Posts with «information technology» label

The Morning After: This is Doom running on E. coli bacteria

MIT biotech researcher Lauren “Ren” Ramlan has run the iconic computer game Doom using gut bacteria. It’s not doing the running of the game, per se, but it is running (barely) on a display inside a cell wall made entirely of E. coli bacteria.

The researcher dosed the bacteria with fluorescent proteins to ensure they lit up like digital pixels, reaching a heady 32x48 resolution. In their paper, Ramlan says “To run Doom, all one needs is a screen and willpower,” mentioning Doom running on the digital display for a pregnancy test.

However, this is not playable. It takes 70 minutes for the bacteria to illuminate one frame of the game and another eight hours to return to its starting state. So, nearly nine hours per frame. Your Switch doesn’t sound so bad now, does it?

— Mat Smith

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Microsoft’s gaming revenue was up 49 percent in Q2

Mostly thanks to the Activision deal.

It’s earnings season, so we’re trawling through reports and press releases and suffering earnings calls to eke out what it all means. For Microsoft, it was a boost in gaming revenue, having finally adopted Activision Blizzard. The entire company reported revenues of $62 billion (up 18 percent on last year) and profits of $21.9 billion (a 33 percent increase). Microsoft says its overall gaming revenue increased by 49 percent, 44 points of which came from the “net impact” of the Activision deal. Xbox hardware sales were up only three percent.

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Samsung’s annual profits continue to decline

The company is banking on the Galaxy S24.

Samsung still hasn’t recovered from its 2022 decline in profit. In its latest earnings report, it revealed KRW 258.94 trillion ($194 billion) in annual revenue and KRW 6.57 trillion ($4.9 billion) in operating profit for the fiscal year of 2023. That’s markedly less than last year. The company says its memory business — often a money maker — showed signs of recovery but not enough to stop it from incurring KRW 2.18 trillion ($1.63 billion) in operating losses for Q4 2023. Samsung has high hopes for the Galaxy S24 series and believes the devices’ AI capabilities can help its mobile business achieve double-digit growth in 2024. Here’s what we thought of the flagship S24 Ultra.

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The best gaming handhelds for 2024

From portable PC powerhouses to mobile emulation machines.

Engadget

There are enough of them now to warrant a guide. Yes, handheld gaming PCs are having a moment and, depending on what you want to play, the right handheld could range from a solid $100 emulation machine to a $700 portable PC more powerful than your existing laptop. My one tip: consider battery life.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-this-is-doom-running-on-e-coli-bacteria-121421476.html?src=rss

Microsoft's gaming revenue is up 49 percent in Q2, mostly thanks to the Activision deal

Microsoft posted another blowout earnings report for Q2 of the 2024 fiscal year, with revenues of $62 billion (up 18 percent from last year) and profits of $21.9 billion (a 33 increase). But really, the most interesting thing about this quarter is that we finally get to see how the $68.7 billion Activision Blizzard acquisition affects the $3 trillion company. While Microsoft isn't breaking out specific numbers, it says that its overall gaming revenue increased by 49 percent, 44 points of which came from the "net impact" of the Activision deal.

Microsoft's More Personal Computing division, which includes Xbox, Surface and Windows, was up 19 percent ($16.9 billion) since last year. The company says the Activision deal accounted for 15 points of that increase. It's a huge change for a division that's been severely impacted by dwindling PC sales (which affects Windows licenses and Surfaces) and struggling Xbox consoles. PC device revenues were down 9 percent for the quarter, while Xbox hardware sales were up 3 percent.

Xbox content and services revenue is also up 61 percent since last year, 55 points of which comes from Activision. It'll be interesting to see if Microsoft can actually leverage that acquisition to help Xbox sales, or at the very least, spur on more interest in Game Pass subscriptions. (Unfortunately, we don't have any updates on how that service is doing.)

This article originally appeared on Engadget at https://www.engadget.com/microsofts-gaming-revenue-is-up-49-percent-in-q2-mostly-thanks-to-the-activision-deal-222502444.html?src=rss

Gogoro's new flagship Pulse is a sporty, high-tech scooter

Gogoro is best known for its battery swapping tech, but its new scooter may be one of the quickest and highest-tech models available. The flagship Pulse can accelerate from 0 to 32MPH in just 3.05 seconds thanks to the company's "Hypercore" tech that delivers 378nm of torque to the back wheel. At the same time, it's fitted with a 10.25 HD touch display that offers turn-by-turn navigation and more. 

The first thing that stands out with the Pulse is the new angular and modern design that differs from past models that were more on the retro side. It also has the benefit of reducing non-essential drag and using airflow to cool the electric motor, according to Gogoro. 

The new 9kW Hyper Drive powertrain features a new hybrid water and air dual-cooling system, allowing the H1 motor to hit up to 11,000 RPM. And while it boosts performance, it's also supposed to reduce energy consumption, the company wrote. 

Gogoro

It uses an active-matrix lighting system with 13 separate LED units. Each of those actively switch on to adapt to the rider's speed, turns and even weather conditions, presumably to improve visibility in traffic. As you drive it faster, the active-matrix headlights also extend further down the road and the active-corner lighting "provides wider bands of light aimed in the direction of each turn," Gogoro says. 

The 10.25-inch panoramic touch display is something you don't see on too many scooters. Along with the turn-by-turn navigation with real-time traffic information, it comes with a new iQ Touch HD system that display battery swap locations, speeds, power levels and more, while letting you select from different ride modes. Gogoro claims it's the first two-wheeled vehicle to be powered by Qualcomm's new Snapdragon QWM2290 digital chassis. 

Riders will be able to unlock and start the Pulse using their iPhone by adding the scooter key to their Apple Wallet. You'll also be able to use Apple's Find My feature to locate the scooter if it's stolen or lost. 

Gogoro is based in Taiwan, and now operates in nine markets including India, The Philippines, China, Japan, Korea, Singapore, Indonesia and Israel. The company has yet to announce a price for the Pulse, but it'll start shipping in Taiwan in late Q2 2024. 

This article originally appeared on Engadget at https://www.engadget.com/gogoros-new-flagship-pulse-is-a-sporty-high-tech-scooter-102014298.html?src=rss

Former Call of Duty chief Johanna Faries is Blizzard's new president

Microsoft didn't have to look too far to find the new president of Blizzard. Former Call of Duty general manager Johanna Faries is replacing Mike Ybarra, who stood down from the role amid last week's sweeping layoffs in Microsoft's gaming division. Blizzard was said to be particularly hard hit as Microsoft fired around 1,900 people.

Faries, a former National Football League executive, joined Activision as the head of Call of Duty esports in 2018. She started overseeing all things Call of Duty in 2021 and officially starts her new role on February 5. 

Blizzard has largely operated independently since it merged with Activision in 2008. As such, Blizzard workers may be forgiven for being concerned at someone from the Activision side taking control. Former Activision Blizzard CEO Bobby Kotick often meddled in Blizzard's affairs, reportedly resulting in Overwatch 2 delays, among other things.

In an attempt to soothe any worries, Faries wrote in an email to staff that "Activision, Blizzard, and King are decidedly different companies with distinct games, cultures and communities. It is important to note that Call of Duty’s way of waking up in the morning to deliver for players can often differ from the stunning games in Blizzard’s realm: each with different gameplay experiences, communities that surround them, and requisite models of success. I’ve discussed this with the Blizzard leadership team and I’m walking into this role with sensitivity to those dynamics, and deep respect for Blizzard, as we begin to explore taking our universes to even higher heights."

Faries added that she is "committed to doing everything I can to help Blizzard thrive, with care and consideration for you and for our games, each unique and special in their own right.” Meanwhile, on X, Faries wrote that Blizzard's Diablo 4 was part of her current rotation of games, alongside Call of Duty and Baldur's Gate 3.

This article originally appeared on Engadget at https://www.engadget.com/former-call-of-duty-chief-johanna-faries-is-blizzards-new-president-193852238.html?src=rss

Google Chrome for Windows is finally getting native Arm support

A large downside to Windows PCs with Arm64 processors like Microsoft's own Surface Pro 9 5G has been a lack of native support for Chrome, the world's most popular browser. Now, Google has finally released a Chrome Canary beta version that fully supports the Arm64 architecture, Windows Central has reported. 

The new version should significantly accelerate Chrome performance on Arm64 PCs, negating the need to run Chrome in emulation mode. The download can be installed on PCs running recent versions of Windows 11 for Arm processors, with one user confirming it runs on a seven-year-old Snapdragon 835 SoC. 

Chrome has been available for some time on Google's Chromium on Arm64 and even Linux for Arm64, along with iOS and Mac. On top of that, Microsoft's Edge browser (which is based on Chrome) has run natively on Arm64 for years. So why the delay for Windows on Arm64? It may be because there aren't that many Arm64 Windows PCs and those that do exist are relatively expensive, especially compared to Chromebooks. 

Google might be reasoning that now is a good time to introduce the feature, since Qualcomm is set to release its Snapdragon X Elite chip, a successor to the Snapdragon 8cx Gen 3. Based on TSMC's latest 4-nanometer tech, it's promising performance double that of some 13th-gen Intel Core i7 CPUs with a third the power draw, allowing it to better compete with Apple's latest M-series silicon. 

If Windows laptops using the chip can finally deliver performance that's sadly been lacking in models to date, we may finally see them arrive in decent numbers. Snapdragon Elite X models are supposed to launch in mid-2024, so hopefully Google will be ready with a stable version of Chrome. If you have an Arm64 PC, you can download the Canary version here

This article originally appeared on Engadget at https://www.engadget.com/google-chrome-for-windows-is-finally-getting-native-arm-support-134832609.html?src=rss

The Xbox Series S is just $230 right now

If you weren't able to get the Microsoft Xbox Series S at a discount this past holiday season, you may want to check out Dell's website. The digital media-only console is currently on sale for $230, down $70 from its retail price of $300. While it can't play disc games, your $230 will get you 512GB in SSD storage and a wireless Xbox controller. The console supports variable refresh rates of up to 120 fps, and while it runs games at a max resolution of 1440p, you can use it to stream shows and movies in 4K. You only need to download the streaming apps you have access to, including Disney+, Netflix or Amazon Prime Video. 

While we called the Xbox Series S the least powerful console in its generation in our review, we found it to be capable of incredibly smooth gameplay. Even with boosted framerates, current and previous-gen games played like butter when we tested them out. Series S also starts up quickly, and a feature called Quick Resume lets you pick up from where you left off without having to suffer through loading screens that take forever to finish.

Storage could be an issue, seeing as this doesn't come with a disc drive, but you can expand it by getting the 1TB card Microsoft developed with Seagate. You can also mainly use it with the Game Pass subscription service that gives you access to a library with hundreds of titles. Bottom line is that the Xbox Series S is a great console if you're looking to go fully digital, and this is your chance to grab a unit without having to pay full price. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-xbox-series-s-is-just-230-right-now-115520855.html?src=rss

Apple Podcasts will automatically generate transcripts in iOS 17.4

Catching up on a new podcast should get easier very soon. Apple has announced that it will automatically transcribe podcasts, which should allow more people to enjoy episodes. Apple Podcast will allow creators to upload their own transcript for display or opt for Apple to create one.

There are some caveats to be aware of, though. Apple Podcasts should start creating the transcription when the episode is uploaded. However, it has a "short delay" until it's available, so people eager to play their favorite podcast right away will have to wait for an unspecified amount of time (Apple tells podcasters to give it at least 24 hours after uploading an episode). It's likely that the longer the episode is, the longer the transcription will take to be ready. The transcription will also not update if parts of the recording are changed with dynamically inserted audio, and it won't display music lyrics. 

Podcasters must follow Apple's quality requirements for their episodes to get correctly transcribed. According to Apple, podcasts with people talking over each other or music might not have as good a transcription. If someone chooses to upload their own, it must be a VTT or SRT file. A podcaster can also edit a transcription for greater accuracy. 

Apple Podcasts' transcriptions should launch in the spring on iOS 17.4 in English, German, Spanish and French. The feature is available in over 170 countries and regions, with older episodes getting transcribed over time. 

This article originally appeared on Engadget at https://www.engadget.com/apple-podcasts-will-automatically-generate-transcripts-in-ios-174-091040750.html?src=rss

Epic Games confirms Fortnite is coming back to iOS in Europe this year

Following Apple's announcement of enabling third-party app stores for iOS users in the European Union, Epic Games confirms that it'll be bringing Fortnite back to the iPhone and iPad in Europe later this year — by way of a new Epic mobile games store. This will mark the title's official return to Apple's platform since it was yanked back in August 2020, after Epic offered discounts to payments made directly to its own store, instead of Apple's App Store and Google Play which would take a 30-percent cut. iOS users have had to rely on Xbox Cloud Gaming or GeForce Now to play Fortnite, but this will soon be a thing of the past for those based in Europe.

Fortnite's grand return to iOS in Europe is all thanks to the EU's new Digital Markets Act, which goes into effect March 7. This allows developers to take payments and distribute apps from outside of the App Store, pending Apple's new "Notarization" approval process to spot harmful apps. Apple is also introducing a new fee structure that claims to cost less, if not the same, for most developers who publish to European markets.

Fortnite will return to iOS in Europe in 2024, distributed by the upcoming @EpicGames Store for iOS. Stay tuned for details as we figure out the regulatory timeline. We'll continue to argue to the courts and regulators that Apple is breaking the law. https://t.co/MHh6EGVinC

— Epic Games Newsroom (@EpicNewsroom) January 25, 2024

Even though the upcoming changes will allow Epic Games to make money off iOS users once again (at least in Europe), founder and CEO Tim Sweeney called out Cupertino for the "new Junk Fees on downloads and new Apple taxes on payments they don't process." The exec later spotted more "hot garbage" in the details, particularly the terms related to requesting an entitlement from Apple. "Under what possible theory of antitrust regulation is it acceptable for a monopoly to decide what companies are allowed to compete with it, and on what terms they can compete? Apple makes a mockery of free market competition," Sweeney said in a post on X. The infuriated tone here comes as no surprise, especially after the US Supreme Court rejected Epic's appeal that Apple violated federal antitrust laws earlier this month.

This article originally appeared on Engadget at https://www.engadget.com/epic-games-confirms-fortnite-is-coming-back-to-ios-in-europe-this-year-040818909.html?src=rss

Apple lets apps feature streaming games, chatbots and other built-in experiences

Apple's app platform is finally opening up a bit. Today, the company said that it will allow developers to utilize new in-app experiences, including streaming games, accessing mini-apps, and talking with chatbots. That means devs can create a single app that houses an easily accessible catalog of their streaming titles. Perhaps we'll finally see a usable Game Pass app from Microsoft (or even its long-awaited mobile game store).

The new in-app experiences, which also includes things like mini-games and plug-ins, will also get new discovery opportunities. Apple isn't being clear about what that means, but it could involve new sections of the App Store pointing to specific features. It wouldn't be too surprising to see a collection of apps feature chatbots, for example. Apple also says the new built-in experiences will be able to use its in-app purchase system for the first time (like easily buying a subscription to a specific mini-game or chatbot).

The changes follow Apple's recent moves towards opening its ecosystem (mostly in response to pressure from the EU). The company is now letting developers link to third-party payment solutions through apps (of course, it still wants a cut), and it will reportedly charge developers who offer side-loaded apps outside of the App Store.

"The changes Apple is announcing reflect feedback from Apple’s developer community and is consistent with the App Store’s mission to provide a trusted place for users to find apps they love and developers everywhere with new capabilities to grow their businesses," the company said in a blog post. "Apps that host this content are responsible for ensuring all the software included in their app meets Apple’s high standards for user experience and safety."

This article originally appeared on Engadget at https://www.engadget.com/apple-lets-apps-feature-streaming-games-chatbots-and-other-built-in-experiences-180016453.html?src=rss

HP Enterprise was hacked by the same Russian state-sponsored group that targeted Microsoft

HP Enterprise was infiltrated by a hacking group linked to Russian intelligence last year, the business IT company has revealed in a Securities and Exchange Commission filing. The threat actor is believed to be Midnight Blizzard, also known as Cozy Bear, which was the same group that recently breached the email accounts of several senior executives and other employees at Microsoft. It was also the same hacking group behind the SolarWinds attacks that affected multiple government entities, including the US Treasury Department and Homeland Security. In addition, the National Security Agency accused it in 2020 of trying to steal research on COVID-19 vaccines from the US, UK and Canada. 

In its filing, HPE said it was notified on December 12, 2023 that an attacker had gained access to its cloud-based email environment. It worked with external cybersecurity experts that found that the threat actor was able to access and steal data from "a small percentage" of email accounts owned by employees from various divisions, including those in cybersecurity. HPE didn't say what kind of data was stolen, but it believes the incident is related to an earlier security breach that took place in May 2023, wherein the bad actor was able to get away with "a limited number of SharePoint files." SharePoint is a document management and collaborative platform for Microsoft 365.

HPE spokesperson Adam R. Bauer told AP that the company can't say whether this incident is related to Microsoft's data breach. Bauer also said that the "total scope of mailboxes and emails accessed remains under investigation." So far, HPE's investigation has shown that the attack hasn't had material impact on its operations, but it's still looking into the incident and working with law enforcement. 

This article originally appeared on Engadget at https://www.engadget.com/hp-enterprise-was-hacked-by-the-same-russian-state-sponsored-group-that-targeted-microsoft-060743999.html?src=rss