Posts with «adafruit feather» label

The Adafruit Feather Is A Thing

A few years ago, Adafruit launched the Feather 32u4 Basic Proto. This tiny development board featured — as you would expect — an ATMega32u4 microcontroller, a USB port, and a battery charging circuit for tiny LiPo batteries. It was, effectively, a small Arduino clone with a little bit of extra circuitry that made it great for portable and wearable projects. In the years since, and as Adafruit has recently pointed out, the Adafruit Feather has recently become a thing. This is a new standard. Maxim is producing compatible ‘wings’ or shields. If you’re in San Fransisco, the streets are littered with Feather-compatible boards. What’s the deal with these boards, and why are there so many of them?

The reason for Adafruit’s introduction of the Feather format was the vast array of shields, hats, capes, clicks, props, booster packs, and various other standards. The idea was to bring various chipsets under one roof, give them a battery charging circuit, and not have a form factor that is as huge as the standard Arduino. The Feather spec was finalized and now we have three-phase energy monitors, a tiny little game console, LoRaWAN Feathers, and CAN controllers.

Of course, the Feather format isn’t just limited to Adafruit products and indie developers. The recently introduced Particle hardware is built on the Feather format, giving cellular connectivity to this better-than-Arduino format. Maxim is producing some development boards with the same format.

So, do we finally have a form factor for one-off embedded development that isn’t as huge or as wonky as the gigantic Arduino with weirdly offset headers? It seems so.