Posts with «movies» label

The final trailer for 'The Super Mario Bros. Movie' looks more like a game than ever

There was a time when movies based on video games tried to distance themselves from their source material. "This ain't no game," bragged the poster for the 1993's live-action Super Mario Bros. film. Times have changed: The final trailer for The Super Mario Bros. Movie by Illumination leans hard into its origins. This is absolutely a game, it says. See? Here's a scene that looks like New Super Mario Bros. U Deluxe, and another one that looks just like Mario Kart 8 Deluxe.

If you were hoping to hear more of Chris Pratt's Mario voice, you won't find it here — but the final trailer does give viewers a clear look at the tone the movie is going for. We watch Bowser list off an army of familiar video game enemies. We watch Mario and Donkey Kong use power mushrooms and fire flowers as they run through a training course that looks like a traditional Mario level. We see Mario and Peach race through a brightly rendered Rainbow Road. It looks familiar. It looks fun. And it looks like a game, but with better graphics.

That's no surprise. According to directors Aaron Horvath and Michael Jelenic, Illumination has worked closely with Nintendo to make sure the film feels right. The directors also say that Illumination has improved its lighting and rendering technology to help push Super Mario Bros. Movie to the next level "beyond anything Illumination has ever done."

As for that Mario voice? You'll finally be able to hear the full performance when the film hits theaters next month. The Super Mario Bros. Moviereleases on April 5, 2023.

This article originally appeared on Engadget at https://www.engadget.com/the-final-trailer-for-the-super-mario-bros-movie-looks-more-like-a-game-than-ever-231926362.html?src=rss

‘Dead by Daylight’ film adaptation in the works

A Dead by Daylight movie is on the way. Production studios Atomic Monster and Blumhouse are teaming up with gaming studio Behaviour Interactive to oversee the film adaptation of the multiplayer horror title. In addition, the companies are beginning their search for a director and screenwriter as Hollywood (perhaps naively) hopes HBO’s excellentThe Last of Us ushers in a new era of video game adaptations worth watching.

“We couldn’t be more thrilled to work with Jason Blum and James Wan, two giants of the horror film industry, to further expand the Dead by Daylight universe,” said Stephen Mulrooney, Behaviour Interactive’s executive vice president. “At Behaviour, our motto is to create unique moments, together, forever. Atomic Monster and Blumhouse are the ideal partners to craft Dead by Daylight’s killer entrance onto the big screen.”

The game has been a horror / survival staple since its 2016 launch. The one vs. four multiplayer title splits teams into either survivors or the killer; the survivors aim to activate generators and escape while the killer seeks to hunt them down. It’s added DLC monsters through the years, including Freddy Kreuger, Pinhead, Leatherface, Evil Dead’s Ash Williams and a surveillance-happy tech executive. Strangely, it even has a dating-sim spinoff arriving later this year.

Mulrooney will co-produce with Atomic Monster CEO James Wan (who also directed The Conjuring and Insidious) and Blumhouse CEO Jason Blum. Blumhouse, which made Paranormal Activity and The Black Phone, is set to merge with Atomic Monster; the deal was announced last year and is expected close this summer.

This article originally appeared on Engadget at https://www.engadget.com/dead-by-daylight-film-adaptation-in-the-works-193426871.html?src=rss

Movies Anywhere will soon shut down its Screen Pass content-sharing feature

Movies Anywhere announced Wednesday that it’s soon shutting down Screen Pass, its movie-sharing feature launched during COVID-19 lockdowns. The Disney-owned platform didn’t provide a reason for the closure.

“As the experience continues to evolve, we want to notify you that effective May 1 users will no longer be able to use the Screen Pass feature to send a Screen Pass,” the announcement reads. “For Screen Passes sent prior to May 1, recipients will still be able to accept and finish watching the movie before their passes expire. As of June 1, the Screen Pass feature will no longer be supported.”

Screen Pass lets users send three movie passes monthly to friends or family without sharing login info. As long as you’ve redeemed a code with the service in the past six months, it lets you send a link through text, email or instant message that gives the recipient seven days to accept and 14 days to begin watching; once the movie starts, they have 72 hours to finish.

Movies Anywhere, launched in 2014, syncs digital film and television purchases across platforms like the Apple TV app, Amazon Prime Video, Google Play, Vudu and Microsoft. Fortunately, the platform’s core service remains intact, but sharing your purchases with friends will soon require you to be in the same space (or explore alternate methods).

This article originally appeared on Engadget at https://www.engadget.com/movies-anywhere-will-soon-shut-down-its-screen-pass-content-sharing-feature-181855250.html?src=rss

Netflix's Pornhub documentary trailer touches on sex trafficking allegations

Netflix has released a trailer for Money Shot, a documentary about Pornhub (arguably one of its biggest competitors for people's attention). The film features interviews with performers, activists and former employees. It promises to delve into many of the scandals and successes the porn colossus has experienced over the almost 16 years it has been around.

The trailer suggests the film will explore issues such as alleged sexual exploitation and accusations that Pornhub has hosted non-consensual pornography. Pornhub owner MindGeek has faced a lawsuit over its alleged monetization of child porn. In 2020, the site removed all uploads from unverified users.

The documentary seems to go beyond Pornhub to examine other facets of the sex industry. The trailer, for instance, touches on the fact many sex workers and porn performers have lost their accounts on social media platforms. Meanwhile, one interviewee suggests that critics aren't just attacking porn, but the very idea of self-expression. 

The clip suggests that Money Shot takes a far-reaching look at Pornhub and the broader industry. You'll be able to find out for yourself just how tactful and measured the documentary's approach is when it hits Netflix on March 15th.

This article originally appeared on Engadget at https://www.engadget.com/netflixs-pornhub-documentary-trailer-touches-on-sex-trafficking-allegations-203441864.html?src=rss

‘The Super Mario Bros. Movie’ will arrive in theaters two days early

The Super Mario Bros. Movie is bumping up its release date. The animated adventure will now open on April 5th in over 60 markets (it was previously slated for April 7th). Giving the movie a five-day opening over Easter weekend is an old Hollywood trick that could help pad its initial earnings and lead to marketing-friendly headlines touting its early success.

The film stars the voices of Chris Pratt as Mario, Anya Taylor-Joy as Princess Peach, Chris Day as Luigi, Seth Rogen as Donkey Kong and Jack Black as Bowser. It was initially scheduled to release in December, but Illumination and Nintendo announced early last year they were pushing it back to this April. Throughout April and May, the movie will release in ten additional Southeast Asian, Middle Eastern and Eastern European markets; Japan’s release is timed to coincide with the Golden Week Holidays on April 28th.

The movie will mark Mario’s first big-screen starring role since 1993's ill-fated Super Mario Bros., starring Bob Hoskins as Mario and John Leguizamo as Luigi, which bombed at the box office but became something of a “so bad it’s good” cult classic in later years. Before that, children of the late 80s and early 90s enjoyed The Super Mario Bros. Super Show!, a live-action / animated series starring Captain Lou Albano and Danny Wells.

The upcoming Mario film could be a barometer for audiences’ appetites for video game movies. Hollywood adaptations of gaming IPs have a long track record of (rightfully) bombing with box offices and critics. Still, HBO’s excellent The Last of Us series has been a notable exception that Nintendo and Illumination would love to continue on the big screen.

This article originally appeared on Engadget at https://www.engadget.com/the-super-mario-bros-movie-will-arrive-in-theaters-two-days-early-194505444.html?src=rss

‘Star Trek: Picard,’ cargo cults and the perils of success

The following contains spoilers for Star Trek: Picard, Season Three, Episode Two: “Disengage.”

Star Trek II: The Wrath of Khan is a 1982 movie that arguably saved Star Trek as a going concern. It was a cheap movie, but writer-director Nicholas Meyer made thriftiness a virtue, building a paranoid submarine thriller out of steely glances and jousting phone calls. Despite having no love of Trek, Meyer painted a broad sweep of an older Jim Kirk, his life, death and rebirth with the help of a son he never knew he had. It’s a sumptuous movie, full of smart dialogue and characterisation, with a drum-tight plot and great acting, not just a great Star Trek film, but a great film, period. And sometimes, I feel that its critical and commercial success was so big that it’s been to Star Trek’s overall detriment.

Whenever the creative well runs dry, Trek runs back to old comforts, and the Next Generation movies were perpetually looking for its own Khan. First Contact flipped the Moby Dick narrative, making Picard the Ahab against the Borg’s white whale. Insurrection borrowed the setting of Khan’s climatic finale, while Nemesis borrowed its plot beats; a wounded ship only saved by the heroic sacrifice of each series’ Tin Man character. Into Darkness then winkingly inverted those same plot beats, with Kirk nobly “dying” in place of his best friend.

Picard’s been telegraphing its intentions from the get-go, dropping every nod to fans about where we’d wind up. The Bennett-era movie callbacks remain en vogue here, and to my memory this is the first use of the Blaster Beam, or a soundalike, in a streaming era soundtrack. Much like all of the other nods, we’re watching a cargo cult being assembled in real time, boldly serving us up something we’ve only seen, oooh, four or five times at this point. So: Wounded hero ship facing off against a more powerful enemy? Check. Inside a nebula that’s disrupting normal starship functions? Check. With our lead suddenly presented with the news he has a son he never knew about? Check check check.

This week, Picard and Riker make it to the Helios to find Beverley in her stasis pod, guarded by her son, Jack. He’s a rakish Englishman who has already spoken two whole words in French while negotiating with a corrupt Fenris Ranger. After being rescued by the Titan, Riker starts hinting about the younger Crusher’s parentage, as if being the world’s most English Frenchman is a genetic trait. It isn’t long before Crusher is outed as an intergalactic con man and fugitive, and Shaw has him sent to the brig. He also, after several hours of allowing her to remain on the bridge giving orders to people, dismisses Seven for indulging two people we keep being told are “legends” and “heroes.”

There’s plenty of furrowed brows as Picard initially refuses to consider that he might have a son, and at no point does anyone suggest running a paternity test. You might expect it would be easy enough to whip out a tricorder or hypospray, or even the transporter records, and find the truth. But, you know, that would be too efficient, so we’re left with Picard and Jack facing off in the brig. Now, credit where due, Patrick Stewart and Ed Speelers sell the hell out of this scene, the first that feels in any way real so far.

All the while, the Titan is menaced by Amanda Plummer’s villain, who we know is evil because she’s smoking on the bridge of her ship, the Shrike, indoors! I wonder if this, too, is another nod to those older films given Plummer’s father faced off against Kirk in The Undiscovered Country. Maybe this is why I’m so out of step with so much of the (positive) critical consensus around this run. I find this raiding of Star Trek’s own text and paratext to be insular and repetitive, with it more interested in placating disaffected fanboys than telling a story with a point of view. If you want strange new worlds, new life forms and new civilizations, you’ll need to watch the show set 142 years earlier.

Then there’s Raffi. Last week, she uncovered that some nefarious type had stolen some deep tech from Aperture Science Starfleet. At the end of that episode, a Starfleet recruitment building big enough to fill the donut hole in Apple Park gets Portal-ed into dust, killing (just) 117 people. Now, looking to make amends for her, uh, failure? She’s looking into local crims in order to find out who exactly was responsible for the seemingly-unwarranted attack.

Now, this is the plot beat I alluded to in my preview, when Raffi, who is in recovery, is forced to do drugs in order to prove she’s not an undercover agent. The portentous music and Michelle Hurd’s acting sells the notion this isn’t a great idea, but Raffi’s committed to the cause. But while she’s incapacitated, her handler comes in to rescue everyone with some good, old-fashioned Mek’leth carnage. I couldn't help but feel a punch in the air when Worf popped up in all his glory, but the tonal jump doesn't sit well with me. 

You could be wondering why the Federation Ambassador to the Klingon Empire is doing covert intelligence work. But, by the end of the Next Generation movies, it was clear that Worf would just show up for a visit whenever the plot required. And even I’m not going to harp on about this too much, because it is never a chore to watch Michael Dorn do his work. As EW’s Darren Franich said in his definitive Star Trek essay series, “Michael Dorn knew Worf only got cooler when the show made him look goofy.” As goofy as he is here, he’s still Worf, and you just wish that Paramount had greenlit a Worf show three years ago instead.

I had hoped this episode, for its laggy table-laying, may be looking for a way to attack a well worn but fundamentally strong Star Trek trope. That being if it’s right and proper to hand over a potentially-innocent man to frontier justice, and if not, why not? There’s plenty of angles for the argument given the many shades of gray that most people can now comprehend. After all, the Titan is outside Federation space, and so you can’t, or shouldn’t, impose your values on those beyond your worldview. That can be countered by someone saying that natural justice is, or should be a universal virtue. And that these debates must sit side-by-side with the notion that the needs of the many (the 500-plus souls on the USS Titan) outweigh the needs of the few, or the (Jack Crusher) one. You could even have the supposedly “right” argument, the one aping Spock’s famous aphorism, espoused by the character most seen as an asshole, too. But no.

Unfortunately, Picard remains bad for all of the same reasons that pretty much every other Khan copy is bad: It has almost nothing to say. In fact, this episode seems to hinge on every person in the narrative suddenly becoming incapable of doing even the basic parts of their jobs. Since when would a security officer not search a prisoner for hidden technology before putting them in the brig? Since when would a ship at Red Alert be taken by surprise when a hostile vessel in front of them starts attacking? And why did nobody have the presence of mind to run a paternity test, which surely at this point in history could be done with the ship’s internal sensors? Not to mention, why didn’t Jack just tell the security guard he’d like to hand himself over rather than knocking him out? Maybe so we could have a few more moments of tension before the Titan chooses to make a break for the nebula and we roll the credits.

You may think I’m banging on unnecessarily about The Wrath of Khan but I think it’s justified here. If the production team weren’t looking to invite comparisons to a vastly superior project then they were unwise to take so many of its plot beats as its own. I mean, in Wrath of Khan, Kirk has sixty seconds to find a way to even things up between the wounded Enterprise and the Reliant. And he does so with a little bit of theatrics, some ingenuity, and by showing that he was a little cleverer than anybody gave him credit for being. When this version of Picard is placed in the same situation but given a whole hour to come up with something, what does he do? He marks time on the bridge while the younger actors with plausible-looking stunt performers can do the now obligatory punch fight so that the audience at home doesn’t start getting bored.

‘Ant-Man and the Wasp: Quantumania’ broke me

Early on in Ant-Man and the Wasp: Quantumania, our hero Scott Lang (Paul Rudd) and his daughter Cassie (Kathryn Newton) are warped into a quantum-level universe. It’s filled with alien biology and vistas that wouldn't be out of place on distant planets. But while that sounds like the perfect setup for a fun sci-fi romp, I never bought it. And, unfortunately, the actors didn't appear to buy it either. The backgrounds looked like psychedelic screensavers, and, similar to the Star Wars prequels, there was an uncanny disconnect between the live humans and their mostly digital surroundings.

I found the aesthetic so viscerally ugly, it made me fear for the future of the Marvel Cinematic Universe, and for anything else made with ILM's StageCraft technology (AKA “the volume”). That realization surprised me, since I've mostly enjoyed how that tech helped make The Mandalorian's unique worlds come alive. The volume is a series of enormous LED walls that can display real time footage. Together with interactive lighting, it makes actors seem like they’re actually walking around artificial environments. Another plus? It also helps the lighting look far more realistic, something that was particularly noticeable on Mando's polished armor.

So what the hell happened to Quantumania? Its artificiality seems partially intentional, as it's trying to evoke pulp fantasy and even a bit of Star Wars. But somewhere along the line, director Peyton Reed forgot to ground its fantastical visuals with anything resembling human emotion. When Ant-Man, his daughter, or their tiny-tech compatriots, Hank Pym (Michael Douglass) and Janet Van Dyne (Michelle Pfeiffer), enter the Quantum Realm, there's little room for awe and wonder. Sure, they occasionally quip about something weird: buildings that move! An alien intrigued by body holes! But we quickly move onto a rote sci-fi tale of rebellion against an evil conqueror (in this case it's Kang, played by Jonathan Majors.)

Vulture’s Bilge Ebiri, who calls the film “a cry for help,” succinctly describes why Quantumania falls flat: “The action is tired, the universe unconvincing, and nobody on screen looks like they want to be there. They don’t even look like they know where there is.”

Marvel

Clearly, we can't blame”the volume” for all of the film's faults, it's just another tool in a director's kit. In an interview with Collider, Reed said that he wasn't sure if the technology would work out for Quantumania, but eventually he found it to be "great for certain environments, but not necessarily right for other ones." He later added "There are limitations to it [the volume], and we push that system to its limit on this movie... What works so well in Mandalorian is they have a lot of lead time, because they're doing a whole series, to invest and create these environments, and on the schedule we were on, it's not always right for that situation."

Several anonymous VFX workers told Vulturethat Quantumania’s hectic production schedule was one reason its computer generated worlds fall so flat. The higher-profile Black Panther sequel, Wakanda Forever, was a higher priority for Marvel (no surprise when that first movie made over $1.3 billion globally) when it came to VFX work. And there were apparently late-stage changes to Quantumania that led to some rushed work – though it’s worth noting that isn’t unusual for a major Marvel film.

“Making big pivots late in the game has consequences, and there is a constant scramble from the VFX houses to keep up,” a former VFX worker told Engadget. (They requested anonymity due to confidentiality agreements around their work.] “And near the end, it's almost always a disaster. Lots of miracles. Lots of clever solutions, not based on heightening the art, but just being able to do a week’s worth of work in 24 hours.”

While watching Quantumania, I couldn't help but compare it to Avatar: The Way of Water, another big-budget science fiction epic that brings us to another alien, almost completely computer-generated world. That film goes even further than Ant-Man, since almost every scene involves actors playing CG Na’vi characters, one or two humans and elaborate sets. But I never once doubted the reality of The Way of Water.

You could tell that director James Cameron has actually been thinking about the world of Pandora for over a decade, so he has a strong vision of how the Na'vi are supposed to interact with their animal companions, or how a soulless corporation may view a pristine planet as a way to make more revenue. With Quantumania, there's no clear sense of why that sub-atomic universe is special, or why Kang may want to rule it. We might as well be watching a lesser Star Wars movie.

Marvel

Perhaps that's why the volume rubbed me the wrong way this time around. When you have a stronger grasp of character and story, as The Mandalorian (mostly) demonstrated, it can help to make the entire experience feel more epic. But if your narrative is dull and unfocused, the volume can easily heighten its flaws. There's room to do something truly special with the idea of a sub-atomic universe, the sort of thing screenwriter Jeff Loveness frequently did on Rick and Morty.

In the end, though, Quantumania feels like an episode of that show stretched out to two hours, and molded to fit the plot machinations of the MCU. Any enjoyment I had while watching it was instantly warped to the quantum realm when it was over.

Amazon reportedly greenlights a Spider-Man Noir series

Amazon is moving forward with a live-action Spider-Man Noir series, according toVariety. It will reportedly focus on “an older, grizzled superhero in 1930s New York City” — one that isn’t Peter Parker.

Spider-Man Noir is an alternate version of the web-slinging hero, first seen in the 2009 Marvel comic series of the same name. The comic version was set in 1933, as a freshly bitten Spidey navigates New York City’s Depression-era criminal underworld. The character, who exists in a separate universe from the mainline Spider-Man stories, also appeared in the 2018 film Spider-Man: Into the Spider-Verse, voiced by Nicolas Cage. The report doesn’t mention whether Cage will be involved in the new project, but the actor has said he wasn’t asked to return for the upcoming animated sequel, Spider-Man: Across the Spider-Verse.

Marvel

The as-yet-untitled series will be Amazon’s second project based on Sony-controlled Marvel superheroes after the upcoming Silk: Spider Society. Oren Uziel will write and executive-produce the show; Spider-Man: Into the Spider-Verse alumni Phil Lord, Christopher Miller and Amy Pascal share executive-producing credits.

Sony controls the film rights to Spider-Man and supporting characters like Venom, Carnage, Vulture, Black Cat and others. In addition, it works with Marvel Studios on the current MCU film franchise starring Tom Holland.

The latest ‘Super Mario Bros. Movie’ trailer pits Cat Mario against Donkey Kong

Over the weekend, Nintendo shared a surprise trailer for TheSuper Mario Bros. Movie. The 30-second clip shows additional footage from a scene that was first featured in the trailer Nintendo released last November. More importantly, it marks our first chance to hear Seth Rogen’s take on Donkey Kong. After Mario dons his cat suit, first introduced in 2013’s Super Mario 3D World, Rogen’s Donkey Kong starts laughing. “You got the cat box! I’m sorry,” the ape tells his one-time nemesis before turning serious. “Now you die.”

🐱#SuperMarioMoviepic.twitter.com/GcgIPZyLV3

— The Super Mario Bros. Movie (@supermariomovie) January 29, 2023

With Sunday’s trailer, Nintendo has now offered fans a chance to hear the entire ensemble cast of The Super Mario Bros. Movie, including Chris Pratt as Mario, Jack Black as Bowser and Anya Taylor-Joy as Peach. Following the release of the film’s second trailer, Mario creator Shigeru Miyamoto said Nintendo redesigned Donkey Kong's model for the first time since the ape made the jump to 3D in 1994’s Donkey Kong Country. The company went for a more comical design reminiscent of Donkey Kong's original character. The Super Mario Bros. Movie will arrive in theaters on April 7th.

'Tron 3' may finally be happening with Jared Leto

It's been over 12 years since Tron: Legacy debuted and those who've been longing for a third entry in the classic sci-fi series may have wished for it on a monkey's paw. Tron: Ares, as the film may be called, could start filming this August with Jared Leto, ol' Morbius himself, reportedly set to star. Joachim Rønning (Maleficent: Mistress of Evil and Pirates of the Caribbean: Dead Men Tell No Tales) is in talks to direct, according to Deadline.

As Variety notes, Leto first signed on back in 2017, but Disney has had a third movie on the backburner since long before then. Tron: Legacy director Joseph Kosinski (who went on to make Top Gun: Maverick) said in an interview that he wrote and storyboarded a sequel "that takes place on the internet with Yahoo and Google and all those sites." Kosinski said he was close to moving forward with it in 2015 but suggested Disney "pulled the plug" as it had bigger, Marvel- and Star Wars-sized fish to focus on.

This time around, Tron: Ares could finally be happening. Unfortunately, it seems unlikely that Daft Punk will return to deliver another banger of a score. The iconic duo split up in 2021.