Posts with «sports & recreation» label

'Project Loki' looks like a rad mix of 'League of Legends' and 'Fortnite'

For nearly eight years, Joe Tung was responsible for leading development on Riot’s hit MOBA, League of Legends. At the end of 2020, he left the company to cofound Theorycraft Games. Since then, the studio, which employs people who contributed to League, Valorant, Overwatch, the Halo series, Destiny and Apex Legends, has been quietly working away on its first project, a game codenamed Project Loki. Before today, only a handful of content creators and pro-gamers have had the chance to play Loki. That’s about to change, with Theorycraft announcing a two-day PC playtest that will start tomorrow, June 29th.

Theorycraft describes Project Loki as a squad-based hero battleground. Imagine a game that has MOBA-like heroes who need to nail skill shots to perform their best. Now, instead of pitting those characters against one another on a map with minion lanes and towers, you force them to fight on a large, Fortnite-inspired battleground. That’s the pitch of Project Loki, and the studio hopes it turns out to be the next game you decide to spend 10,000 hours playing with your friends. One thing Tung, whose past credits also include Halo: Reach, says is a core part of Project Loki is player creativity. Each session starts with you and your teammates choosing a group of heroes you think will win you the match, and will need to adapt your strategies on the fly.

Tung says Theorycraft Games is a “small and very independent game studio,” but it has the backing of venture capital firm Andreessen Horowitz, which took part in the company’s $50 million series B fundraising round last year. In other words, there’s a lot of money riding on the bet that Theorycraft can create the next LoL or Apex Legends. Expect to hear more about the game in the weeks and months ahead. You can sign up to playtest Project Loki on Theorycraft's website

This article originally appeared on Engadget at https://www.engadget.com/project-loki-looks-like-a-rad-mix-of-league-of-legends-and-fortnite-130053005.html?src=rss

Roku will stream live Formula E races for free

Roku just made its first live sports deal, and it may be welcome news if you're a motorsports fan. The company has struck a deal to stream 11 Formula E races for free through The Roku Channel, beginning with the next season. You'll also find on-demand videos like race previews, replays and the "Unplugged" documentary. The channel is available through Roku hardware, the web and dedicated mobile apps.

This isn't strictly an exclusive. Paramount+ will simulcast five Formula E races alongside CBS. The offering will be available starting in January 2024. Formula E media chief Aarti Dabas sees both the Roku and Paramount+ deals as ways to "dramatically increase" exposure to the race series, particularly in the US.

This isn't on par with Formula 1 or other major sports deals. However, it significantly expands the range of content available through Roku's ad-supported service. The Roku Channel initially launched with a focus older movies and shows, but has since added premium subscriptions, originals and live TV. Now, it has a chance to attract sports fans.

There's plenty of pressure to grow. Numerous other streaming services have their own sports exclusives. Amazon Prime Video streams a limited number of NFL games, while Apple has Friday Night Baseball and MLS Season Pass. Paramount+ already has multiple soccer exclusives. Moreover, ad-supported channels are reaching more platforms — Amazon recently launched its own free TV for Fire devices. Formula E could sustain interest in Roku's hardware and services, especially for viewers who crave live content.

This article originally appeared on Engadget at https://www.engadget.com/roku-will-stream-live-formula-e-races-for-free-145612443.html?src=rss

Get ready for a Zuck vs Musk cage fight

I haven't watched a fight since Manny Pacquiao fought Floyd Mayweather Jr. way back in 2015, but I'd totally tune in if Elon Musk and Mark Zuckerberg duke it out in front of the camera. And I'm not the only one who would, based on the attention the idea of a fight between the two tech billionaires is getting on social media. 

It all started when Musk reacted to a report about Meta's Twitter rival. Apparently, Meta chief product officer Chris Cox said the company has "been hearing from creators and public figures who are interested in having a platform that is sanely run." Someone told him to be careful, because Zuckerberg does jiu jiutsu now. "I’m up for a cage match if he is," Musk responded. As The Verge reports, Zuckerberg posted a screenshot of the exchange as a story on his Instagram account with the note: "Send Me Location."

Zuckerberg has been training in Brazilian jiu-jitsu for around a year now, and his efforts have been well-documented — he even competed in a tournament back in May and won gold and silver medals. As for Musk, he said he has a great move called "The Walrus" where he just lies on top of the opponent and does nothing. His proposed venue for the fight? The UFC Octagon in Las Vegas. 

Since Musk Vs. Zuckerberg will be the main event, Engadget editors have a few suggestions for undercard matches. Satya Nadella Vs. Sundar Pichai would be almost as interesting to see, especially now that Bing has finally become part of the conversation, thanks to its AI chatbot. And then there's Snap CEO Evan Spiegel and Instagram head Adam Mosseri, who can take their mobile-first services' rivalry to the octagon. Since both Musk and Zuckerberg are looking for ways to monetize their platforms, the smart thing to do is to broadcast the event as pay-to-view live streams on Twitter Blue and Meta Verified. Of course, these are imaginary fights that will most likely not happen, but we're expecting a juicy check as thanks for our ideas if they do. 

This article originally appeared on Engadget at https://www.engadget.com/get-ready-for-a-zuck-vs-musk-cage-fight-100611527.html?src=rss

'Forza Motorsport' wants you to drive forever

"Basically, we're not planning a distinct sequel at all."

Dan Greenawalt, GM of the Forza series, has been working on Motorsport games for two decades, but his remarks in a post-Xbox Showcase briefing on Sunday suggest this next release could be the last in the series. Forza Motorsport is the eighth title in Turn 10 Studios' driving sim franchise, and the first new entry in almost half a decade.

Forza has been one of Microsoft’s most reliable first-party properties. Ignoring Playground Games' spinoff Horizon series, the original Xbox had one Forza title, the Xbox 360 had three, and the Xbox One had three. Barring a few launch hiccups, every title has been well-reviewed and the franchise as a whole has sold millions. We’re now in the third year of this console generation, and there’s been no Motorsport game for fans to play.

A lot’s changed since Forza Motorsport 7 arrived in September 2017. The “day one with Game Pass” paradigm shift started with Sea Of Thieves in 2018, and has since become Microsoft’s entire business model. Now, Microsoft measures success more like a social network (or a tech news publication), focusing on monthly active users and playtime, rather than sales.

It should come as no surprise, then, that Forza Motorsport is set up more like a service game than a traditional AAA title.

While many of the modes that Forza players expect, especially the online multiplayer component, are being reworked and improved, Turn 10 is betting that its new career mode will keep players coming back week after week. At Summer Game Fest, the game’s creative director Chris Esaki talked a group of journalists through this new career-mode loop and the shift in philosophy for the series.

Esaki described Forza Horizon as “a whole new take on falling in love with cars.” We saw a career mode event called the Builders Cup, which began with a narrated showcase of a trio of cars. After picking one to roll with, you then head into “open practice,” where you get to know the car. These sessions are packed full of stats and challenges; you earn Car Experience Points (CXP) for every corner you take, and the closer to perfection you are the more CXP you’ll get. CXP is specific to each car, and is used to upgrade parts and customize vehicle performance.

After open practice, you head into a race, where there’s a new “challenge the grid” system that lets you essentially bet against your racing talent. You choose where on the grid to start and how fast your AI opponents are, with higher rewards as the difficulty scales up. After competing in the race itself, you’ll earn money for new vehicles as well as more of the car-specific CXP. Then it’s onto the next open practice, more tuning and customization, and more races.

Esaki calls this loop “level, build, dominate.” He sees it as a way to get players interested in a broad swathe of cars, rather than having them head straight to a Ferrari or Bugatti. That might sound like the ethos of another popular racing sim, but while there are definitely elements of Gran Turismo 7’s cups and café challenges in here, the Builders Cup feels both more contained and more repeatable. It’s all by design: Similar to recent Forza Horizon games, players can expect a big content update monthly, which then rolls out week-by-week.

We’ll likely hear much more about Forza Motorsport in the lead up to its release on October 10th, and I’m interested to try out the new simulation features, like a massively overhauled physics system and improved opponent AI. For now, though, the pitch seems solid. I’m a huge fan of Gran Turismo 7, but if you don’t enjoy online sim racing and the toxicity that comes with it, its single-player experience is fairly threadbare. In contrast, Turn 10 seems to have developed Forza Motorsport as a game that will last forever, with new experiences every week designed to satiate gamers’ desire for fresh races and Microsoft’s desire for monthly active users.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/forza-motorsport-wants-you-to-drive-forever-183033371.html?src=rss

Netflix may soon livestream a golf tournament featuring F1 drivers and pro golfers

If you never thought that Formula 1 and pro golf could go together, Netflix begs to differ. The streaming service is said to be in talks to livestream its first ever sporting event, a celebrity golf tournament featuring F1 drivers and professional golfers, according to The Wall Street Journal. It would reportedly feature personalities from Full Swing and Drive to Survive, Netflix documentaries that follow F1 drivers and pro golfers. Talks are still preliminary, according to the WSJ.

A celebrity golf event would be a low-stakes way for Netflix to work out a format and solve any technical issues that could occur in future live sports events. It famously messed up a livestream of its Love is Blind reality show, with technical problems causing an hour-long outage, though its first live stream event, a Chris Rock comedy special, went smoothly.

The company may have also noticed the popularity of golf YouTube channels like Rick Shiels and Bob Does Sports. Those often feature top-echelon pros like Max Homa playing rounds and competing with average players, trash talking and swearing like the rest of us do while playing golf. A similar format, with F1 drivers and players competing but also having fun, could draw in casual viewers that would otherwise never watch golf — much like Full Swing did

Netflix has supposedly been exploring live sports streaming for more than a year. It previously bid for live US streaming rights to Formula 1, but reportedly lost out to ESPN. It has also supposedly explored bidding on rights for tennis, cycling and other lower-profile sports. 

Earlier this year, co-CEO Ted Sarandos said "we aren't anti-sports, we're pro-profit," implying that Netflix doesn't think the costs for sports rights make economic sense. At the same time, he said the company was leaving the possibility open. Meanwhile, rivals like Amazon Prime Video have streamed live sports for years from leagues including the NFL, Major League Baseball, ATP, Premiere League and more. 

This article originally appeared on Engadget at https://www.engadget.com/netflix-may-soon-livestream-a-golf-tournament-featuring-f1-drivers-and-pro-golfers-091445042.html?src=rss

Watch Ubisoft's Summer Game Fest event in 13 minutes

On Monday, it was Ubisoft's turn to take center stage at Summer Game Fest. After Microsoft's strong showing on Sunday, the publisher's showcase was a more sedate affair, with Ubisoft mostly providing updates on games that it had already been previously announced. 

However, the event did have its share of highlights. One surprise announcement saw Castlevania showrunner Adi Shankar take the stage in a seriously ridiculous getup to reveal Captain Laserhawk: A Blood Dragon Remix, an animated series based, of all things, on Far Cry 3's Blood Dragon expansion from 2013. After years of development, Ubisoft also offered a first look at Avatar: Frontiers of Pandora. But the star of the show was undoubtedly the first gameplay trailer Massive Entertainment shared for its upcoming Star Wars project, Outlaws. The 10-minute clip offered a comprehensive look at what Star Wars fan can expect from the open world title in 2024. If you missed any part of the presentation, our video summary will catch you up in less than 14 minutes.   

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/watch-ubisofts-summer-game-fest-event-in-13-minutes-213019569.html?src=rss

Overwatch 2's story missions and new PvP mode will land on August 10th

Season five of Overwatch 2 will arrive on Tuesday, bringing with it updates such as a mythic skin for Tracer, a fantasy theme and a fresh limited-time game mode. However, it feels like a bit of a placeholder as Blizzard is already looking forward to the sixth season, which starts on August 10th.

The studio is calling this the biggest update to Overwatch 2 yet. It'll be called Overwatch 2: Invasion and it will include co-op story missions. Long-promised hero missions, which were going to feature long-term progression features for all heroes, are no longer happening.

At the outset, there will be three story missions you can tackle with your friends or other players. You'll be taking on Null Sector, which is destroying cities and abducting innocent Omnics (robots that are living alongside humans following a war). Null Sector has formidable opponents at its disposal, including "the powerful Annihilators and the deadly Stalkers." 

There will be a separate co-op mission in season six, as Blizzard will open up new parts of the Kings Row map that aren't accessible in the competitive modes. You'll "guide the TS-1 push bot on a mission to save Tracer’s friend and the Omnic Underworld from Null Sector forces," according to an Xbox blog post. This time around, the robot will have its own weapons.

Meanwhile, Blizzard has revealed some details about Flashpoint, a new core game mode for player vs. player (PvP) modes such as quick play, competitive and the arcade. At the outset, there will be two maps, which are the largest PvP ones to date. Flashpoint will feature multiple capture points. The aim is to capture three of them before the enemy team does. Once a point is secured, the next one will open up. 

On top of that, Blizzard divulged more about the previously teased Hero Mastery mode. This is a single-player affair that will challenge you to tackle training courses with certain heroes. You'll need to have a solid grasp of a character's weapons and abilities to do well here. You'll be able to see how you measure up against other players on a leaderboard. Hero Mastery courses for some characters will be available in Overwatch 2: Invasion, with more to come in future seasons. 

There will also be another way for you to sharpen your skills without switching to Aim Lab, as the practice range is getting a firing range. You'll be able to practice with any hero and customize the settings.

Last but not least, Blizzard is trying to entice Game Pass Ultimate members to check out Overwatch 2 with a fresh perk. Starting on August 10th, subscribers will be able to instantly unlock the five most recent heroes (Sojourn, Junker Queen, Kiriko, Ramattra and Lifeweaver) as well as the next addition to the lineup without having to shell out for the premium battle pass, complete in-game challenges or pay for the characters in the in-game store. You'll also get a legendary skin and other cosmetics for each of those heroes as part of the New Heroes Starter Pack.

Speaking of the next hero, who will be a support, there was a brief tease of them at the end of the trailer. They have a cape and a large weapon, but we'll need to wait a bit longer to learn more about them, their backstory and their abilities

The Overwatch 2: Invasion trailer is a fresh spark of hope for the game after the disappointing news that Blizzard downsized its player vs. environment ambitions. There'll be a bigger focus on story and lore going forward. In the meantime, as a Mei main, I'm looking forward to her becoming more of a menace in season five thanks to her being able to further slow enemies down.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/overwatch-2s-story-missions-and-new-pvp-mode-will-land-on-august-10th-191905129.html?src=rss

Toyota unveils a hydrogen race car concept built for Le Mans 24 Hours

Modern electric vehicles aren't very practical for endurance races due to the long charging times, but Toyota may have an alternative. Its Gazoo Racing unit has unveiled a GR H2 Racing Concept that's designed to compete in the Le Mans 24 Hours race's new hydrogen car category. The automaker isn't divulging specs, but the appeal is clear: this is an emissions-free car that can spend more time racing and less time topping up.

Toyota doesn't say if or when a race-ready GR H2 will hit the track. The machine is built for "future competition," the brand says. Don't be surprised if Toyota refines the concept before bringing it to a Le Mans race.

The company is no stranger to low- and zero-emissions motorsports. The brand has been racing a hydrogen engine Corolla in Japan's Super Taikyu Series since 2021, and its GR010 hybrid hypercar took the top two overall podium spots at last year's Le Mans. A purpose-built hydrogen car like the GR H2 is really an extension of the company's strategy.

The announcement comes at a delicate moment for Toyota. The make is shifting its focus to EVs after years of resisting the segment in favor of hybrids and hydrogen cars. At the same time, new CEO Koji Sato wants to be sure hydrogen remains a "viable option." The GR H2 may be a hint as to how Toyota tackles this dilemma: it can keep using hydrogen in categories where fast stops are important, such as racing and trucking, while courting a passenger car market that insists on EVs like the bZ4X and Lexus RZ.

This article originally appeared on Engadget at https://www.engadget.com/toyota-unveils-a-hydrogen-race-car-concept-built-for-le-mans-24-hours-182939823.html?src=rss

'Helskate' mashes together Tony Hawk and Hades

Between the likes of Skate, Skate Story and OlliOlli World, we're in the midst of a renaissance of skateboarding games. Helskate looks like it's going in a different direction from many of them. It uses skateboarding as a foundation for monster slaying.

In this project from Phantom Coast, you'll make your way through the hellscape of Vertheim with arcade-style skating. You'll power up attacks by pulling off combos, and unlock abilities and buffs as you progress. Ultimately, you'll need to battle the Gods of Skating. You'll need to conquer a score challenge to defeat one and grind up another to target its weak points.

Since this is a roguelite, some progress will carry over when you die, but otherwise you'll be starting again. You'll be able to put together a unique build for each run by combining weapons, gear and tapes. Permanent ability upgrades come in the form of tattoos, which is a neat touch.

HELSKATE is a skateboarding action roguelite!

Grind, perform tricks, and chain combos to power up your attacks and slay the monsters of Vertheim. Combine unique weapons and gear, as you fight, die, and upgrade your abilities, to come back to this labyrinth over and over again! pic.twitter.com/7NWJWKQPuK

— Phantom Coast Games (@thephantomcoast) June 8, 2023

In case you're concerned that the skateboarding aspect might not live up to other titles in the genre, the fact that veteran designer Steve Swink is leading the team may sate your concerns. Swink has some previous experience in that domain, having designed one of the levels in Tony Hawk's Underground.

In any case, Helskate made a solid first impression. The action looks fast paced and it has some slick visuals. It brings to mind Hades as well as the fantastic Rollerdrome, which requires players to pull off rollerblading tricks to refill their ammo.

We'll need to wait a while longer to see if Helskate can meet the heady heights of those other games. It's slated to hit Steam early access in early 2024.

This article originally appeared on Engadget at https://www.engadget.com/helskate-mashes-together-tony-hawk-and-hades-211341687.html?src=rss

Ace Championship is more than just a Formula E feeder series

“There’s nothing in between.”

Ace Championship founder and CEO Dilbagh Gill is explaining the motivation behind building another all-electric racing series. Gill, who was CEO and team principal of Mahindra Racing since Formula E began, left his post last year to embark on something new. His project is one that had been “fermenting” in his mind for a year and a half. “I always thought there had to be a credible ladder in the electric racing series,” he said.

Gill explained that while traditional, combustion-engine racing has had a development path for decades, there’s nothing currently that exists between electric karting and FIA world championships like Formula E. “It’s not something we’re trying to reinvent,” he said. “We’re just trying to take the ladder the other direction.”

A major hurdle for young drivers climbing the ranks in motorsport is cost. It’s not enough for a driver to be quick, they need the financial backing as well. So, in addition to creating a new training ground for future champions, Ace is also working to reduce the barrier to entry when it comes to the cost of equipment. “They have the talent, but they don’t have the opportunity,” Gill noted. “Let’s try and make a championship which can be more inclusive than motorsport is today.”

Ace Championship isn’t just hoping to develop a new crop of drivers each season. The series will also offer opportunities for ages 15-25 who are interested in engineering, communications, marketing and other aspects of motorsport to get real-world experience. Gill said that during his eight years in England at the reins of Mahindra Racing, guest lectures opened his eyes to the fact that nearly 30 percent of university students in motorsport disciplines were from Asia. “What are they going to do next?” he asked himself. “Could something like [Ace] help them find a path?” Gill further explained that Ace would offer a scholarship program to reduce the financial burden even more. “Some talented folks who can’t afford getting in, we will be supporting them,” he said.

As a means of lowering costs, teams will be able to run four drivers with two cars. In most current series, each driver has their own vehicle – hence the high cost to participate. Ace Challenger will be the series’ entry-level format, meant for drivers who found success in karting and are looking for an academy experience. Here, races will run at reduced power so that drivers can acclimate to the car as well as learn about “technique, technology and collaborating with engineers.” Ace Championship is the higher level that runs the cars at increased power output. The focus shifts from the basics to things like detailed race strategy and energy management – two key elements for Formula E and other series.

To further level the playing field, Ace will keep all of the cars at its so-called Powerpark. “We don’t want the cars going back to their garages to start getting modified,” Gill explained. “We want to keep them in a controlled environment.” He also emphasized the importance of building the facilities in Asia. “We think Asia is going to be the melting pot [for electric racing],” he said. “From there, we are within five hours of flying to three or four regions.”

Serving as the series HQ, the campus will offer simulators for each team as well as classroom training on topics like telemetry, working with engineers and social media management. Preparation will be key because the currently proposed format would have each team traveling for around 10 weeks before returning to Powerpark. This means they’ll have to devise strategies for each circuit before they depart since there won’t be simulators to train on while they’re on the road.

With the new championship, Gill and his colleagues are also designing a completely new all-electric racer for the series. When Ace was first announced at the Hyderabad E-Prix in February, Gill showed off a prototype vehicle that was built from a Formula E Gen2 chassis. However, the car the series will use won’t just be modified leftovers from the previous generation forever.

“After eight years at Mahindra Racing, when I left, they gave me a Gen2 car,” Gill said. “So that was an easy acquisition of a prototype – my personal car.”

Ace is currently working to build a brand new chassis, which Gill explained won’t “use anything that exists on the market.” The reason for this, he noted, is that the custom-made cars will run a front powertrain kit and no existing chassis can integrate it “without a lot of work.” The current plan is to have the new cars ready for the third year of the championship, which should begin in 2024. Gill said Ace aims to use its initial design for six years before an anticipated upgrade. Both the Challenger and the Championship series will use the same car with some physical differences – like slight variations to the nose kit and rims. Power output can be controlled by software, which will allow a team’s four drivers to use just the two cars.

Another key element of the car’s design will be LED lighting. Formula E uses lights around the halo of its cars to indicate things like Attack Mode. The Ace Championship aims to make things a bit more dynamic here, with color changes for things like when the driver is accelerating, when a car is regenerating energy through braking or when the driver is coasting. Ace also wants to take a page from the Tour de France and use the LEDs to point out the leader. Gill said the lights could also indicate the driver in P1 as well as green and purple sectors in qualifying or the driver with the current fastest lap. “We have to figure it out,” he admits, but the lights could be a simple way to make races more informative for fans and they’ll undoubtedly provide a unique look during night events.

The series is also exploring the possibility of using two different tire compounds for Ace Challenger and Ace Championship, “so that drivers can understand the different nuances,” according to Gill. He floated the idea that there’s a tire with a smaller performance window for the Challenger series so that you have to bring it to a peak and manage it the rest of the way. And for the Championship, perhaps the tire is “a bit more forgiving… so you can push it without much degradation.” Gill enlisted former Formula 1 and Mahindra Formula E driver Nick Heidfeld to work with tire manufacturers on the various compounds and Ace already has a prototype that it’s currently testing.

The current Ace Championship prototype based on a Formula E Gen2 car
Ace Championship

At the end of the day, Gill envisions having a car that’s within three to three and a half seconds of the performance of a Formula E car. “The steps are smaller,” he explained. “New people coming to Formula E, especially on the drivers side, it takes a long time for them to get adapted.” The overall idea is for the Ace Championship cars to offer drivers a translatable experience to Formula E in the way Formula 2 does for Formula 1. “This step up from our championship isn’t where a [driver] will struggle for a year,” he said. Drivers who are new to Formula E may be quick over one lap, but variables like tire and energy management can be very challenging for the uninitiated.

“We believe tire and energy management is going to be valuable across all forms of motorsport,” Gill proclaimed. Internal combustion engines have hybrid components in series like Formula 1, and drivers and engineers must learn how to manage and deploy that energy properly during a race. That is amplified in Formula E where you start the race with less energy than it takes to finish. Teams rely on the drivers’ ability to regenerate the difference on track, as well as their strategy for managing consumption on each lap. And, of course, being able to go quick without using up your tires is a valuable skill for any racing discipline.

The Ace Championship plans to schedule races in four different regions: East Asia, Southwest Asia, The Americas and Europe and Africa. During its first two years, the series will only travel to two of those areas with the goal of expanding in 2026. Grouping races like this allows Ace to eliminate the cost of flying teams around the world between events. Racing in each region could take place over the span of a quarter, with the aim of having a new set of drivers each time. While the series hosts its first events in 2024 and 2025, it will also be building a second set of cars. Gill explained that Ace wants to have enough vehicles to have regional events take place while the others are back at Powerpark getting refurbished for the following quarter.

Scheduling is wide open at this point, though. Gill admitted a regional championship may have to be condensed into three weeks so Ace can “synchronize” with the Formula E calendar that runs from January to July. The goal here is to do tandem events with the FIA-sanctioned global EV championship, taking place around the E-Prix during the same weekend, even though it may only be one Ace category due to the time and logistics of street circuits. Again, it’s much like Formula 2 does at some Formula 1 races. Not only will piggybacking off Formula E events provide visibility for the series, but it will give young drivers and support staff a glimpse of how things are done at the next level.

Other Ace races will be standalone, including two of the six events during a regional championship being doubleheaders on back-to-back days. Gill said the current idea is for the independent races to take place on small circuits. Each regional schedule will serve as its own championship, so at the end of the first year, there will be four winners – two from each Ace category.

The ultimate prize for the Ace Championship is to train drivers, race engineers, mechanics and other members of a motorsport team who move on to FIA disciplines like the World Endurance Championship, Formula 2 or Formula 1. And that by doing so, they’re establishing a talent pool across all of those areas ready to contribute to the success of a world championship team.

“Our goal is to make world champions in the next five years,” Gill said.

This article originally appeared on Engadget at https://www.engadget.com/ace-championship-is-more-than-just-a-formula-e-feeder-series-153018295.html?src=rss