Posts with «software» label

How Twitter died in 2023 and why X may not be far behind

When Elon Musk first took over Twitter, those of us in the tech media had all kinds of theories about how the acquisition might bring about the death of the 17-year-old platform.

Some posited that his inept attempts at cost-cutting would cause irreparable damage to Twitter’s infrastructure or that mass resignations would lead to catastrophic instability. But as is so often the case with Musk, predictions were in vain. Twitter did die this year, but the way it played out was both more boring and more stupid than anyone could have possibly imagined.

Musk killed Twitter by slowly making it useless for those who relied on it for real-time information, by choking off conversations from those not willing to pay, by flooding users’ timelines with spammy blue-check sycophants and renaming the company X. He killed it by re-platforming actual Nazis and far-right trolls and Alex Jones and boosting anti-semitism so loudly the site's largest remaining advertisers and most prominent users abandoned the platform in droves. Though you can still go to www.twitter.com and see a website that vaguely resembles the thing we used to call Twitter, it’s only a dull echo of what it once was.

- via Getty Images

The beginning of the end

While you could argue the death spiral began the second Musk walked into Twitter HQ carrying a sink 14 months ago, the platform we all knew began to die three months later, when Musk abruptly decided to ban third-party client apps from its platform and put the rest of its API behind an outrageously expensive paywall.

Twitter had long been an outlier among its social media peers for having a relatively open platform. It gave researchers tools to access the full history of all public conversations on Twitter. It allowed developers to build their own apps on top of its platform, which fostered a small but robust ecosystem of third-party Twitter clients.

Third-party apps like Tweetbot and Twitterific had a relatively small (but devoted) following, but they also played a significant role in defining the culture of Twitter. In the early days of Twitter, the company didn’t have its own mobile app, so it was third-party developers that set the standard of how the service should look and feel. Third-party apps were often the first to adopt now-expected features like in-line photos and video, and the pull-to-refresh gesture. The apps are also responsible for popularizing the word “tweet” and Twitter’s bird logo.

And while many of these apps had become less prominent in recent years, they were emblematic of the way that Twitter, at its best, empowered its users to shape the platform.

Likewise, having an open and readily-available API meant that Twitter, while not the largest social platform, could play an outsize role in shaping online culture. Because its firehose of data was easily accessible to researchers, the public conversations that happened there fueled studies into everything from global elections to public health.

By closing its API to developers and the research community, Musk made it clear he was not interested in using Twitter for anything that couldn’t make him a buck in the process. Twitter’s data was simply another part of the platform to commodify. Nearly a year later, making Twitter’s API inaccessible to all but those with the deepest pockets may not seem like even the tenth-most consequential change to happen under Musk, but it showed just how willing he was to alienate influential communities on Twitter. It was also a major warning sign of what was to come.

Twitter’s current lords & peasants system for who has or doesn’t have a blue checkmark is bullshit.

Power to the people! Blue for $8/month.

— Elon Musk (@elonmusk) November 1, 2022

The blue check fiasco

If killing Twitter’s API was a quiet warning sign, the complete destruction of Twitter “verification” was a five-alarm fire. Twitter’s verification system was always flawed, but it hinged on the basic premise that the company had some evidence the accounts it verified belonged to the actual people claiming them and that those were people or organizations of some importance. When Musk rolled out his poorly thought out paid verification scheme last year, it went horribly and predictably wrong almost immediately because he failed to uphold any kind of identity check.

Despite the chaotic initial rollout, verification's now-meaningless status did not become fully apparent until this year. After a wave of thousands of spammers, scammers and Musk sycophants signed up for verification, Twitter began removing “legacy” verification from thousands of accounts.

The algorithmic boost provided to the new paid-for wave of blue checks, combined with the promise of a potential share of ad revenue, has drastically altered the dynamics of conversation on Twitter. Verified accounts are given priority ranking in replies and search results, regardless of the size of their following or their engagement — which has made Twitter even less relevant and useful. And the promise of potential ad revenue has incentivized the worst kind of engagement bait.

The result is that even the most carefully curated timelines have become filled with useless spam. And fraudsters are increasingly using pay-to-play verification to carry out scams targeting people trying to reach legitimate customer service channels.

X marks… the death of Twitter

If you were to look for a singular moment when Twitter died, however, it happened in July, when Musk announced that the company would now be known as X. The company changed its name, logo and everything formerly associated with the bird app.

This was more than an ill-considered rebrand. X, a letter with which Musk has long been fascinated, represented, literally, the end of Twitter. For as much as Musk has said it’s about creating an “everything app,” it’s also about fully severing any ties to the expectations and norms associated with Twitter. Want to break verification? Want to charge new users for the privilege of posting? Want to make news stories unreadable? Want to maliciously slow down links to competitors’ websites? Want to re-platform the most heinous peddlers of hate and conspiracy theories? Those actions may have been at odds with Twitter’s mission, but at X, it’s all just another Tuesday. As CEO Linda Yaccarino told CNBC “the rebrand represented really a liberation from Twitter.”

Justin Sullivan via Getty Images

It’s unclear if Musk will ever succeed at creating anything resembling an “everything app” where users will be able to use X to run their “entire financial world.” So far, users seem to have little interest in the somewhat random assortment of new features that have been introduced, like live shopping and aggregating job listings. What Musk has succeeded at, however, is reshaping the platform in his own image.

But if there was any doubt remaining about whether the platform had a chance, Musk has almost single handedly wiped out what remained of Twitter’s ad business. After boosting an antisemitic conspiracy theory and repeatedly failing to prevent ads from appearing near pro-Nazi content, many of the company’s largest remaining advertisers have halted their spending on the platform.

Musk, naturally, responded by telling advertisers “go fuck yourself,” while speculating that the loss of ad dollars could “kill the company.”

But it’s not just advertisers who have fled an increasingly toxic platform. Many of the biggest and most-followed accounts have stopped posting in recent weeks. X’s infrastructure continues to slowly crumble, with random features constantly breaking. Meanwhile, all this has only strengthened the growing number of X competitors, and especially the Meta-owned Threads app. Threads is surging, landing at number four on Apple’s list of most-downloaded apps of the year, despite a late summer launch. X, which has seen steady declines in traffic and engagement, did not make the list.

This article originally appeared on Engadget at https://www.engadget.com/how-twitter-died-in-2023-and-why-x-may-not-be-far-behind-143033036.html?src=rss

How to create stickers on the iPhone with your photos on iOS 17

Creating stickers from photos is an easily overlooked iPhone feature tucked into iOS 17. Using Apple’s machine learning algorithms that quickly separate a subject from its background, it extracts pictures of you, your friends or pets (or anything else it detects as the picture’s subject), transforming them into digital decals. It even makes animated stickers from Live Photos to slap onto iMessage chats or Markup tools. Here’s how to create your own.

What are iPhone stickers?

In Apple’s ecosystem, stickers are digital versions of their real-world counterparts. They debuted in iOS 10, Apple’s 2016 iPhone operating system, allowing users to place cut-outs of fun images onto iMessage bubbles for more personalized reactions.

Apple

Creating iPhone stickers from photos is new to iOS 17, and so is their location. In older versions of iOS, you had to navigate the iMessage App Store (in the Messages app) and app drawer to find them. In the new software’s more streamlined approach, you only have to tap the plus icon next to a message, choose Stickers and pick the one you want. (More on that below.)

How to create stickers from photos in iOS 17

Here’s how to make custom stickers from your photos on Apple’s latest iPhone software:

  1. In the Photos app on your iPhone, choose a picture you want to transform into an iPhone sticker. Tap on the photo to open it in a full-screen view.

  2. Touch and hold your finger on the photo’s subject. For example, if it’s a picture of your dog making a derpy face, hold your finger down on the pup until you see an animated effect highlighting the subject. (If it doesn’t work on the first try, do it again.)

  3. In the popup menu that appears above the subject, choose “Add Sticker.” If you don’t see that text, tap on the arrow (>) at the right end of the options box until you find it. After tapping “Add Sticker,” the decal will appear below in the same drawer you’ll see in the Messages app.

  4. Optionally, hold your finger down on it in the stickers drawer and choose “Add Effect” from the menu. You can give it a standard outline, add a comic style, transform it into a puffy sticker or make it shiny.

  5. Tap the X button or swipe down to close the Stickers menu at the bottom of the screen.

How to create stickers from Live Photos in iOS 17

Apple’s Live Photo adds (roughly) three-second video clips captured before and after pressing the shutter button. If you took your source picture as a Live Photo, you can turn it into an animated iPhone sticker through the following steps:

  1. Open the iOS Photos app, and tap on the Live Photo you want to turn into an animated sticker. It should now take up your phone’s entire screen.

  2. Hold your finger down on the photo’s subject. Wait until you see an animated ripple effect protruding and highlighting the subject. (Try again if it doesn’t catch the first time.)

  3. In the menu above the subject, choose “Add Sticker.” If you don’t see that option, tap the right arrow at the end of the menu. After tapping “Add Sticker,” you’ll see the subject appear in a drawer below with your custom stickers.

  4. You should see a pop-up menu above the sticker. If you don’t, hold your finger down on the sticker in the list. Choose “Add Effect.” A new screen with effects options will appear.

  5. In addition to sticker effect options, you’ll see “Off” on the upper left. Tap that until it changes to “Live.” You now have an animated sticker.

  6. Press the X button or swipe down to close the sticker drawer.

How to use custom stickers in iMessage

Apple

Here’s how to use your new photo sticker in the Messages app:

  1. In Messages, open a chat thread.

  2. Press the + button to the left of the text box.

  3. Choose “Stickers.”

  4. If you don’t see your custom sticker in the “recently used” menu below, tap the sticker icon (between the 9:00 clock and smiley face icons, above the stickers but below the text box) to find it.

  5. If you want to place the sticker in a reply, tap the one you want. Or, if you’re going to include it as a reaction on top of a chat bubble, hold your finger down on the sticker and drag it onto the message to which you want to react.

How to use custom stickers in Markup

You can also add stickers to photos, screenshots, PDFs, email attachments and other documents:

  1. Open an image or file you want to add a sticker to. It could be through the Photos app, Files, Mail, Notes or any other app that supports Markup edits.

  2. If you’re in Photos, tap “Edit,” then choose the Markup icon (upward-facing pen on the upper right). If you’re in Files or another app where you already see the icon, skip the “Edit” step and only tap the pen symbol.

  3. Once you’ve opened the Markup menu, tap the + sign at the far right of the bottom toolbar (next to the color palette and pencil).

  4. Tap “Add Sticker.”

  5. Choose the custom sticker you just made.

  6. It should appear with a blue bounding box atop the original photo or document. Drag the corners to resize, or slide your finger across the screen to move it.

  7. Tap outside the bounding box to place the sticker.

  8. Tap “Done” to save the changes.

For more on iOS 17, you can catch up on Engadget’s review of Apple’s 2023 iPhone operating system.

This article originally appeared on Engadget at https://www.engadget.com/how-to-create-stickers-on-the-iphone-with-your-photos-on-ios-17-133039376.html?src=rss

Beeper Mini’s latest iMessage for Android setup requires a Mac

Beeper Mini has a new “fix” coming for its broken iMessage on Android integration. However, the new method requires Mac access to send (and intermittently resend) “registration data” from an Apple-made desktop or laptop, calling into question how far users will stick with the app. The company says you’ll see the new functionality in an update to the Beeper Cloud Mac app on Wednesday, December 19.

Beeper’s current method requires identification info (“registration data”) sent from a physical Mac computer to authenticate iMessage connections on Android. The company’s latest plans now shift the Mac onus to users. “We have, up until now, been using our own fleet of Mac servers to provide this,” a Beeper spokesperson wrote in the app’s Reddit community. “Unfortunately, this has proven to be an easy target for Apple because thousands of Beeper users were using the same registration data.”

Beeper Mini launched to much fanfare, promising — and delivering — seamless iMessage chats on Android with only a phone number. However, in what seemed like an inevitable move, Apple squashed the app’s core functionality, forcing the startup to deploy new workarounds as it entered a cat-and-mouse game with the $3 trillion corporation.

Beeper says tomorrow’s update for Beeper Cloud on Mac will generate unique “1:1” registration data for individuals rather than thousands of accounts drawing on the same validation info on Beeper’s servers. The company says the new approach “makes the connection very reliable.” However, the registered Mac will still need to “periodically regenerate” the data after you’ve connected a Mac to Beeper Cloud, so it can’t just be a one-and-done connection to the computer.

If you don’t have a Mac and want to use Beeper Mini, the company says you can ask a friend to use their Apple computer for validation. “In our testing, 10-20 iMessage users can safely use the same registration data,” the company posted. The spokesperson said the update will restore chatting on iMessage with your Apple ID email if you don’t already have a phone number tied to your account.

Beeper CEO and co-founder Eric Migicovsky, formerly of Pebble smartwatch fame
Steve Jennings via Getty Images

It remains to be seen if Beeper Mini’s users will stick around for the more cumbersome setup. “At this point, I am willing to wait for Apple to come out with RCS support,” Redditor u/OldSalukiBandDude commented, referring to Apple’s promised support for the standard that will bring more iMessage-like features to chats between iPhones and Android handsets. “‘Fix’ is a strong word,” u/PredatorRanger added. “This is more like half-assing a workaround that requires more on the user’s end.”

Others were more open-minded about Beeper’s persistence in the face of Apple’s moves to squash the service. “Ppl are so whiney,” u/Waders411111 wrote. “This is a great bandaid to stop the bleeding and let ppl use beeper as intended.. as a way to integrate all your message apps in one place.” U/bb147 concurred: “Not the most user friendly fix but I am happy to have stable consolidated chats again even if I have to install something on a Mac, at least for now.”

In addition to the new setup method, Beeper says it’s open-sourcing its full iMessage bridge and the Mac code that generates registration data. The company linked to a Github tool that allows users to self-host the bridge, bypassing the company’s servers for those who want extra assurance.

This article originally appeared on Engadget at https://www.engadget.com/beeper-minis-latest-imessage-for-android-setup-requires-a-mac-200322777.html?src=rss

Google's multi-state lawsuit settlement will cost it $700 million

On top of fighting (and losing to) Epic Games over Play Store antitrust concerns, Google has been fighting a similar lawsuit filed by 36 states and the District of Columbia in 2021. A settlement for that suit was announced in September, but a judge still had to confirm the terms. Now, Google has announced that it will pay a $700 million fine and make what amounts to fairly minor changes to the Play Store. 

Of that sum, Google will distribute $630 million to consumers who may have overpaid for apps or in-app purchases on Google Play (after taxes, lawyers’ fees, etc.). That covers around 102 million people, according to The Washington Post. It will also pay $70 million into a "fund that will be used by the states," according to Google's blog. 

The other major change is that Google must allow developers to steer consumers toward sideloading to avoid Google's Play Store fees on subscriptions and the like. It'll do that via updated "language that informs users about these potential risks of downloading apps directly from the web for the first time." However, these actions will be time limited to seven years for the sideloading and five years for the updated language, according to settlement's wording spotted by The Verge

Google will also include language stating that "OEMs can continue to provide users with options out of the box to use Play or another app store." Starting with Android 14, third-party stores will be allowed to handle future app updates, including automatic installs. It's also expanding user choice billing that will allow Android apps and games to offer their own payment system in the US. "Developers are also able to show different pricing options within the app when a user makes a digital purchase," Google states. 

The company will only be required to make these changes for five or six years maximum (seven years for alternate means to download apps). In other words, it could feasibly cut off access to sideloading or third-party app stores after that point, or make it harder for the average consumer to find the option. 

Another big thing missing is exterior payment links. "Google is not required to allow developers to include links that take a User outside an app distributed through Google Play to make a purchase," the settlement agreement reads. 

The settlement sum represents a miniscule portion of Google's turnover and the other terms are relatively minor changes over what it already does. It also doesn't include Epic Games, which won its own lawsuit against Google earlier this month (Google has vowed to appeal). A court still needs to formally approve the states' settlement.  

Google also argued at its Epic trial that consumers were able to get games by sideloading and other means, but that failed to sway the jury. When the settlement with the states was announced in September, Epic CEO Tim Sweeny said that if it "left the Google tax in place" his company would fight on. "Consumers only benefit if antitrust enforcement not only opens up markets, but also restores price competition," he said at the time.

This article originally appeared on Engadget at https://www.engadget.com/googles-multi-state-lawsuit-settlement-will-cost-it-700-million-103512109.html?src=rss

TikTok upgrades its app experience for tablets and foldables

You can now mindlessly scroll your TikTok’s ‘for you page’ on larger screens and foldable devices. The new update will be available for users worldwide and on devices like the iPad or the various foldable Android phones out there. TikTok, which is traditionally mobile-forward, said it will deliver a clear video feed of content on bigger screens with “enhanced clarity.”

The top and bottom of screens that stream TikTok videos will have a navigation bar that makes it easier to access tabs and featured videos. With this update, clips can also be watched in landscape orientation. This creates new opportunities for video creators to generate content in a horizontal format after years of a vertical-only.

TikTok also said it is going to continue experimenting with features like Topic Feeds, which would allow users to explore videos in specific categories like gaming, food or fashion. The platform has been exploring new ways to deliver content to users and it has been quietly testing the idea of an AI-powered chatbot that can recommend videos to users. While it’s still the leading app for short-form videos, creating unique ways to deliver content to its users can help set the social media company itself apart from competitors in the space, like Instagram’s Reels and YouTube Shorts.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-upgrades-its-app-experience-for-tablets-and-foldables-172456485.html?src=rss

Flipboard is moving to the fediverse

Flipboard is the latest mainstream app to officially join the fediverse, the collection of decentralized services that run on the ActivityPub protocol. The news reading app, which has been experimenting with Mastodon for nearly a year, now plans to become fully interoperable with Mastodon and the rest of the fediverse.

The news reading app is starting with the accounts of about two dozen publishers, including Polygon, Medium, Semafor, Kotaku and Mental Floss, whose Flipboard content will be discoverable across the fediverse. By next month, the company expects all public Flipboard accounts will be federated, meaning anyone on an ActivityPub-powered app will be able to view their posts and interact with them.

And beginning in April, according to Flipboard CEO Mike McCue, all fediverse content will also be readily available within the Flipboard app itself. This means users will be able to use Flipboard browse content shared to Mastodon, Pixelfed (a photo sharing app kind of like Instagram), PeerTube (a decentralized video platform) and the rest of the apps that make up the fediverse.

Flipboard’s official entrance into the fediverse comes at a moment where there is increasing enthusiasm for ActivityPub within the social media industry. Last week, Meta announced that it was taking its first steps toward making Threads compatible with Mastodon and the rest of the fediverse. “I think you’ll probably have more than 150 million people in the fediverse by the end of the next year,” McCue tells Engadget, “You have millions of Flipboard users, millions of Threads users all joining this network ... it’s not going to take very long before this becomes the largest social network.”

McCue’s enthusiasm for Mastodon and the fediverse is especially notable given his once close ties to Twitter. The Flipboard CEO was a member of Twitter’s board between 2010 and 2012, and reportedly considered selling Flipboard to the company in 2015. But Elon Musk’s takeover of the company, and the disintegration of its API, prompted him to begin experimenting with Mastodon and Bluesky integrations earlier this year.

He now believes that momentum for the fediverse is so strong, Twitter may ultimately end up supporting ActivityPub too. “More and more companies will have to look at ActivityPub,” he predicts. “I wouldn’t be surprised if Twitter ultimately decides they’re going to have to do this.”

This article originally appeared on Engadget at https://www.engadget.com/flipboard-is-moving-to-the-fediverse-170426320.html?src=rss

NordVPN comes to the Apple TV

Apple’s recently-released tvOS 17 update allows for native VPN apps and big-name providers are wasting no time. ExpressVPN dropped an app a couple of weeks ago and now the same is true of one of its primary competitors. NordVPN now has an official Apple TV app available for download.

This is the real deal and works with your current NordVPN subscription, if you have one. The setup is simple. Just download the app and sign in. If you’re new to the service, download the app and create an account. Once connected, you’ll have access to the company’s global array of secure servers.

The app encrypts all network traffic and uses the company’s NordLynx protocol to speed up the connection, which should offer an optimized streaming experience with minimal buffering. Of course, this will likely depend on the locations of your actual network connection and virtual network connection.

Back when Apple first announced that native VPNs would be coming to tvOS 17, NordVPN expressed doubts, telling The Verge that the company was “concerned that there may be some limitations.” It looks like it got over those doubts.

So, why would you even want or need a dedicated VPN on your Apple streaming box? There are a couple of reasons, all of which involve traveling with the diminutive device. You can customize settings, like preferred server location, which helps get around geographic restrictions regarding streaming content. Nobody’s gonna stop you from binging Foundation while on vacation. Even without geo-restrictions, bringing your Apple TV into a hotel room will allow you to stream whatever you want instead of relying on, gag, cable.

Before tvOS 17, you couldn’t configure a VPN on these devices. You’d have to install a VPN client on the router, which is notoriously complicated. Kudos to Apple on this one. NordVPN isn’t the only available VPN on the Apple TV App Store. There’s the aforementioned ExpressVPN, PureVPN and several more. You can install VPN apps on Apple TV HD and Apple TV 4K devices, running tvOS 17 or later.

Speaking of tvOS 17, the company just dropped an update. The latest and greatest tvOS 17.2 brings a redesigned interface and the ability to answer FaceTime calls directly from the TV.

This article originally appeared on Engadget at https://www.engadget.com/nordvpn-comes-to-the-apple-tv-162030095.html?src=rss

The Morning After: Apple tests App Store discounts

Apple says it’s testing a new App Store feature called contingent pricing to lure customers into cheaper subscriptions based on their other purchases. This contingent pricing model will let developers offer discounts to customers who already have subscriptions to other services, be it those developers’ own apps or connected partner apps.

According to 9to5Mac, Apple says these bundled discounts will be highly visible to customers both on the App Store and “in off-platform marketing channels” — so elsewhere too. It’s starting with a select group of participants before rolling out to more developers “in the coming months.”

It’s been a year of increased scrutiny into Apple’s App Store and how it handles in-app purchases. Just this fall, Apple asked the Supreme Court to reverse the previous ruling that required it to allow developers to use outside payment systems, circumventing Apple’s 30 percent transaction fee. This is a way, of sorts, to get back in developers’ good graces.

— Mat Smith

The biggest stories you might have missed

These tomatoes were lost on the International Space Station for almost a year

Activision Blizzard will pay $54 million to settle California’s gender discrimination lawsuit

Amazon boosts its satellite internet network with the help of space lasers

A One Piece anime remake is in the works from Netflix

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Baldur’s Gate 3 will never come to Xbox Game Pass

So says developer Larian Studios.

Larian Studios

According to Larian Studios founder Swen Vincke in an interview with IGN, Game of the Year, Baldur’s Gate 3, won’t come to Microsoft’s Game Pass. Vincke also noted this was always the plan, and the title had never been considered for Microsoft’s subscription gaming platform. Vincke says Baldur’s Gate 3 is a “big game” available for a “fair price.” He also touted the title’s lack of microtransactions and its complete story, saying “you get what you pay for.”

Continue reading.

Meta Quest headsets join the exciting world of Microsoft Office apps

Mmm, virtual Word.

Meta Quest users can now write reports, edit spreadsheets and create presentations — if they even want to do any of those tasks on a VR headset. Support for the basic Microsoft Office suite has arrived on the original Oculus Quest, the Meta Quest 2, the Quest Pro and the Quest 3. Users can now download Microsoft Word, Excel and PowerPoint from the Meta Quest store for free. That said, typing on the Quest’s onscreen keyboard is not particularly easy, so you might want to bring your Bluetooth keyboard along for virtual office hours.

Continue reading.

Engadget Podcast: RIP E3

And diving into The Game Awards.

This week, Engadget Senior Editor Jessica Conditt joins Cherlynn and Devindra to talk about the death of E3 and what it means for the gaming industry. They also explore some of the highlights (and low points) of last week’s Game Awards, which couldn’t quite balance celebrating video games and functioning as a marketing tool. We’re particularly excited for Light No Fire, the next ambitious game from the folks behind No Man’s Sky. (Oh, you should check out Jessica’s video on the subject.)

Listen here.

The Chinese EV with 650 miles of range

From a 150kWh battery.

Nio

Chinese manufacturer Nio is about to start selling an EV with a “semi-solid state” 150kWh battery (140kWh usable). That’s the biggest battery of any passenger EV so far. Nio CEO William Li drove a prototype version of the ET7 1,044km (650 miles) in 14 hours, a distance surpassing many gas-powered vehicles. The ET7’s 150kWh battery will only be available on a lease separate from the car, much as we’ve seen with some cars sold in Europe. We’re unlikely to see this specific battery pack in the US, however. With the Biden administration’s latest rules, some US cars, like Tesla’s Model 3 Long Range, that use specific Chinese battery components will no longer receive the full $7,500 tax credit.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apple-tests-app-store-discounts-121517653.html?src=rss

Apple is testing a feature to help App Store developers undercut competitors’ subscription prices

Apple says it has begun piloting a new App Store feature called “contingent pricing” that will help developers lure in customers with cheaper subscriptions based on their previous purchases. The contingent pricing model will let developers offer discounts to customers who already have subscriptions to other services, be it those developers’ own apps or their competitors’. It’s starting with a select group of participants before rolling it out to more developers “in the coming months.”

“Contingent pricing for subscriptions on the App Store — a new feature that helps you attract and retain subscribers — lets you give customers a discounted subscription price as long as they’re actively subscribed to a different subscription,” Apple wrote in a post on the Apple Developer website. “It can be used for subscriptions from one developer or two different developers.” Per 9to5Mac, Apple further explained that these competitive discounts will be highly visible to customers both on the App Store and “in off-platform marketing channels” so they can easily find and get in on the perks. 

It comes at a time of ongoing scrutiny into Apple’s practices with its App Store and how it handles in-app purchases, which came to a head in Apple’s battle with Fortnite owner Epic Games. Just this fall, Apple asked the Supreme Court to reverse its previous ruling that required it to allow developers to circumvent its 30 percent transaction fee by supporting outside payment systems. But it's still looking for ways to get back in developers' good graces. The company says it will release more information on the new program next month.

This article originally appeared on Engadget at https://www.engadget.com/apple-is-testing-a-feature-to-help-app-store-developers-undercut-competitors-subscription-prices-222205325.html?src=rss

Apple is testing App Store discount packages so developers can pull users into more subscriptions

Apple says it has begun piloting a new App Store feature called “contingent pricing” that will help developers lure in customers with cheaper subscriptions based on their other purchases. The contingent pricing model will let developers offer discounts to customers who already have subscriptions to other services, be it those developers’ own apps or participating partners’. It’s starting with a select group of participants before rolling it out to more developers “in the coming months.”

“Contingent pricing for subscriptions on the App Store — a new feature that helps you attract and retain subscribers — lets you give customers a discounted subscription price as long as they’re actively subscribed to a different subscription,” Apple wrote in a post on the Apple Developer website. “It can be used for subscriptions from one developer or two different developers.” Per 9to5Mac, Apple further explained that these bundled discounts will be highly visible to customers both on the App Store and “in off-platform marketing channels” so they can easily find and get in on the perks. 

It comes at a time of ongoing scrutiny into Apple’s practices with its App Store and how it handles in-app purchases, which came to a head in Apple’s battle with Fortnite owner Epic Games. Just this fall, Apple asked the Supreme Court to reverse its previous ruling that required it to allow developers to circumvent its 30 percent transaction fee by supporting outside payment systems. But it's still looking for ways to get back in developers' good graces. The company says it will release more information on the new program next month.

Correction, December 17, 2023, 3:30PM ET: This story originally stated that contingent pricing allowed developers to offer cheaper plans than competitors. It actually only works between participating parties. We apologize for the error.

This article originally appeared on Engadget at https://www.engadget.com/apple-app-store-developers-contingent-pricing-for-subscriptions-222205906.html?src=rss