Posts with «author_name|kris holt» label

Meta plans to ramp up labeling of AI-generated images across its platforms

Meta plans to ramp up its labeling of AI-generated images across Facebook, Instagram and Threads to help make it clear that the visuals are artificial. It's part of a broader push to tamp down misinformation and disinformation, which is particularly significant as we wrangle with the ramifications of generative AI (GAI) in a major election year in the US and other countries.

According to Meta's president of global affairs, Nick Clegg, the company has been working with partners from across the industry to develop standards that include signifiers that an image, video or audio clip has been generated using AI. "Being able to detect these signals will make it possible for us to label AI-generated images that users post to Facebook, Instagram and Threads," Clegg wrote in a Meta Newsroom post. "We’re building this capability now, and in the coming months we’ll start applying labels in all languages supported by each app." Clegg added that, as it expands these capabilities over the next year, Meta expects to learn more about "how people are creating and sharing AI content, what sort of transparency people find most valuable and how these technologies evolve." These will help inform both industry best practices and Meta's own policies, he wrote.

Meta says the tools it's working on will be able to detect invisible signals — namely AI generated information that aligns with the C2PA and IPTC technical standards — at scale. As such, it expects to be able to pinpoint and label images from Google, OpenAI, Microsoft, Adobe, Midjourney and Shutterstock, all of which are incorporating GAI metadata into images that their products whip up.

As for GAI video and audio, Clegg points out that companies in the space haven't started incorporating invisible signals into those at the same scale that they have images. As such, Meta isn't yet able to detect video and audio that's generated by third-party AI tools. In the meantime, Meta expects users to label such content themselves.

"While the industry works towards this capability, we’re adding a feature for people to disclose when they share AI-generated video or audio so we can add a label to it," Clegg wrote. "We’ll require people to use this disclosure and label tool when they post organic content with a photorealistic video or realistic-sounding audio that was digitally created or altered, and we may apply penalties if they fail to do so. If we determine that digitally created or altered image, video or audio content creates a particularly high risk of materially deceiving the public on a matter of importance, we may add a more prominent label if appropriate, so people have more information and context."

That said, putting the onus on users to add disclosures and labels to AI-generated video and audio seems like a non-starter. Many of those people will be trying to intentionally deceive others. On top of that, others likely just won't bother or won't be aware of the GAI policies.

In addition, Meta is looking to make it harder for people to alter or remove invisible markers from GAI content. The company's FAIR AI research lab has developed tech that "integrates the watermarking mechanism directly into the image generation process for some types of image generators, which could be valuable for open source models so the watermarking can’t be disabled," Clegg wrote. Meta is also working on ways to automatically detect AI-generated material that doesn't have invisible markers.

Meta plans to continue collaborating with industry partners and "remain in a dialogue with governments and civil society" as GAI becomes more prevalent. It believes this is the right approach to handling content that's shared on Facebook, Instagram and Threads for the time being, though it will adjust things if necessary.

One key issue with Meta's approach — at least while it works on ways to automatically detect GAI content that doesn't use the industry-standard invisible markers — is that it requires buy-in from partners. For instance, C2PA has a ledger-style method of authentication. For that to work, both the tools used to create images and the platforms on which they're hosted both need to buy into C2PA.

Meta shared the update on its approach to labeling AI-generated content just a few days after CEO Mark Zuckerberg shed some more light on his company's plans to build general artificial intelligence. He noted that training data is one major advantage Meta has. The company estimates that the photos and videos shared on Facebook and Instagram amount to a dataset that's greater than the Common Crawl. That's a dataset of some 250 billion web pages that has been used to train other AI models. Meta will be able to tap into both, and it doesn't have to share the data it has vacuumed up through Facebook and Instagram with anyone else.

The pledge to more broadly label AI-generated content also comes just one day after Meta's Oversight Board determined that a video that was misleadingly edited to suggest that President Joe Biden repeatedly touched the chest of his granddaughter could stay on the company's platforms. In fact, Biden simply placed an "I voted" sticker on her shirt after she voted in person for the first time. The board determined that the video was permissible under Meta's rules on manipulated media, but it urged the company to update those community guidelines.

This article originally appeared on Engadget at https://www.engadget.com/meta-plans-to-ramp-up-labeling-of-ai-generated-images-across-its-platforms-160234038.html?src=rss

Mozilla Monitor scrubs your leaked personal information from the web, for a fee

Mozilla is rolling out a tool that can automatically monitor data brokers for your personal information and scrub any of your exposed details from them. Mozilla Monitor Plus expands on the Mozilla Monitor (formerly Firefox Monitor) service, which lets you know when your email address is included in a data breach.

This new paid service, which costs $9 per month or $107.88 per year, aims to proactively make sure your personal information stays off more than 190 data broker sites. Mozilla says that's double the number of data brokers that its competitors monitor. Subscribers will receive data breach alerts too.

Mozilla

To get a better understanding of how prevalent the issue is, you can get a free one-time scan that can show you if and where your data has been exposed. To do so, you'll need to sign up for a Mozilla account and provide your name, current city and state, date of birth and your email address. Mozilla says it will encrypt this data, which it notes is the least amount of information needed to obtain the most accurate results. The tool will also highlight information from "high-risk data breaches" — such as social security numbers, credit card details and banking information — along with advice on how to have that data scrubbed.

Mozilla Monitor and Monitor Plus are only available to folks based in the US for now. Google offers a similar tool. If you sign up for Mozilla's version, you can also get access to features including two-factor authentication, email alias tool Firefox Relay and Mozilla VPN.

This article originally appeared on Engadget at https://www.engadget.com/mozilla-monitor-scrubs-your-leaked-personal-information-from-the-web-for-a-fee-140021466.html?src=rss

Microsoft may bring Bethesda’s Starfield and Indiana Jones games to the PS5 after all

Microsoft's gaming division appears to be considering a significant shift in its strategy when it comes to major exclusives. Rumors have been swirling for a while that the company is bringing Hi-Fi Rush, a well-received game from last year, and Sea of Thieves to Nintendo Switch and PlayStation 5. But the company is said to be bringing some of its blockbuster Xbox exclusives to PS5 as well, which would mark a monumental change in policy.

Over the weekend, XboxEra reported that Microsoft will bring Bethesda's Starfield (its tentpole game for 2023) to PS5 later this year, sometime after the release of the Shattered Space expansion. The report suggests that Microsoft has acquired more PS5 dev kits to help port its games to Sony's console.

MachineGames' Indiana Jones and the Great Circle could be bound for PlayStation 5 as well. According to The Verge, the action-adventure game is slated to hit Sony's platform just a few months after it debuts on PC, Xbox and Game Pass later this year.

Amid the Federal Trade Commission's failed attempt to block Microsoft's acquisition of Activision Blizzard, then-Bethesda vice president Pete Hines confirmed in court last year that Indiana Jones and the Great Circle was initially going to be released on multiple consoles. However, after Microsoft purchased Bethesda parent ZeniMax Media, it changed the agreement to make the game an Xbox console exclusive. The FTC was also under the belief that fellow Bethesda titles Starfield and Redfall were at one point bound for PS5 before those versions of the games were canned.

There's really only one reason why Microsoft would even begin to consider bringing more of its exclusives to PlayStation: money. It may be the case that the Game Pass model can't really sustain multiple games with nine-figure budgets and Microsoft could feel as though it's leaving money on the table by not having certain titles on PS5, as XboxEra put it.

It's clear that Microsoft is looking to make its gaming division more profitable. It recently laid off around 1,900 workers in that unit, just a few months after closing the $68.7 billion Activision Blizzard takeover.

When Microsoft bought ZeniMax, Microsoft Gaming CEO Spencer said his team would decide platform availability on a case-by-case basis. However, he said that Starfield would only be available on Xbox, PC and Game Pass.

Some Xbox games are already available on PlayStation and Switch, such as Minecraft Dungeons. As part of its 10-year deal to release Call of Duty titles on Nintendo consoles, Microsoft suggested it would bring other Xbox games to Switch and/or its successor.

The change in strategy could call into question Xbox's place in the games industry. While console wars are by and large nonsense, some players may feel aggrieved that Starfield and the Indy game are seemingly bound for PS5, especially if they decided to make Xbox Series X/S their sole console. Certain gamers who might only be able to afford one of the flagship consoles and tend to trade in games may feel that they're missing out if they plumped for an Xbox but Microsoft's titles are hitting PS5 alongside the likes of Marvel's Spider-Man 2 and God of War Ragnarok.

It might not be too long until we learn more details about Microsoft's shift in multi-platform strategy. Hi-Fi Rush is reportedly coming to Switch and PlayStation this quarter, while the company is said to be preparing a public announcement about the new lay of the land for later this month.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-may-bring-bethesdas-starfield-and-indiana-jones-games-to-the-ps5-after-all-154823503.html?src=rss

Sonos's Arc soundbars are $180 off just ahead of the Super Bowl

Let's be honest: you deserve better than simply sticking with your TV's built-in speakers. Sure, modern TVs can pump out decent audio (and you can find good deals on some at the minute), but most folks would be far better served with a proper home theater setup. And, with the Super Bowl right around the corner, Sonos has picked a good time to run a sale on many of its devices. One discount in particular that stands out is a price cut for the Sonos Arc. The company's top-end soundbar has dropped by $180 to $719. That matches Black Friday pricing.

The Sonos Arc is one of our favorite premium soundbars. It has a sleek design and delivers great audio quality. There are some downsides, unfortunately. The Arc only has one HDMI input, so your TV is the only device you can connect to it directly. While the soundbar ties into the rest of the Sonos ecosystem, giving you the option to add some of the company's other speakers as surrounds, expanding the setup can get expensive pretty quickly.

That said, Sonos subwoofers are on sale too, including the Sub Gen 3. That has dropped from $799 to $639. The Sub Gen 3 will pair seamlessly with the Arc or several other Sonos products to help you build out a complete home theater system with more low end. Meanwhile, it's worth taking a look through the rest of the sale as Sonos has slashed prices on other speakers as well as some bundles.

CTA

This article originally appeared on Engadget at https://www.engadget.com/sonoss-arc-soundbars-are-180-off-just-ahead-of-the-super-bowl-184521821.html?src=rss

Tesla recalls over 2 million EVs because the warning light text is too small

Tesla is having to conduct another mass-scale recall of its electric vehicles. The National Highway Traffic Safety Administration found that the font size on several instrument panel warning lights is too small per federal guidelines. As such, the company is recalling nearly 2.2 million EVs — almost every car it has sold in the US — to resolve the issue.

Thankfully, for both Tesla and its customers, the automaker won’t require drivers to bring their EV to a dealer or repair shop. It will issue a fix via an over-the-air update.

The NHTSA discovered the problem during a routine safety compliance audit last month. It found that the text on the brake, park and antilock brake warning lights is smaller than required under federal rules. The agency noted that can make it hard to read the information, which could increase the likelihood of a crash.

Affected EVs are the Model S (model years 2012-2023), Model X (2016-2023), Model 3 (2017-2023), Model Y (2019-2024) and the Cybertruck. Tesla has not received any reports of injuries or crashes related to the issued, though it has found three potentially linked warranty claims.

In December, Tesla issued a similarly large-scale recall due to an Autopilot issue. It was also able to resolve that with an OTA update. Since then, it has issued other recalls connected to door safety and backup camera issues, each of which affected more than 120,000 vehicles.

Meanwhile, as the Associated Press reports, the NHTSA has upgraded an investigation into steering issues. The agency is conducting an engineering analysis. That brings the probe, which covers more than 334,000 vehicles, closer to a recall.

The NHTSA opened the investigation last July after receiving 12 reports of steering control loss in 2023 Model Y and Model 3 EVs. Since then, the agency has received 115 complaints related to the issue, which it has obtained another 2,176 from Tesla after seeking information from the automaker. One of the complaints is linked to a crash.

This article originally appeared on Engadget at https://www.engadget.com/tesla-recalls-over-2-million-evs-because-the-warning-light-text-is-too-small-152134761.html?src=rss

YouTube's paid Music and Premium services now have more than 100 million subscribers

YouTube has hit a new milestone with its Music and Premium offerings. The paid services have more than 100 million users between them as of January, including those who were on a free trial. That's an increase of 20 million members in just over a year, and the figure has doubled since September 2021. YouTube has successfully grown the figures despite a $2 per month increase for Premium that came into force last summer.

It's unclear how many people are actually using YouTube Music (Premium includes access to that service). However you slice it, the music streaming service has significantly fewer paid users than Spotify, which had 220 million Premium members as of September 30. Spotify will reveal its latest membership numbers in an earnings report next week. Apple no longer breaks out its number of Apple Music subscribers. The last firm number the company gave for the service was 60 million subscribers back in 2019.

Regardless, the comparison between YouTube's paid service and Apple Music and Spotify Premium is hardly like-for-like. YouTube Premium is its own thing with its own benefits. It can be tough to go back to the lousier ad-strewn free version of the service after having Premium. The option to download videos for offline viewing without having to resort to workarounds and background playback feature are both very useful. YouTube Music is just an extra perk on top of that for many members.

This article originally appeared on Engadget at https://www.engadget.com/youtubes-paid-music-and-premium-services-now-have-more-than-100-million-subscribers-210008040.html?src=rss

An Until Dawn remake is coming to PS5 and PC this year

The rumors were true: a remake of Until Dawn is coming to PlayStation 5 and PC later this year. As revealed during the latest State of Play showcase, the upgraded version of the interactive horror game is being built in Unreal Engine 5 and it will have several new bells and whistles.

You'll be able to experience the action from a third-person perspective for the first time. Ballistic Moon, which is handling the remake in the stead of original developer Supermassive Games, is expanding the color palette to make it more cinematic and bringing in contextual character movement animations.

There's also a new score from horror composer Mark Korven (The Witch), while the characters, visual effects and environments are all getting upgrades. "We’ve endeavored to keep the fantastic narrative integratory of the original, but we have seized the opportunity to expand upon unexplored emotional parts of the story," Ballistic Moon creative director Neil McEwan wrote on the PlayStation Blog.

The remake should arrive before the movie adaptation of Until Dawn that was announced in January. Unless the cast members all reprise their roles, the new version of the game will likely have bragging rights in at least one respect: the presence of a bonafide Academy Award winner in the form of Rami Malek.

This article originally appeared on Engadget at https://www.engadget.com/an-until-dawn-remake-is-coming-to-ps5-and-pc-this-year-191524477.html?src=rss

Avatar VFX artists vote to unionize

A group of visual effects artists who work on the Avatar movies have voted to unionize. Fifty-seven out of 88 eligible workers at TCF US Productions 27 (a Walt Disney Studios subsidiary) voted in favor of the union in a National Labor Relations Board election. Nineteen workers voted against the effort and two ballots were void.

TCF US Productions 27 is not the main VFX house that works on the Avatar series. That would be Weta FX, which employs most of the 1,000-plus people who work on those projects. But an industry source pointed out to The Hollywood Reporter that the bargaining unit is notable, since that's "the core team that answers to Jim Cameron," the creator and director of the movies. “They are not necessarily impressive in size, but in influence.”

Barring objections from management and labor being taken up, the workers will join the International Alliance of Theatrical Stage Employees (IATSE). They'll follow VFX artists from Marvel and Walt Disney Studios (both of which voted unanimously to unionize) in organizing with IATSE. Workers from VFX house DNEG in British Columbia have joined the union too.

This article originally appeared on Engadget at https://www.engadget.com/avatar-vfx-artists-vote-to-unionize-174501416.html?src=rss

Hulu is the latest streaming service to crack down on password sharing

The days of sharing a Hulu account with friends and family are numbered. Like Netflix and sibling service Disney+ before it, Hulu is clamping down on password sharing outside the account holder's "primary personal residence" per an updated subscriber agreement. That is unless the practice is "permitted by your service tier," indicating that users may be able to pay extra to share their membership outside of their household.

Hulu has started telling users that they'll need to comply with the new rules by March 14, as The Verge reports. The service has been informing subscribers in emails that it's "adding limitations on sharing your account outside of your household," but it's unclear exactly how Hulu plans to track that.

Netflix was the first major streaming service to crack down on password sharing and, as a result, it has seen an uptick in subscriber numbers. Disney+ followed suit later last year and, given that Disney will soon own all of Hulu, it's little surprise that the latter is going in the same direction.

This article originally appeared on Engadget at https://www.engadget.com/hulu-is-the-latest-streaming-service-to-crack-down-on-password-sharing-161957187.html?src=rss

Google reveals another text-to-image generative AI tool, ImageFX

Google is rolling out a swathe of updates on the generative AI front, including a new text-to-image tool. What’s different about ImageFX is that it has an interface that features “expressive chips.” The idea here is that these will help you “quickly experiment with adjacent dimensions of your creation and ideas.”

Alongside the debut of ImageFX, Google says it has improved MusicFX and TextFX. The company’s claims that it’s made upgrades to the MusicLM model that include faster generation of music and higher-quality audio, along with new features. Generated songs can now last up to 70 seconds. As for TextFX, Google has rolled out usability updates in the aim of improving navigation and the overall user experience.

ImageFX-generated images and audio made with MusicFX are tagged by SynthID, a digital watermark that aims to make it clear that these are forged using AI, especially when they appear in Search or Chrome. ImageFX creations will also include IPTC metadata. This, according to Google, will offer “people more information whenever they encounter our AI-generated images”

Folks in the US, Kenya, New Zealand and Australia can try out these new and revamped tools in the AI Test Kitchen starting today. They’re only available in English for now.

The Imagen 2 model is powering the new image generation features of ImageFX. It’s also the tech that’s driving new generative AI options in Bard, Search, Ads, Duet AI in Workspace and Vertex AI. Google says that Imagen 2 helps to deliver its highest-quality AI-generated images yet. The company notes that the model helps keep images clear of artifacts and improves on areas of image generation that such tools have struggled with until now.

In addition, Google says it has made "significant investments" in Imagen 2 training data safety while adding guardrails to "limit problematic outputs like violent, offensive or sexually explicit content as well as applying filters to reduce the risk of generating images of named individuals." This is due to the model's upgraded ability to generate photorealistic images. The company claims it also carries out "extensive adversarial testing" to detect and clamp down on potentially problematic and harmful content.

Elsewhere, Gemini Pro in Bard is more broadly available starting today. It's now accessible in more than 40 languages and north of 230 countries and territories. Also as of today, Google says people in most countries can generate images in Bard in English for free. These images will include SynthID watermarks.

This article originally appeared on Engadget at https://www.engadget.com/google-reveals-another-text-to-image-generative-ai-tool-imagefx-150659065.html?src=rss