Even with that limitation, it found the shows and movies I searched for and accurately presented the upcoming games I wanted just from typing in one of the teams.

You can’t add new channels or packages through the app, which might be a relief to anyone worried about succumbing to subscription overload. Everyone else may just find it annoying.

  • Base plan: $75/mo

  • Local channels: Yes

  • Top cable channels: 36 of 36

  • DVR limits: Unlimited, 9-month expiration (maximum of 30 episodes per series)

  • Profiles per account: 1

  • Simultaneous at-home streams: Unlimited

  • Picture in picture mode: No

Best for live sports: FuboTV

When you first sign up for FuboTV, it asks what teams you follow across all kinds of sports. Pick teams from in-season leagues and you’ll quickly have DVR content to watch. That’s because Fubo records every game your teams play as long as it’s aired on a supported channel – and its sports coverage is vast.

I tested out a premium subscription and the guide said there were 118 sports networks to choose from. In addition to the usual suspects from ESPN, Fox, NBC and CBS, you can watch motorsports, international leagues, adventure sports and even poker. Add-ons give you NBA TV, NHL Network, NFL Red Zone and MLB Network. And if you need access to all one thousand games the NBA plays in a season, you can add the NBA League Pass to your lineup for $15 per month. FuboTV even has its own sports channels.

Yes, the coverage is comprehensive, but FuboTV also made finding and recording specific games very easy. Searching for an upcoming game was simple, as was sifting through the ample amount of recorded games I ended up with. I particularly liked FanView for live games, which inserts the video into a smaller window and surrounds that window with continually updating stats plus a clickable list of other games currently airing.

FuboTV has made an obvious effort to win at sports, but recently it’s tried to deliver on the live TV experience as well. Based on what I've seen so far, it's certainly made strides. The guide was impressive in the number of ways it let you organize live TV, yet everything felt clean and uncluttered. The Home, Sports, Shows and Movies pages were filled with recommendations and many iterations of categories, with almost all suggestions being live TV.

Where FuboTV falls short is in VOD access and DVR playback. It wasn’t the best at finding the shows I searched for, and navigating available VOD content wasn’t as breezy as browsing through live programming. The lack of a pop-up preview window as you fast forward or rewind through recordings makes it tough to gauge where you are in a show. As for price, FuboTV ties with DirecTV Stream for the most expensive base package at $75. But if you need all the sports – and want some nicely organized live TV during the few moments when there’s not a game on – this is the way to go.

  • Base plan: $75/mo

  • Local channels: Yes

  • Top cable channels: 29 of 36

  • DVR limits: 1000 hours, no expiration

  • Profiles per account: 6

  • Simultaneous at-home streams: 10

  • Picture in picture mode: Yes (Apple TV only)

Most customizable: Sling TV

To me, the idea of spending time fine-tuning channel choices sounds exhausting. But if you’re the type who wants to get exactly what you want without paying for too much of what you don’t, Sling TV may be your best bet. It breaks its base plan into two packages, Blue and Orange, with different channels on each. Blue, which costs $45 a month, carries a larger number of networks, while Orange seems to have spent its lineup dollars on ESPN and ESPN 2. But at $40 monthly, Sling Orange is the cheapest way to get those two sports outlets.

After picking a plan, you can choose from a stable of add-on packages, with monthly prices ranging from $6 to $11. These include blocks of sports or lifestyle channels, kid-friendly fare, the Discovery+ bundle and a news package. There are 46 individual premium offerings, including Showtime, Starz, MGM+, Shudder and Acorn, which go for between $2 and $10 per month. Sling has pay-per-view movies, too.

As far as local coverage, Sling Blue grants access to ABC, Fox and NBC local affiliates in about 20 of the larger US markets including Los Angeles, Seattle, Dallas, NYC, Miami and DC. ABC coverage began in March 2023, but unfortunately, that raised the price of Sling Blue in supported markets from $40 to $45. For people not in those areas (or who opt for Orange) Sling is currently running a promotion for a free HD antenna to catch local stations.

Navigation is speedy and the interface is nicely organized, putting an emphasis on what you like to watch, with recommendations that are pretty accurate. The UI also makes the add-ons you’ve chosen easy to find. In my tests, though, the app froze a number of times as I navigated. While most services froze once or twice, it happened enough times with Sling to frustrate me. I had to force quit or back out of the app and start over five or six times during the three weeks of testing. Compared to others, Sling’s DVR allowance is on the stingy side, only giving you 50 hours of recordings, though they won't expire. You can pay for more DVR storage, but that will increase your overall costs.

I tried not to wander too far off-path during testing, but I feel it’s my duty to inform you that Sling has an Elvis channel, a Bob Ross channel and ALF TV (yes, an entire station devoted to the ‘80s sitcom starring a puppet). There’s also a Dog TV network intended to be played for your dogs when you leave the house, which you can add to Sling or get as a standalone app.

  • Base plan: Starting at $40/mo

  • Local channels: ABC, FOX, NBC in limited markets

  • Top cable channels: 22 or 29 of 36

  • DVR limits: 50 hours, no expiration

  • Profiles per account: 4

  • Simultaneous at-home streams: 1 or 3

  • Picture in picture mode: Yes

Best budget: Philo

At just $25 per month, Philo is one of the cheapest ways to get a cordless live TV experience. The biggest caveat is that you won’t find any local stations or sports programming on it. If that’s not an issue, Philo is great, with a clean, streamlined interface and generous DVR limits.

I’m a fan of minimalist design, so I appreciated the way Philo presented its menus and guide. There are just four top navigation headings: Home, Guide, Saved and Search. And instead of the usual guide layout that stretches out or shortens a show’s listing to represent its air time, Philo’s guide features monospaced squares in chronological order with the duration of the program inside the square. Another nice touch is when you navigate to a square, it fills with a live video of the show or movie.

Philo doesn’t limit the amount of programming you can DVR and lets you keep recordings for a full year, which is more than the nine months other providers allow. Like all live TV streamers, Philo won’t let you fast forward VOD programming. If skipping commercials is important to you, I recommend taking advantage of that unlimited DVR policy and hitting “Save” on any show or movie you think you may want to watch, then fast forwarding it on playback (you can do this with all the services we tried).

As far as channels, Philo covers 23 of the top 36 cable networks, with notable exceptions including Fox News, CNN, ESPN and MSNBC. Anyone looking for great news coverage should look elsewhere anyway, but the lack of a few must-have entertainment outlets like Bravo and Freeform was a little disappointing.

  • Base plan: $25/mo.

  • Local channels: No

  • Top cable channels: 23 of 36

  • DVR limits: Unlimited, one year expiration

  • Profiles per account: 10

  • Simultaneous streams: 3

  • Picture in picture mode: Yes (browser only)

This article originally appeared on Engadget at https://www.engadget.com/best-live-tv-streaming-service-133000410.html?src=rss

Netflix plans to add roughly 40 more titles to its mobile game library this year

Netflix has no plans to slow down its gaming ambitions any time soon, as it wants to make sure it has at least one game that each of its more than 230 million subscribers can enjoy. The company's library of mobile games now has 55 titles following the recent additions of Valiant Hearts: Coming Home and the spellbindingly dystopian Highwater. There's much more to come in 2023, as Netflix plans to add around 40 more games throughout the year.

The company has revealed a few of those titles, including reverse city-builder Terra Nil (March 28th) and Paper Trail, which will see you folding parts of the world to solve puzzles. Netflix has also struck a deal with Ubisoft for three exclusive games. The second of those, following Valiant Hearts: Coming Home, will arrive on April 18th in the form of Mighty Quest: Rogue Palace. It's a roguelite set in the same universe as The Mighty Quest for Epic Loot. It's said to have an improved formula, a more in-depth story and souped-up gameplay.

Also on the way later this year is a follow-up to one of Netflix's most-played games to date, Too Hot to Handle: Love is a Game, which is based on the hit reality show, Too Hot to Handle. Netflix says weekly content drops have kept players coming back and it's working with developer Nanobit on the follow-up.

Looking further ahead, the Monument Valley series is coming to Netflix Games. Monument Valley and Monument Valley 2 will be available to Netflix subscribers at no extra cost in 2024. 

Versions of the classic mobile puzzle titles are currently available on Apple Arcade. A Netflix spokesperson told Engadget that the games should remain on other services after next year. Meanwhile, developer Ustwo (which is behind last year's Desta: The Memories Between, also available on Netflix) has hinted that another Monument Valley game is on the way as part of its Netflix deal.

Also in the pipeline is a game based on an unannounced upcoming Netflix IP. Vainglory developer Super Evil Megacorp is working on the exclusive title, which it says will build on the studio's expertise in team-based combat. You can expect to learn more about this project later this year. Netflix vice-president of external games Leanne Loombe recently told reporters that this game is part of a "big bet" and a "transmedia play" for the company.

All told, Netflix has 70 games in development with its partners and 16 in the works at its internal studios. Most of the games Netflix's own teams are making are still in the very early stages, though Night School Studio's Oxenfree II: Lost Signals is slated to arrive later this year. Netflix is promising to release new games every month for the rest of 2023, including "indie darlings, award-winning hits, RPGs, narrative adventures [and] puzzle games."

Loombe said that since Netflix started offering games in 2021, it has found that players are largely drawn to three types of experiences: recognizable titles from elsewhere, such as Teenage Mutant Ninja Turtles: Shredder’s Revenge and Immortality; ones that encourage daily play, including Solitaire and Knittens; and games based on its own shows and movies, like Stranger Things.

Given Netflix's designs on becoming a world-class game publisher, I hope it doesn't focus on those areas exclusively. In any case, it's off to a strong start. For instance, Poinpy, a vertical platformer that doesn't fall neatly into any of those three categories, was my favorite game of 2022.

Netflix has said it's looking into cloud gaming, so you may eventually get to play its library on computers, smart TVs and even consoles. But its focus is primarily on mobile. Making sure more people are aware they can play some great games as part of their subscription will be key to Netflix Games' growth plan too.

This article originally appeared on Engadget at https://www.engadget.com/netflix-plans-to-add-roughly-40-more-titles-to-its-mobile-game-library-this-year-140014333.html?src=rss