Posts with «sectors & industries» label

Rivian pushes back deliveries of its R1S SUV once again

Early buyers of Rivian’s latest electric SUV are facing another delivery delay. A number of customers who pre-ordered Rivian’s R1S SUV received an email this week informing them that an expected June or July delivery window has been pushed back several months. According to Auto Evolution, customers posted on Rivian’s forum that their delivery window had been updated to August or September 2022, or as late as October through December 2022. The EV maker first debuted the seven-passenger vehicle — which has a starting price of $72,500 — back in November 2018, and has pushed back deliveries multiple times, citing production delays and supply chain issues. Deliveries of the first batch of R1S SUVs were originally slated for August 2021.

The company in its email chalked up the latest delay to ongoing supply chain issues and its limited service infrastructure. It said that it would prioritize deliveries to areas that are close to Rivian service centers. Rivan currently operates service centers in only 14 states, so customers in other areas will likely have an even longer wait.

“As we continue to assess our supply chain and build plans, we want to provide an update on your estimated delivery window,” wrote Rivian in its email to customers. It stated that the customer’s updated delivery window was based on three factors: their preorder date, delivery location and current configuration. But a number of early customers seemed puzzled at how Rivian calculated the new delivery window. One customer noted that they pre-ordered the R1S SUV back in November 2019, yet was assigned to the later delivery window of the fourth quarter of 2022. Many customers who lived in especially remote areas or in a state without a Rivian service center also reported later delivery windows. “The irony of an off-road adventure vehicle delivered only to major cities,” wrote one Rivian customer on the company's forum.

Rivian has struggled to scale up production of its vehicles amidst a global parts shortage, including semiconductors. The Tesla competitor isn’t able to rely on existing relationships with parts suppliers, which traditionally prioritize the larger, more established car companies, the Wall Street Journal noted.

UK regulator plans to launch probe into Google's and Apple's mobile duopoly

The UK's Competition and Markets Authority (CMA) has concluded that Google and Apple "hold all the cards" when it comes to mobile phones a year after taking a closer look at their "duopoly." It's now consulting on the launch of a market investigation into the tech giants' market power in mobile browsers, as well as into Apple's cloud gaming restrictions. In addition, the CMA has launched a separate investigation into Google's Play Store rules — the one that requires certain app developers to use the tech giant's payment system for in-app purchases, in particular. 

The CMA has concluded after its year-long study that the tech giants do indeed exhibit an "effective duopoly" on mobile ecosystems. A total of 97 percent of all mobile web browsing in the UK is powered by Apple's and Google's browser engines. iPhones and Android devices typically come with Safari and Chrome pre-installed, which means their browsers have the advantage from the start. Further, Apple requires developers to make sure their iOS and iPadOS apps are using its WebKit engine to browse the web. That limits the incentives Apple may have to invest in Safari, the CMA said.

The agency also pointed out that Apple enforces policies that prevent cloud gaming apps from being available to download from its App Store. Under its rules, cloud gaming services would have to individually submit each playable game for review and approval if they want to be listed. The company eventually carved out an exception, but only to make services like Xbox Cloud Gaming available on iOS devices through a browser.

In its announcement, the CMA explained that the lack of intervention would allow the tech giants to maintain and even strengthen their hold not just over mobile browsers, but also over mobile operating systems and app stores. Their duopoly could stifle competition and limit incentives for individuals and other companies to innovate and develop new products and technologies for those markets. 

Hyundai's first all-EV factory in the US will be in Georgia

Hyundai is betting big on American electric vehicle sales. The automaker has struck a deal with Georgia to build its first dedicated EV factory in the US. The 2,923-acre plant near Savannah will make cars and batteries when production is projected to start in the first half of 2025. Construction starts in early 2023. The company expects to manufacture 300,000 EVs per year at the facility, covering a "wide range" of models.

Multiple factors led to the location choice. Hyundai pointed to "favorable business conditions" that included speedy market access, a large talent pool and an existing network that includes Kia's main manufacturing hub as well as suppliers. Unnamed incentives play a part, according to Savannah Morning News. However, it's also a prime spot for transportation. The factory is less than 31 miles from Savannah's port, which is the largest container stopover in the US and has two railway facilities at its disposal. Add the proximity of two major highways (the I-95 and I-16) and it will be easy for Hyundai to receive supplies and ship finished EVs.

Not surprisingly, both Georgia and Hyundai are touting economic benefits. They estimate the investment to be worth $5.54 billion, with Governor Brian Kemp claiming it will be the "largest project" in state history. Hyundai further claimed the plant would create 8,100 jobs, although it's not clear how many of those are full-time, permanent roles.

The annual production level won't be quite as strong as Hyundai's conventional manufacturing output. The company's Montgomery, Alabama plant can make up to 399,500 vehicles per year. This represents a major commitment to EVs, however, and suggests Hyundai is racing to compete with Tesla, Rivian, Volkswagen and other brands expanding their electric car production in the country.

Samsung's new phone storage standard is twice as fast

Samsung has introduced the latest iteration of its Universal Flash Storage product, which it says is much, much faster than its predecessor. The UFS specification was already developed to enable SSD speeds for cameras, phones and other devices, but this version — called UFS 4.0 — has a speed that reaches 23.2Gbps per lane. That's double the speed of UFS 3.1, the standard used by Samsung's S22 flagship phones. The tech giant says its huge bandwidth makes it perfect for 5G smartphones that typically require huge amounts of data processing. Samsung also expects it to be adopted for use in the automotive industry, as well as for augmented and virtual reality devices.

The flash storage features Samsung's 7th-generation V-NAND solution and proprietary controller, and the company says those help it deliver sequential read speeds of up to 4,200MB/s and sequential write speeds of up to 2,800MB/s. It's a lot more power efficient, as well, with a 46 percent improvement over the previous generation that could translate to longer battery life. Samsung's USF 4.0 devices will have max measurements of 11mm x 13mm x 1mm and will come in several capacities up to 1TB.

The company will begin mass producing UFS 4.0 storage products in the third quarter of 2022. Right now, Samsung says it's "collaborating with smartphone and consumer device manufacturers globally" and "working vigorously to foster an ecosystem for UFS 4.0 to drive the market for high-performance mobile storage solutions."

BREAKING: Samsung has developed the industry's highest performing Universal Flash Storage (UFS) 4.0 storage solution, which has received JEDEC® board of director approval. What is UFS 4.0 and what does it mean for the future of storage? Read on to learn more. pic.twitter.com/4Wxdu0J2PD

— Samsung Semiconductor (@SamsungDSGlobal) May 3, 2022

Activision Blizzard shareholders approve Microsoft's $68.7 billion takeover bid

Activision Blizzard's shareholders have overwhelmingly voted in favor of a proposed $68.7 billion takeover by Microsoft. More than 98 percent of the shares that voted at a special meeting held on Thursday approved of the merger.

Though the company called the vote non-binding and advisory, the deal could not have moved forward without the majority of shareholders giving it the green light. The board of directors unanimously agreed it was in the best interest of Activision Blizzard and its shareholders, and recommended they vote in favor.

The planned merger is not finalized and it could still collapse. The Federal Trade Commission is reviewing the deal and is expected to closely scrutinize the details. Under chair Lina Khan, the FTC has put the kibosh on NVIDIA's attempt to buy ARM and revived an antitrust case against Meta over its purchases of Instagram and WhatsApp.

Microsoft and Activision Blizzard will also need regulatory approval from the UK, the European Union, China and some other jurisdictions, according to an SEC filing. The companies expect the deal to close by June 2023.

There are other considerations that may impact the planned Activision Blizzard-Microsoft merger beyond antitrust concerns. The embattled game publisher has been the subject of lawsuits and accusations alleging workplace harassment and discrimination. Meanwhile, some quality assurance workers at Activision studio Raven Software are holding a union election over the next few weeks.

Samsung reports steep rise in profit for the first quarter of 2022

Samsung has reported a massive rise in operating profit for the first three months of 2022, thanks in part to the robust demand for its memory chips and the strong sales of its new Galaxy flagship devices. The Korean tech giant has posted an operating profit of KRW 14.12 trillion ($11.12 billion), which is 51 percent higher than the same period last year, and a record consolidated revenue of KRW 77.78 trillion ($61.2 billion). 

As usual, Samsung's memory division was a standout performer, exceeding market forecasts because memory prices didn't drop as much as analysts had expected. It posted a consolidated revenue of KRW 26.87 trillion ($21.14 billion), and while it saw a slight decline in profit due to incentives and seasonality, demand for PC and server chips remained solid. The company's foundry business also contributed to the division's performance by achieving its highest ever first quarter sales. Samsung is optimistic for the division's prospects going forward, but it also expects component shortages to persist through the second half of the year and will constantly monitor the situation. 

While overall demand for mobile was down due to seasonality and "geopolitical uncertainties," Samsung posted higher profit (KRW 3.82 trillion or $3 billion) and revenue (KRW 32.37 trillion or $25.5 billion) for the division this quarter compared to the last. The strong sales of its new flagship phones, particularly the Galaxy S22 Ultra, as well as of its mass market 5G phones contributed to both profit and revenue growth. Despite the allegations that a preinstalled app on S22 phones is throttling the performance of several applications, the company previously said that demand for the flagship is 20 percent higher than of its predecessor's. Samsung expects component shortages for mobile to continue, as well, but it also expects the availability of component supplies for the S22 to improve. That's why it plans to focus on maintaining strong sales for its flagships in the next quarter.

The tech giant reports a rise in mobile display earnings due to solid demand for premium products, as well. For larger displays, it says its QD monitors were well-received. It debuted its QD-OLED technology, which differs from standard OLED in that it only uses blue organic light-emitting diodes for a brighter output, at CES earlier this year. Samsung's TV business lagged behind its other divisions, though, and saw a decline in demand following strong sales in the end of 2021 and the Russian invasion of Ukraine. In early March, Samsung halted its product shipments to Russia, where it has a TV plant and where it's known as the top smartphone brand. 

California pilot program turns GM's EVs into roving battery packs

While not nearly as much of a mess as Texas' energy infrastructure, California's power grid has seen its fair share of brownouts, rolling blackouts, and power outages caused by wildfires caused by PG&E. To help mitigate the economic impact of those disruptions, this summer General Motors and Northern California's energy provider will team up to test out using the automaker's electric vehicles as roving, backup battery packs for the state's power grid. 

The pilot program announced by GM CEO Mary Barra on CNBC Tuesday morning is premised on birectional charging technology, wherein power can both flow from the grid to a vehicle (G2V charging) and from a vehicle back to the grid (V2G), allowing the vehicle to act as an on-demand power source. GM plans to offer this capability as part of its Ultium battery platform on more than a million of its EVs by 2025. Currently the Nissan Leaf and the Nissan e-NV200 offer V2G charging, though Volkswagen announced in 2021 that its ID line will offer it later this year and the the Ford F-150 Lightning will as well. 

This summer's pilot will initially investigate, "the use of bidirectional hardware coupled with software-defined communications protocols that will enable power to flow from a charged EV into a customer’s home, automatically coordinating between the EV, home and PG&E’s electric supply," according to a statement from the companies. Should the initial tests prove fruitful, the program will expand first to a small group of PG&E customers before scaling up to "larger customer trials" by the end of 2022.

"Imagine a future in which there's an EV in every garage that functions as a backup power source whenever it's needed," GM spokesperson Rick Spina said during a press call on Monday.

"We see this expansion as being the catalyst for what could be the most transformative time for for two industries, both utilities and the auto automotive industry" PG&E spokesperson Aaron August added. "This is a huge shift in the way we're thinking about electric vehicles, and personal vehicles overall. Really, it's not just about getting from point A to point B anymore. It's about getting from point A to point B with the ability to provide power."

Technically, like from a hardware standpoint, GM vehicles can provide bidirectional charging as they are currently being sold, Spina noted during the call. The current challenge, and what this pilot program is designed to address, is developing the software and UX infrastructure needed to ensure that PG&E customers can easily use the system day-to-day. "The good news there is, it's nothing different from what's already industry standard for connectors, software protocols," August said. "The industry is moving towards ISO 15118-20."

The length of time that an EV will be able to run the household it's tethered to will depend on a number of factors — from the size of the vehicle's battery to the home's power consumption to the prevailing weather — but August estimates that for an average California home using 20 kWh daily, a fully-charged Chevy Bolt would have enough juice to power the house for around 3 days. This pilot program comes as automakers and utilities alike work out how to most effectively respond to the state's recent directive banning the sale of internal combustion vehicles starting in 2035.

Democratic lawmakers press crypto mining companies over energy consumption concerns

A group of Democratic lawmakers led by Senator Elizabeth Warren of Massachuttes has asked six crypto mining companies, including Riot Blockchain, to answer questions about the impact of their operations on the environment and cost of electricity in the US. In separate letters to the chief executives of each firm, the group asks the companies to detail how much electricity they consume, their scaling plans and any agreements they have in place with local utility companies. They have until February 10th to reply.

Lawmakers say they’re concerned about what a dramatic increase in domestic cryptocurrency mining has meant for the environment and consumers. Specifically, they cite a 2021 study from the University of California, Berkeley that estimated crypto mining in upstate New York raised annual electricity bills by approximately $165 million for small businesses and $79 million for consumers, “with little or no local economic benefit.” They also point to the fact that energy consumption related to Bitcoin mining tripled between 2019 and 2021.

“The extraordinarily high energy usage and carbon emissions associated with Bitcoin mining could undermine our hard work to tackle the climate crisis – not to mention the harmful impacts crypto mining has on local environments and electricity prices,” Senator Warren said. “We need more information on the operations of these crypto mining companies to understand the full scope of the consequences for our environment and local communities.”

The group stops short of suggesting regulatory action could be on the horizon for the industry, but clearly the effect of cryptocurrency on other parts of the economy is something lawmakers are thinking about. On January 20th, the House Energy and Commerce Committee held a hearing titled “Cleaning up Cryptocurrency: The Energy Impacts of Blockchains.” What’s more, US lawmakers have taken a more board interest in cryptocurrencies in recent months. That was on display in December when the Senate held a hearing on Stablecoins.

Google is testing a new replacement for third-party cookies

With the demise of third-party cookies on the horizon, advertisers and the internet's gatekeepers are scrambling to come up with better ways to serve users relevant ads. Google launched its Privacy Sandbox in 2019 to look into suitable alternatives, announcing FLoC (or Federated Learning of Cohorts) last year. The plan to roll out FLoC was delayed, and Privacy Sandbox faced regulatory scrutiny in the UK and the US. Today, the company announced it's testing out a new approach called Topics API, which will replace FLoC. 

Topics API relies on the Chrome browser to determine a list of top five topics a user is interested in, based on their surfing history. It'll determine what the topics are by comparing known websites (that you visit) against a list of about 350 topics drawn from the Interactive Advertising Bureau and Google's own data. Then, when partner publishers need to know what topics a viewer is into, they can use Topics API to ping the browser for that data and serve relevant ads based on that. 

Say, for example, you've visited a lot of sites for hiking or working out. Chrome will count those towards your top interests for that particular week and share them with participating publishers who can then show you ads for, say, athleisure or camping gear. Topics will select one area of interest from each of the past three weeks to share with each site and its advertising partners. Google says topics are "kept for only three weeks and old topics are deleted." The data and processing happens on your device "without involving any external servers, including Google servers." 

There will also be options in Chrome for users to see the topics assigned to you, remove those you don't like or disable the feature altogether. At the moment, since Google has only just announced Topics and hasn't started user tests, it hasn't shared whether Topics will be opt-in or opt-out for users.  

The list of topics is pre-set, and Google says it "will not include potentially sensitive categories, such as gender or race." This should theoretically prevent unwanted browsing history from counting towards and showing up in your interests. 

Google is targeting the end of the first quarter this year to launch its trial, and after publishing the explainer on how it expects to use Topics API today, it'll be accepting feedback from partners, interest groups and regulatory authorities. Based on that, the company may adjust Topics API before its first trial, and if all goes well it could launch the feature by the third quarter of the year. 

Cryptocurrency mining in Kazakhstan is leading to power shortages

Cryptocurrency mining consumes a massive amount of energy, and that's prompting a crisis in Kazakhstan. The Financial Timesreports the country's electrical grid operator KEGOC said it would start rationing electricity for 50 registered miners after their demand reportedly invoked an emergency shutdown mode at three power plants in October. They'll also be the first disconnected if there are grid failures, the quasi-public company said.

The energy ministry estimated that electricity demand has jumped by eight percent so far in 2021 versus the more typical one or two percent. There have been blackouts in six regions since October.

Officials and observers have pinned the power cuts on climbing numbers of unregistered crypto miners illegally generating currency from their homes or even factories. China's war against cryptocurrency may be partly responsible. Energy demand started climbing when mining firms moved from China in early 2021, and it jumped again when China made mining illegal this May. Electricity has been relatively inexpensive in Kazakhstan, making it a haven for companies hoping to make larger profits from crypto operations.

Kazakhstan is trying to compensate for the power shortages. It's asking a Russian energy company to supplement the national power grid, and it will charge registered miners a compensation fee of 1 tenge (about $0.0023) for every kilowatt-hour starting in 2022. Both efforts will take time, however, and this is forcing miners to either scale back or move equipment.

There are also worries the government isn't being honest about its problems. The University of Glasgow's Luca Anceshi argued to The Times that Kazakhstan was scapegoating miners for reliability problems with the country's electrical grid. Whether or not that's true, it's safe to say the mining demand hints at the potential problems for other countries if their local crypto production takes off.