Posts with «author_name|sam rutherford» label

Bayonetta Origins hands-on: A charming tale of a witch and her demon cat

Even though Bayonetta 3 just came out last fall, there’s already another entry in the franchise due out in March starring everyone’s favorite gun-toting witch. However, for its next release – Bayonetta Origins: Cereza and the Lost Demon – instead of a continuation of the story, PlatinumGames has created a prequel featuring a charming new art style and gameplay twists that shed light on a younger version of Cereza, before she became the over-the-top enchantress we know today.

After a short explanation of Bayonetta’s lineage, the game introduces its first major twist when it asks you to control both Cereza and her stuffed cat Cheshire, who serves as a vessel for a recently summoned demon. That’s because instead of switching between each character independently, you’re meant to control both at the same time, with the left Joy-Con responsible for maneuvering Cereza while the right Joy-Con is dedicated to directing her cat. (Don’t worry, you can also play the game with the Switch’s Pro Controller if you prefer.) So on top of the game throwing various puzzles or hack-and-slash encounters your way, you often have to do battle with your own mind as you try to get both sides of your brain on the same page.

Nintendo

For me, this setup drew immediate parallels to one of my favorite games from 2013, Brothers: A Tale of Two Sons. (Sorry youngins for the somewhat dated reference, but if you haven’t played Brothers, you should really give it a go.) Granted, Brothers is much more of a true puzzle platformer, but even after playing it for less than an hour, Bayonetta Origins delivered the same sort of deeply satisfying solo co-op vibes. Also, while Nintendo claims the title is meant to be a single-player experience, I get the sense that this might be just as fun/frustrating (maybe even more so) when played with a friend, with each person getting a single Joy-con.

Additionally, while the game’s controls are relatively simple and straightforward (due in part to its split controller layout), there’s a surprising amount of depth when it comes to combat and traversing obstacles. Typically, Cheshire serves as the muscle when battling forest spirits or other monsters, while Bayonetta relies on her witch powers to lock down and control enemies. That said, the two can work together, with Cheshire able to shrink down and serve as a grappling hook, allowing the pair to jump gaps and chasms. So despite the game’s slower pace compared to previous entries, getting your left and right hands to work together is still very rewarding. I also have to admit it’s just really cute seeing Cereza snuggle up with a demonic patchwork plushy, who despite its hatred of cuddling, needs to be close to the witch in order to survive.

Nintendo

Another departure from other Bayonetta titles is the game’s art style, which has ditched its anime-inspired origins for a more storybook aesthetic – and it looks absolutely fantastic. When combined with a younger version of Cereza that’s still figuring out her place in the world, the game feels more like a new-age fairy tale than the eccentric action-packed circus we’ve seen in earlier games.

And while I only had a short time with Bayonetta Origins, perhaps my biggest surprise was how quickly I became engrossed in the game. That’s because while the bombastic nature of previous entries in the franchise is more my style, Cereza’s latest adventure offers a very charming and downright wholesome take on the series. So for all of the Bayonetta fans who might have been put off by this installment’s design or visuals, you might want to rethink that stance and give Cereza and the Demon a chance when it officially comes out on March 17th.

Nintendo

Ayaneo 2 review: A more premium (and pricier) take on the Steam Deck

Handheld PCs have been around for years, but the arrival of the Steam Deck brought renewed interest and demand to the category — much like what the Nintendo Switch did for consoles back in 2017. And while the amount of engineering and tech that went into the Steam Deck is certainly impressive, Valve's mission to make a portable and affordable PC for gaming on the go means there's plenty of room in the handheld space for something with a bit more giddyup — which brings us to the Ayaneo 2.

Design: Like a Steam Deck, but fancier

While the Ayaneo 2 doesn’t deviate too much from the Steam Deck's basic blueprint, right from the get-go it's also apparent that this thing isn't some cheap knock-off either. It features a big 7-inch 1920 x 1200 LCD display with strong brightness (just under 400 nits in our testing) that's flanked by an Xbox-style controller layout. There are also handy buttons on each side for opening menus or functioning as shortcuts, along with some more customizable controls crammed in on top that by default serve as left and right mouse clicks. Even the power button has a built-in fingerprint sensor, which is a welcome bonus not available on the Steam Deck.

One of the things that impresses me the most is Ayaneo's attention to detail. The whole setup feels well-built. The PC's case is smooth and sturdy and has a very reassuring heft. In front, there's a single sheet of glass that goes across the face of the system (with cutouts for the joysticks and buttons), which gives it a slick, streamlined appearance. The company even went out of its way to ensure that there aren't any visible screws. Though if you do want to get inside, there's an included pick you can use to pry off the little covers on each side. Just be careful so you don't mess up the finish like I did.

Among other premium upgrades compared to the Steam Deck, the Ayaneo 2 sports magnetic hall sensor joysticks and shoulder triggers that feel crisp and snappy. There’s basically no dead zone, unlike what you get with Valve’s handheld. But my favorite thing about the Ayaneo 2’s design is that its touchscreen doesn't have any bezels, and almost looks elegant.

Finally, while I don't think either machine is truly pocketable, the Ayaneo 2 is definitely the more compact of the two. The Steam Deck measures nearly a foot across (11.7-inches) versus a more manageable 10.4-inches for the Ayaneo 2.

Ports and accessories: So many options

Sam Rutherford/Engadget

Another quality that elevates the Ayaneo above its rivals is a wealth of ports. Not only do you have a 3.5mm audio jack and a microSD card slot for expandable storage, you also get three USB-C ports, two of which can be used for charging. That flexibility came in handy more often than I expected, because it gave me the freedom to plug in a power cable to either the top or bottom, which makes it easier to keep the cord out of the way no matter how you're holding the system.

On top of that, while Ayaneo makes a dock for its handhelds, because there are three USB-C ports along with two USB-A adapters in the box, you don't really need to buy one at all. Even without any additional dongles or hubs, you still have enough connectivity to plug in a mouse, keyboard and an external display, so it's really easy to use this thing as a standard PC in a pinch. And if that wasn't enough, Ayaneo even includes a charging brick, a couple of international power adapters, a USB-C cable and an extra set of screw covers.

Performance: Zen3 makes a big difference

Sam Rutherford/Engadget

The other major advantage the Ayaneo 2 holds over the Steam Deck is raw performance. While Valve worked with AMD to create a custom chip based on the company's Zen2 architecture, the Ayaneo 2 sports a newer Ryzen 7 6800U chip built on the Zen3+ platform. That's a jump in processing power that you can really feel.

In benchmarks, the Ayaneo 2 scored 4,282 on 3DMark's Wild Life Extreme test, which is comparable or slightly better than what we've seen from similarly-priced laptops like the Surface Laptop 5 (3,848) or the XPS 13 Plus (3,505). And when gaming, the Ayaneo 2 is between 25% to 40% faster than the Steam Deck depending on the title. In Shadow of the Tomb Raider on high settings at 800p, the Ayaneo 2 averaged 54 fps versus 40 fps for the Steam Deck. And when I increased the game’s resolution to take advantage of the Ayaneo 2's full HD+ screen, it still managed to pump out a playable 35 fps at 1920 x 1200 ( in SotTR), despite pushing nearly twice as many pixels. It's a similar story in Elden Ring, where the Ayaneo 2 hovered around 55 fps in 800p at medium settings, compared to 48 fps for the Steam Deck, or at 40 fps at 1200p.

In use: A more luxurious way to game on the go

Sam Rutherford/Engadget

Ok ok, enough about the design and specs, what is this thing actually like to use? Well, in short, the Ayaneo 2 addresses some of my biggest complaints about the Steam Deck, but in a smaller, more compact and better-performing chassis. Its screen is way brighter, more colorful and higher-res making everything look sharper too. And thanks to its Ryzen 7 6800U CPU, you can get similar framerates with the Ayaneo 2 at 1920 x 1200 versus 800p for the Steam Deck. I should also mention that, while the Valve's portable PC tops out with just 512GB of onboard storage, the Ayaneo 2 can be specced with up to a 2TB SSD, while still having a microsD card slot (with a neat protective cover) for extra room if you want it.

The Ayaneo 2's control setup is excellent too. That's because even without built-in touchpads, like you get on the Steam Deck, you can still easily navigate Windows 11 using the left stick, which doubles as a way to move your mouse cursor. Sure, that means you're probably not going to want to play Civilization 6 or an RTS on the Ayaneo 2, but even with more optimized controls, those games still feel clunky on the Steam Deck. Ayaneo's magnetic hall sensors in the analog sticks and shoulder triggers also deliver an incredibly responsive experience. And while I wouldn't call it a quiet system, when its fans spin up the whir isn't nearly as loud or annoying as what I get from my Steam Deck. (Note: For what it's worth, my Deck has the slightly whinier sounding Huaying fan.)

Sam Rutherford/Engadget

That said, there are still more than a few awkward aspects about the Ayaneo 2. The first is that Windows 11 is kind of annoying to use with touch controls, though simply booting into Steam's Big Picture mode lets you sidestep much of that. Second, while I appreciate the included Ayaspace app, which serves as the company's consolidated game launcher and performance monitoring tool, the user experience feels a bit unpolished.

Changing the system's resolution from the AyaQuickTool window was often hit-or-miss. On top of that, when I installed an update to the AyaSpace app, its language setting reverted back to Chinese. That’s not a huge pain to fix, but I'd rather be playing games than diving through menus repairing something that shouldn't have changed. Then there are other little quirks like its weak rumble motors and not knowing what makes the lights underneath the joysticks change colors. That’s because aside from a couple of short quick-start manuals, Ayaneo doesn’t provide much documentation for the device, so you’re kind of on your own when it comes to figuring out the system’s more hidden features. (There’s a link to a FAQ doc in the AyaSpace app, but the whole thing is in Chinese, so it's not much help for many of us in the west.)

Sam Rutherford/Engadget

Now I should note that the company says it’s already working on a second version of the AyaSpace app, and in the month I've had the system, there have been multiple patches, so it's clear the company is committed to improving the situation. Still, while the Ayaneo 2's specs are top-notch, some of its software still feels like a work in progress.

However, a lot of the Ayaneo 2's weak points are made up for by the fact that it runs Windows, which means almost every game just kind of works. Don't get me wrong, I have a huge appreciation for what Valve is trying to do with SteamOS and for Linux gaming as a whole, but even with thousands of games that have been verified to run on the Steam Deck, there are thousands more that aren't (and in some cases, may never run right). With the Ayaneo 2, you simply have a lot more confidence that the next game you buy won't have issues when you boot it up.

And now let me turn things over to my colleague James, who has been testing out the Ayaneo 2’s emulation capabilities.

James' retro corner

James Trew

It would be decadent to recommend buying something like the Ayaneo 2 as an emulation-first device. But, it's worth talking about its performance here as it really does expand the potential library of games. Of course, if you want to rip ROMs from games you already own, you'll need to figure that side out yourself.

Obviously, with the power to run some fairly demanding PC games, the Ayaneo 2 will be more than capable of running everything up to the 5th or 6th generation of consoles without too much trouble. You'll be able to go beyond this, but with mixed results. Skate 3 on the PS3, for example, runs on the Ayaneo 2 at 60fps with almost no special configuration. The Last of Us, on the other hand, was only able to muster between 13-23fps, with the odd flicker above and below that.

Sam Rutherford/Engadget

Theoretically, you can almost come right up to the present day, with some industrious YouTubers getting Nintendo Switch games to run with varying levels of success. Of course, for now at least, this is the limit but if you had a library of old games and were hoping they might have a second life on the Ayaneo 2, the answer is that, unsurprisingly, it's a very capable emulator that benefits from built-in controls (which saves a surprising amount of meddling around).

Battery life: Could be better

One of the few shortcomings of the Ayaneo 2 is its battery life. That's because when compared to the Steam Deck which typically lasts three to four hours on a charge (depending on the title), the Ayaneo 2's longevity is closer to two or three. That said, you can adjust the power draw of the system if you want to improve energy efficiency, but in the end, this is the price you pay for increased performance.

Wrap-up

Sam Rutherford/Engadget

As I look back, I still think the Steam Deck was one of the most important gadgets of 2022. Putting premium laptop specs with great controls and surprisingly good battery life in a handheld PC that starts at just $400 is an unbeatable deal. But for people who want something a bit more premium, the Ayaneo 2 has a lot to like. It's got a cleaner, more compact design with a way better screen. Its joysticks and buttons also feel tighter and more luxurious. And on the inside, it's got a significantly more powerful chip that not only delivers solid performance at FHD+, [the decision to go] with Windows instead of Steam OS also means much wider game compatibility. Unfortunately, with the cheapest version of the Ayaneo 2 starting at around $850, you're also paying a premium for all those fancy upgrades. But if you've been searching for something that is essentially a Steam Deck Pro, the Ayaneo 2 is it.

NBA All-World hands-on: Taking basketball video games back to the streets

Niantic has created some of the most popular augmented reality games like Ingress and Pokémon Go. But this week the company is launching a new title called NBA All-World that might be the best application of its location-based tech to date.

For people who have played one of Niantic’s previous titles, NBA All-World features a very familiar formula. After installing the free app (available on Android and iOS), you are given a starter player and from there you can use the in-game map to navigate to real-world locations in order to collect items, earn cash or battle other players. The big twist for NBA All-World is that, instead of visiting random points of interest to battle others, you’ll need to visit real-world basketball courts to earn your spot on local leaderboards. And, of course, there’s a roster of big-name ballers like Giannis Antetokounmpo and Paul George to collect.

That might not sound like a major change, but it results in some very notable differences in how you play the game. The first is that instead of hanging out on random street corners like you often do while raiding in Pokémon Go, the need to go to local courts makes NBA All-World feel more grounded in reality. That’s important because Niantic says there’s actually very little overlap between people who play its other titles and more traditional sports gamers (just 10 percent according to Niantic senior producer Marcus Matthews). And after years of people playing basketball game series like NBA2K (or my personal favorite NBA Street) at home, Niantic sees All-World as one of the first games that encourages players to get off the couch and go back outside.

Because you have to physically go to real courts to take part in battles, NBA All-World feels better connected to the basketball community at large. While I didn’t get to try this out myself prior to launch, it’s not a stretch to imagine people going to a park to play All-World only to hop into a real pickup game. Then, when you sub out, you can go back to challenging leaderboards or playing minigames in NBA All-World on your phone while you catch your breath.

Niantic

As for the game itself, Niantic has also worked to integrate basketball culture into every aspect of the app. This includes partnering with companies like Adidas and Puma (but not Nike just yet) so you can buy virtual clothing or footwear that matches what star ballers wear IRL. Players in game are also modeled after their real-life counterparts, so centers like Domantas Sabonis are better at blocking while smaller guards are faster and better at stealing the ball. And while Niantic is keeping many elements of NBA All-World’s gameplay pretty simplistic (like defense, which is mostly automatic), the ability to move and juke in various directions, step back for a jumper or drive to the basket provides a surprising amount of depth.

I also really appreciate that because Niantic already has tons of info provided by users from its other AR games, NBA All-World is populated with tons of in-game locations and hot spots, from courts to places like banks and stores where you can grab items, energy and more. And when the game goes live this week on January 24th, gameplay won’t just be restricted to the US as NBA All-World is getting a full global launch, which really speaks to the international nature of the sport.

However, at this point it’s important to mention that while I think this might be the best use of Niantic’s location-based gaming tech so far, building a new community and playerbase of gamers is a challenge for any developer. This includes some of the company’s previous stumbles, like its ill-fated Harry Potter AR game which is slated to go dark later this month, or its Catan spinoff, which was discontinued in 2021 before ever seeing an official release. But for those looking to dive deeper into the basketball community, NBA All-World looks to offer the best blend of real life and AR integration yet.

NVIDIA GeForce Now Ultimate hands-on: The enthusiast's choice for cloud gaming

This week, as the lights go out for good at one major game streaming service, NVIDIA is upgrading GeForce Now with a bunch of features thanks to the addition of new SuperPODs equipped with RTX 4080 GPUs. And after testing out some of the service’s improved capabilities, the addition of expanded support for high refresh rates and ultrawide resolutions is really turning GeForce Now into a truly high-end cloud gaming app.

For those that missed the initial announcement back at CES, GeForce Now’s recently renamed Ultimate plan (formerly the RTX 3080 tier) is getting a number of new features including support for refresh rates of up to 240Hz at full HD or 4K at 120 fps and an expanded set of usable wide-screen resolutions (3840x1600, 3440x1440 and 2560x1080). On top of that NVIDIA is also adding better support for HDR on both Macs and PCs along with the ability to use full ray tracing with DLSS3 in supported games. Right away, this elevates GeForce Now above rivals like Xbox Cloud Gaming, which is capped at 1080p/60fps. But in practice, the service’s new features have an even bigger impact as they make it easier to get the most out of a wider range of games and gaming setups.

Take for example my current gaming PC, which is centered around an aging RTX 2080 card (GPUs ain’t cheap y’all) and a 4K/120Hz display. In more recent AAA games, my graphics card simply doesn’t have enough oomph to hit 120 fps at higher graphics settings, which means I always have to fiddle around a bit before I get a game’s performance dialed in just right. But with the new resolution support in GeForce Now Ultimate, suddenly I can play a game with all the bells and whistles turned on while still taking full advantage of my monitor’s specs.

With this much stuff happening on screen, you need all the performance you can get.
Sam Rutherford/Engadget

This effect was most evident when I played the demo Ghostrunner, which is a fast-paced first-person slasher set in a dystopian future. It’s exactly the kind of game where you need fast reactions to dodge bullets while slicing apart your enemies. Unfortunately, at least on my desktop, in order to hit 120 fps, I had lower things like texture settings and anti-aliasing, which meant I couldn’t fully enjoy the game’s gorgeous cyberpunk aesthetic. But that wasn’t an issue in GeForce Now, where I was able to max out the graphics and still hit 120 fps. And even though I ignored NVIDIA’s directions and was connected to the internet over Wi-Fi, gameplay was so crisp and responsive that after just a few minutes, I completely forgot I was relying on servers in the cloud instead of the PC next to my feet.

While I don’t have the equipment at home to test it out properly, the addition of NVIDIA’s Competitive Mode toggle in GeForce Now gives you more freedom to hit really high refresh rates (up to 240Hz at 1080p) regardless of how fast (or slow) your PC might be. And while I was only able to go up to 120 fps on my monitor while playing League of Legends and Apex Legends, I only encountered a single stutter over the course of multiple matches, which would be impressive even if I was relying on local hardware, let alone a server hundreds of miles away. And when you factor in that the service also works with the company’s Reflex tech to reduce latency, the whole experience was shockingly smooth.

Hitting CTRL + N in the GeForce Now app lets you see what type of server is powering your game along with stats like network info and streaming settings.
Sam Rutherford/Engadget

Now there are some important caveats. The first is that you need a speedy internet connection. NVIDIA’s recommended minimum bandwidth for gaming at 1080p at 240 fps is 35 Mbps. If you’re like me and you want to max out at 4K/120 fps, you’ll need at least a 45 Mbps connection, not to mention additional overhead to handle anyone else who might be using the internet at your home. This also means that while the idea of gaming at 4K on the road sounds awesome, you’ll still be at the whims of your hotel or Airbnb’s network, which typically aren’t very speedy or reliable.

The other main thing to think about is that after the new Ultimate tier goes live today (January 19th), at least initially, the availability of the new SuperPODs may be limited. At launch, new servers with 4080 GPUs will be located in four places: San Jose, Los Angeles, Dallas and Frankfurt Germany. That means only people in the U.S. and Central Europe will have access to GeForce Now’s Ultimate tier, and even then, if there are too many people online, you may get downgraded to a server still equipped with 3080 cards. (Tip: if you are using GeForce Now and want to see what hardware your cloud games are running on, you can hit CTRL + N to see stats including your server type, network specs and more).

NVIDIA

The final hurdle is that at $20 a month compared to $12 for Xbox Game Pass Ultimate (which includes cloud streaming), GeForce Now UItimate is a bit on the pricey side. But as the old saying goes: you get what you pay for. And for an extra $8 a month, NVIDIA’s latest update to its game streaming services delivers better performance, more control over your resolution and refresh rate, and support for fancy features like ray tracing and Reflex. Granted, it’s a bit weird to think about specs for hardware you don’t really own, but for people who want their games to look as good as possible regardless of what hardware they’re playing, GeForce Now’s new Ultimate tier is positioning itself as the enthusiast’s choice for cloud gaming.

Vive XR Elite hands-on: HTC’s more portable answer to the Meta Quest Pro

Late last year, Meta expanded the limits of consumer mixed reality when it released the Quest Pro. And now at CES 2023, HTC is hitting back with its own take on a flagship headset with the Vive XR Elite.

Right away, the XR Elite matches a number of the Quest Pro’s highlight specs including support for 2K resolution (1920 x 1920) to each eye, a 90Hz refresh rate and full standalone operation. However, weighing 625 grams (versus 722 for the Quest Pro) and with a more comfortable headband, the XR Elite does an even better job of delivering a breezy portable VR/AR experience. Heck, HTC included the ability to remove its battery and stuff the lens inside a relatively compact canister for traveling. That said you’ll still have to find room in a bag or somewhere else to stash its power pack.

But it was only after I got a chance to test HTC’s headset across a number of demos that I really started to appreciate how much has been packed inside such a small package. Like the Quest Pro, the XR Elite features built-in hand-tracking, so you can easily and intuitively use gesture controls in games. And with support for full-color passthrough, you don’t feel like you’re isolated in the lonely void of VR.

Also, despite HTC opting for a slightly older Qualcomm XR2 chip (compared to the XR2+ chip in the Quest Pro) I was able to play games like Hubris (which originally launched on PSVR) without the need for help from a computer. Thankfully, you still have the option of tethering to a desktop when you want to run PC-based games or pairing with your phone to watch videos.

Sam Rutherford/Engadget

Granted, the XR Elite’s controllers still have a ring around the top, which makes them a bit more unwieldy than Meta’s Touch Pro gamepads. But that’s a trade-off I can live with. The two major drawbacks of the XR Elite compared to the Quest Pro is its lack of sophisticated eye and face-tracking, though HTC says it’s working on modules that should address those shortcomings.

Unfortunately, despite its high points, the XR Elite also shares a lot of the same flaws as the Quest Pro. Sure, starting at $1,099, it’s a bit cheaper than Meta’s $1,500 rival. But that’s still prohibitively expensive for anyone that’s not a bleeding edge enthusiast. But the bigger issue is that with all these new features, it still feels like there’s a lack of content that can take advantage of the headset’s capabilities. Most of the games I played were demos meant to showcase specific features instead of full-fledged experiences.

Sam Rutherford/Engadget

There are some annoying quirks too. While I found the XR Elite more comfortable than the Quest Pro, I had a harder time dialing in my IPD (interpupillary distance) and getting the optics as tack sharp as Meta’s headset. On top of that, as a side effect to HTC’s quest for streamlined portability, there’s so little space between the XR Elite’s lenses and your eyes, there isn’t enough room for people to keep their glasses on while using it. HTC tried to combat this by including diopters that can account for certain levels of nearsightedness, but those settings only go down to -6. So while I don’t wear glasses myself, the headset is a much harder sell for those who do.

Sam Rutherford/Engadget

Ultimately, this means that as impressive as HTC’s smaller and more portable MR headset is on a technical level, it still doesn’t do enough to convert metaverse skeptics into willing users, or at least not yet. But just like the Quest Pro, in a way, HTC had to build the Vive XR Elite for that future to even have a chance of becoming reality, both now and long after the headset goes on sale sometime in late February.

MSI made a router with antennas that follow you around your house

There are few things that piss me off more than having a spotty Wi-Fi connection at home, and it seems MSI agrees because the company brought a rather clever router to CES 2023 featuring antennas that dynamically follow specific devices as you walk around your house. 

Dubbed the RadiX BE22000 Turbo, MSI's top-spec Wi-Fi router is packed with pretty much every feature you can think of (and probably some you haven't) to ensure you get the fastest wireless speeds possible. That's because while the standard is still being finalized, not only is the RadiX designed to support Wi-Fi 7 it also includes MSI's AI QoS tech which can reduce your ping while gaming or prioritize different types of content like streaming video at the touch of a button. And with channel bandwidths of 320MHz, MSI claims the BE22000 delivers 4x faster throughput when compared to a typical Wi-Fi 6 router. 

Sam Rutherford/Engadget

But clearly, the RadiX's standout party trick is its antennas, which unlike pretty much every other router out there (aside from TP-Link's Archer AXE200 Omni), have the ability to automatically adjust their position to follow a specific device as it moves around your home to deliver optimal wireless coverage at all times. And I can tell you, after seeing the router in person, it's kind of mesmerizing. 

Unfortunately, before anyone gets too excited, it's important to note that even MSI doesn't expect the BE22000 Turbo to go on sale until sometime in 2024. That's because there are a couple important hurdles like waiting for the Wi-Fi spec to be finalized, along with other challenges like ensuring the motors for the router's antennas can handle months and years of constant operation. Even during the short time the RadiX was on display at CES, I noticed the speed at which its antennas moved became a bit sluggish due to increased heat.

For people who still care about wired internet connections, the RadiX BE22000 Turbo also includes two 10 gigabit Ethernet ports along with four 2.5 gigabit jacks.
Sam Rutherford/Engadget

On top of that, I still have other questions like how does the router know which device (or devices) to prioritize in a home filled with multiple gadgets. And what's the repair process like if one of its antenna motors dies? After all, under ideal conditions, routers should be something you can set and forget. And at this point, I'm sure some of you are wondering what kind of person this robo router is really for?

Is the BE22000 Turbo over-designed? Sure. And while MSI hasn't announced pricing for it either, you can bet this thing won't be cheap. But you can't say MSI isn't trying, and when compared to rival products, a router with automatically adjustable antennas is exactly the type of thing I like to see at CES. 

Razer rounds out its laptop line with the high-spec Blade 16 and Blade 18

Razer is no stranger to making high-performance gaming laptops. But with the arrival of 13th-gen CPUs from Intel and 40-series mobile GPUs from NVIDIA, it really feels like the company is trying to cram as much power as it possibly can in its new Blade 16 and Blade 18 notebooks.

Starting with the Blade 16, you get a huge range of beefy components including up to Intel Core-i9 HX chips and NVIDIA’s top-of-the-line RTX 4090 graphics cards. On top of that, while some other laptop makers sometimes try to limit the power consumption of a laptop’s GPU in order to preserve battery life, Razer is throwing caution to the wind and will support a total graphics power (TGP) of 175 watts.

Interestingly, despite going big on performance, the Blade 16 isn’t that much larger than the Blade 15, with an increase in thickness of just 5mm (21.99mm for the Blade 16 vs. 16.99 for the Blade 15). The Blade 16 is also almost exactly the same width as its smaller sibling and less than half an inch deeper as well, so there’s not a huge increase in overall size despite the big jump in performance. And weighing 5.4 pounds, the Blade 16 isn’t overly heavy either.

That said, my favorite new feature on the Blade 16 (which isn’t available on the larger Blade 18) is a dual-mode 16:10 mini LED display that supports two different native refresh rates and resolutions: 4K at 120Hz or FHD+ at 240Hz. This choice of display modes is really handy because it lets you adjust your screen depending on what you’re doing. If you’re editing photos or videos, you can set the screen to 120Hz at 4K in order to view your content at full resolution, while also boosting peak brightness to a stunning 1000 nits.

Sam Rutherford/Engadget

Then, when you feel like winding down with a game or two, you can set the display to operate in FH+/240Hz mode, so you can take full advantage of the laptop’s performance. The downside is that peak brightness at 240Hz drops slightly to 600 nits, though from what I saw that’s still more than enough to support vivid HDR graphics. The other minor annoyance is that when you want to switch between different display modes on the Blade, you will need to fully shut down and restart the system, which just feels clunky.

Next, we move onto the Blade 18, which Razer says is simply the most powerful laptop the company has ever made. In addition to top-notch components, the Blade 18 sports a gorgeous 240Hz QHD+ display along with a new 5MP webcam, so you can live stream in high resolution without needing to plug in an external one. Also, as Razer’s biggest and brawniest desktop replacement, the Blade 18 also comes with a booming six-speaker setup that supports THX spatial audio. And just like the Blade 16, this system offers a great selection of ports including multiple USB-C jacks with Thunderbolt 4, a full-size SD card reader, HDMI 2.1 and even an Ethernet jack (which is the one port not available on the Blade 16).

Sam Rutherford/Engadget

Unfortunately, the biggest hurdle for anyone considering buying either of these systems is their price: The Blade 16 starts at $2,700 while the cheapest Blade 18 will go for $2,900, with both models quickly moving well above $3,500 when fully maxed out.

Personally, as much as I like the idea of a laptop that’s more powerful than my mid-tower at home, the Blade 18 is still a bit too large for my taste. But for those who need high-end systems with sleek aluminum builds and have cash to burn, it really feels like Razer’s latest addition to the Blade family are gaming laptops in a class of their own. Both systems are expected to go on sale some in Q1 2023.

Lenovo YogaBook 9i hands-on: A huge leap for dual-screen laptops

We’ve seen a handful of companies attempt to make dual-screen laptops a thing – from Dell’s Concept Duet back in 2020 to more recent systems like ASUS’ line of ZenBook Duo notebooks. But with the YogaBook 9i at CES 2023, Lenovo is pushing the idea of a true two-screen laptop further than ever before.

From the outside, the YogaBook 9i doesn’t look much different from a typical laptop. But when you open it up, you’re greeted by two 13.3-inch 2.8K OLED displays that dominates the inside of the device. That means unlike ASUS’ rivals, there’s no room for a physical keyboard – at least not on the body of the device. However, to support all sorts of setups and use cases, Lenovo also provides a range of bundled accessories including a folding kickstand, a detachable Bluetooth keyboard and a stylus. And it’s this combination of peripherals that really elevates the YogaBook 9i into something more than a simple clamshell.

When propped up on the kickstand you can position the laptop’s displays in either side-by-side or stacked orientations, which provides tons of vertical screen real estate or more traditional dual displays depending on your needs. Then, all you have to do is slap the BT keyboard down on a table and suddenly you have a device that’s more like a portable all-in-one desktop.

Lenovo also has some software tricks to get the most out of the various display modes. For example, when the YogaBook 9i’s screens are stacked on top of each, you can tap five fingers against the screen to span a single window across both displays in what the company calls waterfall mode. Alternatively, when you want to move windows from one screen to another, you can simply flick your finger to send an app up or down. And similar to what we’ve seen on the ThinkPad X1 Fold, Lenovo has a variety of grid options so you can launch into dual, triple or quadruple app layouts to maximize your multitasking.

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In addition to standard handwriting and stylus support, you can use the YogaBook’s stylus to capture screenshots and then press a button to automatically embed it in a new OneNote file. This makes the process of recording minutes or saving ideas from brainstorming sessions during meetings super simple.

And of course, when space is a concern, you can always use the YogaBook 9i in clamshell mode, either by using an on-screen virtual keyboard or simply dropping the BT keyboard on top of the lower display. I also really appreciate some of the small add-ons Lenovo included to support various typing layouts. By pushing the keyboard back towards the screen (both the physical or virtual keyboard via an eight-finger swiping motion), you can activate a virtual touchpad (albeit a somewhat small one). Or if you have an external mouse connected, you can pull the keyboard forward to reveal a row of widgets for stuff like weather, news and more.

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As for specs, the YogaBook 9i is well equipped with 13th-gen Intel Core i7 CPUs, up to 16GB of DDR5 RAM, 512GB of storage and three USB-C ports with Thunderbolt 4. And despite being a relatively sleek system that measures just 0.63-inches thick, Lenovo managed to cram a large 80Whr battery inside. That’s important because those dual OLED displays are pretty power-hungry, with the company claiming the laptop will last around seven hours in dual-screen mode or closer to 14 hours when only using a single display.

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That said, I do have a few concerns. First, some of the gesture controls and stylus input weren’t particularly responsive. The YogaBook even blue-screened a couple of times over the course of about an hour while I tested it. But that’s sort of to be expected when demoing pre-production devices. The bigger issue for me is that while I’m optimistic about the future of dual-screen laptops, typing on a touchscreen is still a challenge. I found that when I was in a groove, I could type nearly as fast as I can on a traditional physical keyboard. The problem is that when your fingers drift (and they will), typos start piling up in bunches, and there’s no good way of finding the home row again. That means you often have to look down to check the position of your hands, which is annoying for touch typists.

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Finally, while I love that Lenovo puts the YogaBook’s kickstand, BT keyboard and stylus in the box for free, I really think the kickstand should be built-in to the device itself, like it is on convertibles like a Surface Pro. That’s because even though the kickstand turns into a folding cover of sorts, it feels like you spend a bit too much time keeping track of everything and practicing origami when moving between modes.

But in many respects, this is what you get when a company explores an untested design. And even with these concerns, I’m still incredibly excited to try out a final retail version of the YogaBook 9i when it comes out sometime in April for around $2,000.

ThinkPhone hands-on: Moto’s attempt to woo big business

While Lenovo has been a huge force in the enterprise laptop space thanks to its long line of ThinkPads and ThinkBooks, Motorola is now hoping to leverage its parent company’s expertise by bringing some of Lenovo’s best features over to its newest mobile device: the ThinkPhone by Motorola.

At first glance, Motorola nailed the ThinkPhone’s basic design. It sports a relatively stealthy appearance featuring aramid fiber in back (and you can still see the weave like on ThinkPads), aircraft-grade aluminum around the sides and a screen made from Gorilla Glass Victus in front. But more importantly, Motorola claims the phone is MIL-STD 810H-certified, which means it’s built to withstand drops of up to 1.25 meters and other environmental stresses. And like all good handsets these days, the ThinkPhone also features an IP68 rating for dust and water resistance including submersions of up to five feet for 30 minutes. So that’s the durability side of things covered relatively thoroughly.

To ensure the ThinkPhone delivers top-notch security, Motorola is including its ThinkShield platform which supports a range of threat detection services and IT features such as easy-to-use mobile device management (MDM) and zero-touch enrollment. But for me, after complaining numerous times about lackluster software support on its consumer phones, I really like that Motorola is committing to at least four years of regular security updates and three major OS upgrades for the ThinkPhone (the device will come with Android 13 out of the box). Granted, this is still a bit short of what Samsung and Google offer on Galaxy S and Pixel phones, but it's a nice improvement and anything short of this would probably be a dealbreaker in the enterprise space.

However, where things get interesting is the way the ThinkPhone works when paired with one of Lenovo’s business laptops. Using what Motorola is calling Think to Think connectivity, you can sync the handset with a nearby ThinkPad, allowing you to wirelessly share files, mirror your phone’s screen on your notebook, copy-paste text and photos and more. And if you’re the type of person who always wants to look their best during video calls (like my colleague Cherlynn Low), you can even use the ThinkPhone’s camera (both front and back) as a webcam instead of the lower-res sensor that’s probably built into your laptop.

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Because the ThinkPhone supports Motorola’s Ready For platform, you can also use the handset as a portable desktop in a pinch by connecting it to an external display, keyboard and mouse. All told, it’s a nice bit of synergy between Moto and its parent company, though I do wonder why it took so long for the two to finally work together. Remember, Lenovo bought Motorola from Google way back in 2014.

Another nice nod to the ThinkPad line is the red button on the side of the phone, which can be programmed by IT personnel to open a specific piece of company software or to launch a specific app by the user. On top of that, you can double tap the red key to open a menu with shortcuts to features like the advanced webcam function or app streaming. Thanks to a partnership with Microsoft, the ThinkPhone will also come pre-loaded with Office 365 (including a free one-month trial). And in the future, there will even be a push-to-talk feature built directly into Teams, so you can send audio messages with a single tap.

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As for general specs, the ThinkPhone looks pretty solid, though there isn’t really anything that stands out. It features a 6.6-inch OLED display with a Snapdragon 8+ Gen 1 chip, 8GB or 12GB of RAM and up to 512GB of storage. The phone also supports dual sims, but sadly there’s no option for expandable storage via microSD. The front-facing selfie cam uses a high-res 32MP sensor while the dual shooters in back are comprised of a 50MP main cam and a 13MP ultrawide lens. I’m a bit disappointed to see that Motorola didn’t include a zoom lens or even a dedicated macro cam, but considering this phone is meant for business, I can see why those were left off.

That said, I do like that Motorola included a sizable 5,000 mAh battery and support for 68-watt fast charging (not to mention an included power brick). Not only does this mean you can add hours worth of juice in just a few minutes, Moto’s power adapter is also beefy enough to charge most ultraportable laptops that support USB-PD, so it can pull double duty in a pinch.

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However, the big challenge for the ThinkPhone is that with devices from Samsung and Apple being by far the most popular when it comes to enterprise handsets, it could be difficult for Motorola to break in, even with support from Lenovo. Moto has yet to reveal detailed pricing for the ThinkPhone, though it’s slated to become available in the US, Europe, Latin America, the Middle East, Australia and parts of Asia sometime in the “coming months.”

ASUS went with ceramic for its new new Zenbook 14X OLED laptop

This year at CES ASUS has an updated version of its bread and butter ultraportable in the Zenbook 14X OLED. But for 2023, in addition to revamped specs, ASUS is trying out a fancy new ceramic coating on the laptop’s lid.

The process used to create the coating is called PEO, or plasma electrolytic oxidation. This allows ASUS to add a lightweight but durable finish that’s not only harder than traditional anodized aluminum, because it doesn’t require any strong acids or heavy metals during manufacturing, it’s also more environmentally friendly.

In person, the Zenbook 14X’s ceramic finish feels great. It reminds me of the magnesium chassis Microsoft used on old Surfaces, except that it’s even smoother and better at resisting fingerprints. The downside is that because this is the first time ASUS is using this process, the ceramic coating is only available in one color: sandstone. On the bright side, if you want something a bit more traditional, there’s also a cheaper model with an aluminum finish in Inkwell gray.

Other updates on the Zenbook 14X include a slightly larger 14.5-inch OLED touchscreen, a faster 120Hz refresh rate and a taller 16:10 aspect ratio. And of course, performance is also getting a bump thanks to new 13th-gen Intel CPUs, support for up to 32GB of DDR5 RAM and even an optional RTX 3050 GPU from NVIDIA. ASUS is also adding faster Wi-Fi 6E connectivity and with a slightly larger 70-watt hour battery, I’m hoping we see a small boost in longevity too.

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Port selection looks solid as well with two Thunderbolt 4 connectors. And when it comes to making video calls, there’s a new full HD webcam (which is up from the 720p on last year’s model) with support for windows hello and dual mics with AI noise cancellation, so you should look and sound better during meetings.

Now I know some of you might be disappointed that ASUS didn’t find room for Nvidia’s newest 40-series mobile graphics cards. But considering that the Zenbook 14X weighs barely more than four pounds and isn’t meant to be your main gaming machine, it’s hard to be too upset.

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All told, between the new ceramic coating, the slightly larger display and revamped components, the Zenbook 14X is shaping up to be a pretty well-equipped and stylish notebook. I just hope other people like it too, because I’d love to see ASUS expand the color options for the ceramic coating to more shades than just sandstone. Of course, just how much of a premium you have to pay for it may play a role in its success. ASUS has not yet released pricing for the Zenbook 14X OLED, though it is slated to go on sale sometime in Q2 2023.