Posts with «consumer discretionary» label

Roku looks into serving you ads on whatever you plug into its TVs

Roku already serves ads through its platform, but it's also apparently exploring the idea of showing you ads while you're using third-party devices connected to its TVs. Based on a recent patent filing unearthed by Lowpass, the company is looking to develop a system or a method "for ad insertion by a display device coupled to a media device via a high-definition media interface (HDMI) connection." That means if you've connected another streaming device or console — say, an Apple TV, a Chromecast or a PlayStation — to a Roku TV via HDMI, the company would still be able to serve you advertisements. 

In particular, Roku is hoping to show you commercials while whatever you're watching or playing on the third-party device attached to it is on pause. In its patent, it described several methods on how it can detect whether the show or game on screen is paused, such as receiving a pause signal from the remote control, detecting a pause icon, looking at several video frames and determining that the image on screen hasn't changed for some time and getting a silent audio signal from the HDMI connection. 

If it works as intended, those ads wouldn't impact your viewing or playing experience (much), assuming you're truly stepping away or doing something else in the meantime. While you'd probably prefer those experiences to be free of ads altogether, Roku is at least looking to make sure that it's serving you relevant ads. It could analyze frozen video or audio frames and use automatic content recognition (ACR) technology to identify what's on screen. Or it could analyze metadata to show ads connected to what you're playing or watching. It could also serve commercials based on what third-party device is attached to your TV. 

As Lowpass notes, the company could have conjured the idea because manufacturers typically don't make a lot of money from hardware sales. For the fiscal year of 2023, Roku lost $44 million on smart TVs. Similarly, Samsung's visual display and digital appliances division posted $37.5 million in operating losses for last year's fourth quarter. Meanwhile, ads and services generated $1.6 billion in profit for Roku. This idea could potentially make it more money... if the prospect of watching commercials while your show or game is paused doesn't turn you off buying Roku TV, of course. This is just a patent at this point in time, though, and Roku may very well end up scrapping it and not implementing it at all. 

This article originally appeared on Engadget at https://www.engadget.com/roku-looks-into-serving-you-ads-on-whatever-you-plug-into-its-tvs-120016754.html?src=rss

Hatsune Miku in Crypt of the Necrodancer feels like the perfect crossover

Crypt of the Necrodancer just won’t die — and that’s a good thing. The nearly decade-old roguelike rhythm game received new content on Thursday, bringing virtual pop star Hatsune Miku into the fold as a playable character.

Developer Brace Yourself Games says Hatsune Miku is one of the more challenging characters in the game. She can move in all eight directions and takes out foes by boogying her way through groups of enemies. The developer’s press release explains, “She doesn’t have a shovel like most characters, so she must use her dance-like dash attack to break through walls instead.” Hell yeah.

She has a “Sing!” ability — entirely new to the game — that charms nearby enemies. When one of these charmed foes strikes Miku, she heals instead of losing her health. Brace Yourself Games says it even reskinned all of the game’s armors as official Miku outfits, so you can put on new threads as you shimmy and groove your way through legions of ghosts and skeletons.

Photo by Mat Smith / Engadget

If you aren’t familiar, Hatsune Miku is one of the world’s biggest virtual pop stars. She’s a perpetual 16-year-old because she’s the personification of a “Vocaloid,” software that synthesizes pre-recorded vocals to simulate human singing. The avatar has sold out 14,000-seat arenas, collaborated with Pharrell Williams and opened for Lady Gaga. She wasn’t the first digital celebrity, but she may be the most famous.

The Hatsune Miku DLC for Crypt of the Necrodancer is available now for $1.99 on the PlayStation Store and PC via Steam. The content arrives a little later on Switch — on April 13. Check out her moves in the trailer below.

This article originally appeared on Engadget at https://www.engadget.com/hatsune-miku-in-crypt-of-the-necrodancer-feels-like-the-perfect-crossover-203138973.html?src=rss

Ford delays some electric vehicles, renews focus on hybrids

Ford just announced some delays for electric vehicles, including the long-awaited three-row SUV. The car was supposed to come out next year but has now been delayed until 2027, with the company suggesting it will use the extra time to “take advantage of emerging battery technology.” Ford says it’ll be making moves to “mitigate the impact the launch delay will have on” the Canadian workforce.

The next-generation electric pickup, codenamed “T3,” is also being delayed from late 2025 to 2026. It’s being built at the Tennessee Electric Vehicle Center assembly plant at the company’s BlueOval City complex, though Ford says it's just now installing stamping equipment that will produce the sheet metal for the truck.

Alongside these announcements, the company has revealed a new push for hybrid vehicles. It has stated it plans on offering hybrid powertrains across the entire Ford Blue lineup by 2030. Despite the aforementioned delays and the pivot toward hybrid vehicles, Ford says it remains committed to EVs and that it's continuing construction of battery plants in Michigan, Tennessee and Kentucky.

However, it’s no secret that the EV market is not quite as robust as companies once hoped it would be. Maybe it’s the high price of entry, the spotty charging infrastructure or the fact that some EVs do not qualify for the federal tax break. Heck, maybe consumers are simply turned off by a certain CEO who shall not be named

In any event, the slowdown is real, though perhaps a bit overstated. Ford experienced a decline in EV sales of 11 percent in January, but the company says it bounced back and that sales have increased by 86 percent throughout the entire first quarter when compared to last year. However, the company's EV offerings lost $4.7 billion in 2023.

“We are committed to scaling a profitable EV business", said Jim Farley, Ford president and CEO. To that end, the company announced last year that it would be delaying or canceling $12 billion in planned spending on electric vehicles. It’s unclear how today’s announcements will impact Ford's plans to ramp up production to 600,000 EVs per year. In any event, customers can now use Tesla Superchargers in the US and Canada, which should help assuage some of those infrastructure concerns.

This article originally appeared on Engadget at https://www.engadget.com/ford-delays-some-electric-vehicles-renews-focus-on-hybrids-172007210.html?src=rss

Amazon’s Prime Gaming titles for April include Fallout 76 and Chivalry 2

Amazon is offering another decent batch of games to Prime members at no extra cost for the month of April. Leading the bunch is Fallout 76, a multiplayer take on the post-apocalyptic franchise. There’s also the hack and slash adventure Chivalry 2 and around a dozen more.

Fallout 76 is just the latest title in the series to hit Prime Gaming, likely to coincide with this month’s premiere of the Fallout TV show. It experienced mixed reviews upon release, with many complaining about an overall lack of purpose in the gameplay and a blandness in the design. Other people simply enjoyed wandering around a post-apocalyptic West Virginia with their buddies.

The game’s available for PC and, interestingly, Xbox consoles. People can download it from GOG for PC and Amazon will hand out a code to Prime members for an Xbox download. Fallout 76 will be available on April 11, the same exact day all eight episodes of the show drop. 

Chivalry 2, on the other hand, is available right now. This is a modern take on the hack and slash genre, with a first-person POV, multiplayer matches with up to 64 players at once and a grimy medieval setting. There’s also crossplay for every available platform. Prime members can download it at the Epic Games Store.

Other titles coming this month include Black Desert, Demon’s Tilt, Rose Riddle: The Fairy Tale Detective Collector’s Edition and many more. Click the link above for the full list. Additionally, Prime Members in the US, Canada, Germany, France, Italy, Spain and the UK can access some new games on Luna at no extra charge. These include LEGO Fortnite, Earthworm Jim 2 and Trackmania, among others.

This article originally appeared on Engadget at https://www.engadget.com/amazons-prime-gaming-titles-for-april-include-fallout-76-and-chivalry-2-153731669.html?src=rss

iRobot says its new robot vacuum and mop outperforms 600 Series Roombas for $275

Robot vacuums are handy little devices that can help folks save a ton of time and energy. However, some of the more well-known options are often a bit pricey, especially when a mopping function comes into the mix. As it happens, iRobot has revealed a relatively budget-friendly 2-in-1 robot vacuum and mop. It says the $275 Roomba Combo Essential actually outperforms the Roomba 600 Series thanks to 20 times more suction power, and the addition of a mop and smart navigation.

According to iRobot, this model offers 25 percent better performance at picking up dirt from hard floors than the Roomba 600 Series. It's also said to have a longer battery life at up to 120 minutes, the ability to clean in neat rows, customizable suction and liquid settings, Clean Map reports and intelligent settings such as suggested cleaning schedules.

Although you can set up cleanings in advance, you can start one at any time with an Alexa, Siri or Google Assistant voice command. Alternatively, you can press the Clean button or tap a button in the iRobot Home app to put the device to work right away.

iRobot

The device has a four-stage cleaning system that includes adjustable suction and liquid settings, a v-shaped multi-surface brush, an edge-sweeping brush and a pump-fed microfiber mop pad. For vacuum-only operation (i.e if you're looking to remove dirt from a rug), you'll need to remove the mop pad first. That adds a little bit of friction to using this model. There's another trade-off in that this isn't a self-emptying Roomba — you'll need to empty out the dirt storage bin manually more often.

Still, this seems like a solid Roomba at an eye-catching price. It's available in Europe, the Middle East and Africa now, and iRobot will start selling it in the US on April 7 and Canada on April 12. The Roomba Combo Essential will reach Asia Pacific markets later this month. Folks in the US can trade in a Roomba 600 Series for a $50 credit toward a Roomba Combo Essential

In addition, iRobot is rolling out a model called the Roomba Vac Essential in North America. It has the same smart functions and other similar features as the Combo Essential, but there's no mop. That robot vacuum will cost $250 and it'll land in the US on April 7 and Canada on April 12.

Meanwhile, iRobot says it has reached a new milestone. Since debuting the Roomba in 2002, the company has sold more than 50 million robots.

This article originally appeared on Engadget at https://www.engadget.com/irobot-says-its-new-robot-vacuum-and-mop-outperforms-600-series-roombas-for-275-120028786.html?src=rss

How to choose the best TV for gaming right now

These days, the best gaming TVs are really no different from the best TVs you can buy in general. That said, there are a few key features to keep in mind when looking for a set to get the most out of your PlayStation 5 or Xbox Series X/S. No, you don’t need a fancy TV to simply enjoy a video game, but a good screen can only make the experience more enjoyable. If you’re unsure where to start, we’ve laid out some helpful advice for buying a good gaming TV and noted a few well-reviewed examples you can buy today, at various price points.

What to look for in a gaming TV

Whether you use it for gaming or not, all good TVs are built on the same foundations. You want a 4K resolution, sufficient brightness, high contrast ratios with deep and uniform black tones, colors that find the right balance between accuracy and saturation, and wide viewing angles. For video games specifically, you want a TV with minimal input lag and fast motion response, with no blur or other unwanted artifacts behind quick-moving objects. Of course, finding a set that has all of these gaming features and fits into your budget can be tricky.

For now, a top OLED TV will offer the best picture quality for gaming or otherwise. But good OLED TVs usually cost more than their LCD counterparts, and some OLED sets may not get bright enough for those who have their TV set in a particularly well-lit room. If you opt for an LCD TV, an advanced backlight with mini LEDs and effective full-array local dimming will usually improve contrast and lighting detail, while a quantum dot filter can enhance colors.

One thing you don’t need to worry about is 8K support. Although the PS5 and Xbox Series X are technically capable of outputting 8K video, very few games are made for that resolution, and 8K’s practical benefits are extremely minimal unless you plan on sitting unreasonably close to a massive TV. The few 8K TVs on the market are also very expensive.

All that said, there are a few terms you should particularly look out for when buying a TV for your new game console or high-end graphics card.

HDMI 2.1

To get the most out of a PlayStation 5 or Xbox Series X/S, your TV should have full HDMI 2.1 support. This is the latest major update to the HDMI spec, enabling a higher maximum bandwidth — 48 gigabits per second, up from HDMI 2.0’s 18 Gbps — and a handful of features that are beneficial for gaming performance specifically. These include variable refresh rate (VRR) and automatic low latency mode (ALLM), which we detail further below.

Beyond that, perhaps the chief perk of HDMI 2.1 is its ability to transmit sharp 4K video up to a 120Hz refresh rate with modern consoles like the PS5 and Xbox Series X, or up to 144Hz with a powerful gaming PC. Not every PS5 or Xbox Series X/S game supports frame rates that high — and some only do at lower resolutions — but those that do will look and feel especially fluid in motion. HDMI 2.1 also includes support for Enhanced Audio Return Channel (eARC), which allows you to pass higher-quality lossless audio from a source device connected to the TV to a compatible soundbar or receiver.

The more full HDMI 2.1 ports your TV has, the better. “Full” is the key word there. As reported by TFT Central, because HDMI 2.1 is backwards compatible with HDMI 2.0, TV and monitor manufacturers have been allowed to brand HDMI ports as “HDMI 2.1” even if they lack full (or any) support for the spec’s upgraded features. We recommend a few TVs below that have true HDMI 2.1 ports, but if you’re buying a new TV for gaming, make sure your chosen set isn’t trying to hide any capabilities you may consider essential.

HDR — High Dynamic Range

HDR refers to a TV's ability to display a wider range between the darkest and brightest parts of a picture. This broader range can bring out details that would otherwise be missing on a standard dynamic range (SDR) TV, in both the very dark and, especially, the very bright areas of an image. HDR typically comes with an improvement to color reproduction as well, displaying a larger palette of more vibrant colors that brings content closer to its creator’s original vision.

To get an HDR picture, you need both content that is mastered to take advantage of the tech and a TV capable of displaying that content. HDR also comes in a variety of formats, which are generally split between those that utilize static metadata (e.g., HDR10) and those that utilize dynamic metadata (e.g., HDR10+, Dolby Vision). In short, the latter allows a TV to optimize its brightness and colors on a per-scene or even per-frame basis, while the former uses one set of optimized settings for the entirety of the given content. Support for these formats can differ depending on the TV, content and game console you use. The Xbox Series X and S, for example, support Dolby Vision for gaming, while the PS5 does not.

The good news is that most TVs you’d buy in 2023 are HDR-ready in some fashion, even on the budget end of the market. The catch is that some TVs are much better at getting the most out of HDR than others. The same goes for actual content mastered in HDR. With video games in particular, there aren’t quite as many titles designed to take advantage of HDR as there are movies (though the number is growing all the time), and the variance in HDR quality tends to be wider.

HGiG — HDR Gaming Interest Group

HGiG stands for the HDR Gaming Interest Group. Sony and Microsoft are both members, as are many TV makers and game developers. What this means is that, ideally, all the groups communicate information so that you can start up a new game on a console or PC and have it automatically recognize your display. Once that happens, the game can adjust the internal settings to adjust for that display's capabilities and give you the best picture quality possible, without losing details in the brightest or darkest areas of the screen. For example, daylight at the end of a dark tunnel may portray a brightly lit environment instead of looking like an overexposed white blob.

This is a good thing, but the reality is a bit more complicated. Not all TVs highlight HGiG compatibility in their settings menu, while only some PlayStation and Xbox games recognize and follow the guidelines. If an HGiG option is listed in your TV's tone mapping settings, you should turn it on prior to running the console's HDR settings. Then, if you're playing a game that supports HDR and HGiG, you should be in good shape without having to adjust the various luminance levels again. Still, how all of this looks to you might differ depending on your TV and the game you’re playing. Owners of certain LG OLED TVs, for instance, may prefer their TV’s Dynamic Tone Mapping setting. Use whatever settings you think look best.

ALLM — Auto Low Latency Mode

ALLM allows a source (like your PS5 or Xbox) to tell the display to switch into a picture mode that reduces lag between receiving each frame of an image and displaying it on the TV. This cuts out additional processing that could be the milliseconds of difference between landing a precise input or not. A good modern TV can automatically switch to game mode, then back out when you'd rather watch a movie or TV show.

VRR — Variable Refresh Rate

VRR will sound familiar if you're a PC gamer. Most players have experienced slowdown, screen tearing or stuttering as a system struggles to render each frame at the target speed, which is most commonly 30 or 60 fps on a TV. With VRR, everything stays in sync: Your display won't show the next frame until it's ready, which can make things feel smoother and more responsive, even if the system fails to deliver on its target frame rate.

There are a few different implementations of VRR available, including Nvidia’s G-Sync, AMD’s FreeSync and the HDMI Forum’s VRR spec, which is part of the full HDMI 2.1 standard. Both a TV and an input device need to support the same VRR tech for it to work, and different devices may only support VRR within a specific refresh rate window. On a 120Hz display, for instance, the PS5’s VRR only works between 48Hz and 120Hz.

As a reminder, the PS5 supports HDMI Forum VRR, the Xbox Series X/S support HDMI Forum VRR and FreeSync, while gaming PCs may support G-Sync or FreeSync depending on whether they use a Nvidia or AMD graphics card. A great gaming TV supports all the big VRR formats, but missing, say, G-Sync, isn’t a killer if you only game on a PS5 or Xbox.

Good gaming TVs you can get right now

The likes of Samsung, LG, TCL, Vizio and Hisense have unveiled new TVs for 2024 but, as of this writing, we’ve only recently started to see the first few of those become available. Details for more new models should be confirmed in the coming weeks. If history is any indication, though, most of those sets are unlikely to be game-changing upgrades over the 2023 models still on sale today, and they'll cost more out of the gate. We'll have to see if there are exceptions, of course: Samsung’s new S95D OLED TV now uses anti-glare technology, for instance, while Hisense promises improved brightness across its new midrange sets. If you want the latest and greatest and are willing to pay more to get it, hold out for a little longer.  

But the TV market is always in motion. Most of the best models from last year have steadily fallen in price since launch, and they should only drop further as manufacturers look to clear out inventory. This means that, in most cases, buying a good 2023 TV should continue to provide the most bang for your buck, at least for the near term. Those are the sets we’ve highlighted with our recommendations below. While we at Engadget do not formally review TVs, we’re confident in our picks after thoroughly researching user feedback and the consensus from other professional review sites we trust, such as Rtings, Wirecutter, Reviewed and PCMag, among others.

Richard Lawler contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/best-gaming-tv-131509986.html?src=rss

The best smartphone cameras for 2024: How to choose the phone with the best photography chops

I remember begging my parents to get me a phone with a camera when the earliest ones were launched. The idea of taking photos wherever I went was new and appealing, but it’s since become less of a novelty and more of a daily habit. Yes, I’m one of those. I take pictures of everything — from beautiful meals and funny signs to gorgeous landscapes and plumes of smoke billowing in the distance.

If you grew up in the Nokia 3310 era like me, then you know how far we’ve come. Gone are the 2-megapixel embarrassments that we used to post to Friendster with glee. Now, many of us use the cameras on our phones to not only capture precious memories of our adventures and loved ones, but also to share our lives with the world.

I’m lucky enough that I have access to multiple phones thanks to my job, and at times would carry a second device with me on a day-trip just because I preferred its cameras. But most people don’t have that luxury. Chances are, if you’re reading this, a phone’s cameras may be of utmost importance to you. But you’ll still want to make sure the device you end up getting doesn’t fall flat in other ways. At Engadget, we test and review dozens of smartphones every year; our top picks below represent not only the best phone cameras available right now, but also the most well-rounded options out there.

What to look for when choosing a phone for its cameras

Before scrutinizing a phone’s camera array, you’ll want to take stock of your needs — what are you using it for? If your needs are fairly simple, like taking photos and videos of your new baby or pet, most modern smartphones will serve you well. Those who plan to shoot for audiences on TikTok, Instagram or YouTube should look for video-optimizing features like stabilization and high frame rate support (for slow-motion clips).

Most smartphones today have at least two cameras on the rear and one up front. Those that cost more than $700 usually come with three, including wide-angle, telephoto or macro lenses. We’ve also reached a point where the number of megapixels (MP) doesn’t really matter anymore — most flagship phones from Apple, Samsung and Google have sensors that are either 48MP or 50MP. You’ll even come across some touting resolutions of 108MP or 200MP, in pro-level devices like the Galaxy S24 Ultra.

Most people won’t need anything that sharp, and in general, smartphone makers combine the pixels to deliver pictures that are the equivalent of 12MP anyway. The benefits of pixel-binning are fairly minor in phone cameras, though, and you’ll usually need to blow up an image to fit a 27-inch monitor before you’ll see the slightest improvements.

In fact, smartphone cameras tend to be so limited in size that there’s often little room for variation across devices. They typically use sensors from the same manufacturers and have similar aperture sizes, lens lengths and fields of view. So while it might be worth considering the impact of sensor size on things like DSLRs or mirrorless cameras, on a smartphone those differences are minimal.

Sensor size and field of view

If you still want a bit of guidance on what to look for, here are some quick tips: By and large, the bigger the sensor the better, as this will allow more light and data to be captured. Not many phone makers will list the sensor size in spec lists, so you’ll have to dig around for this info. A larger aperture (usually indicated by a smaller number with an “f/” preceding a digit) is ideal for the same reason, and it also affects the level of depth of field (or background blur) that’s not added via software. Since portrait modes are available on most phones these days, though, a big aperture isn’t as necessary to achieve this effect.

When looking for a specific field of view on a wide-angle camera, know that the most common offering from companies like Samsung and Google is about 120 degrees. Finally, most premium phones like the iPhone 15 Pro Max and Galaxy S24 Ultra offer telephoto systems that go up to 5x optical zoom with software taking that to 20x or even 100x.

Processing and extra features

These features will likely perform at a similar quality across the board, and where you really see a difference is in the processing. Samsung traditionally renders pictures that are more saturated, while Google’s Pixel phones take photos that are more neutral and evenly exposed. iPhones have historically produced pictures with color profiles that seem more accurate, though in comparison to images from the other two, they can come off yellowish. However, that was mostly resolved after Apple introduced a feature in the iPhone 13 called Photographic Styles that lets you set a profile with customizable contrast levels and color temperature that would apply to every picture taken via the native camera app.

Pro users who want to manually edit their shots should see if the phone they’re considering can take images in RAW format. Those who want to shoot a lot of videos while on the move should look for stabilization features and a decent frame rate. Most of the phones we’ve tested at Engadget record at either 60 frames per second at 1080p or 30 fps at 4K. It’s worth checking to see what the front camera shoots at, too, since they’re not usually on par with their counterparts on the rear.

Finally, while the phone’s native editor is usually not a dealbreaker (since you can install a third-party app for better controls), it’s worth noting that the latest flagships from Samsung and Google all offer AI tools that make manipulating an image a lot easier. They also offer a lot of fun, useful extras, like erasing photobombers, moving objects around or making sure everyone in the shot has their eyes open.

How we test smartphone cameras

For the last few years, I’ve reviewed flagships from Google, Samsung and Apple, and each time, I do the same set of tests. I’m especially particular when testing their cameras, and usually take all the phones I’m comparing out on a day or weekend photo-taking trip. Any time I see a photo- or video-worthy moment, I whip out all the devices and record what I can, doing my best to keep all factors identical and maintain the same angle and framing across the board.

It isn’t always easy to perfectly replicate the shooting conditions for each camera, even if I have them out immediately after I put the last one away. Of course, having them on some sort of multi-mount rack would be the most scientific way, but that makes framing shots a lot harder and is not representative of most people’s real-world use. Also, just imagine me holding up a three-prong camera rack running after the poor panicked wildlife I’m trying to photograph. It’s just not practical.

For each device, I make sure to test all modes, like portrait, night and video, as well as all the lenses, including wide, telephoto and macro. When there are new or special features, I test them as well. Since different phone displays can affect how their pictures appear, I wanted to level the playing field: I upload all the material to Google Drive in full resolution so I can compare everything on the same large screen. Because the photos from today’s phones are of mostly the same quality, I usually have to zoom in very closely to see the differences. I also frequently get a coworker who’s a photo or video expert to look at the files and weigh in.

This article originally appeared on Engadget at https://www.engadget.com/best-camera-phone-130035025.html?src=rss

The Samsung Galaxy Tab S9 is down to an all-time low

If you're on the hunt for a reliable tablet not made by Apple, this is a good sale to check out. Currently, Amazon, Best Buy and Samsung's own site are selling the base-model Galaxy Tab S9 for $670. That's $130 off the list price and the lowest price we've seen yet, beating the previous low it hit a few weeks ago. The Tab S9 family is our top choice for Android tablets, thanks to their multitasking abilities, great screens and useful available accessories like keyboards.   

We like the Galaxy Tab S9 tablets because they can do everything you'd want a tablet to do, plus a little more with added productivity features. The tablet's DeX mode creates an environment similar to a PC in which you can easily flit between different apps and windows, making it easier to do more complex tasks. The Qualcomm Snapdragon 8 Gen 2 processors are speedy to support all of that productivity and the OLED displays look gorgeous. One of our few concerns in recommending the Tab S9 series is they tend to be expensive, but the $130 discount takes away some of that hesitation.  

The base model that's on sale here comes with 8GB of RAM, 128GB of storage, an 11" Dynamic AMOLED touchscreen, an IP68 dust- and water-resistance rating and support for Wi-Fi 6E. The included S Pen can be used for taking notes by hand, doodling and making art. Other accessories, like the keyboard case, are sold separately, and we can't help but notice the current price of that add-on is nearly the same as the discount on the tablet. 

For a less expensive tablet, it's worth noting that the budget recommendation from our Android tablet guide is also on sale. The Samsung Galaxy Tab A9+ 11” Tablet is $50 off and down to $220 at Walmart. The Google Pixel Tablet with charging speaker dock, which we think is the best pick for a tablet that doubles as a smart display, is 20 percent off and down to $399 at Amazon. That matches its all-time low. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-samsung-galaxy-tab-s9-is-down-to-an-all-time-low-164850118.html?src=rss

Polestar 4 first look: When no rear window makes for a better car

Last year, Polestar announced its most practical EV yet in the Polestar 4. But this week, during the vehicle’s North American debut at the New York International Auto Show, we finally got an official launch price and a chance to check out its most controversial feature.

Positioned as a slightly smaller and more affordable version of the Polestar 3, the company's latest EV SUV has a lot riding on it as it looks to be Polestar's most appealing mainstream offering to date. The good news is that while the cost was initially said to be around $60,000, launch pricing actually comes in slightly below that. The Polestar 4 starts at $56,300 (including destination) for the standard long-range single-motor version with around 300 miles of range while the dual-motor AWD variant with around 270 miles will set you back $64,300.

Photo by Sam Rutherford/Engadget

Granted, that’s still significantly higher than many of its rivals including the Tesla Model Y which starts at $43,900 (before federal incentives) or the Hyundai Ioniq 5 at $47,400. But after talking to Polestar CEO Thomas Ingenlath, I got the sense that the company is kind of OK with that, as they view the 4 as a more approachable but still very premium offering among EV SUVs.

On the outside, the Polestar 4 retains the rakish good looks we’ve seen on its larger sibling but with a few twists. Its nose is a bit pointier and more sloped, and it’s a bit less complicated too as it doesn’t have a front wing like the 3. The Polestar 4 is still based on the low-slung coupe-like SUV shape that’s all the rage right now. However, to ensure that rear-seat passengers have ample room, Polestar has forgone a rear window entirely, opting instead for a simple sheet of metal along with cameras and a rearview mirror with an embedded display.

Photo by Sam Rutherford/Engadget

At first, this might seem like a step too far, even for an EV that might not be beholden to the same burden of tradition as gas cars. But Ingenlath explained that there are a lot of advantages that come from this design change. By not having a rear window, Polestar was able to push the rear seats back further while maintaining ample headroom despite the sloping roofline, which creates a spacious cabin. I had no trouble climbing in and out and even with the front seats pushed as far back as possible, I still had ample legroom in the back. Furthermore, unlike most cars, the Polestar 4’s rear seats can recline, which adds even more of a loungey feel.

Another major advantage is one of practicality. As it is, the rear windows on a lot of coupe SUVs are so small they don’t provide much in the way of useful visibility. And that’s before you consider any passengers or luggage that might further obstruct your view. By replacing the rear window and mirror with a camera and a display, the Polestar 4 can offer an unobstructed perspective out of the back of the car. But perhaps most importantly, the idea of a car not having a rear window isn’t really unheard of, as there are thousands of cargo vans on the road today without a viewport in back.

So while the idea might still seem nerve-wracking, Ingenlath remains confident. He simply asked customers to “try it.” He added “There's so much about psychology and people being naturally opposed to change. But innovation is about asking what have been the rules in the past that don't necessarily need to be the rules in the future.”

The company’s Scandinavian heritage shows through with a streamlined interior. That said, Ingenlath said the goal isn’t minimalism for minimalism’s sake. By creating a new fabric made from recycled plastic bottles called Soft Tech, Polestar was able to line the cabin with a sustainable 3D material that allows ambient lighting to shine through while still being quite durable. Up top, the fixed glass roof is electrochromic, which allows it to switch from transparent to opaque with the touch of a button.

Photo by Sam Rutherford/Engadget

One thing that stuck out to me was that like all of Polestar’s vehicles, the 4 feels like a designer’s car. As someone who got his start in the industry creating cars for VW, Audi and others before becoming the CEO of Polestar, Ingenlath said the company really cares about small details like the font and typography. You can see this in things like the text on the driver’s side door, which features both the name of the car and the size of its battery, resulting in a label that’s both pretty and informative. Alternatively, there are features like the ambient lighting, which uses a naming standard based on planets in the solar system (blue with a hint of green for Earth, red for Mars, etc.). Ingenlath said “We simply love what we're doing, and we love indulging that passion. And we have to find the people who share the same passion for that type of quality and technology.”

Unfortunately, we haven’t had the chance to take the 4 out for a drive just yet. But as the competition among EVs continues to increase, it’s clear Polestar is carving out a niche as a manufacturer that embraces innovation through its vehicles. With pre-orders going live sometime in April and deliveries slated for Q4 2024, it shouldn’t be long until we get a chance to experience how the Polestar 4 feels on the road.

This article originally appeared on Engadget at https://www.engadget.com/polestar-4-first-look-when-no-rear-window-makes-for-a-better-car-150052884.html?src=rss

Tamagotchi Uni finally feels complete after its biggest update yet

Ever since Tamagotchi Uni became globally available last summer, it’s felt like a product with a lot of unrealized potential.

Bear in mind, I say this as someone who loves this device and has run it daily since launch. But on top of all the basic activities one would expect at this point from the digital pet toy, the Wi-Fi capable Tamagotchi Uni promised users the “Tamaverse” — a virtual playground that would broaden the Tamagotchi experience like never before. So far, it hasn’t, really.

Sure, players could send their characters there to “meet” others, go on little vacations and buy outfits, but those small activities don’t really add much substance. The "travel" experience involved watching short animation, and occasionally getting a special food dish, item or achievement badge. Even the aspect of mingling was sorely limited, allowing players to send just one Heart (a “like” to acknowledge another player’s Tamagotchi) per day.

The Tamaverse has been slow to live up to the expectations Bandai set, despite it being the Uni’s biggest selling point. That seems to be changing in a big way.

With an update that rolled out on March 19 — version 1.6.0 — Bandai opened the Tama Portal, an area of the Tamaverse that’s been cordoned off all this time. A few days after, it dropped the first two DLC packs for Tamagotchi Uni in the form of “Tamaverse Tickets,” which allow users to travel to new locations through that portal. In a bonus, non-Tamaverse related move, the update also answers players’ desperate pleas for more item storage by adding “My Box,” where surplus items can be stowed so you no longer need to delete older goodies to make room for new ones.

Bandai

The first two Tamaverse Tickets, as the DLCs are being called, are available now. One, which takes you to Very Berry Land, is free, while the other, for the LoveMelo Concert, costs $6. Each new area comes with a slew of additional characters you can raise (including some that are brand new for the franchise), an on-theme mini-game and a shop with new food, items, accessories and furniture you can buy with Gotchi Points. 

This is the kind of depth the virtual space always seemed to imply. Now it feels like we’re finally seeing what the Tamaverse can really be. Hopefully, it’s just the start.

There will undoubtedly be some who balk at having to pay for DLC beyond the one freebie, and while I can’t say I’d blame them for that, it doesn’t bother me for what we’re getting. Purchasing a ticket gives you access to a download code that can be used three times. Once the code is registered to a device, you can visit that location as much as you want, and switch freely between the different locations you’ve downloaded. That means I was able to use the same codes to download Very Berry Land and LoveMelo Concert on both of my Tamagotchi Uni devices, and still have one use left for each ticket in case I ever have to do a reset.

As was the case with the Tamagotchi Smart’s DLC, the physical TamaSma cards, only one Tamaverse Ticket can be active at a time, so switching will wipe out any location-specific items or food in your inventory, but you won’t need to reenter the code in order to switch back. All of a person’s downloaded locations can be found in a new list called DL Area when you visit the Tama Portal. 

Bandai

It’s not just one or two characters that come with each location, either — you get six. Some people buy whole new devices for that kind of expansion (definitely not me… haha…). And the free Very Berry Land brings back the fan-favorite adorable strawberry, Ichigotchi, which feels like a win for everyone.

The DLC also reintroduces the method of obtaining specific characters by feeding your fledgling Tamagotchis certain meals or playing with a particular item three times before they reach adulthood. I was excited to try and get the new character, Tanghulutchi, that comes with Very Berry Land, and fed my teen Tama an abundance of Fruit Candy snacks in hopes that it would make her appear. It worked! (I’m now also fiending for the real candied fruit treat of its namesake, Tanghulu. Thanks Bandai). 

Once I’m strong enough to part with Memetchi on my other device, which is running LoveMelo Concert, I’ll probably try to get Drumcrubitchi, a new character that’s literally a drum kit with a face.

Photo by Cheyenne MacDonald / Engadget

All of the things you can purchase in the Tama Portal locations are as of now much cheaper than the usual Tama Mall offerings, with furniture and accessories falling between 200 and 500 Gotchi Points. It’s really nice to have some new mini-games to freshen up the daily routine, since there aren’t many built into the device when it’s offline, and the ones they’ve added to the first Tamaverse locations are great.

In Very Berry Land, you can play Cake Factory, where you have to move your character around to place strawberries on top of cake slices as they come down the conveyor belt. It’s a game style we’ve seen before, but is slightly more exciting than other similar versions because the pace really picks up in the second half of the round.

LoveMelo Concert brings back the popular Guitar-Hero-style rhythm game format we saw (twice) in the Tama Arena’s Nyanoe Dance, but the new Happy Happy Harmony features a different song for you to try and keep up with. It’s actually pretty challenging, and is the type of game I’ll have to obsessively revisit until I’ve perfected it. Nyanoe Dance was clearly well received, and I’m sure a lot of fans will be happy that a version of it has found a permanent home in the Uni one way or another.

Photo by Cheyenne MacDonald / Engadget

One of the best things about previous versions of the modern Tamagotchi, like the Tamagotchi On, was the joy of discovery when you unlocked a new location. The new Tama Portal destinations garner that same feeling, and I can only hope Bandai will keep it going even beyond the additional expansions it teased with update 1.6.0.

The announcement materials indicated that there are at least three more DL Areas on the way, including the Tamamori Fashion Show that’s set to drop at the end of May. That world introduces some more absolutely unhinged Tamagotchi character designs — like a pair of anthropomorphic work boots named, I kid you not, Bootsbrothers — and I truly cannot wait. The other areas haven’t yet been revealed.

This article originally appeared on Engadget at https://www.engadget.com/tamagotchi-uni-finally-feels-complete-after-its-biggest-update-yet-140041168.html?src=rss