Posts with «consumer discretionary» label

Samsung’s Galaxy A35 midrange smartphone is officially available in the US

The Samsung Galaxy A35 smartphone is officially available for US customers. We knew it was coming to the US, but we didn't know when. The phone starts at $400 and is available in two colors. It’s already been available in the UK since March.

The Galaxy A35 is squarely a midrange device, so don’t go expecting flagship features. However, this is still a capable smartphone with plenty of bang for your buck. Samsung’s A-series devices tend to be among our favorite low-cost smartphones. This model boasts a 6.6-inch Super AMOLED display with a variable refresh rate up to 120Hz, just like its cousin the Galaxy A55. The Galaxy A35 also features the company’s Vision Booster software, which automatically adjusts the screen’s tone to suit different ambient lighting conditions.

It also includes Samsung’s proprietary Knox Vault technology, which originally debuted with the Galaxy S21. This is a separate memory device within the phone for storing sensitive data like blockchain keys, biometric information and authentication credentials. The A35 and the A55 are the first midrange devices in Samsung’s lineup to get this tech.

Android Police has reported that the A35 features a modest Exynos 1380 processor, with an option for 6GB or 8GB of RAM. As for storage, there’s a 128GB model and a 256GB model, with no microSD card slot for additional room.

It includes three rear cameras. There’s a 50MP main camera and a 5MP macro lens, with a relatively pedestrian 8MP ultra-wide lens. The front includes a 13MP camera for selfies and the like. There’s also optical image stabilization (OIS) and video digital image stabilization (VDIS) to offset camera shake.

Again, these phones start at $400 and are hitting store shelves right now. They come in two colors with, with names like “Awesome Navy" and "Awesome Lilac." Not sure something can induce awe just by saying so, but whatever. 

This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-a35-midrange-smartphone-is-officially-available-in-the-us-130016998.html?src=rss

Playdate developers have made more than $500K in Catalog sales

Panic is celebrating Playdate's second birthday this month, and the party favors include some piping-hot statistics about Catalog game sales.

Playdate hit the market in April 2022 with 24 free games. Its Catalog store went live in March 2023, offering 16 curated games for purchase directly on the device. Panic has added more titles to Catalog on a bi-weekly basis for the past year, and the marketplace today has 181 games and apps. More than 150,000 games have been sold on Catalog, giving developers $544,290 in gross revenue — that's after taxes, processing fees and Panic’s 25 percent cut. 

Panic

The average price of a Playdate Catalog game is $5.36. The average install size is 5.03MB, while the smallest Catalog game is 30.1KB and the largest is 107MB. Playdate ships with 4GB of flash storage. It also has 16GB of RAM, an accelerometer, a 400 x 240 1-bit display, Wi-Fi and Bluetooth capabilities, a mono speaker, and a condenser mic and stereo headphone jack. Oh, and it has a delightful little crank.

The figures Panic shared today cover Catalog purchases, which means they only tell part of the story. While Catalog has just under 200 titles, there are more than 800 Playdate games and apps available on itch.io alone, and the community there is active and vibrant. As I described in our Playdate retrospective published last week, browsing the device's itch.io page feels like "hanging out in a friendly underground clubhouse populated by crank-obsessed video game freaks." But, like, in a great way.

Playdate supports games from new and veteran developers, and some of its most notable titles include Mars After Midnight by Lucas Pope, Crankin’s Time Travel Adventure from Keita Takahashi’s studio uvula and Zipper by Bennett Foddy. Some of my personal favorites include Root Bear, Spellcorked, Word Trip, Chopter Copter and Pocket Pets.

This is the first time Panic has publicly shared data about Playdate game sales or its revenue-share model. The 25 percent cut that Panic takes is less than the standard set by Steam, which gets 30 percent of most game sales, but it's more than split on the Epic Games Store, which reserves 12 percent for Epic.

Playdate costs $199 and there's an optional teal cover available for $30. Panic has also been teasing the Stereo Dock — an adorable Playdate charging station, Bluetooth speaker and pen holder — for more than two years, but the accessory is still "coming soon." There's no word on a price or release window for the Stereo Dock, but Playdate Project Lead Greg Maletic recently told Engadget to expect an update in the coming months.

"We apologize to everyone with a Playdate who has been waiting patiently for the Stereo Dock; it’s been a trickier project than we anticipated and we had a few false starts," Maletic said. "We thought we'd save some time on that project by having our factory do the software for the Stereo Dock, but we've learned that you don't always necessarily want that in some cases. The Stereo Dock is very much alive, we have the physical prototypes to prove it! We expect to have a formal update on when you can buy one later this year."

Panic

More than 70,000 Playdates have been sold in the past two years and a little more than half of all owners have purchased a Catalog game, according to Panic.

This article originally appeared on Engadget at https://www.engadget.com/playdate-developers-have-made-more-than-500k-in-catalog-sales-120034296.html?src=rss

Supergiant shows off Hades II's gameplay and new god designs

Supergiant Games just treated Hades fans to an extensive look at the game's upcoming sequel. Seriously — the developer hosted a three-hour livestream that showed off Hades II's gameplay, new features and mechanics, as well as the new designs for its characters based on the gods of Greek mythology. Supergiant's Creative Director Greg Kasavin and Studio Director Amir Rao demonstrated the abilities of the game's new protagonist, Melinoë. While she's the sister of Zagreus, the first title's protagonist, and Hades II is a direct sequel to the original, Kasavin and Rao said players don't need to have prior knowledge of the first game and of Greek mythology to enjoy it. Old fans, however, will catch "delightful references" here and there. 

Melinoë is a witch and assassin, who's adept with her staff and can wield magic, and has a pretty different playstyle from Zagreus, as the gameplay footage showed. Kasavin and Roe also showed off new gods like Apollo, returning ones like Aphrodite and Demeter, new resources and various environments within the game. They played the technical test version of Hades II, however, which means certain environments and elements could still go through some changes before the final product is released. 

The developer is hoping to fix any issues technical test players might find expeditiously so that the game can go into early access, which is expected to take place sometime this spring. 

This article originally appeared on Engadget at https://www.engadget.com/supergiant-shows-off-hades-iis-gameplay-and-new-god-designs-070033467.html?src=rss

LG's S95TR soundbar with wireless Dolby Atmos is now available for $1,500

In typical LG fashion, the company is following up its CES soundbar announcement with pricing and availability info a few months later. The company's latest Dolby Atmos model, the S95TR, is now available from LG and other retailers for $1,500. That's pricey for sure, but the company has bundled the soundbar with a subwoofer and a pair of rear surround speakers. That means completing your setup won't require additional purchases. 

Inside, the S95TR houses 17 speakers, including five up-firing drivers. LG says this soundbar is the first to feature a center-positioned, up-firing speaker, which enhances dimensional audio and helps with dialog clarity. LG explains that it also upgraded the tweeters in the S95TR and it integrated passive radiators. This combo keeps high frequencies clear while also delivering 120Hz low-frequency response in a 9.1.5-channel setup. 

The company's Wowcast tech allows the S95TR to connect to compatible LG TVs wirelessly, including the transmission of Dolby Atmos and DTS:X without a cable. Wow Orchestra can utilize the speakers of an LG TV with the soundbar for "a harmonious fusion of audio channels." There's also the company's 3D Spatial Sound Technology that analyzes audio channels with a three-dimensional engine to make things as immersive as possible. AI Room Calibration is here as well, which will include the rear surround speakers in its room tuning for the first time this year. 

This article originally appeared on Engadget at https://www.engadget.com/lgs-s95tr-soundbar-with-wireless-dolby-atmos-is-now-available-for-1500-175155520.html?src=rss

Lorelei and the Laser Eyes, by Sayonara Wild Hearts devs, comes out on May 19

The surreal puzzle game Lorelei and the Laser Eyes hits the Nintendo Switch and PC on May 16, as revealed at Nintendo’s Indie World Showcase event. This is a big deal, as the game’s being developed by Simogo, the company behind the mind-blowing adventure Sayonara Wild Hearts, which was one of our favorite titles of 2019. It’s also being published by Annapurna Interactive, who helped steward games like Stray, Open Roads and Cocoon to digital store shelves.

Lorelei and the Laser Eyes was originally teased a couple of years back and looks to be a more frightening experience than Sayonara Wild Hearts. The game’s title is quite literal, as you play as someone named Lorelei who has, wait for it, laser eyes. It’s set inside of a mysterious mansion, with a mostly black-and-white color palette. It looks positively soaked in vibes.

There are all kinds of different puzzles to solve as you explore this mansion, so expect the gameplay to change on a dime, just like Sayonara Wild Hearts. Despite the brand-new trailer, much of the title is still soaked in mystery, which is likely a purposeful move by the devs and publisher. We do know that it’s non-linear, so you can explore and solve puzzles at your own pace.

This is Simogo’s ninth game. In addition to Sayonara Wild Hearts, the Swedish company made Year Walk, The Sailor’s Dream and Device 6. All of these games toyed with surreal imagery and unique gameplay mechanics, and Lorelei and the Laser Eyes most definitely follows suit. There’s no price yet, but eager players can already wishlist it on Steam.

This article originally appeared on Engadget at https://www.engadget.com/lorelei-and-the-laser-eyes-by-sayonara-wild-hearts-devs-comes-out-on-may-19-165030366.html?src=rss

Cozy cat sim Little Kitty, Big City arrives for consoles and PCs on May 9

After the massive success of Stray, the world has been crying out for another big game about cats. Well, our pleas have been answered. The cozy cat sim Little Kitty, Big City will be available for download on May 9 for multiple platforms, including the Switch, Xbox One, Xbox Series X/S and PC via Steam. It costs $25 and preorders are available now, with Switch owners getting 10 percent off for the time being. It’s also a Game Pass day one release.

There’s a new trailer, which was revealed at Nintendo’s latest Indie World Showcase event. It looks very cute. You play as a, duh, cat and explore a Japan-inspired city, getting into mischief and wearing a bunch of costumes. It’s a cozy game, so don’t expect any bloodthirsty cyberpunk ruffians to chase you around town.

The cel-shaded visuals are adorable and the “mini-open-world” looks like its filled with stuff to do, people to annoy and sun-soaked spots to take a good nap. We’ll never fully understand what goes on in the brains of our favorite felines, they are aliens after all, but this game will at least give us some time in their shoes/paws.

The developer is a company called Double Dagger Studio, which was started by veteran game designer Matt T. Wood, who spent nearly two decades honing his craft at Valve. He worked on a whole bunch of games that seem to be the polar opposite of a cat sim, like Left 4 Dead, Portal 2 and CS:GO. Despite this pedigree, Little Kitty, Big City features no combat and has been likened to classic stories like Alice in Wonderland and The Wizard of Oz.

This article originally appeared on Engadget at https://www.engadget.com/cozy-cat-sim-little-kitty-big-city-arrives-for-consoles-and-pcs-on-may-9-145650339.html?src=rss

Samsung Frame TVs are up to 37 percent off right now

TVs might have gotten much less bulky in recent years, but most are still just big black screens. If you've been holding out for something a bit prettier, check out Amazon's sale on Samsung's QLED 4K The Frame LS03B Series. Most of the sizes are down to record lows, but the 75-inch model has the best deal thanks to a 37 percent discount. It's still going to cost you a pretty penny, but the framed TV is down to $1,895 from $2,998 — a $1,103 savings. 

We've been big fans of Samsung's frame TVs for some time and love not having to stare at a blank screen. This model has features such as an anti-reflection and matte display, so it doesn't give itself away as a TV hiding along your actual artwork. You can display one of over 2,000 beautiful works from across the world, ranging from The Starry Night to The Kiss by Gustav Klimt. However, on top of the money you shelled out on the TV, there's also a $6 monthly subscription to the Samsung Art Store. You can opt to add your own photos instead (just make sure they're prepped for such a large format and don't get all pixelated). 

The Samsung Frame TV does include a slim wall mount and lets you customize the bezel's type and color. Quality-wise, it's a QLED 4K TV with Quantum HDR. If the size — or price — feels like too much, then check out other sizes, such as the 55-inch Samsung Frame TV. This model is down to $998 from $1,498 — a 33 percent discount and an all-time low price. 

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This article originally appeared on Engadget at https://www.engadget.com/samsung-frame-tvs-are-up-to-37-percent-off-right-now-131524363.html?src=rss

Rode's $90 MagSafe mount lets you attach pro lights and mics to your iPhone

Modern iPhone cameras are extremely capable video recorders, but typically require accessories like lights and microphones to ensure professional results. Audio gear manufacturer Rode just announced a pair of gadgets intended to simplify this process, so streamers won’t have to build a cumbersome rig in the computer room or haul one to an outdoor space. 

The Rode Magnetic Mount is exactly what it sounds like. It’s a MagSafe mount with a pair of connection points for accessories like the aforementioned lights and microphones. There are two adjustable cold shoe arms that allow people to use the phone in portrait or landscape mode. For the uninitiated, “cold shoe” refers to metal connection brackets that lack power, whereas “hot shoe” would refer to metal connection brackets that feature electronic contacts.

It’s not just for iPhones, as any smartphone snuggled into a MagSafe-compatible case should work. The Rode Magnetic Mount is made from high-grade aluminum, so it’s on the pricier side when compared to the endless barrage of similar products on Amazon. It costs $90 and begins shipping on April 24.

Rode

Rode also announced the Phone Cage, which promises to “turn your smartphone into a professional filmmaking rig.” This is basically a beefier version of the aforementioned accessory, with five cold shoe mounts for attaching anything a budding filmmaker could possibly need, all while keeping the phone safe and snug inside its cage.

To that end, the mounts integrate with an array of thread sizes for attaching accessories like tripods and handles. There are also cable management slots, as five accessories could mean five cables snaking about and threatening to ruin that perfect shot. Again, this is for MagSafe models, which start with the iPhone 12. It’ll also work with another brand of smartphone inside of a MagSafe-compatible case. The Phone Cage starts shipping on April 24 and costs $120.

Rode recently purchased rival audio gear company Mackie and announced a renewed effort to design and release products for content creators. It looks like these mounts are part of that push. The company also just launched a new dual-receiver wireless lapel microphone for multi-mic setups.

This article originally appeared on Engadget at https://www.engadget.com/rodes-90-magsafe-mount-lets-you-attach-pro-lights-and-mics-to-your-iphone-184033154.html?src=rss

Samsung's new 98-inch Crystal UHD TV is now available

It's been a few months since we've heard any details about Samsung's latest 98-inch TV, which we learned about back at CES in January. Now, the company has offered up more information about the 98" Class Crystal UHD (DU9000), which is available starting today for $4,000 from its own webstore and select retailers.

Samsung previously revealed that this model uses an AI-powered feature to optimize picture quality for the larger screen. Typically, as screens get bigger so do their pixels. However, with Supersize Picture Enhancer (which the company's other current 98-inch models boast), Samsung says it can increase sharpness and reduce visible noise to ensure there's no pixel distortion.

Other features of the DU9000 include 4K upscaling, PurColor (which adds another layer of image processing to improve the picture quality) and HDR. The Motion Xcelerator function and a refresh rate of up to 120Hz should help ensure smooth gameplay — you'll be able to stream games from the likes of Xbox Cloud Gaming and Amazon Luna through the Gaming Hub. Other gaming features include AI Auto Game Mode, Mini Map Auto Detection and Virtual Aim Point.

If you're wary that a 98-inch TV might be too much screen for your small living room, Samsung doesn't want you to worry about that. The company claims that the recommended viewing distance for a 98-inch TV is between six and 12 feet. The DU9000 joins other 98-inch TVs in Samsung's portfolio, including ones with Neo QLED 8K, Neo QLED 4K and QLED 4K panels.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-new-98-inch-crystal-uhd-tv-is-now-available-141044674.html?src=rss

Samsung is once again the leader in global smartphone shipments

After being briefly overtaken by Apple in 2023, Samsung once again holds the title for most global smartphone shipments. The International Data Corporation (IDC) Mobile Phone Tracker's preliminary data for 2024's first quarter showed Samsung reclaiming the lead it has held since 2010. 

Samsung has reportedly shipped 60.1 million units worldwide in quarter one, representing 20.8 percent of the market share. Apple shipped 50.1 million units for 17.3 percent of the market share. Both companies saw a decrease from 2023's quarter one, though Apple's was much more significant (-9.6 percent) than Samsung's (-0.7 percent). The top five brands remained the same in quarter one as all of 2023, rounded out by Xiaomi with 40.8 million units, Transsion with 28.5 million units and OPPO with 25.2 million units shipped. Transsion overtook OPPO to enter fourth place. 

The IDC points to these numbers as an indication that the smartphone market is strengthening. "Firstly, we continue to see growth in value and average selling prices (ASPs) as consumers opt for more expensive devices knowing they will hold onto their devices longer. Secondly, there is a shift in power among the Top 5 companies, which will likely continue as market players adjust their strategies in a post-recovery world," said Nabila Popal, research director with IDC's Worldwide Tracker team in a statement. "Xiaomi is coming back strong from the large declines experienced over the past two years and Transsion is becoming a stable presence in the Top 5 with aggressive growth in international markets. In contrast, while the Top 2 players both saw negative growth in the first quarter, it seems Samsung is in a stronger position overall than they were in recent quarters."

This article originally appeared on Engadget at https://www.engadget.com/samsung-is-once-again-the-leader-in-global-smartphone-shipments-122528177.html?src=rss