Posts with «video games» label

Shadow platformer Schim is coming to PC and consoles on July 18

It's always nice to get a release date for a game that's caught the eye whenever it has popped up. We've had a few looks at Schim, a pretty puzzle platformer, in previous game showcases. It emerged during Nintendo's Indie World stream on Wednesday that the game is coming to Switch, PlayStation, Xbox and PC on July 18. The creators say it will run smoothly on Steam Deck too.

You'll take on the guise of a schim, a frog-like creature that's linked to a human but gets separated from them. To get back to your person, you'll need to leap from one shadow to the next. Schim seems to play around with light and shadows in intriguing ways, such as a forklift activating to give your character access to a new area horizontally and pulling back on a sign to propel yourself further forward.

Schim uses an abstract art style that hopefully lends itself to moderately challenging gameplay. Developers Ewoud van der Werf and Nils Slijkerman, who have worked on the game for four years, also say that each level will feature small stories. I'm looking forward to this one.

This article originally appeared on Engadget at https://www.engadget.com/shadow-platformer-schim-is-coming-to-pc-and-consoles-on-july-18-162815433.html?src=rss

Cozy cat sim Little Kitty, Big City arrives for consoles and PCs on May 9

After the massive success of Stray, the world has been crying out for another big game about cats. Well, our pleas have been answered. The cozy cat sim Little Kitty, Big City will be available for download on May 9 for multiple platforms, including the Switch, Xbox One, Xbox Series X/S and PC via Steam. It costs $25 and preorders are available now, with Switch owners getting 10 percent off for the time being. It’s also a Game Pass day one release.

There’s a new trailer, which was revealed at Nintendo’s latest Indie World Showcase event. It looks very cute. You play as a, duh, cat and explore a Japan-inspired city, getting into mischief and wearing a bunch of costumes. It’s a cozy game, so don’t expect any bloodthirsty cyberpunk ruffians to chase you around town.

The cel-shaded visuals are adorable and the “mini-open-world” looks like its filled with stuff to do, people to annoy and sun-soaked spots to take a good nap. We’ll never fully understand what goes on in the brains of our favorite felines, they are aliens after all, but this game will at least give us some time in their shoes/paws.

The developer is a company called Double Dagger Studio, which was started by veteran game designer Matt T. Wood, who spent nearly two decades honing his craft at Valve. He worked on a whole bunch of games that seem to be the polar opposite of a cat sim, like Left 4 Dead, Portal 2 and CS:GO. Despite this pedigree, Little Kitty, Big City features no combat and has been likened to classic stories like Alice in Wonderland and The Wizard of Oz.

This article originally appeared on Engadget at https://www.engadget.com/cozy-cat-sim-little-kitty-big-city-arrives-for-consoles-and-pcs-on-may-9-145650339.html?src=rss

Take-Two plans to lay off 5 percent of its employees by the end of 2024

Take-Two Interactive plans to lay off 5 percent of its workforce, or about 600 employees, by the end of the year, as reported in an SEC filing Tuesday. The studio is also canceling several in-development projects. These moves are expected to cost $160 million to $200 million to implement, and should result in $165 million in annual savings for Take-Two. 

As the owner of Grand Theft Auto and the parent company of Rockstar Games, 2K, Private Division, Zynga and Gearbox, Take-Two is a juggernaut in the video game industry. It reported $5.3 billion in revenue in 2023, a nearly $2 billion increase over the previous year. Just a few weeks ago, Take-Two agreed to purchase Gearbox, the studio responsible for Borderlands, for $460 million. The company is preparing to release Grand Theft Auto VI in 2025, a move that should bring in billions on its own.

Take-Two instituted a round of layoffs in 2023 across Private Division — the indie label behind Kerbal Space Program, The Outer Worlds and Rollerdrome — and other in-house studios. 

An estimated 8,800 people in the video game industry have lost their jobs in 2024 so far, and a total of 10,500 industry employees were laid off in 2023. These are, depressingly, record-breaking figures. Sony laid off about 900 people at PlayStation in February; Microsoft fired about 1,900 workers across its gaming division in January; Riot Games let go more than 500 people that same month — and these are just some of the most recent AAA layoffs. Take-Two is now at the head of this list.

Take-Two executives have been hinting at a "significant cost reduction program" coming this year, but before today, they deflected questions about mass layoffs. In March, CEO Strauss Zelnick said on an investor call, "The hardest thing to do is to lay off colleagues and we have no current plans."

This article originally appeared on Engadget at https://www.engadget.com/take-two-plans-to-lay-off-5-percent-of-its-employees-by-the-end-of-2024-235903990.html?src=rss

Ubisoft is deleting The Crew from players' libraries, reminding us we own nothing

Ubisoft’s online-only racing game The Crew stopped being operable on April 1. Some users are reporting, however, that things have gone a bit further. They say that the company actually reached into Ubisoft Connect accounts and revoked the license to access the game, according to reports by Game Rant and others.

Some of these users liken this move to theft, as they had purchased the game with their own money and received no warning that Ubisoft would be deleting the license. When attempting to launch the game, these players say they received a message stating that access was no longer possible.

Also removed from my account. I'm in EU.
Lawsuit time? pic.twitter.com/IxRj1lnIi6

— Matthijs Gillot (@MMaRsu) April 11, 2024

On its face, this sounds pretty bad. People paid for something that was snatched away. However, there’s one major caveat. The Crew is an online-only racing game, so there really isn’t anything to do without the servers. Those servers went down on April 1 and the game was delisted from digital store fronts. Also, this move only impacts the original game. The Crew 2 and The Crew Motorfest are both still going.

When Ubisoft announced that the servers would be taken offline, it offered refunds to those who recently purchased the The Crew. The game’s been around a decade, so this refund likely didn’t apply to the vast majority of players. Some of these people said they had planned to set up private servers to play the game, an option that is now impossible.

This isn’t the biggest deal in the world, being as how The Crew is not operable, but it does highlight a major problem with the purchase and use of digital goods. We pay money for these products. We think we own them, but we don’t own a damned thing. Read the terms of service from Ubisoft or any other major games publisher for proof of that. Philippe Tremblay, Ubisoft's director of subscriptions, recently told Gamesindustry.biz that players will become “comfortable with not owning” their games. I’m not so sure we’ll ever be comfortable with the idea that stuff we paid for can disappear on a dime, even if it becomes standard practice.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-is-deleting-the-crew-from-players-libraries-reminding-us-we-own-nothing-165328083.html?src=rss

Palworld's upcoming Arena mode looks like Pokémon PvP with guns

Ever since Palworld first emerged, it's been described as "Pokémon with guns." A new mode that's coming to Pocketpair's massively successful game won't do much to get rid of those comparisons. Even based on a 15-second clip, it looks, sounds and smells just like Pokémon's player vs. player experiences.

In the inventively titled Palworld Arena, you'll be able to take on other players with the help of the Pokémon Pals you've captured. Pocketpair says you can train your strongest critters to overcome your rivals. A brief teaser shown at the Triple-i Initiative indie games showcase showed a split-screen view, for what it's worth.

At first glance, it seems like the main difference between this and Pokémon battles is that, instead of standing back and telling your Pals what to do, your character will be in the thick of the action as well, trying to take out the enemies with a range of weaponry. 

For those of us who aren't fans of turn-based combat (*waves*), it could be a more active, perhaps more compelling spin on Pokémon battles. But this really does just seem like Pokémon PvP modes with a different coat of paint. We'll get to find out just how alike the two franchises' takes on PvP really are when Palworld Arena arrives this summer.

This article originally appeared on Engadget at https://www.engadget.com/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns-182516871.html?src=rss

Never Alone 2 teaser shows Nuna and Fox coming face-to-face with giant creatures

Two years after E-line Media revealed it was working on Never Alone 2, the first look at gameplay emerged at the Triple-i Initiative indie games showcase. The brief clip shows Nuna and her spirit companion Fox running across ice and encountering a pair of giant creatures. There's not much to the video (it's a teaser, after all), but it gives a sense of the game's look and feel.

You'll venture through the Alaskan wilderness to look for ways to support your home village. Along the way, you'll unravel a mystery that poses a threat to the community. While the 2014 original (which nearly 15 million people have played) married 3D graphics and 2D gameplay, Never Alone 2 is billed as a "3D open-map sequel."

Never Alone included solo and co-op modes (we found the latter made playing the game much better). The follow-up is designed primarily for two players, in either online or couch co-op modes, to place a focus on the theme of interdependence.

Never Alone 2 has an original story from Iñupiat writer Nasugraq Rainey Hopson, and it was designed with input from Alaska Native elders, writers, storytellers and community members. E-line Media hasn't revealed a release window for Never Alone 2 yet, but the developer has teamed up with publisher Humble Games to get it out into the wild. In the meantime, fans can wishlist the sequel for updates.

This article originally appeared on Engadget at https://www.engadget.com/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures-174736706.html?src=rss

Massively co-op game 33 Immortals will have a closed beta at the end of May

33 Immortals feels like a game that's going to need a lot of pre-release testing, and thankfully, that's exactly what developers at Thunder Lotus are setting up. Following a smaller alpha test, the closed beta for 33 Immortals will kick off on May 24 and run through June 2. Interested players can sign up to participate at the game's official site.

Aside from the Dante's Inferno-inspired landscape and retro-cartoony visuals, the unique draw of 33 Immortals is its raid size. The game features 33-player co-op with a cast of seven unique fighters, and each round lasts about 25 minutes. It's all raids, all the time, and felled players are able to be revived if another warrior takes the time to chase down their ghost.

UK Bureau Chief Mat Smith got his hands on 33 Immortals at Summer Game Fest 2023 and he saw the potential in Thunder Lotus' idea, writing, "With plenty of enemies on-screen, especially in the more challenging portal dungeons, it’s a lot of fun just chaotically spamming attacks, helping the rest of your team finish off mid-bosses, or picking off easier foes at a distance before they coordinate their attacks." And that was with just six players at once — now add 27 more, and that's the base chaos level of this game.

33 Immortals is due to enter early access on the Epic Games Store, Xbox Series X/S and PC via Xbox later this year, and it'll be available on Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/massively-co-op-game-33-immortals-will-have-a-closed-beta-at-the-end-of-may-174022411.html?src=rss

Sony is bringing another game to the PS Plus Catalog on its release day

Sony has revealed the latest batch of games that are coming to the PS Plus Catalog for Extra and Premium subscribers. This time around, there are three titles that will hit the service on the same day they debut on PlayStation. It had already been announced that the terrific Dave the Diver (April 16) and Tales of Kenzera: Zau (April 23) will hit the subscription service when they make their bow on PlayStation consoles. Now it has emerged Animal Well will join them on May 9.

This sidescrolling platformer is the first game from YouTuber Dunkey's publishing label, Bigmode. Solo developer Billy Basso spent seven years making the eye-catching Animal Well, which is said to be packed with secrets for players to discover. Along with PS5, Animal Well is coming to Switch and PC.

There haven't been too many games that have arrived on PS Plus on their release day, but the strategy can prove successful. Humanity, Stray, Teardown and Tchia, all of which are excellent, debuted on the subscription service. Going further back, so too did Rocket League and Fall Guys and those games were enormous hits, though they had the advantage of being multiplayer titles. On the other side of the platform divide, Palworld (aka the Pokémon with guns game) became a viral smash this year, thanks in part to it hitting Game Pass on its release day.

The other titles that are coming to the PS Plus Catalog on April 16 are multiplayer party game Oddballers (PS4), Construction Simulator (PS4, PS5), The Crew 2 (PS4), Indian mythology-inspired action-adventure Raji: An Ancient Epic (PS4, PS5), Lego Ninjago Movie Videogame (PS4), Nour: Play With Your Food (PS4, PS5), Deliver Us Mars (PS4, PS5), Lego Marvel’s Avengers (PS4), Miasma Chronicles (PS5) and Stray Blade (PS5).

Those with a PS Plus Premium subscription will be able to check out a few extra games through the Classics collection. The original PlayStation versions of Alone in the Dark: The New Nightmare, Star Wars: Rebel Assault II: The Hidden Empire and MediEvil will hit the catalog next week.

This article originally appeared on Engadget at https://www.engadget.com/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day-162541995.html?src=rss

Blizzard games are returning to China this summer

Blizzard’s games will once again be available in China, over 15 months after titles such as World of Warcraft and Overwatch 2 went offline in the planet's largest gaming market. Blizzard has renewed its licensing agreement with long-time partner NetEase and many of its games will return to mainland China in the coming months.

NetEase oversaw Blizzard games in China for 15 years, but their agreement expired in January 2023, leading to the likes of Hearthstone and Starcraft shutting down in the country. The two sides had kept discussions going over the last year and they finally reached a new deal.

It'll take a little while for Blizzard and NetEase to resolve technical issues and get things in place for the relaunch, but the games are expected to come back online in China starting this summer. According to Bloomberg, players will be able to resume progress they’d previously made on their accounts.

Blizzard could be set for a notable boost to its bottom line with its games coming back to China. Overwatch is one of its more popular games there — the country is said to have made up most of the Overwatch League’s viewership in the circuit’s later seasons. One pro team based in China didn’t play at all during OWL’s final season in 2023.

In addition, Chinese players will for the first time officially be able to play Diablo IV, which Blizzard released last June and was an instant hit. (Diablo Immortal remained available in China during the spat with NetEase as that game was subject to a separate agreement.)

Meanwhile, Blizzard’s parent company Microsoft has struck a separate deal with NetEase. They’ll explore the possibility of bringing NetEase games to Xbox consoles and other platforms.

“Blizzard and NetEase have done incredible work to renew our commitment to players — Blizzard’s universes have been part of players’ lives in the region for many years,” Phil Spencer, CEO of Microsoft Gaming, said in a statement. “Returning Blizzard’s legendary games to players in China while exploring ways to bring more new titles to Xbox demonstrates our commitment to bringing more games to more players around the world.”

This article originally appeared on Engadget at https://www.engadget.com/blizzard-games-are-returning-to-china-this-summer-145109338.html?src=rss

Star Wars Outlaws gets a new trailer and a release date of August 30

Ubisoft just dropped another trailer for Star Wars Outlaws, this time focusing on the story. The new trailer spotlights the various smugglers and thieves you’ll be working alongside in a galaxy far, far away. The game also continues to look absolutely gorgeous, thanks to developer Massive Entertainment’s proprietary Snowdrop engine.

It also looks really fun. You play as a scoundrel named Kay Vess as she attempts to win her freedom by completing various jobs for denizens of the underworld. The trailer features Jabba the Hutt, Han Solo frozen in carbonite and all kinds of other "blink and you'll miss it" easter eggs. 

Even better than a new trailer? There’s an actual release date of August 30, which is in a few short months. This release date was originally leaked via a Japanese version of the trailer and was spotted by Insider Gaming, but has now been officially confirmed. 

Star Wars Outlaws will be available on PlayStation 5, Xbox Series X/S, Amazon Luna and PC, with preorders available right now. The base version of the game costs $70, though there are special versions that cost extra. These premium packs include cosmetic DLC, art packs and an exclusive mission.

The August release date means fans will be able to play it directly after finishing the upcoming Star Wars: The Acolyte series on Disney+. Let’s hear it for shared universes!

This article originally appeared on Engadget at https://www.engadget.com/star-wars-outlaws-gets-a-new-trailer-and-a-release-date-of-august-30-162109976.html?src=rss