Posts with «media» label

Apple renews For All Mankind and announces a spinoff series set in the Soviet Union

For All Mankind is coming back for a fifth season of space-based alt-history hijinks on Apple TV+. This is unsurprising news, given the near-universal critical acclaim heaped on season four. However, the company also surprise-announced a spinoff series called Star City that will follow the Russian space program.

Original series creators Ronald D. Moore, Matt Wolpert and Ben Nedivi are all onboard for Star City, though there’s no cast yet. The plot synopsis calls it a “robust expansion” of the universe and refers to it as a “propulsive, paranoid thriller.” It also looks to be taking viewers back to the events of season one of For All Mankind, chronicling the Russian moon landing that started the story.

“This time, we explore the story from behind the Iron Curtain, showing the lives of the cosmonauts, the engineers and the intelligence officers embedded among them in the Soviet space program, and the risks they all took to propel humanity forward,” Apple wrote in a press release.

The company didn’t say if the show would rely on frequent time jumps, like its forebear. To that end, Apple hasn't released any casting information for season five of For All Mankind. Given the show’s propensity toward expansive time skips, it’s highly possible series regulars like Joel Kinnaman and Krys Marshall are on their way out. After all, their characters were really getting up there in age and stretching credulity in season four. 

Apple TV+

This is some seriously good news for sci-fi fans, but still doesn’t take away the brutal sting of Star Trek: Lower Decks getting canceled. Paramount should probably just sell Star Trek to Apple already, since the latter actually seems to care about science fiction.

This article originally appeared on Engadget at https://www.engadget.com/apple-renews-for-all-mankind-and-announces-a-spinoff-series-set-in-the-soviet-union-173950761.html?src=rss

Yars Rising revives a 40-year-old Atari game as a modern metroidvania

How many of you had “sequel to a game from 1982” on your Nintendo Indie World Showcase bingo card? If so, you just won big. Yars Rising is a modern metroidvania take on the Atari 2600 classic Yars’ Revenge, and all it took was 42 short years to reach fruition. By my math, this is the longest break between sequels in gaming history, and it's not even close. 

That’s not the only interesting tidbit about this game. As previously mentioned, it’s a metroidvania, but this one is made by WayForward. For the uninitiated, the company’s basically a metroidvania and retro-gaming factory, going all the way back to the Game Boy Color and the original Shantae. Since then, WayForward has released a slew of fantastic Shantae titles and many other games in the metroidvania genre, including the criminally underrated The Mummy Demastered. WayForward also helped with Bloodstained: Ritual of the Night, which is considered the spiritual successor to Castlevania: Symphony of the Night. The devs know their stuff.

Now, Yars Rising may be the sequel to Yars’ Revenge, but that doesn’t mean it plays anything like it. The original was an early version of what eventually became known as shoot 'em ups, like R-Type and Ikaruga. The new one is a sidescrolling platformer in which you play as a person, and not a flying alien bug. However, there looks to be plenty of narrative nods to the original.

In addition to traditional metroidvania action, the developer promises “a balance of stealth and combat” and plenty of “retro-inspired mini-games.” It’s coming to consoles and PCs later this year. In the meantime, I’ll start preparing for Yars Returns in 2066.

This article originally appeared on Engadget at https://www.engadget.com/yars-rising-revives-a-40-year-old-atari-game-as-a-modern-metroidvania-163023972.html?src=rss

Amazon debuts a generative AI-powered playlist feature

Amazon Music is joining Spotify in starting to offer a generative AI-powered playlist feature. For now, Maestro is available in beta to a small number of Amazon Music users in the US on iOS and Android.

Folks who are included in the beta will see Maestro on the home screen after they update to the latest version of the app. They can also access the tool by tapping the plus button to create a new playlist.

The idea is to use natural language prompts to create any kind of playlist imaginable. Your prompts can include sounds, activities, emotions and even emoji. Amazon suggests you might ask Maestro to whip up a playlist of songs that sound like the robot emoji (in which case you'll probably hear a bunch of Daft Punk tracks). Other prompts the company suggests include "😭 and eating 🍝," "Make my 👶 a genius," "Myspace era hip-hop" and, bizarrely, "Music my grandparents made out to." Ewwww.

Based on those ideas, it does seem that Maestro is more or less ready to handle whatever prompts you can throw at it, though Amazon notes that the tech is still in beta. As such, Maestro might not always get things right immediately. The company also says that it has safeguards in place to prohibit offensive language and inappropriate prompts.

Amazon plans to roll out Maestro more broadly over time. As things stand, Amazon Music Unlimited subscribers can listen to Maestro playlists instantly and save them for later (or share them with friends). Prime members and users on the ad-supported free tier can listen to 30-second previews of their playlists before saving them.

Earlier this month, Spotify debuted a similar feature for Premium members in the UK and Australia. AI Playlist works in much the same way as Maestro.

This article originally appeared on Engadget at https://www.engadget.com/amazon-debuts-a-generative-ai-powered-playlist-feature-150848360.html?src=rss

Nintendo’s next Indie World showcase is set for April 17

Word on the street is that Nintendo won’t release the long-awaited successor to the Switch until next year. As such, the company needs to let fans know what they'll be able to play on the current console over the coming months. To help pad out the schedule, Nintendo has a bunch of indie game releases lined up. We will find out what some of those are during the next Indie World showcase, which is set for April 17 at 10 AM ET.

Nintendo says the stream will last for around 20 minutes and it will include updates on games that are coming to Switch this year. There have not been many indications as to what to expect. However, there may finally, finally be news on the Hollow Knight: Silksong front.

I know, I know, we mention this game every single time one of these streams comes up (and with good reason as it’s one of the most hotly anticipated games right now). That said, there have been some hints that we'll get an update on Team Cherry's sequel soon. A page for it finally appeared on the Microsoft Store this month and it’s just been rated in Australia. So if the Indie World stream does not include a Silksong release date, perhaps we’ll finally find out what it is at the Xbox showcase in June. Keep your fingers crossed.

New #IndieWorld Showcase incoming! 💡

Tune in tomorrow, 4/17 at 7am PT for roughly 20 minutes of announcements and updates on indie games headed to #NintendoSwitch in 2024.

Watch live here: https://t.co/jGiccyBhME pic.twitter.com/V31Dfuxs0N

— Nintendo of America (@NintendoAmerica) April 16, 2024

This article originally appeared on Engadget at https://www.engadget.com/nintendos-next-indie-world-showcase-is-set-for-april-17-134742460.html?src=rss

Keanu Reeves is reportedly playing Shadow the Hedgehog in Sonic 3

When Sonic 3 hits the theaters later this year, you may be able to watch a franchise fan favorite be voiced by one of Hollywood's all-time fan favorite actors. Keanu Reeves will play the broody, tortured Shadow the Hedgehog, according to The Hollywood Reporter and Variety. The antihero, who's both an arch-rival and an ally to Sonic, will be created by Jim Carrey's Dr. Robotnik after the events of Sonic 2, based on the movie's first footage presented at CinemaCon last week. 

Shadow has a long history in the Sonic universe and first appeared in Sonic Adventure 2, which came out back in 2001. The black-furred anthropomorphic hedgehog was created in the games to help find a cure for Dr. Robotnik's granddaughter Maria, who had a terminal disease. It's unclear if the movie will follow a similar storyline — though we can again expect Sonic and his gang to stop Dr. Robotnik's plans to take over the world — but we'll likely get more details about the film before it comes out on December 20. Jeff Fowler will still lead the production as its director, while Ben Schwartz and James Marsden are reprising their roles as Sonic and his adoptive father-of-sorts Sheriff Tom Wachowski, respectively. 

This article originally appeared on Engadget at https://www.engadget.com/keanu-reeves-is-reportedly-playing-shadow-the-hedgehog-in-sonic-3-072847772.html?src=rss

The Morning After: Meta crams its AI chatbot into your Instagram DMs

Instagram got a surprise visitor. Meta AI, the company’s AI-powered chatbot that can answer questions, write poetry and generate images with a simple text prompt, is up in your DMs. Meta warned that Meta AI was coming and has spent the last few months adding the chatbot to products like Facebook Messenger and WhatsApp. We all knew Instagram would be next.

“Our generative AI-powered experiences are under development in various phases, and we’re testing a range of them publicly in a limited capacity,” a Meta spokesperson told Engadget. For some of us at Engadget, the feature appeared in Instagram’s Direct Messaging inbox.

We could tap it to start a conversation with Meta AI, where it could give definitions of words, suggest headlines and… generate images of dogs on skateboards.

Ah, the future.

— Mat Smith

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TCL’s first original movie is this terrible-looking AI-generated love story

Stop reading this and just watch.

TCL

TCL, maker of many TVs, is to release its first special — a short romance movie — on TCLtv+ this summer. Minimizing effort (and artistic license), it’s using generative AI, and the result is as creepy, dreamy and blurry as all the other generative AI video we’ve seen so far. Watch the protagonists’ faces contort and blur. Marvel at the tone and color profiles switching for no apparent reason. You have to watch it: a rare laugh on a Monday morning.

Continue reading.

Apple claims Epic is trying to ‘micromanage’ its business

The company is asking a judge to deny Epic’s recent motion.

Last month, Epic Games filed a motion asking a California judge to hold Apple in contempt for what it claims are violations of a 2021 injunction. Now, Apple is asking the judge to reject Epic’s request, alleging the motion is an attempt to “micromanage Apple’s business operations in a way that would increase Epic’s profitability.” Epic said Apple’s “so-called compliance is a sham” and accused the company of violating the injunction with its recent moves. Apple maintains it has acted in compliance with the injunction, stating in the new filing: “The purpose of the injunction is to make information regarding alternative purchase options more readily available, not to dictate the commercial terms.”

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Google, a $1.97 trillion company, is protesting California’s plan to pay journalists

The company is temporarily removing links to California news for some.

Google, the search giant that brought in more than $73 billion in profit last year, is protesting a California bill that would require it and other platforms to pay media outlets. The company announced it was beginning a “short-term test” to block links to local California news sources for a “small percentage” of users in the state. How will this end up? Let’s take a look elsewhere.

The company pulled its News service out of Spain for seven years in protest of local copyright laws. However, in Australia, the company signed deals worth about $150 million to pay publishers. It also eventually backed off threats to pull news from search results in Canada and forked over about $74 million.

Continue reading.

The best laptops for both gaming and schoolwork

True work-and-play machines.

Engadget

Gaming laptops are now cheaper and more powerful than ever, and many wouldn’t look out of place in a classroom. If you aim to do some serious multimedia work alongside playing video games online, it’s worth looking at a dedicated gaming system. We select the best machines for balancing work with play, with advice on screen sizes, portability and more. Jack will no longer be a dull boy.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-crams-its-ai-chatbot-into-your-instagram-dms-111512763.html?src=rss

Bluesky now allows heads of state to join the platform

Now that Bluesky has opened itself up to the public and introduced some new moderation options, the team’s decided it’s finally time to allow world leaders on board, too. A post from the official Bluesky account on Friday notified users, “By the way... we lifted our ‘no heads of state’ policy.” The policy has been in place for the last year as Bluesky worked through all the early growing pains of being a budding social network. 

Bluesky remained an invite-only platform from its launch in February 2023 until February of this year, when it finally ditched the waitlist. Bluesky had said last May that it wasn’t ready for heads of state to join, and even asked users to give its support team notice “before you invite prominent figures.” It’s since grown to more than 5 million users, gaining roughly a million alone in the day after it stopped requiring invite codes.

This article originally appeared on Engadget at https://www.engadget.com/bluesky-now-allows-heads-of-state-to-join-the-platform-202700504.html?src=rss

Interstellar is coming back to theaters in September for its 10-year anniversary

It’s somehow been almost 10 years since Christopher Nolan’s sci-fi odyssey Interstellar was first released in theaters, and to celebrate the upcoming anniversary, Paramount Pictures and Warner Bros. are bringing it back to the big screen. Per Variety, Paramount announced at CinemaCon this week that Interstellar will be re-released on September 27, 2024 in IMAX 70mm and digital. Interstellar, starring Matthew McConaughey, Anne Hathaway and Jessica Chastain, debuted in the US in fall 2014.

In true form for Nolan, the film is a bit of a mind-bender. Interstellar presents us with a near-future Earth that is becoming uninhabitable due to an unbeatable blight that’s wiped out nearly all food crops. A team of astronauts sets out to space in search of another planet that could support life, using a wormhole to reach a galaxy beyond our own, and space-time weirdness ensues. It’s a great movie and was well-received at the time of its release (even if it left a ton of people confused about what had actually happened), going on to rake in roughly $731 million globally, according to Variety.

If you didn’t get a chance to catch it in IMAX the first time around, it’s definitely worth taking a trip to the theater for this one.

This article originally appeared on Engadget at https://www.engadget.com/interstellar-is-coming-back-to-theaters-in-september-for-its-10-year-anniversary-173427501.html?src=rss

Indie game studio Possibility Space shuts down, CEO blames a reporter

Possibility Space, an independent game studio with employees distributed across the globe, was abruptly shut down today by its CEO Jeff Strain, former employees revealed on Twitter. The studio launched in 2021 with the goal of creating a AAA title, and it had also hired industry notables like Waypoint's Austin Walker and Ubisoft designer Liz England. Its closure follows the shutdown of Crop Circle Games last month, another studio owned by Strain's Prytania Media, which he co-founded with his wife Annie Delisi Strain.

In a bizarre studio closure and layoff message to staff, Possibility Space owner Jeff Strain blamed the studio closure on employees leaking information to the press. pic.twitter.com/d4OHrm3z2N

— Nicole Carpenter (@sweetpotatoes) April 12, 2024

In an e-mail obtained by Polygon report Nicole Carpenter, Strain said he was "stunned" to learn that confidential information about the studio's major title, code-named Project Vonnegut, was shared with Kotaku reporter Ethan Gach. Strain claims that an unnamed publishing "expressed low confidence" about funding the studio any further, which led to a mutual agreement to cancel the title. Subsequently, he decided to shut down the studio entirely.

Possibility Space isn't the first studio to have game details leaked to press, and it's unclear why that information was damning enough to lose publisher funding (and don't forget, this is only Strain's version of events). 

Last month, Annie Delisi Strain also issued a similarly baffling e-mail (via IGN) where she blamed Crop Circle Game's closure on economic downturn, but additionally revealed that she was diagnosed with multiple-sclerosis. She claimed, without evidence, that Kotaku's Gach could potentially publish her health details without consulting her: "I stepped down as CEO this winter on a medical leave and while I don't know the content of Mr. Gach's article, I have no assurances that my personal health struggles as a rare female game industry CEO will not be covered in his article."

This article originally appeared on Engadget at https://www.engadget.com/indie-game-studio-possibility-space-shuts-down-ceo-blames-a-reporter-195001168.html?src=rss

Ubisoft is deleting The Crew from players' libraries, reminding us we own nothing

Ubisoft’s online-only racing game The Crew stopped being operable on April 1. Some users are reporting, however, that things have gone a bit further. They say that the company actually reached into Ubisoft Connect accounts and revoked the license to access the game, according to reports by Game Rant and others.

Some of these users liken this move to theft, as they had purchased the game with their own money and received no warning that Ubisoft would be deleting the license. When attempting to launch the game, these players say they received a message stating that access was no longer possible.

Also removed from my account. I'm in EU.
Lawsuit time? pic.twitter.com/IxRj1lnIi6

— Matthijs Gillot (@MMaRsu) April 11, 2024

On its face, this sounds pretty bad. People paid for something that was snatched away. However, there’s one major caveat. The Crew is an online-only racing game, so there really isn’t anything to do without the servers. Those servers went down on April 1 and the game was delisted from digital store fronts. Also, this move only impacts the original game. The Crew 2 and The Crew Motorfest are both still going.

When Ubisoft announced that the servers would be taken offline, it offered refunds to those who recently purchased the The Crew. The game’s been around a decade, so this refund likely didn’t apply to the vast majority of players. Some of these people said they had planned to set up private servers to play the game, an option that is now impossible.

This isn’t the biggest deal in the world, being as how The Crew is not operable, but it does highlight a major problem with the purchase and use of digital goods. We pay money for these products. We think we own them, but we don’t own a damned thing. Read the terms of service from Ubisoft or any other major games publisher for proof of that. Philippe Tremblay, Ubisoft's director of subscriptions, recently told Gamesindustry.biz that players will become “comfortable with not owning” their games. I’m not so sure we’ll ever be comfortable with the idea that stuff we paid for can disappear on a dime, even if it becomes standard practice.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-is-deleting-the-crew-from-players-libraries-reminding-us-we-own-nothing-165328083.html?src=rss