Posts with «information technology» label

Former Activision Blizzard employee appeals $18 million harassment settlement

Former Activision Blizzard employee Jessica Gonzalez is appealing the publisher’s recent $18 million settlement with the US Equal Employment Opportunity Commission (EEOC). On Monday, the Communications Workers of America (CWA) announced Gonzalez is challenging the settlement on the grounds that it prevents workers who apply as claimants from suing Activision Blizzard in the future.

When the settlement was first approved by a federal judge in late March, many Activision Blizzard employees criticized it for not going nearly far enough to hold the company accountable. The fact the settlement prevents claimants from taking part in future litigation against Activision Blizzard was seen as particularly problematic as it would make those individuals ineligible to participate in California’s sexual harassment lawsuit against the publisher.

Employees have also argued $18 million is far too little to compensate everyone who could come forward with a claim against the company. The sum means there’s only enough money for the EEOC to award 60 employees with the maximum settlement allowed.

“The court allowed Activision and the EEOC to keep the affected workers and others who had an interest in holding the company accountable out of the process. Eligible employees should not have to give up their right to pursue other legal remedies if they accept the settlement,” Gonzalez said.

There is a precedent for workers winning a better settlement in these types of situations. Following a 2018 class-action lawsuit alleging sexual harassment and discrimination at the studio, Riot Games was ordered to pay $10 million to eligible employees. California’s Department of Fair Employment and Housing later blocked that settlement, and the amount was eventually increased to $100 million.

'Call of Duty Warzone' quality assurance workers vote to unionize

Quality assurance workers at Activision Blizzard studio Raven Software have voted to unionize, becoming the first such group to do so at a major gaming publisher in North America. The National Labor Relations board counted the ballots on Monday — 19 workers voted in favor of the union and three voted against. Two ballots were challenged, though they weren't sufficient enough to affect the result. There were 28 eligible voters and no void ballots.

In December, 60 workers (including contractors and full-time employees) at the Call of Duty support studio went on strike after it laid off 12 QA testers. They demanded that the company hire those workers back. The strike ended the following month, but not before the QA workers announced plans to unionize with the Communication Workers of America (CWA). Once they were back at work, Raven split them up among various departments, in an apparent attempt to make their unionization efforts more difficult.

The workers asked Activision Blizzard to voluntarily recognize their union, which they called the Game Workers Alliance. However, the company declined to do so. Last month, the National Labor Relations Board gave the workers the go-ahead to hold a union election.

Activision Blizzard has been accused of union busting. Last July, it hired the law firm WilmerHale, which has reportedly engaged in efforts to stamp out union drives at Amazon and other companies, to review its human resources policies. It also shared anti-union messaging in company Slack channels.

In April, Activision Blizzard said it was hiring 1,100 QA workers on a full-time basis, increasing their pay in many cases and providing benefits. However, it claimed the Raven QA workers were not eligible “due to legal obligations under the National Labor Relations Act.”

Earlier on Monday, the NRLB determined that Activision Blizzard violated the National Labor Relations Act. It claimed the company threatened employees who sought to organize and imposed an 'overbroad social media policy.'

Activision Blizzard is being bought by Microsoft for $68.7 billion, pending regulatory approval. Microsoft has said it "will not stand in the way if Activision Blizzard recognizes a union." The company told Axios in March that it “respects Activision Blizzard employees’ right to choose whether to be represented by a labor organization and we will honor those decisions.”

NLRB accuses Activision Blizzard of violating labor law by threatening employees

A regional director for the National Labor Relations Board has determined there's "merit to the allegations" that Activision Blizzard violated the National Labor Relations Act. It says there are indications the company and its subsidiaries Blizzard Entertainment and Activision Publishing maintained an "overbroad social media policy" and that Blizzard threatened employees who were exercising their right to organize. The findings were first reported by Bloomberg and confirmed to Engadget.

“These allegations are false. Employees may and do talk freely about these workplace issues without retaliation, and our social media policy expressly incorporates employees’ NLRA rights," an Activision Blizzard spokesperson told Engadget in a statement. "Our social media policy explicitly says that it ‘does not restrict employees from engaging in the communication of information protected by law, including for example, rights of employees in the United States protected by the National Labor Relations Act.’”

If the company does not settle the case, the NLRB's Los Angeles office will file a complaint. That will lead to a hearing in front of an NLRB Administrative Law Judge (unless a settlement is reached in the meantime).

While the agency can't impose punitive measures against a defendant, it can require them to reverse punishments or policies; reinstate fired workers and provide backpay; or post notices containing promises not to break the law. An NLRB regional director can petition a district court for a temporary injunction if workers' rights have been violated. The agency can also file cases in federal court.

The allegations were made in September by the Communications Workers of America (CWA). It accused Activision Blizzard in an Unfair Labor Practice filing of telling employees they can't discuss wages, hours or working conditions; enforcing an "an overly broad social media policy" against workers who "engaged in protected concerted activity" (i.e. their right to organize or discuss unionization); and threatening or suveilling such employees.

The news comes on the same day that votes will be counted in a Raven Software union election. Quality assurance workers at the Activision Blizzard studio, who are organizing with the CWA as the Game Workers Alliance, got the go-ahead from the NLRB to hold a vote. If they're successful, the group of 21 or so workers will form the first union at a AAA game publisher in North America, despite the company's reported attempts to stymie their efforts.

Activision Blizzard's labor practices came under intense scrutiny last July when California’s Department of Fair Employment and Housing accused it in a lawsuit of fostering a "frat boy" culture where sexual harassment and discrimination were present. Other suits have been filed against the company since, including a wrongful death case.

In the wake of the initial suit, Activision Blizzard workers formed an employee advocacy group called A Better ABK. They used social media to organize and share their concerns and demands publicly.

The company is the subject of a proposed $68.7 billion takeover by Microsoft. Its shareholders voted in favor of the deal last month, but regulatory approval is still required.

Update 5/23 3:10PM ET: Added Activision Blizzard's statement.

AT&T customers can now stream ‘Control’ on their phones, tablets and PCs

Following a pilot last fall that saw AT&T test Google’s Immersive Stream for Games technology to allow its customers to stream Batman: Arkham Knight, the carrier is back with a new game. Starting today, AT&T mobile postpaid subscribers can play Control: Ultimate Edition on their phones, tablets and computers at no extra charge. To access the game, all you need to do is visit the company’s Play Now website and input the phone number and ZIP code associated with your account.

No download is necessary as you’re streaming the game through the same technology that powers Stadia. AT&T envisions a future where publishers could use the technology to offer limited-time demos of their games. The carrier says you could search for a game and then, if you decide to buy it, your progress from the demo would carry over. Coincidently, that’s functionality Google already offers in Stadia through the platform’s “Click to Play Trials” feature.

Qualcomm's new reference AR glasses are wireless and more comfortable

Qualcomm's smart glasses technology has come along way in two years. The company has unveiled the Wireless AR Smart Viewer Reference Design, a next-gen pair of augmented reality glasses meant to help hardware partners build their own immersive eyewear. It now tethers wirelessly to a host PC, phone or puck, and it's 40 percent thinner despite packing a newer (if slightly old) Snapdragon XR2 platform. Add better-balanced weight distribution and the device should be considerably more comfortable than its predecessor, even if it still won't win any fashion awards.

Each eye gets a 1080p, 90Hz micro-OLED display that reportedly eliminates motion blur. You'll also have full six-degrees-of-freedom movement thanks to three cameras (two monochrome, one color) as well as hand tracking with gesture recognition. WiFi 6E and Bluetooth help shuffle data quickly while keeping lag under 3ms between the glasses and host device.

A handful of manufacturers already have access to Qualcomm's new AR design, and more should have their turn within the "coming months." You won't buy this exact hardware as an everyday customer. It could, however, lead to a wave of next-generation glasses that you wouldn't mind wearing for games or work — even they might not be as ambitious as some AR projects.

'Fortnite' is now available to all GeForce Now users

All GeForce Now users can play Fortnite via NVIDIA's cloud gaming service, including those with iOS and Android devices. The company started testing the game on the platform in January. It says more than 500,000 people tried it out across "hundreds of mobile device types." The full launch of Fortnite on GeForce Now means that there's no longer a waitlist and anyone can drop into a match. 

Feedback from beta testers helped NVIDIA optimize the touch controls and menu system. To thank them, it's giving everyone who signed up for the beta a three-day trial for GeForce Now's Priority plan. That offers longer game sessions than those who use the free version, along with improved visuals and access to premium servers. A three-day trial isn't exactly the most generous perk, but it's better than nothing.

For the time being, the only way to access Fortnite on iOS (at least without playing a console or PC remotely) is through cloud streaming. The game is also available for free through Xbox Cloud Gaming. You won't need an Xbox Game Pass Ultimate subscription if you go with that option.

Apple and Google pulled Fortnite from their mobile app storefronts in August 2020 amid a dispute with Epic Games. While Android users have still been able to sideload it, iOS players were effectively iced out until the cloud gaming options came into play.

Apple's AirTag four-pack falls to $89

If you've got a bunch of items you need to protect from theft or loss, you can now pick up a four-pack of Apple's AirTags at Amazon and Best Buy for $89, or $10 (10 percent) off. We've seen them a little bit cheaper recently, but it's still a good time to act if you missed the last deal. 

Buy Apple AirTags 4-pack at Amazon - $89Buy Apple AirTags 4-pack at Best Buy - $89

For Apple users, AirTags deliver significant advantages over Tile and other trackers. The ultra-wideband feature offers precise tracking with iPhone 11 or later devices when you're reasonably close, so you can narrow your search between a bed and night table in the same bedroom. Over wider distances, the Apple device AirTag networks lets you track down an object you might have misplaced in a bar, for instance.

AirTags use a simple coin-sized design and offer a seamless experience via the Find My app. You can also force an AirTag to emit a chime to help you pinpoint an object's location, and that chime is now loader than ever thanks to a recent update.

It does lack a built-in keyring like rival trackers, so you'll need to pay extra for that. And it only works with Apple devices, so Android users will need to look elsewhere. However, if you're in Apple's ecosystem, you can pick up four at a discount — just remember that the deal ends today.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Acer's Chromebook Spin 714 sports an upscale design and a built-in stylus

As one of the leading makers of Chromebooks, this spring Acer is refreshing its lineup with two new offerings in the Chromebook Spin 714 and the Chromebook Tab 510.

Starting at $750 (or $1,100 for the enterprise model), the Chromebook Spin 714 is the more premium of the two, featuring up to a 12th-gen Intel Core i7 CPU and a 14-inch 2560 x 1600 display. And as an added bonus, the Gorilla Glass used on its display includes an antimicrobial coating designed to resist stains and bacteria. At the same time, the screen's 16:10 aspect ratio gives you a little extra vertical screen space for productivity. 

Acer

Meanwhile, because the Spin 714 is part of Intel's Evo platform, the laptop includes good connectivity thanks to support for Wi-Fi 6E, an HDMI jack and dual Thunderbolt 4 ports. As for battery life, Acer is claiming up to 10 hours on a single charge, with fast charging that can add four hours of additional runtime after being plugged in for 30 minutes. And for people who want a quick and easy way to login to their laptop, there's also an optional fingerprint reader. 

But the feature that sets the Spin 714 apart from a lot of other Chromebooks is its stylus, which features 4,096 levels of pressure sensitivity and has a built-in garage for easy storage. And despite having a flexible 360-degree hinge, the laptop has MIL-STD 810H durability designed to guard against drops and splashes. 

Alternatively, for people looking for a more affordable convertible Chromebook, there's the $400 Chromebook Tab 510. Instead of sporting a 360-degree hinge, the Tab 510 features a detachable 2-in-1 design powered by Qualcomm's Snapdragon 7c Gen 2 chip. That said, for those wanting to use the Tab 510 as a laptop-like hybrid, just remember its Keyboard Folio Case is an optional accessory. 

Acer

Sporting a 10.1-inch 1920 x 1200 screen, the Tab 510 is a lot more portable than the Spin 714, and it gets slightly better battery life too, with Acer promising 11 hours on a single charge. And in addition to its front-facing 5-MP webcam, there's 8-MP camera in back. However, even with its lower price, the tablet also supports MIL-STD 810H durability, along with bumpers on each corner and a reinforced chassis for even more rugged credibility. And similar to the Spin 714, the Tab 510 also comes with a built-in stylus.

In North America, the Chromebook Tab 510 is slated to go on sale sometime in July starting at $400, with the Chromebook Spin 714 arriving slightly later in August starting at $750. 

Acer brings glasses-free 3D to its gaming laptops

3D TVs may be dead, but Acer isn't giving up on the dream of going beyond 2D just yet. It's spent years hyping up its SpatialLabs technology, which lets you view stereoscopic 3D content without any clunky glasses. Now that innovation is headed to the company's gaming laptops, starting with the new Predator Helio 300 SpatialLabs Edition. The company says you'll be able to play more than 50 modern and classic games in 3D, including Forza Horizon 5, No Man's Sky and God of War (no Halo Infinite yet, sadly).

Naturally, though, you'll have to pay a huge premium to be an early glasses-free 3D adopter. The Helios 300 SpatialLabs Edition will start at $3,400 when it arrives in the fourth quarter. You'll get some killer hardware under the hood, like Intel's latest 12th-gen CPUs, 32GB of DDR5 RAM and up to NVIDIA's RTX 3080, but it's clearly not meant for the typical gamer. It weighs a hefty 6.6 pounds, and the small amount of supported 3D titles makes this laptop seem even more like a niche product.

Acer

Still, the display nerd in me is eager to see how Acer actually implements this technology. I was impressed by some early SpatialLabs demos years ago, but it's another thing to transform a game into a fully 3D experience. The technology relies on a combination of eye tracking (which helps the image stay in focus without additional glasses), real-time rendering and a stereoscopic 15.6-inch screen. Acer is also bringing SpatialLabs' 3D hardware to its ConceptD7 laptop this year.

If you're just looking for a thin gaming laptop, without any fancy 3D screens, Acer is also updating the Predator Triton 300 SE with 12th-gen Intel chips, RTX 3000-series GPUs and 16:10 OLED panels. A 16-inch model with a 240Hz 1,440p display is joining the existing 14-inch version, giving the company options for gamers who want the lightest possible machine or something with a bit more breathing room. The smaller model tops out with an RTX 3060, but the larger one can squeeze in a beefier 3070 Ti.

We've generally liked Acer's gaming hardware over the years (except when they introduce useless concepts like swiveling screens). Based on my brief hands-on time with the Triton 300 SE, it seems like yet another solid option for a stylish-yet-portable gaming rig. The new OLED screen is clearly the star of the show, delivering deep black levels and glorious colors in a few Halo Infinite matches, but its 90Hz refresh rate may disappoint gamers used to faster LCDs. Those folks can just opt for the 165Hz 1080p and 1,440p LCDs, instead. The 14-inch Triton 300 SE is lighter than the Razer Blade 14, clocking in at 3.7 pounds instead of 3.9, and its overall build quality feels just as premium.

You'll find the 14-inch Triton 300 SE in July starting at $1,600, while the 16-inch version will arrive in August for $1,750.

Apple's third-generation AirPods fall back to $150

Apple's third-generation AirPods are a big improvement over the previous model and only came out late last year. But you can now grab a pair at Amazon for just $150, a significant 16 percent ($29) off the regular price and only $10 higher than the cheapest deal we've seen to date. 

Buy Apple 3rd-gen AirPods at Amazon - $150

Apple's latest earbuds garnered an Engadget review score of 88, and we noted that they were "better in nearly every way" than the 2nd-gen models. That's due in part to a new, more comfortable design that's a better fit for more people. Sound quality is equally improved thanks to the rich bass and overall clarity and you get an excellent 30 hours of battery life with the included charging case. And on top of improving performance, the H1 chip enables hands-free Siri, spatial audio support with head tracking and pairing with multiple Apple devices. 

If you really have trouble with earphones fitting, the one-size-fits-all AirPods might not be right for you — for a more custom fit and noise cancellation, the AirPods Pro might be a better choice. Those are also on sale as well, luckily, for $197 or 21 percent off the regular price. Just remember that both models are really designed for Apple's ecosystem of devices, so Android users had best look elsewhere.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.