Posts with «personal investing ideas & strategies» label

Dead Space co-creator leaves Callisto Protocol studio after it flopped

Glen Schofield, the co-creator of survival horror game Dead Space, has is leaving Striking Distance Studios. He will be replaced by current Chief Development Officer Steve Papoutsis as CEO. Schofield conceptualized Dead Space when he was with EA, before leaving the company and founding a couple of game studios. One of them is Striking Distance, where he created The Callisto Protocol, which people have been calling the spiritual successor to Dead Space since it was still in development. Like the older game, Callisto is also in the survival horror genre, except it was generally panned by critics. 

Engadget's Jessica Conditt was optimistic after playing an hour-long preview of the title, which turned out to be best portion of the game that suffered from glitches and unwieldy mechanics as a whole. Meanwhile, the Dead Space remake EA released shortly after Callisto's launch won over critics and old fans alike. 

Striking Distance Studios' parent company Krafton, which had poured over $160 million into the game's development, was originally hoping to sell 5 million copies of Callisto this year. However, it lowered its expectations to 2 million units after seeing how it performed in its first few weeks. The company likely won't be able to recoup its losses and has laid off employees over the past months. 

Krafton told Bloomberg, though, that Schofield's departure is voluntary and that he intends to "pursue new opportunities." Striking Distance's chief operating officer and chief financial officer are also leaving the company voluntarily, the company said. It's unclear where Schofield is headed next: His LinkedIn still lists the studio as his current place of employment. "Creating Striking Distance Studios has been an incredible journey and I’m so proud of what we’ve achieved with The Callisto Protocol, a game close to my heart," he said in a statement. "While pursuing a new adventure is exciting, leaving SDS is bittersweet, but I know the studio is in excellent hands." 

This article originally appeared on Engadget at https://www.engadget.com/dead-space-co-creator-leaves-callisto-protocol-studio-after-it-flopped-115021265.html?src=rss

Amazon adds RFID support to Just Walk Out stores for 'softline' products like clothing

Between its drone delivery attempts and its Just Walk Out tech removing the need for cashiers, Amazon is trying to make the buying experience as quick and minimally interactive with others as it can. Now, the tech company has announced that it's further expanding Just Walk Out's abilities to support softline merchandise like clothing — particularly fan gear. Amazon is making the jump with Radio Frequency Identification (RFID) — a decades-old technology that utilizes radio waves for tracking (typically inventory). While Amazon might be getting into the RFID game late, clothing designers have used the technology for everything from preventing counterfeiting to quicker self-checkout. 

Like in other Just Walk Out stores, customers grab their items and pay with a card or using their palm on an Amazon One device. Each piece of merchandise has a unique tag that's read as customers pass through the exit gate — then charging them accordingly. 

Amazon tested RFID for Just Walk Out at the Seattle Kraken's Climate Pledge Arena during the last few games of the 2022-2023 NHL season. The tech company decided to expand RFID to the Seattle Seahawk's Lumen Field for the 2023 to 2024 NFL season after being "validated by positive feedback from the Kraken fans and arena officials." This opening marks the stadium's ninth Just Walk Out store — the highest number of any venue. Amazon claims that the first Just Walk Out store at Lumen Field (opened last September) had an 85 percent higher transaction rate and 112 percent better total sales per game during the 2022 to 2023 season, compared to the traditional retailer that previously existed in that storefront. 

Amazon launched its first Just Walk Out store in 2018 and has since expanded to 75 Amazon-owned and 85 third-party stores in sports stadiums, airports, college campuses and more. Currently, Just Walk Out tech is only available in the United States, United Kingdom and Australia, but Amazon claims it has "new locations launching every month." 

This article originally appeared on Engadget at https://www.engadget.com/amazon-adds-rfid-support-to-just-walk-out-stores-for-softline-products-like-clothing-130047415.html?src=rss

Netgear’s new wallet-busting Orbi router has just about every feature imaginable

Netgear just announced a new flagship router, the Orbi 970, that’s absolutely brimming with features. The router supports the newest Wi-Fi 7 wireless standard and ships in a quad-band format, so it also handles other formats like Wi-Fi 6, 5 and 2.4. It boasts speeds up to 27 Gbps and includes 12 “high-performance antennas” for 360-degree coverage, with mesh satellite devices available for an even larger wireless footprint.

The Orbi 970 was quite obviously designed with modern consumers in mind, so it should excel when streaming 4K or even 8K video, engaging with high-output VR and AR applications, UHD video conferencing, online gaming and everything else people get up to online these days. The system's also smart-home friendly with the capacity to connect up to 200 devices.

The ultrawide bandwidth router is fully compatible with older wireless standards and it's a quad-band device, so everything should work at once without too much fiddling. The Orbi 970 automatically chooses the correct wireless platform for each device and speeds are increased via a dedicated backhaul feature that Netgear says “doubles” the speed in which the router and any satellites communicate.

The Wi-Fi 7 integration is the big news here, however, as this allows smartphones and laptops to whiz along at speeds up to 5Gbps. This isn’t Netgear’s first Wi-Fi 7 router, that honor goes to the highly capable Nighthawk RS700S, but the wireless standard has significantly increased in popularity throughout the past year. 

The port options here seem on point, as the router itself features a single 10 gig Internet port, one 10 gig Ethernet port and four 2.5 gig Ethernet ports. Additionally, each satellite boasts one 10 gig Ethernet port and two 2.5 gig Ethernet ports. The system also looks pretty nifty, with a cylindrical design and a slim profile.

However, with great wireless power comes great financial responsibility. Like many high-end Netgear products, this thing’s expensive. The base model that includes the router and a single satellite costs $1,700. A three-pack that includes two satellites, offering coverage of 10,000 square feet, costs $2,300 and each additional satellite sets you back $900. The Orbi 970 series is available in white via Netgear or third-party retailers, but the limited-edition black series is only available from the manufacturer. You do get a free year of the company’s proprietary antivirus product, Netgear Armor, with a purchase.

This article originally appeared on Engadget at https://www.engadget.com/netgears-new-wallet-busting-orbi-router-has-just-about-every-feature-imaginable-123035066.html?src=rss

Leaked Microsoft documents hint at new Doom and Dishonored games

Bethesda's roadmap for the fiscal years starting in 2020 and ending in 2024 has made its way online as part of the unredacted documents leaked from the FTC v. Microsoft case. The list contains games we're already expecting from the developer, but it also includes previously unannounced titles. One of the them is a new entry for the Doom franchise entitled Doom Year Zero, which was scheduled to come out int the current fiscal year. Meanwhile, Bethesda had Dishonored 3 listed with the rest of the games planned for release in the fiscal year of 2024. It was also aiming to release a sequel to the paranormal adventure game Ghostwire: Tokyo in the same period. 

Seeing as Bethesda has yet to announce these titles, it's unclear if they will be launched according to the developer's original plans, or even if they're still coming out all. Other than the aforementioned games, the roadmap for FY 2024 also lists Fallout 3 Remaster and an unnamed licensed IP game. Oblivion Remaster was listed for FY 2022, but it has yet to be released.

In a letter from the same cache of leaked documents wherein Microsoft Gaming chief Phil Spencer talked about how much he wanted to acquire Nintendo, he also mentioned that the tech giant was in talks to buy Bethesda parent company Zenimax. Bethesda officially became part of Xbox in 2021 after regulators approved the purchase — something that may or may not happen for Microsoft's Activision Blizzard acquisition. The tech giant announced last year that it intended to purchase Activision Blizzard for $69 billion, but regulators in the US and EU have opposed to deal — at least in its initial formulation — due to concerns it could limit competition within the industry.

Microsoft

This article originally appeared on Engadget at https://www.engadget.com/leaked-microsoft-documents-hint-at-new-doom-and-dishonored-games-122130396.html?src=rss

Leaked Microsoft documents detail 'cloud hybrid' next-gen Xbox for 2028

A massive leak from the FTC v. Microsoft court battle showed Microsoft's plans for a mid-generation Xbox Series X console, but that wasn't the only news. The same document also revealed Microsoft's tentative plans for the next-generation Xbox — what it calls a "hybrid game platform." The system would combine local hardware and cloud computing to create an "immersive game & app platform" arriving around 2028, according to a leaked May 2022 presentation hidden inside another PDF.

"Our vision: Develop a next generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences," one of the slides reads. "Optimized for real time game play and creators, we will enable new levels of performance beyond the capabilities of the client hardware alone." 

Microsoft

On the hardware side, Microsoft foresees things like next-gen DirectX raytracing, dynamic global illumination, ML based super resolution, micropolygon rendering optimization and more. The system could allow for different types of devices, ranging from relatively powerful consoles to "Thin OS... $99 consumer or handheld devices" that rely on xCloud computing. 

"Hybrid compute" would presumably differ from regular cloud gaming by using hardware and cloud computing to display in-game elements simultaneously. For instance, primary characters would run on your local GPU, while NPCs, background elements and more would be generated remotely. 

Microsoft

Microsoft also sees heavy use of AI and machine learning (ML) in next-gen gaming. From a performance vantage, neural networks would power super resolution, frame rate interpretation and latency compensation, for instance. They would improve game experiences (AI agents, codex, matchmaking, player ranking) and player services (safety & toxicity, personalization & discovery, support services). It would also aid on the creator side via AI game testing, procedural content, physics, NLP dialogue) and live ops (engagement & retention management, monetization, cloud resource optimization). 

One slide suggested Microsoft needed to forge deals with AMD for Navi 5 graphics and Zen 6 CPU cores, but another stated that the company needs to make an "Arm64 decision." In any case, it may have already begun its plans. Another slide titled "The journey has already started" shows a full roadmap: hardware design and hybrid game design starting fiscal year 2024, dev kits available by 2027 and shipping by 2028. 

Microsoft

The slide appears to be part of a conversation, and not a fixed roadmap by any means. Preceding the slideshow are documents showing a conversation between CEO Satya Nadella, Xbox's Phil Spencer, and others. Saying that the company is working on four types of computers (cloud everything, a hybrid Xbox, hybrid Windows, and hybrid HoloLens), Nadella notes that "we need to bring the company’s systems talent together to align on a unified vision," adding that "we can't go from big idea to big idea. We need to bring the company's systems talent together to align on a unified vision." 

Other ideas revolve around a "mobile controller," whereby the "controller becomes the hero." That makes it seem that Microsoft was still working out its vision for next-gen Xbox at the time of the presentation — so it may have changed course completely since then. 

This article originally appeared on Engadget at https://www.engadget.com/leaked-microsoft-documents-detail-cloud-hybrid-next-gen-xbox-for-2028-110309102.html?src=rss

Apple isn’t perfect on environment isues, but it’s depressingly ahead of its peers

During its iPhone 15 event, Apple released a sketch where CEO Tim Cook and VP Lisa Jackson bragged about the company’s environmental goals with Octavia Spencer’s Mother Nature. It was a flex to help bolster the marketing around the Apple Watch 9, some versions of which are sold as carbon neutral. It’s the first product to carry the branding, but others will follow as Apple pushes toward its goal of becoming entirely carbon neutral by 2030. It was after the event, however, that I wondered how much of this was Apple smugly congratulating itself for work that it’s meant to be doing.

There are plenty of companies in the mobile space, and not all of them are as adept at making a song and dance about bread-and-butter stuff as Apple. So, I figured I’d read all the companies’ sustainability reports from the last year to see if that bluster was worth puncturing. But, much as we may want to sneer at Apple for indulging in its smugness, it turns out no major manufacturer is close to snatching that halo. In fact, I’ve had a fairly miserable few days learning how little, even now, some of the biggest names in the space are doing.

Apple’s goals are aggressive, and they are matched by some of its domestic rivals, although they have far smaller hardware businesses. Facebook owner Meta, at one extreme, which is primarily a services company, achieved net zero in its global operations in 2020, and wants to reach net zero across its entire value chain by 2030. Microsoft’s goals are even bigger, as it pledges to become a carbon negative company by 2030. Google, meanwhile, is hoping to reach carbon-free energy in every place it operates by 2030 but it believes it’ll only halve its emissions by that same deadline. And Amazon, which has been the highest-profile laggard in addressing sustainability, has pledged to reach net zero by 2040.

Before we dig in, it’s worth noting there’s no guarantee of consistency between different companies’ reports and the figures aren’t always comprehensive. And we can’t ignore the big financial disparity between Apple and its largest competitor in mobile, Samsung. Similarly, the financial gap between Samsung and the lower-end players in the market is stark, and caring about the environment costs money. But, even so, the limp pledges made by these companies aren’t even as good as they appear to be. (Earlier this year, the New Climate Institute gave Samsung’s climate pledges a failing grade for transparency and integrity, and called out the paucity of its ambition.)

I won’t bore you with every statistic — although I really could — but Apple is standing head and shoulders above pretty much everyone. Take e-waste, where Apple claimed to direct more than 40,000 tons of disused gadgets to recycling rather than landfill. It doesn’t get into specifics of how much was recovered from that, but it’s a fairly standout figure nevertheless. Samsung seems to have collected about a quarter of that figure, and by my wonky math, recovers around 80 percent from that to be reused.

Meanwhile, Xiaomi, the third biggest mobile player in 2022, proudly reported that it had directed 4,500 tons of e-waste to recycling. That figure looks good compared to Oppo, the world number four, which managed to do the same for just 195 tons. Transsion, the parent company of TECNO and Infinix, has merely pledged to run recycling programs. It’s worth remembering that the WEEE Forum predicted, across 2022, that up to 5.3 billion mobile devices would fall out of use, essentially becoming trash.

I was surprised at Apple’s willingness to even mention emissions from supplier factories since it contracts out its manufacturing. It would have been easy enough to launder its dirty emissions onto other companies’ balance sheets and point to its corporate usage alone. Instead, it has received commitments from many suppliers pledging to use 100 percent renewable energy. Apple says its supply chain now has 13.7GW of renewable energy, with a further 6.3GW due in the near future. Samsung, meanwhile, says that it’s looking to move to 100 percent renewable energy at all of its business sites by 2027, and that it already uses green power for 31 percent of its needs. Xiaomi doesn’t appear to have made a commitment to making a firm transition to renewable energy, while Oppo believes that it’s not yet hit its carbon emissions peak until next year.

If there’s one place that Apple still lags alongside the rest of the industry, at least for right now, it’s in repair. Until we know how easy it is for an end-user to replace common components on the iPhone 15, at least, then Apple remains as bad as everyone else. Its self-service repair platform remains frustratingly complex, and it’s still overcharging for basic repairs. (Or just refusing to repair devices as a precursor to getting buyers to replace their devices.) Samsung made a fairly big deal about repairability in its own report, pointing to the Galaxy S23 as an example. It’s worth noting that the gurus at iFixit rated the S23 a 4/10 for repairability, given that while the battery is replaceable, it’s also glued into place.

NIC COURY via Getty Images

For its part, Apple is making some fairly bold claims about how the Watch Series 9 deserves its classification. It says the device comprises 30 percent recycled or renewable materials, including a case made out of 100 percent recycled aluminum. The watch was created in factories using 100 percent renewable energy and at least half of them are shipped by sea, rather than air. The company added it’s not just paying for clean energy for its devices to be made, but has also invested in power generation equal to what users may consume while charging it, too.

The company said that its baseline for the timepiece’s manufacturing emissions was 36.7kg based on its own metrics. From there, it’s managed to reduce the emissions cost from energy altogether, as well as reducing the materials and process emissions. The Series 9, as far as Apple is concerned, only emits 8.1kg into the atmosphere, which is then offset with carbon credits.

In its materials, the company cites the Restore Fund, a project Apple founded, which invests in “high-quality, nature-based carbon removal projects.” Restore Fund is operated in partnership with Conservation International, Goldman Sachs and HSBC, but it isn’t entirely philanthropic. Goldman’s own website describes the fund as designed to be profit-bearing, offering a “future potential financial return from harvesting activities and the sale of properties.”

It’s worth being cynical about offset purchasing, especially since the industry isn’t as clean as you may hope. Earlier this year, The Guardian published an investigation into Verra, the body which verifies carbon offset programs run by a wide variety of big corporations. It found many of the credits bought by companies to reduce their emissions did not translate to real-world action at all. The report suggested that of the 94.9 million carbon credits purchased, there were only real emissions reductions of 5.5 million MTCO2e (metric tonnes of CO2 equivalent). Verra disputed these findings.

It’s worth reiterating that Apple is in something of a privileged position here, given it has a staggering amount of cash on hand. It can use that power to make the sorts of headline grabbing investments in renewable energy its competitors may not have. But its wealth is also a target for progressive critics, including bodies like Population Matters, who point out the company’s annual marketing budget alone could bring clean water to the UN’s 46 least developed countries.

But, from a general view, there’s only one company in the mobile devices space that can stand head and shoulders above Apple in the green stakes: Fairphone. It's still a relatively niche player, but has made building an ethically and environmentally responsible device its guiding mission. The big question is how long it’ll take for all of the biggest players to catch up to where this one small company is right now.

This article originally appeared on Engadget at https://www.engadget.com/apple-isnt-perfect-on-environment-isues-but-its-depressingly-ahead-of-its-peers-160051378.html?src=rss

Meta starts testing Horizon Worlds on mobile and the web

Meta has taken a step towards achieving its goal of making Horizon Worlds more accessible by bringing it to the web and to mobile devices. The company has announced that Super Rumble, the first game out of its in-house studio Ouro Interactive, is now available to a small number of mobile users through the Meta Quest app on Android. It's also making its way to the app on iOS devices in the coming weeks, while those who want to play on desktop can access it — or request access to it — through Horizon's official website

When Meta launched the first-person shooter, it said that Super Rumble would be one of the first worlds to be available when its new app comes out. It also said that the game will feature cross-platform play, so people can enjoy it with their friends, whether they're also on mobile, the web or a VR headset. It looks like Meta has stayed true to its word. The company also announced that it's rolling out more worlds over the next few months to give people a way to hang out, chat and even enjoy free concerts in the metaverse, regardless of what device they're using. 

Meta explained: "The metaverse should be available to everyone — no matter what device they’re on. And while Quest headsets are the most immersive way to access the metaverse, we believe there should be multiple entry points. Bringing Worlds to more surfaces is a step toward delivering on that vision and opening up the experience to more people."

Since each device has a different interface, though, Meta had to optimize the game's controls like mute and pause for mobile devices and computer. It's unclear how the experiences across platforms differ from each other, but Super Rumble on mobile and the web is still in the testing phase, so players could encounter bugs and other issues.

This article originally appeared on Engadget at https://www.engadget.com/meta-starts-testing-horizon-worlds-on-mobile-and-the-web-114028350.html?src=rss

NordVPN two-year plans are up to 68 percent off right now

Virtual private networks (VPNs) continue to increase in popularity, and one of the most famous services is offering a great deal to entice new customers. NordVPN is selling two-year subscription plans for up to 68 percent off, depending on which tier you go with. You also get three free months of service when you sign up, which is never a bad thing.

Here’s how the deal breaks down. The company’s Standard plan is 62 percent off, costing $108 for two years, while the Advanced plan is 68 percent off, coming in at $140 for two years. The Standard plan is likely the best option for average consumers, unless you run a crypto mining farm in your basement or something. This plan gives you access to the VPN itself for secure browsing in addition to ad-trackers, ad-blockers, malware protection software, a file-sharing service and a dark web monitor.

The Advanced plan is for power users and includes all of the above plus access to a dedicated and permanent IP address you can use when browsing. The fluctuating IP address available with the Standard plan is fine for most people, but using a static IP address is good when pursuing online activities that demand higher security, like online banking or remotely accessing sensitive data.

NordVPN just missed our list of best virtual private networks, due to a higher-than-average price point, so this deal certainly solves that problem. The company's generally considered to be solid, with well-performing networks and an active customer service arm. There’s a reason NordVPN's been around since 2012, which is an eternity in the volatile VPN industry.

If you aren’t even sure what you would need a VPN for, they are actually quite useful for those who spend a lot of time online. These services are nearly-mandatory if you often access public Wi-Fi, to protect from nefarious cybercriminals. VPNs also work to block malicious sites and help keep your personal data private. Finally, they let you pretend you are in other locations, allowing you to access your favorite streaming platforms when, say, traveling abroad.

This article originally appeared on Engadget at https://www.engadget.com/good-deal-nordvpn-two-year-plans-are-up-to-68-percent-off-right-now-154504370.html?src=rss

Lyft aims to match women and nonbinary riders and drivers with each other more often

Lyft has announced an initiative that aims to bolster safety for riders and drivers who identify as women or nonbinary. Women+ Connect is a feature that gives women and nonbinary drivers the option to match with women and nonbinary riders more often. Lyft says this is an opt-in feature that's preference-based. If a driver activates Women+ Connect but there are no women or nonbinary people who are looking for a ride close by, they'll still be matched with a male rider and vice versa.

The feature will initially be available in Chicago, Phoenix, San Diego, San Francisco and San Jose. Lyft plans to enable it in more cities in the near future. When it's available in their area, women and nonbinary riders and drivers will see a "count me in" prompt. If they agree to this, it's more likely that they'll be matched with a woman or nonbinary person.

Improving safety is a major goal for Lyft with this effort. The company is also hoping it will encourage more women and nonbinary folks to sign up as drivers. Lyft says that, according to a recent survey, nearly half of riders are women, but they make up 23 percent of drivers on the platform. “Women drivers tell us it’s hard to drive at night,” Jody Kelman, Lyft’s executive vice president of customers, told The New York Times. “We need to remove a barrier for women drivers today.”

Ridesharing platforms such as Lyft and Uber have added more safety features to their apps over the years amid reports of sexual assaults and other violent encounters. They have made it easier for riders and drivers to contact support staff and 911, keep loved ones up to date with their location and record audio from the ride. Lyft consulted with experts such as the Human Rights Campaign and the National Association of Women Law Enforcement Executives as it built Women+ Connect.

It is worth noting that Lyft makes it a cinch for riders and drivers to change their gender identity in the app with a few taps. You'll see a driver or rider's preferred pronouns in the app, but not their gender identity.

Access to Women+ Connect is based on the gender that users identify with in the Lyft app. Lyft says the default gender identity it uses for drivers is based on the license it has on file, while riders always self-identify their gender. However, any user can change their gender identity in the app at any time. Balancing the ability for users to easily express their gender accurately (particularly for those who are transitioning) while ensuring this feature works as intended is a tricky needle to thread and may cause some issues, but at least Lyft is considering that factor while implementing Women+ Connect.

This article originally appeared on Engadget at https://www.engadget.com/lyft-aims-to-match-women-and-nonbinary-riders-and-drivers-with-each-other-more-often-145047131.html?src=rss

The Morning After: AI-generated Drake and The Weeknd track won’t be winning a Grammy

Recording Academy CEO Harvey Mason Jr. is setting the record straight. After Variety reported earlier this week that an AI-generated track echoing the voices of Drake and The Weeknd could be considered for a Grammy Award in songwriting categories, Mason is insisting that’s not the case.

In an interview with The New York Times only last week, Mason suggested the track would be “absolutely eligible” as the lyrics a human made the lyrics. On Instagram, the Recording Academy CEO has now clarified that the song will not be eligible.

“Even though it was written by a human creator, the vocals were not legally obtained, the vocals were not cleared by the label or the artists and the song is not commercially available and because of that, it’s not eligible,” he said. Sorry robots.

– Mat Smith

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The best cheap Windows laptops for 2023

Chromebooks aren’t always the answer.

Engadget

Affordable Windows notebooks are great for people who only use a computer to check email, shop online or post on Facebook. They’re also good for kids who have no business putting their sticky little hands on a $2,000 gaming rig. And, depending on what you need them for, these devices can be decent daily drivers, too. Here’s what to look for in a cheap Windows laptop – and some of our recommendations.

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Google’s more durable Pixel Watch 2 goes on pre-order October 4

Expect IP68 water and dust resistance.

Google

Google desperately would love for you to remember that it will announce its own devices after Apple has its turn. Rather than just... holding its own event before Apple’s, Google has instead teased its upcoming devices with short videos. After dripfeeding details about the Pixel 8 lineup, now Google is teasing a new Pixel Watch that will feature IP68 dust and water resistance.

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Watch the first Monarch: Legacy of Monsters trailer

It pits Kurt Russell against Godzilla.

Apple has its fingers in many pies, and now it’s getting into the monster business with an upcoming TV show. The company has released the first trailer for Monarch: Legacy of Monsters and while the title might not make it super clear, this is a Godzilla affair. Get lost, Mothra.

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Uber could launch a service similar to TaskRabbit

You may be able to ask an Uber provider to help you mount a TV.

According to Bloomberg, Uber is exploring offering a new TaskRabbit-like service. Developer Steve Moser found code hidden in Uber’s iPhone app for an offering reportedly codenamed Chore. Based on its current iteration, Chore will let you hire “taskers” and specify in the app what you need help with, how long you think it would take and what time you want the tasker to arrive. It’s all pretty similar to TaskRabbit. Like any other unconfirmed feature still in development, Chore may not even make it to public release. If it does, it’ll be a huge new undertaking for Uber.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-ai-generated-drake-and-the-weeknd-track-wont-be-winning-a-grammy-111545613.html?src=rss