Posts with «author_name|mariella moon» label

Sony's next State of Play showcase will revolve around Final Fantasy VII Rebirth

Final Fantasy fans may want to carve some time out for Sony's next State of Play. Before its latest showcase ended, the company announced that it will share new gameplay details and "exciting news [fans] won't wanna miss" about Final Fantasy VII Rebirth at its next event. It also promised an extended look at the upcoming sequel to FFVII Remake, which is arriving on the PS5 on February 29, 2024. 

The action role-playing game will pick up from where the first title in the planned trilogy has left off, and players will still primarily be controlling Cloud Strife who has joined the eco-terrorist group Avalanche in the first game's events. Zack Fair, who was only featured in a flashback scene in the first title, is expected to play a bigger role this time around. While the new games are based on the old Final Fantasy VII, they feature reimagined elements, new concepts and expansions (maybe even changes) to the original title's storyline and character development. 

Sony has been giving fans glimpses of Rebirth through trailers for a while now, but it sounds like the showcase will give them a much better idea of what they can expect. The company's next State of Play event will take place on February 6 at 6:30PM ET. 

There's more State of Play on the way! Tune in next Tuesday, February 6 at 3:30pm PT / 11:30pm GMT for an extended look at Final Fantasy VII Rebirth.

See you next week! pic.twitter.com/ATDvTDGnUL

— PlayStation (@PlayStation) January 31, 2024

This article originally appeared on Engadget at https://www.engadget.com/sonys-next-state-of-play-showcase-will-revolve-around-final-fantasy-vii-rebirth-070020430.html?src=rss

Samsung's annual profits continued to decline in 2023

Samsung has failed to recover from the sharp decline in profit it experienced in 2022. In its latest earnings report, the Korean company has reported KRW 258.94 trillion ($194 billion) in annual revenue and KRW 6.57 trillion ($4.9 billion) in operating profit for the fiscal year of 2023. Those are markedly smaller numbers than the previous fiscal year's, especially the latter's — Samsung posted an operating profit of KRW 43.38 trillion ($35 billion) for 2022, which was already $6.9 billion smaller than the year before due to the weak demand for its chips and smartphones. According to The Wall Street Journal, these numbers represent Samsung's weakest earnings in over a decade. 

The company says its memory business showed signs of recovery, but not enough to stop it from incurring KRW 2.18 trillion ($1.63 billion) in operating losses for the fourth quarter of 2023. Its visual display and digital appliances division also posted KRW 0.05 trillion ($37.5 million) in operating losses despite TV sales doing well in the fourth quarter due to the holiday season. Samsung's mobile business showed a a decline in sales and profit quarter-on-quarter, as well, due to lower smartphone sales and "the fading of new-product effects" from previous flagship models. 

For the first quarter of 2024, Samsung's game plan is to improve its profits "by increasing sales of high value-added products," such as components meant for generative AI products. It expects stronger demand for its chips in the PC and mobile sectors this year, but it admits that its earnings may not significantly recover soon because its customers are still downsizing their inventories. Samsung has high hopes for the Galaxy S24 series, though, and believes the devices' AI capabilities can help its mobile business achieve a a double-digit growth in 2024. The Galaxy S24 phones have already started shipping with prices starting at $800 for the most basic version and at $1,300 for the S24 Ultra

This article originally appeared on Engadget at https://www.engadget.com/samsungs-annual-profits-continued-to-decline-in-2023-090500640.html?src=rss

Elon Musk's $56 billion Tesla pay package has been tossed out by the court

In 2018, Tesla awarded Elon Musk a $56 billion pay package that helped propel him to the top of world's richest lists. Now, a judge in Delaware has rendered the deal between the company and the CEO to be invalid and called the compensation an "unfathomable sum" that's unfair to shareholders. As initially seen and reported by Chancery Daily on Threads, the court of Chancery in Delaware has released its decision on the lawsuit filed by Richard Tornetta. The Tesla shareholder accused the automaker of breaching its fiduciary duty by approving a package that unjustly enriches its chief executive.

Judge Kathaleen McCormick wrote in the decision that Musk "enjoyed thick ties" with the directors who were in charge of negotiating his pay package on behalf of Tesla, which means there "was no meaningful negotiation over any of the terms of the plan." The judge also talked about how Musk owned 21.9 percent of the automaker when the package was negotiated. That gave him "every incentive to push Tesla to levels of transformative growth," because he stood to gain $10 billion for every $50 billion in market capitalization increase. 

"Swept up by the rhetoric of 'all upside,' or perhaps starry eyed by Musk’s superstar appeal, the board never asked the $55.8 billion question: Was the plan even necessary for Tesla to retain Musk and achieve its goals?" the judge wrote in the court document. As The Washington Post notes, she ruled that Tornetta is entitled to a "rescission" and has ordered Tesla and its shareholders to carry out her decision and undo the deal. Musk's camp, however, can still appeal her ruling. 

Musk has sold some of his Tesla stocks to help pay for his acquisition of Twitter, now X, from the time his pay package was approved. At the moment, he owns around 13 percent of Tesla, though he recently said that he wants 25 percent control over the company before he's comfortable growing it to be a leader in AI and robotics. 

In response to the court's decision, Musk tweeted: "Never incorporate your company in the state of Delaware." He also posted a poll asking followers whether Tesla should change its state of incorporation to Texas, where its physical headquarters are located. 

This article originally appeared on Engadget at https://www.engadget.com/elon-musks-56-billion-tesla-pay-package-has-been-tossed-out-by-the-court-074235803.html?src=rss

Xbox president thinks Apple's EU App Store plan is 'a step in the wrong direction'

Apple recently announced the changes it's making to the App Store in order to comply with the European Union's Digital Markets Act (DMA) that goes into full effect on March 7. The company's critics quickly denounced its plans and requirements for alternative app stores, with Spotify calling the changes a "total farce." Microsoft's Xbox is one of the latest companies to call out Apple's compliance plans. In response to a post on X by Spotify CEO Daniel Ek talking about the changes at Apple, Xbox president Sarah Bond said the company's new policy is "a step in the wrong direction" and that she hopes it listens to feedback to create a "more inclusive future for all."

We believe constructive conversations drive change and progress towards open platforms and greater competition. Apple's new policy is a step in the wrong direction. We hope they listen to feedback on their proposed plan and work towards a more inclusive future for all. https://t.co/mDRI5KPJf6

— BondSarahBond (@BondSarah_Bond) January 29, 2024

Under DMA rules, platform owners like Apple and Google have to open up their systems to competing app stores. Apple, however, requires these alternative app stores to have stringent rules and moderation tools comparable to its own. Their operators will also need to be able to prove that they have access to a minimum amount of around $1.1 million in credit that they can use to pay developers. Apple has a new rule for developers, as well, requiring them to pay a Core Technology Fee of €0.50 (around 54 cents) per install after an app reaches a 1 million download threshold for the year. That rule applies whether the app is distributed through Apple's App Store or through an alternative marketplace. 

Epic Games CEO Tim Sweeney said Apple's plan "is a devious new instance of Malicious Compliance." He added that Apple is essentially forcing developers to choose between App Store exclusivity and a new "also-illegal anticompetitive scheme rife with new Junk Fees on downloads," as well as new taxes on payments the company doesn't process itself. The App Store is a massive business for Apple, which takes a 15 to 30 percent commission from developers' earnings. For the fiscal year of 2022, for instance, Apple said the App Store ecosystem "facilitated $1.1 trillion in developer billings and sales." 

Epic pulled Fortnite from the App Store in 2020 after violating its rules on purpose and offering discounts to players making purchases outside of Apple's ecosystem. The developer recently announced that it's bringing Fortnite back to the iPhone and iPad in Europe this year after the DMA takes effect and that it's launching its own store for iOS. Spotify, which has also been a vocal critic of Apple, plans to launch its own in-app payment system for iOS users in Europe, as well. 

This article originally appeared on Engadget at https://www.engadget.com/xbox-president-thinks-apples-eu-app-store-plan-is-a-step-in-the-wrong-direction-130551604.html?src=rss

OpenAI and CommonSense Media team up to curate family-friendly GPTs

You will soon find a kid-friendly section inside OpenAI's newly opened store for custom GPTs. The company has joined forces with Common Sense Media, a nonprofit organization that rates media and technology based on their suitability for children, to minimize the risks of AI use by teenagers. Together, they intend to create AI guidelines and educational materials for young people, their parents and their educators. The two organizations will also curate a collection of family-friendly GPTs in OpenAI's GPT store based on Common Sense's ratings, making it easy to see which ones are suitable for younger users. 

"Together, Common Sense and OpenAI will work to make sure that AI has a positive impact on all teens and families," James P. Steyer, founder and CEO of Common Sense Media, said in a statement. "Our guides and curation will be designed to educate families and educators about safe, responsible use of ChatGPT, so that we can collectively avoid any unintended consequences of this emerging technology."

According to Axios, the partnership was announced at Common Sense's kids and family summit in San Francisco, where OpenAI CEO Sam Altman shot down the idea that AI is bad for kids and should be kept out of schools. "Humans are tool users and we better teach people to use the tools that are going to be out in the world," he reportedly said. "To not teach people to use those would be a mistake." The CEO also said that future high school seniors would be able to operate at a higher level of abstraction and could achieve more that their predecessors with the help of artificial intelligence. 

This article originally appeared on Engadget at https://www.engadget.com/openai-and-commonsense-media-team-up-to-curate-family-friendly-gpts-074228457.html?src=rss

Lawsuit says 23andMe hackers targeted users with Chinese and Ashkenazi Jewish heritage

In October 2023, 23andMe admitted that it suffered a data breach that compromised its users' information. The company has been hit with several lawsuits since then, and according to The New York Times, one of them is accusing 23andMe of failing to notify customers that they were specifically targeted for having Chinese and Ashkenazi Jewish heritage. They also weren't told that their test results with genetic information had been compiled in curated lists that were then shared on the dark web, the plaintiffs said. 23andMe recently released a copy of the letters it sent to affected customers, and they didn't contain any reference to the users' heritage. 

The lawsuit was filed in federal court in San Francisco after the company revealed that the hack had gone unnoticed for months. Apparently, the hackers started accessing customers' accounts using login details already leaked on the web in late April 2023 and continued with their activities until September. It wasn't until October that the company finally found out about the hacks. On October 1, hackers leaked the names, home addresses and birth dates of 1 million users with Ashkenazi Jewish ancestry on black hat hacking forum BreachForums. 

After someone responded to the post asking access to "Chinese accounts," the lawsuit said the poster linked to a file containing information on 100,000 Chinese users. The poster also said they had access to 350,000 Chinese profiles and could release more information if there was enough interest. In addition, the same poster allegedly returned to the forum in mid-October to sell data on "wealthy families serving Zionism" after the explosion at Al-Ahli Arab Hospital in Gaza. 

"The current geopolitical and social climate amplifies the risks" to users whose data was exposed, according to the lawsuit, since the leaked information included their names and addresses. The plaintiffs want their case to be heard by a jury and are seeking compensatory, punitive and other damages.

This article originally appeared on Engadget at https://www.engadget.com/lawsuit-says-23andme-hackers-targeted-users-with-chinese-and-ashkenazi-jewish-heritage-132423486.html?src=rss

ElevenLabs reportedly banned the account that deepfaked Biden's voice with its AI tools

ElevenLabs, an AI startup that offers voice cloning services with its tools, has banned the user that created an audio deepfake of Joe Biden used in an attempt to disrupt the elections, according to Bloomberg. The audio impersonating the president was used in a robocall that went out to some voters in New Hampshire last week, telling them not to vote in their state's primary. It initially wasn't clear what technology was used to copy Biden's voice, but a thorough analysis by security company Pindrop showed that the perpetrators used ElevanLabs' tools. 

The security firm removed the background noise and cleaned the robocall's audio before comparing it to samples from more than 120 voice synthesis technologies used to generate deepfakes. Pindrop CEO Vijay Balasubramaniyan told Wired that it "came back well north of 99 percent that it was ElevenLabs." Bloomberg says the company was notified of Pindrop's findings and is still investigating, but it has already identified and suspended the account that made the fake audio. ElevenLabs told the news organization that it can't comment on the issue itself, but that it's "dedicated to preventing the misuse of audio AI tools and [that it takes] any incidents of misuse extremely seriously."

The deepfaked Biden robocall shows how technologies that can mimic somebody else's likeness and voice could be used to manipulate votes this upcoming presidential election in the US. "This is kind of just the tip of the iceberg in what could be done with respect to voter suppression or attacks on election workers," Kathleen Carley, a professor at Carnegie Mellon University, told The Hill. "It was almost a harbinger of what all kinds of things we should be expecting over the next few months."

It only took the internet a few days after ElevenLabs launched the beta version of its platform to start using it to create audio clips that sound like celebrities reading or saying something questionable. The startup allows customers to use its technology to clone voices for "artistic and political speech contributing to public debates." Its safety page does warn users that they "cannot clone a voice for abusive purposes such as fraud, discrimination, hate speech or for any form of online abuse without infringing the law." But clearly, it needs to put more safeguards in place to prevent bad actors from using its tools to influence voters and manipulate elections around the world. 

This article originally appeared on Engadget at https://www.engadget.com/elevenlabs-reportedly-banned-the-account-that-deepfaked-bidens-voice-with-its-ai-tools-083355975.html?src=rss

The Xbox Series S is just $230 right now

If you weren't able to get the Microsoft Xbox Series S at a discount this past holiday season, you may want to check out Dell's website. The digital media-only console is currently on sale for $230, down $70 from its retail price of $300. While it can't play disc games, your $230 will get you 512GB in SSD storage and a wireless Xbox controller. The console supports variable refresh rates of up to 120 fps, and while it runs games at a max resolution of 1440p, you can use it to stream shows and movies in 4K. You only need to download the streaming apps you have access to, including Disney+, Netflix or Amazon Prime Video. 

While we called the Xbox Series S the least powerful console in its generation in our review, we found it to be capable of incredibly smooth gameplay. Even with boosted framerates, current and previous-gen games played like butter when we tested them out. Series S also starts up quickly, and a feature called Quick Resume lets you pick up from where you left off without having to suffer through loading screens that take forever to finish.

Storage could be an issue, seeing as this doesn't come with a disc drive, but you can expand it by getting the 1TB card Microsoft developed with Seagate. You can also mainly use it with the Game Pass subscription service that gives you access to a library with hundreds of titles. Bottom line is that the Xbox Series S is a great console if you're looking to go fully digital, and this is your chance to grab a unit without having to pay full price. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-xbox-series-s-is-just-230-right-now-115520855.html?src=rss

23andMe was hacked for months before it discovered the data breach

In late 2023, genetic testing company 23andMe admitted that its customer data was leaked online. A company representative told us back then that the bad actors were able to access the DNA Relatives profile information of roughly 5.5 million customers and the Family Tree profile information of 1.4 million DNA Relative participants. Now, the company has revealed more details about the incident in a legal filing, where it said that the hackers started breaking into customer accounts in late April 2023. The bad actors' activities went on for months and lasted until September 2023 before the company finally found out about the security breach. 

23andMe's filing contains the letters it sent customers who were affected by the incident. In the letters, the company explained that the attackers used a technique called credential stuffing, which entailed using previously compromised login credentials to access customer accounts through its website. The company didn't notice anything wrong until after a user posted a sample of the stolen data on the 23andMe subreddit in October. As TechCrunch notes, hackers had already advertised that stolen data on a hacker forum a few months before that in August, but 23andMe didn't catch wind of that post. The stolen information included customer names, birth dates, ancestry and health-related data. 

23andMe advised affected users to change their passwords after disclosing the data breach. But before sending out letters to customers, the company changed the language in its terms of service that reportedly made it harder for people affected by the incident to join forces and legally go after the company. 

This article originally appeared on Engadget at https://www.engadget.com/23andme-was-hacked-for-months-before-it-discovered-the-data-breach-081332871.html?src=rss

23andMe's data hack went unnoticed for months

In late 2023, genetic testing company 23andMe admitted that its customer data was leaked online. A company representative told us back then that the bad actors were able to access the DNA Relatives profile information of roughly 5.5 million customers and the Family Tree profile information of 1.4 million DNA Relative participants. Now, the company has revealed more details about the incident in a legal filing, where it said that the hackers started breaking into customer accounts in late April 2023. The bad actors' activities went on for months and lasted until September 2023 before the company finally found out about the security breach. 

23andMe's filing contains the letters it sent customers who were affected by the incident. In the letters, the company explained that the attackers used a technique called credential stuffing, which entailed using previously compromised login credentials to access customer accounts through its website. The company didn't notice anything wrong until after a user posted a sample of the stolen data on the 23andMe subreddit in October. As TechCrunch notes, hackers had already advertised that stolen data on a hacker forum a few months before that in August, but 23andMe didn't catch wind of that post. The stolen information included customer names, birth dates, ancestry and health-related data. 

23andMe advised affected users to change their passwords after disclosing the data breach. But before sending out letters to customers, the company changed the language in its terms of service that reportedly made it harder for people affected by the incident to join forces and legally go after the company. 

This article originally appeared on Engadget at https://www.engadget.com/23andmes-data-hack-went-unnoticed-for-months-081332978.html?src=rss