Posts with «author_name|kris holt» label

Sony's next PlayStation State of Play takes place May 30

We're inching toward that early June window previously occupied by E3 that will feature a ton of games showcases, including Summer Game Fest, an Xbox event, an Ubisoft Forward and a Nintendo Direct. Sony is getting a headstart on all of those though, as a PlayStation State of Play is set for Thursday, May 30. It starts at 6PM ET and you'll be able to watch it on YouTube, Twitch and TikTok.

Interestingly, Sony is opting not to use the PlayStation Showcase branding it usually opts for with its now-annual late-May stream. The company hasn't announced much in the way of first-party PlayStation games for the months and years ahead, and it will start padding out the slate here.

The stream will run for over 30 minutes and feature 14 titles that are coming to PS5 and PS VR2. It will include some PlayStation Studios games that will arrive later this year. 

State of Play returns with a 30+ minute broadcast this Thursday at 3pm PT / 11pm BST: https://t.co/eJWbP09sv3

Tune in live for updates on 14 PS5 and PS VR2 titles, including a look at PlayStation Studios titles arriving later this year. pic.twitter.com/B6Uc6aLWKF

— PlayStation (@PlayStation) May 29, 2024

It wouldn't be a surprise to see Insomniac's Wolverine game making an appearance. Rumors suggest the Silent Hill 2 remake will be featured, though Konami may save that for its own Silent Hill Transmission event, which will follow the State of Play at 7PM ET. 

I have my fingers crossed that Sony will finally announce Ghost of Tsushima 2 — the timing makes sense as a stunning PC port of the original game dropped this month. Haven's Fairgame$ and Firewalk's Concord seem like safe bets to show face, while we'll surely get some hype from Bungie for The Final Shape, an expansion that will close out the Light and Darkness saga of Destiny 2. Reports suggest a new Astro game from Team Asobi is on the way.

We know that Guerrilla is working on more games in the Horizon universe, and a Lego spinoff has been rumored. Sony has a bunch of other studios working on unannounced projects, including Housemarque, Bluepoint, Santa Monica Studio, Bend, Media Molecule and, of course, Naughty Dog. So, here's hoping we hear from some of those studios.

This article originally appeared on Engadget at https://www.engadget.com/sonys-next-playstation-state-of-play-takes-place-may-30-141703664.html?src=rss

Apple's new M2 iPad Air tablets drop to record-low prices

Apple's latest iPad Air models have only been out for a couple of weeks, but you can already score decent deals on the new tablets. Most variants are on sale at Amazon at the minute, including the base 11-inch model with 128GB of storage. Thanks to a $30 discount, you can snap one up for $569. It's early days for the new iPad Air, but that still marks a record-low price.

While the iPad Pro might be significantly more powerful and have a nicer display, we reckon the latest Air is the best iPad for most people. We feel it strikes the right balance of price, features and performance for the majority of folks.

Sure, it's more expensive than the base iPad, the most wallet-friendly model with a sticker price of $349. But opting for an Air will help futureproof you, as older devices don't support many of the latest apps and features.

The 11-inch model is certainly easier to hold, but there's also a 13-inch iPad Air for the first time. That is Apple's most affordable large-screen iPad, and the base model is also on sale, having dropped by $45 to $754.

We gave the 13-inch model a score of 91 in our review. It's brighter (and obviously larger) than the 11-inch Air with a 600-nit screen versus a 500-nit one, but otherwise the two models are effectively identical.

Doubling the base storage, shifting the front-facing camera to the landscape edge and including support for the new Apple Pencil Pro are all plus points. Switching to the M2 chipset means that the latest iPad Air offers modest performance gains over the M1 tablet, but if you've been clinging onto an older iPad you should notice that this one is much faster than what you're used to.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-new-m2-ipad-air-tablets-drop-to-record-low-prices-161743014.html?src=rss

Call of Duty: Black Ops 6 is coming to Xbox Game Pass on its release day

Just before Microsoft closed its acquisition of Activision Blizzard, it said that it would take some time to bring the publisher's titles to Game Pass. We've only seen one such addition so far in the form of Diablo IV, but the company has announced another, somewhat notable one. Call of Duty: Black Ops 6 will be available on Game Pass on its release day later this year.

Microsoft is banking on the debut of a new Call of Duty title on its subscription service leading to a significant bump in the number of Game Pass members. It's a bit of a gamble, as for nearly every year in recent memory, the latest Call of Duty release has been the best-selling game. Microsoft is likely to see lower direct sales of Black Ops 6 on Xbox and PC, though it will still generate revenue from Game Pass and the PlayStation version (and perhaps even a Nintendo Switch release), as well as through microtransactions.

Meanwhile, Microsoft released a live-action trailer for Black Ops 6. It features depictions of Bill Clinton, Margaret Thatcher, George H. W. Bush and Saddam Hussein, lending credence to rumors that the next Call of Duty game will be set during the Gulf War. We'll find out much more about Call of Duty: Black Ops 6 during a showcase that take place immediately after a broader Xbox event on June 9.

This article originally appeared on Engadget at https://www.engadget.com/call-of-duty-black-ops-6-is-coming-to-xbox-game-pass-on-its-release-day-142823681.html?src=rss

June’s PlayStation Plus offerings include PS VR2 games for the first time

Sony has revealed the lineup of games PlayStation Plus members can add to their library in June. For the first time, players will have access to PS VR2 titles through the Premium plan.

First up, subscribers on all tiers will be able to claim SpongeBob Squarepants: The Cosmic Shake, Streets of Rage 4 and the solid wrestling game AEW Fight Forever starting on June 4 and retain access as long as their PS Plus membership stays active. Those with a Premium plan and a PS VR2 headset will be able to play Ghostbusters: Rise of the Ghost Lord, Walkabout Mini Golf, Synth Riders, Before Your Eyes and The Walking Dead: Saints & Sinners – Chapters 1 & 2 at no extra cost starting on June 6. Premium members can also dive into PS2 games Tomb Raider Legend, Star Wars: The Clone Wars and Sly Cooper and the Thievius Raccoonus starting on June 11.

In addition, Sony will gradually bring more offerings to the PS Plus Catalog for Extra and Premium members over the coming weeks. Dredge, one of last year’s standout indies, will join the lineup on May 29. Lego Marvel Super Heroes 2 (May 31), Cricket 24 (June 5) and Grand Theft Auto: San Andreas – The Definitive Edition (June 7) will also be available. More Game Catalog additions will be revealed soon.

Meanwhile, Sony’s Days of Play sale will start on May 29 and run for two weeks. It will include discounts on the PlayStation 5 and PS VR2 (with a year of Netflix Premium bundled in for PS Plus members who buy either), savings on PS Plus plans for newcomers and deals galore on digital games, including 24-hour flash sales.

One interesting thing to note is that Sony announced all of this on a Tuesday morning. It normally reveals PS Plus additions on Wednesdays. That could mean Sony has more PlayStation announcements up its sleeve for this week, such as details about a long-rumored showcase.

This article originally appeared on Engadget at https://www.engadget.com/junes-playstation-plus-offerings-include-ps-vr2-games-for-the-first-time-140040334.html?src=rss

The Dragon Quest 3 HD-2D remake is coming to Switch, Xbox Series X/S, PS5 and PC

Square Enix has largely kept its lips sealed about the Dragon Quest 3 HD-2D remake since announcing it three years ago, but the publisher has now revealed which platforms it's coming to. When it eventually arrives, you'll be able to play it on Nintendo Switch, PlayStation 5, Xbox Series X/S, and PC (via Steam).

Since Square Enix started using its distinctive HD-2D tech with Octopath Traveller, the company has put it to use in a string of titles, including that game's sequel, Triangle Strategy, the Live A Live remake and Final Fantasy VI Pixel Remaster's opera scene. Based on the reveal trailer from 2021, the HD-2D engine is set to give Dragon Quest 3 a serious visual upgrade, nearly three decades after the original game arrived in 1988.

The legend of Erdrick draws near.
#DragonQuestDay #DQDay #DragonQuest pic.twitter.com/KFtqhVY61q

— DRAGON QUEST (@DragonQuest) May 27, 2024

The new version may not be too far away either. The teaser suggested that the Dragon Quest 3 HD-2D remake "draws near," several months after series creator Yuji Horii said he was playtesting it. With Summer Game Fest and all its associated events just around the corner, we could find out more details about the remake very soon.

Square Enix released the teaser on Dragon Quest Day, which marks the anniversary of the very first game in the series debuting in Japan in 1986. Horii took the opportunity to provide an minor update on the next mainline entry as well. Square Enix announced Dragon Quest XII: The Flames of Fate back in 2021, but there's been no sign of a release date as yet. That said, Horii wants it to live up to the legacies of key Dragon Quest creatives Akira Toriyama and Koichi Sugiyama.

“Thank you so much to everyone for the many [Dragon Quest Day] congratulations!” Horii wrote on X, according to a Gematsu translation. “There has been some worry about Dragon Quest XII, but I was actually in a meeting [about it] until just a bit ago. While I can’t share any details yet, I want it to be something worthy of the posthumous work of the two [Toriyama and Sugiyama] who passed away. I’ll do my best!”

This article originally appeared on Engadget at https://www.engadget.com/the-dragon-quest-3-hd-2d-remake-is-coming-to-switch-xbox-series-xs-ps5-and-pc-191015449.html?src=rss

It's a golden age of puzzle games, even for people who suck at puzzle games

I’m a big fan of the British comedy game show Taskmaster. Each season, five comedians compete against each other to complete ridiculous objectives. The competitors are often rewarded for lateral thinking, as long as they stick within each task's rules.

Every time I watch a player hilariously mess up, I often think “well, I could do better than that.” But sit me down in front of a puzzle game that demands adept use of logic or pushes me to think outside of the box, and l often get frustrated and give up quickly (unless I find a decent guide to help me out). That’s quite irritating, especially since we’re in a golden age of puzzle games.

After a busy day of work, I’m far more inclined to play something relatively mindless, like Overwatch 2 or Fortnite. I tend to bristle at anything that slows me down, such as turn-based games. But the more I push myself to stick with puzzle games, the more I appreciate them. There are three recently released options that I've been bouncing between recently in Lorelei and the Laser Eyes, Animal Well and Paper Trail.

I had enormous expectations for Lorelei. The last offering from developer Simogo, Sayonara Wild Hearts, is easily in my top three games of all time. Lorelei is completely different and it's not like anything I’ve experienced before.

It opens with a woman named Lorelei standing next to her car. The vehicle won't start, but fortunately there's a hotel close by. As it turns out, that's where Lorelei is supposed to be to help an artist complete his magnum opus. This is a place where time is nebulous. It's 1963, but there are computers where you save your progress and a Game Boy-style system to use. The hotel is the only real constant, and even that is built out of puzzles.

The visuals are astonishing, even on the Nintendo Switch. Shocks of Giallo-esque reds and pinks frequently punch through the monochromatic environments. The design language is unusual yet meticulously crafted to guide you from one puzzle to the next until Lorelei's photographic memory is overflowing with conundrums to conquer.

There are all kinds of riddles to solve here, and they all feel intertwined. At first, you’ll have a few simple math problems to figure out. From there, you’ll be dealing with everything from mazes to pattern matching and spatial awareness puzzles. You’ll need a decent grasp of Roman numerals and the ability to pull together disparate scraps of information. Unfortunately for my scatterbrained self, plenty of logical thinking is required.

I’m nowhere close to finishing Lorelei. Even so, I already appreciate the way that Simogo slotted the intricately layered puzzles together. My only quibble in the early going is the over-reliance on padlocks and three-digit codes that secure document tubes.

My brain is not well tuned for logic-heavy puzzles, so I need to be in the right mindset before sitting down with Lorelei for an hour or two. I want to savor this one at my own pace over the coming weeks and months. I'll forego guides and try to figure out another of Simogo’s strange, intoxicating worlds by myself.

While Lorelei gives the player an in-game manual in the opening moments, Animal Well offers barely any guidance at all. You (as a squishy little meatball thing) emerge from a flower into a cave with a large, ghostly squirrel on one side. It's not clear which direction to move in, what the objective is, what your character is or why you're there. All you can do is explore and try to figure it all out.

This has been described as a Metroidvania, a format that sees players backtracking to unlock a new area once they acquire a certain skill or upgrade. It’s taking most folks between four and six hours to finish the main game. But Animal Well is really more of a puzzle platformer. If you know what to do and how to do it, it’s possible to beat the game in a few minutes.

That’s part of Animal Well’s charm and beauty. Solo developer Billy Basso has weaved an intricate web of secrets, many of which are hidden in the shadows of its gorgeous pixel art (the game feels great too, thanks to smart use of haptic feedback on the PS5's DualSense controller). Without spoiling anything, I appreciate that the puzzles, many of which are traversal-based, are often open-ended. There are ways to progress even if you don't use an intended item or route.

I don't find the puzzles here nearly as taxing as those in Lorelei. The answers are all there, you just have to poke around and try things to see what happens.

The same could be said for Paper Trail from Newfangled Games. The painterly art style caught my eye when this started showing up at game showcases a couple of years back. The core mechanic is fascinating too.

The aim is to guide protagonist Paige through a swathe of mazy environments toward her goal of attending school and becoming an astrophysicist. But there are many obstacles in her way. Fortunately, Paige (and the player) can bend reality. This means folding over the edges of the world, which has two plains — just like a piece of paper — to open up new paths.

Newfangled finds clever ways of building on the central idea and the difficulty curve is fair but challenging. Paper Trail has a nice hint system that shows what folds to make, but not how to move Paige or any objects around.

Although the controls can be finicky, even while playing it on mobile (where it's available for Netflix subscribers), it's perhaps the puzzle game I've found the easiest to engage with lately. I enjoy contorting the world around Paige and lining up some patterns to unlock a path. It's the kind of game that makes me feel smart and satisfied whenever I figure out a solution.

I wager that the more I play these games and ones like them, the better I’ll get. We’ve had some downright great puzzle-centric titles over the last few years. Unpacking, Tunic and Cocoon immediately spring to mind. So does Teardown and its wildly fun destructive heists. Planet of Lana, Venba, Viewfinder, Humanity and Jusant were all among my favorite 2023 games in general.

I wish I'd been able to get into The Case of the Golden Idol, but I at least appreciate what it was going for. I might also finally get around to checking out Chants of Sennaar now that it's on Game Pass.

The puzzle games keep coming, as a Zelda-style adventure called Isles of Sea and Sky just popped up and grabbed my attention. And then there’s Indika, which sounds both deeply strange and remarkably mature.

In any case, as in all great puzzle games, there's a bigger picture. All of these are merely practice for the ultimate test, because a VR version of Taskmaster is coming in June. I'll soon get to find out whether I'm better at lateral thinking than comedians after all.

This article originally appeared on Engadget at https://www.engadget.com/its-a-golden-age-of-puzzle-games-even-for-people-who-suck-at-puzzle-games-130024186.html?src=rss

The UK passes its version of the EU's Digital Markets Act

The UK has passed a bill that's the country's version of the European Union's Digital Markets Act (DMA). Legislators fast-tracked the Digital Markets, Competition and Consumers (DMCC) Bill before parliament dissolves on May 30 ahead of a general election in July.

The overarching aim of the DMCC, which is set to become law once it receives Royal Assent, is to “regulate and increase competition in digital markets.” It will come into force later this year.

The bill is broadly similar to the DMA, which led to the EU designating several large tech companies' services and products as "gatekeepers" and imposing stricter rules on them. The DMCC grants the Digital Markets Unit (DMU), a division of the Competition and Markets Authority, the authority to label companies with “substantial and entrenched market power” and “a position of strategic significance” as having Strategic Market Status (SMS).

Among other things, SMS companies will have to adhere to codes of conduct as determined by the DMU. Those will be based on the foundations of fair trading, openness and trust and transparency. The DMU has a broad canvas for defining the conduct requirements for each business. If a company breaches its code of conduct, it faces a fine of up to 10 percent of its global revenue.

There have been suggestions that the likes of Meta and Google may be forced to pay UK news publishers for using their work in the likes of Google News (and perhaps even for AI products). Others have suggested that Apple may be required to allow sideloading and third-party app stores on iOS, as in the EU. Companies may also be prohibited from prioritizing their own products and services in search results. However, the specific requirements for each SMS haven't been detailed yet. 

The DMCC also has implications for things like subscriptions, junk fees, fake reviews, ticket resales, mergers, antitrust and consumer protection. For the first time, the CMA will have the power to impose a hefty fine if it determines a company has violated a consumer law — and it won't have to go through courts to do so. 

This article originally appeared on Engadget at https://www.engadget.com/the-uk-passes-its-version-of-the-eus-digital-markets-act-175642166.html?src=rss

Nintendo is finally opening a second US store

It's taken Nintendo two decades, but the company is finally ready to open a second store in the US. The new location in San Francisco’s Union Square is set to open its doors in 2025. Details about Nintendo San Francisco are thin for now, but the company said it will allow "visitors from near and far to experience the world of Nintendo, its products and characters." More information will be revealed in the leadup to the ribbon-cutting ceremony.

Nintendo opened its New York store at Rockefeller Center 19 years ago this month, though there was previously a Pokémon Center at the same location. Along with merchandise and kiosks where visitors can play some Switch games, the New York store has a mini museum featuring older consoles and a boatload of Amiibo. 

The company didn't open any permanent stores in Japan until 2019, and it now has three in its home country. Nintendo also has a private outlet for employees at its American headquarters in Redmond, Washington.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-is-finally-opening-a-second-us-store-155001183.html?src=rss

Fortnite's new post-apocalyptic season taps into Fallout, Mad Max and X-Men

Epic Games has an uncanny habit of making sure Fortnite is in tune with the cultural zeitgeist and that's very much the case once again. After a strong season focused on Greek gods and monsters, the latest major revamp of the battle royale is taking a vehicle-heavy, post-apocalyptic turn in Chapter 5 Season 3.

The new season, which is dubbed "Wrecked," seems very much inspired by Mad Max, given the desert vibe and modded vehicles. It includes an official Fallout crossover too. Not only that, a wastelander take X-Men’s Magneto will be unlockable via battle pass quests at some point in July.

This is all very timely given the success of Prime Video's adaptation of Fallout, Furiosa: A Mad Mad Saga hitting theaters and X-Men ‘97 capturing the hearts and minds of '90s kids all over again. The Wrecked season will run until August 16.

The sandstorm that had been looming in the horizon over the last couple of weeks has swept over the island, bringing destruction and a new biome in the south called the Wasteland. (I'm glad my favorite drop site last season, Mount Olympus, has survived for now.) You'll have three new locations to explore in the Redline Rig refinery, the Nitrodrome car arena and Brutal Beachhead, where you'll find a boss named Megalo Don.

Redline Rig churns out Nitro Splash and Nitro Barrels, which you can find all over the island and use to power up your car and yourself. When you're Nitro-fied, you can bash through builds without needing to use your pickax. If you're lucky enough to find Nitro Fists, you can use those as a powerful melee weapon too.

Vehicles can be modded with things like machine gun turrets and spiked bumpers. There's the option to hijack one of two War Buses that are patrolling the island as well. These have cannons and an EMP pulse that can damage enemy shields and disable nearby vehicles.

As for the Fallout collab, that franchise's iconic Nuka-Cola is now in Fortnite. You can slurp some to replenish health and restore shields over time. In addition, you'll be able to unlock a T-60 Power Armor skin through the battle pass. 

This article originally appeared on Engadget at https://www.engadget.com/fortnites-new-post-apocalyptic-season-taps-into-fallout-mad-max-and-x-men-150816429.html?src=rss

Robocaller behind AI Biden deepfake faces charges and hefty FCC fine

A political consultant who admitted to using a deepfake of President Joe Biden's voice in a robocall scheme this year is facing several charges as well as a hefty fine from the Federal Communications Commission. Steve Kramer (pictured above) said his aim with the New Hampshire primary robocall was to warn people about the dangers of artificial intelligence, as The Hill notes.

Kramer previously worked for Dean Phillips, a long-shot Democratic presidential candidate who suspended his campaign in March. Kramer has called for "immediate action" on AI "across all regulatory bodies and platforms."

He has now been charged with 13 felony counts of voter suppression and 13 misdemeanor counts of impersonation of a candidate. The phony Biden voice allegedly urged people not to participate in the primary and to “save your vote for the November election.” New Hampshire Attorney General John Formella, who announced the charges, said in February that the robocall reached as many as 25,000 voters.

The FCC has proposed a $6 million fine against Kramer, citing an alleged violation of the Truth in Caller ID Act as the robocall is said to have spoofed a local political consultant's phone number. The agency also proposed a $2 million fine against Lingo Telecom, the telecom carrier that operated the phone lines, for allegedly violating caller ID authentication rules. The FCC banned AI-generated voices in robocalls soon after the Kramer incident.

“New Hampshire remains committed to ensuring that our elections remain free from unlawful interference and our investigation into this matter remains ongoing," AG Formella said. "The Federal Communications Commission will separately be announcing an enforcement action against Mr. Kramer based on violations of federal law. I am pleased to see that our federal partners are similarly committed to protecting consumers and voters from harmful robocalls and voter suppression."

Meanwhile, the FCC may soon require political advertisers to disclose the use of any AI in TV and radio spots. However, chairwoman Jessica Rosenworcel is not seeking to ban the use of AI-generated content in political ads. “As artificial intelligence tools become more accessible, the commission wants to make sure consumers are fully informed when the technology is used,” Rosenworcel said in a statement on Wednesday.

This article originally appeared on Engadget at https://www.engadget.com/robocaller-behind-ai-biden-deepfake-faces-charges-and-hefty-fcc-fine-201803214.html?src=rss