Posts with «arts & entertainment» label

Black Mirror will get six new episodes in 2025

Black Mirror, the series that eerily foreshadowed our current tech dystopia, is set to return in 2025 for a seventh season, Netflix revealed at its UK Next event. The six-episode run will include a sequel to one of the best-loved episodes, the darkly funny Star Trek spoof USS Callister

It's light on details, with a Netflix teaser only teasing the 2025 date and sequel episode. "Robert Daly is dead, but for the crew of the USS Callister, their problems are just beginning," the description reads. The original episode from season 4 (2017) starred Jesse Plemons and Cristin Milioti, along with the voice of Aaron Paul and an uncredited cameo by Kristen Dunst. That episode won multiple Emmys, including one for Outstanding Television Movie.

Black Mirror debuted in the UK in 2011 with the occasional hiatus, including this year. It was created by Charlie Brooker and executive produced by Annabel Jones. 

Its last season, in 2023, featured five episodes and included a few bangers like Loch Henry and Joan is Awful. The latter takes streaming services to their logical, dark conclusion (think The Truman Show meets OpenAI meets Netflix) — and we expect similar themes in the upcoming season. 

This article originally appeared on Engadget at https://www.engadget.com/black-mirror-will-get-six-new-episodes-in-2025-081523986.html?src=rss

Embracer sells a big chunk of Saber Interactive in a deal worth around $500 million

As expected, the Embracer Group has sold much of Saber Interactive, which is known for the Metro series, Gloomhaven and remakes of classic Star Wars titles. The buyer is a group of private investors under the umbrella of Beacon Interactive, which is run by Saber co-founder Matthew Karch. 

Although Embracer says the deal is worth $247 million, it's actually worth around $500 million once liabilities are factored in, according to Bloomberg’s Jason Schreier. That’s because Beacon is said to have taken up an option to buy 4A Games and Zen Studios (the developers of the Metro and Zen Pinball series, respectively) as well.

As you might imagine given those latter points, the details of the sale are a little convoluted. Along with 4A and Zen, the sale includes all Saber-branded studios, Nimble Giant (Star Trek: Infinite), 3D animation studio Digic, support studio Fractured Byte, PR agency Sandbox Strategies, Mad Head Games (Scars Above), Slipgate Ironworks (Graven), New World Interactive (the Insurgency series) and publisher 3D Realms.

Embracer is hanging onto 34 Big Things (Redout), Shiver (which ported Mortal Kombat 11 to Switch), Snapshot (Phoenix Point) and Aspyr, which is behind the recent remaster of the original Tomb Raider trilogy and Star Wars: Battlefront Classic Collection, which came out on Thursday. The publisher is also retaining Tripwire (Maneater), Beamdog (Mythforce), Tuxedo Labs (Teardown) and Demiurge (Sega Heroes). Embracer-owned publisher Plaion will keep the long-term license and publishing rights for PC and console games in the Metro series too.

Overall, Beacon is scooping up at least 38 ongoing game development projects, along with some proprietary engine technology and game tools. Saber says it will retain 14 games, including Killing Floor 3. According to reporter Stephen Totilo, Beacon is taking on 2,950 workers and Embracer is retaining 800 (it has 14,140 workers overall).

"Embracer is now able to discontinue all operations in Russia, according to a previous board decision, while safeguarding many developer jobs under new independent ownership," Embracer CEO Lars Wingefors said. "At the same time, we keep key companies, valuable IPs and future publishing rights."

Embracer bought Saber for $525 million four years ago and it slotted some later purchases, including Demiurge and New World Interactive, into that division. Since last summer, Embracer has been on a major cost-cutting drive after an expected investment of $2 billion (reportedly from a group backed by Saudi Arabia’s sovereign wealth fund) fell apart. The company has shuttered several studios, and it laid off 1,387 people in the second half of 2023. It also canceled 29 unannounced games over a six-month period last year. It's believed that Gearbox (of Borderlands fame) may be set to leave Embracer too.

This article originally appeared on Engadget at https://www.engadget.com/embracer-sells-a-big-chunk-of-saber-interactive-in-a-deal-worth-around-500-million-143713156.html?src=rss

Elon Musk kills Don Lemon's new X show before it ever began

X has canceled a high-profile partnership with former CNN host Don Lemon to stream a video talk show on the platform. Lemon said that the company canceled his contract hours after he interviewed X’s billionaire owner Elon Musk for the first episode of “The Don Lemon Show,” which was scheduled to stream on the platform this Monday.

“Elon Musk is mad at me,” Lemon said in a video posted to X on Wednesday. “Apparently, free speech absolutism doesn’t apply when it comes to questions about him from people like me.”

Lemon’s announcement came a day after company CEO Linda Yaccarino declared that X was becoming a “video first” platform. It announced the partnership with Lemon in January as part of a larger strategy to stream more original content on the service. This included striking deals with former representative Tulsi Gabbard and sports radio commentator Jim Rome to stream their own shows on the platform. Last year, X reportedly made a similar deal with Tucker Carlson after he was fired from his hosting duties at Fox News. X’s decision to cancel Lemon’s show raises questions about the company’s strategy.

“The Don Lemon Show is welcome to publish its content on X, without censorship, as we believe in providing a platform for creators to scale their work and connect with new communities,” X said in a statement. “However, like any enterprise, we reserve the right to make decisions about our business partnerships, and after careful consideration, X decided not to enter into a commercial partnership with the show.”

Lemon said that he will now stream the first episode of “The Don Lemon Show” on X, YouTube and other podcast platforms, and is preparing for a legal fight in case X refuses what is reportedly a multi-million dollar payout. “Don has a deal with X and he expects to be paid for it,” a spokesperson for Lemon told Variety. “If we have to go to court, we will.” However, two anonymous sources claimed to Semafor that Lemon may not have actually signed a contract with X. Musk has a history of withholding payments. A group of former Twitter executives including the company’s ex-CEO Parag Agrawal are suing Musk and X over millions of dollars in unpaid severance benefits.

Lemon’s interview with Musk, which was recorded on Friday, spanned a wide range of topics including the presidential election, and, reportedly, the billionaire’s alleged ketamine use, the subject of a Wall Street Journal story published earlier this year. “Hardcore questions were asked,” Lemon told an X user. In a written statement, Lemon said that he had a “good conversation” with Musk, but the billionaire clearly didn’t seem to think so.

Musk wrote that Lemon’s approach was “basically just ‘CNN, but on social media’, which doesn’t work, as evidenced by the fact that CNN is dying,” in response to a user asking X about specific reasons for terminating the partnership with Lemon. “And, instead of it being the real Don Lemon," Musk sniped, "it was really just [former CNN President] Jeff Zucker talking through Don, so lacked authenticity.”

Lemon was fired from CNN nearly a year ago after making on-air remarks against former Republican presidential contender Nikki Haley that many considered sexist and ageist, as well as reports showing he engaged in misogynistic behavior over his 15-year tenure at CNN.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-kills-don-lemons-new-x-show-before-it-ever-began-205608734.html?src=rss

Sea of Stars is getting three-player couch co-op, but we don't know when

Everyone’s favorite Chrono Trigger-esque RPG, Sea of Stars, is getting a three-player couch co-op mode. Publisher Sabotage Studios dropped a trailer for the upcoming feature, which has been dubbed Single Player+.

As you can see, there’s independent traversal for each party member, so long as everyone stays within the same general vicinity. It doesn’t look like one party member will be able to dip out to snag a power up from another map. The trailer doesn’t show combat, but the publisher promises that each player will control their avatar during battles and teased something called “co-op timed hits.” This is likely a two and three-person version of the pre-existing timed hits system, which draws from games like Super Mario RPG and Paper Mario.

The new mode is currently in development and the publisher hasn’t announced availability information, nor has it said if this will be a free update or paid DLC. It’s a safe assumption, however, that couch co-op will show up on every available platform, including the Switch, PlayStation, Xbox and Steam.

Sabotage Studios also shared a significant milestone today. Sea of Stars has racked up an astounding five million players since launch. This was likely helped by strong reviews, incredible word of mouth and, of course, snagging best indie game at The Game Awards.

It’s official, Sea of Stars has been played by over 5 MILLION people!!!

This milestone is surely deserving of a celebratory dance, or perhaps even, a Dance of Five Million Suns? ☀️ pic.twitter.com/pkG7UUYWY3

— Sea of Stars (@seaofstarsgame) March 13, 2024

I’m one of those five million and, let me tell you, the hype is real. The Chrono Trigger vibes are heavy, with gorgeous pixelated graphics and an overworld map that seems plucked straight from the beloved 1995 JRPG. I went into this game highly skeptical, thinking I had grown out of turn-based RPGs. Sea of Stars proved me wrong. It’s just so dang charming. It also happens to be a great way to bond with children, which this couch co-op mode should further reinforce.

This article originally appeared on Engadget at https://www.engadget.com/sea-of-stars-is-getting-three-player-couch-co-op-but-we-dont-know-when-164350616.html?src=rss

New Netflix movie Atlas puts J-Lo in a giant mech

There aren't enough films that put movie stars in mechs and task them with saving the world. But that's just what Netflix flick Atlas is doing with Jennifer Lopez.

She plays Atlas Shepherd, "a brilliant but misanthropic data analyst with a deep distrust of artificial intelligence," who joins a team that's aiming to secure a renegade robot. As it happens, Atlas and said machine share "a mysterious past," according to Netflix. Inevitably, things don't go as planned. Atlas finds herself stuck on a distant planet (a long way from any block), inside a robot she has to trust to help her protect life back home.

The first trailer doesn't shed much more light on the plot, but it does have plenty of explosive visuals. Titanfall springs to mind here, especially since it shows a mech dropping from the sky to the surface. Sadly, it's probably the closest we'll ever get to a proper Titanfall film.

Atlas also stars Simu Liu and Sterling K. Brown. The film is directed by Brad Peyton (San Andreas, Rampage). It'll hit Netflix on May 24. In the meantime, Team Engadget couldn't help but come up with some alternative titles:

  • Mech In Manhattan

  • Jenny from the Bot

  • This is Mech... now

This article originally appeared on Engadget at https://www.engadget.com/new-netflix-movie-atlas-puts-j-lo-in-a-giant-mech-150742144.html?src=rss

Spotify adds music videos in 11 countries, but not the US

Spotify is officially expanding its offerings beyond just audio with the introduction of music videos. The streamer is rolling out a beta program that offers premium subscribers access to music videos on mobile, desktop and TV for a select number of tracks by artists like Ed Sheeran and Ice Spice. 

In an email seen by TechCrunch, Sten Garmark, Spotify vice president and global head of consumer experience said: "We're starting with a limited subset of the full catalog, which includes thousands of music videos. Within this subset, we aimed to prioritize a wide range of genres and artists across our launch markets." YouTube (of course) and Apple Music both already offer music videos, so this new feature helps Spotify match up to some of its biggest competitors. 

To watch a music video, Spotify users listening to a song can click "switch to video" right on the now-playing screen. The music video will always start the song back from the beginning, but users can touch switch back to audio at any point. Even if the music video plays through, Spotify will still queue the next song as audio only.

Currently, the beta option is only available in 11 countries, chosen for a "number of criteria including market size and the availability of local content support," Garmark said. While the US didn't make the cut, the countries included represent quite a global audience: Brazil, Colombia, Germany, Indonesia, Italy, Kenya, Netherlands, Poland, Philippines, Sweden and the UK. Users from these nations must also have a premium account to watch music videos.

Rumors that Spotify might add music videos started last July following a number of layoffs (and more have come since). This announcement is the first time Spotify has announced the existence of music videos on its platform. However, a Reddit user posted three months back that they had the "switch to video" option on a single song: My Way, by Limp Bizkit.

This article originally appeared on Engadget at https://www.engadget.com/spotify-adds-music-videos-in-11-countries-but-not-the-us-120002692.html?src=rss

Neil Young is returning to Spotify after boycotting it over Joe Rogan's vaccine comments

Neil Young is back on Spotify after boycotting the platform over two years ago, he said in a new blog post. The Canadian singer ditched the platform over vaccine misinformation on the Joe Rogan podcast, later saying he was fed up with Spotify’s "shitty" sound quality anyway. 

Young returned because Rogan's podcast is no longer exclusive on Spotify. "My decision comes as music services Apple and Amazon have started serving the same disinformation podcast features I had opposed at Spotify," he said, without specifically mentioning the Joe Rogan Experience.

There's no way he could also pull his catalog from Apple Music and Amazon as well, he added, "because my music would have very little streaming outlet to music lovers at all" if he did. Young also expressed hope that Spotify would improve its sound quality, while shouting out Quobuz and Tidal for presenting his songs in high-res. 

"Spotify, you can do it! Really be #1 in all ways. You have the music and listeners!!!! Start with a limited Hi res tier and build from there!" he wrote. (Spotify did announce that it would launch a HiFi tier way back in early 2021, but it has yet to actually do so.) 

Fellow Canadian Joni Mitchell joined Young in the boycott, and her music is still missing from the platform. Both had reason to be incensed about the vaccine misinformation on Rogan's show as both were victims of polio — a disease that was wiped out in North America thanks to vaccines.

It's hard to say how Young's boycott affected Spotify, but it certainly impacted his finances. Last year, Billboard estimated that pulling his songs from Spotify cost him roughly $300,000 in lost recorded music and publishing royalties.

This article originally appeared on Engadget at https://www.engadget.com/neil-young-is-returning-to-spotify-after-boycotting-it-over-joe-rogans-vaccine-comments-071217691.html?src=rss

The System Shock remake finally hits consoles on May 21

The wait is almost over. Nightdive Studios just announced a May 21 release date for the console version of its System Shock remake. It’ll be available on PS4, PS5, Xbox One and Xbox Series X/S, after arriving for PCs last year.

The developer, alongside publisher Prime Matter, dropped a new trailer for the console release, showing off the stunning graphical update to the 1994 first-person shooter/RPG. Combat has also received a significant upgrade, as the mechanics of the genre weren’t quite refined when the game originally released, gulp, 30 years ago.

The PC version of the remake has been well-received, with a positive review score on Metacritic, but this isn’t a simple re-release. Console players are getting some exclusive features to sweeten the pot. It’ll boast 4K visuals with 60FPS on the PS5 and Xbox Series X. There’s also a new ending that “upgrades the final confrontation” with series antagonist Shodan. The controls have been reworked to better suit console gamepads and there’s a new female hacker protagonist.

Prime Matter

There’s also a little bit of something here for collectors. The PS5 and Xbox Series X/S versions are getting a physical release, though it’s a digital-only affair for PS4 and Xbox One players. There’s no pricing information yet, but the game costs $40 on PC.

This remake of the iconic shooter has been a long time coming. It was first announced all the way back in 2016 as part of a successful Kickstarter campaign. Nightdive Studios is also working on an enhanced port of System Shock 2.

This article originally appeared on Engadget at https://www.engadget.com/the-system-shock-remake-finally-hits-consoles-on-may-21-190550537.html?src=rss

Now it's NVIDIA being sued over AI copyright infringement

It's getting hard to keep up with copyright lawsuits against generative AI, with a new proposed class action hitting the courts last week. This time, authors are suing NVIDIA over its AI platform NeMo, a language model that allows businesses to create and train their own chatbots, Ars Technica reported. They claim the company trained it on a controversial dataset that illegally used their books without consent.

Authors Abdi Nazemian, Brian Keene and Stewart O’Nan demanded a jury trial and asked Nvidia to pay damages and destroy all copies of the Books3 dataset used to power NeMo large language models (LLMs). They claim that dataset copied a shadow library called Bibliotek consisting of 196,640 pirated books. 

"In sum, NVIDIA has admitted training its NeMo Megatron models on a copy of The Pile dataset," the claim states. "Therefore, NVIDIA necessarily also trained its NeMo Megatron models on a copy of Books3, because Books3 is part of The Pile. Certain books written by Plaintiffs are part of Books3— including the Infringed Works—and thus NVIDIA necessarily trained its NeMo Megatron models on one or more copies of the Infringed Works, thereby directly infringing the copyrights of the Plaintiffs. 

In response, NVIDIA told The Wall Street Journal that "we respect the rights of all content creators and believe we created NeMo in full compliance with copyright law."

Last year, OpenAI and Microsoft were hit with a copyright lawsuit from nonfiction authors, claiming the companies made money off their works but refused to pay them. A similar lawsuit was launched earlier this year. That's on top of a lawsuit from news organizations like The Intercept and Raw Story, and of course, the legal action that kicked all of this off from The New York Times

This article originally appeared on Engadget at https://www.engadget.com/now-its-nvidia-being-sued-over-ai-copyright-infringement-083407300.html?src=rss

Ray-Ban's Meta sunglasses can now identify and describe landmarks

AI-powered visual search features arrived to Ray-Ban's Meta sunglasses last year with some impressive (and worrying) capabilities — but a new one in the latest beta looks quite useful. It identifies landmarks in various locations and tells you more about them, acting as a sort of tour guide for travelers, Meta CTO Andrew Bosworth wrote in a Threads post

Bosworth showed off a couple of sample images explaining why the Golden Gate Bridge is orange (easier to see in fog), a history of the "painted ladies" houses in San Francisco and more. For those, the descriptions appeared as text below the images.

On top of that, Mark Zuckerberg used Instagram to show off the new capabilities via a few videos taken in Montana. This time, the glasses use audio to provide a verbal description of Big Sky Mountain and the history of the Roosevelt Arch, while explaining (like a caveman) how snow is formed. 

Meta previewed the feature at its Connect event last year, as part of new "multimodal" capabilities that allow it to answer questions based on your environment. That in turn was enabled when all of Meta's smart glasses gained access to real-time info (rather than having a 2022 knowledge cutoff as before), powered in part by Bing Search.

The feature is part of Meta's Google Lens-like feature that enables users to “show” things they are seeing through the glasses and ask the AI questions about it — like fruits or foreign text that needs translation. It's available to anyone in Meta's early access program, which is still limited in numbers. "For those who still don’t have access to the beta, you can add yourself to the waitlist while we work to make this available to more people," Bosworth said in the post. 

This article originally appeared on Engadget at https://www.engadget.com/ray-bans-meta-sunglasses-can-now-identify-and-describe-landmarks-054026843.html?src=rss