Valve’s next game appears to be Deadlock, a MOBA hero shooter

According to a pair of content creators, the wait for a new Valve game is almost over: A third-person hero shooter called Deadlock is in closed alpha and an announcement seems imminent.

The game has apparently been in the works since 2018, with IceFrog, a developer synonymous with the original DotA mod, in charge. It’s reportedly what became of the Neon Prime project that has been rumored for a couple of years. Tyler McVicker, a veteran Valve reporter, and the content creator Gabe Follower, have this week both independently confirmed the game is in an advanced state of development.

“In terms of scope,” McVicker says, “this is meant to be Valve's next major competitive game. The next Counter-Strike. The next Dota.” He describes it as Valve’s attempt to bring the company’s various game communities together, with precise gunplay and the laning objectives of a MOBA. McVicker describes it as looking “like Valorant, Overwatch, Dota 2 and Team Fortress 2 had a baby.”

The new title is apparently based in a “fantasy setting mixed with steampunk,” a marked shift from prior reports on the project that described Neon Prime as sci-fi inspired. Gabe Follower posted four screenshots on X which show something a little more subdued than the Overwatch and Valorant comparisons might imply.

Since testers started sharing Deadlock screenshots all over the place, here's ones I can verify, featuring one of the heroes called Grey Talon. pic.twitter.com/KdZSRxObSz

— ‎Gabe Follower (@gabefollower) May 17, 2024

The images show six vs. six gameplay across four lanes — suggesting a mix of solo lanes and two vs. two action across the map. It also shows ‘transit lines’ that can get players back to lane faster, like League of Legends’ hex gates. McVicker says these transit lines are inspired by BioShock: Infinite’s Sky-Hook system.

Outside of Counter-Strike 2 and Half-Life: Alyx, it’s been a hell of a long time since Valve released an all-new, big-scope title, and it’s been even longer since the company launched an all-new IP. McVicker says Deadlock is currently in a closed alpha, with “hundreds” of people playing. Of course, this is Valve, so it’s never too late for the project to be killed. But with June traditionally being a big month for video game news, it's not impossible we'll hear something official soon.

This article originally appeared on Engadget at https://www.engadget.com/valves-next-game-appears-to-be-deadlock-a-moba-hero-shooter-185418880.html?src=rss

The OpenAI team tasked with protecting humanity is no more

In the summer of 2023, OpenAI created a “Superalignment” team whose goal was to steer and control future AI systems that could be so powerful they could lead to human extinction. Less than a year later, that team is dead.

OpenAI told Bloomberg that the company was “integrating the group more deeply across its research efforts to help the company achieve its safety goals.” But a series of tweets from Jan Leike, one of the team’s leaders who recently quit revealed internal tensions between the safety team and the larger company.

In a statement posted on X on Friday, Leike said that the Superalignment team had been fighting for resources to get research done. “Building smarter-than-human machines is an inherently dangerous endeavor,” Leike wrote. “OpenAI is shouldering an enormous responsibility on behalf of all of humanity. But over the past years, safety culture and processes have taken a backseat to shiny products.” OpenAI did not immediately respond to a request for comment from Engadget.

X

Leike’s departure earlier this week came hours after OpenAI chief scientist Sutskevar announced that he was leaving the company. Sutskevar was not only one of the leads on the Superalignment team, but helped co-found the company as well. Sutskevar’s move came six months after he was involved in a decision to fire CEO Sam Altman over concerns that Altman hadn’t been “consistently candid” with the board. Altman's all-too-brief ouster sparked an internal revolt within the company with nearly 800 employees signing a letter in which they threatened to quit if Altman wasn’t reinstated. Five days later, Altman was back as OpenAI’s CEO after Sutskevar had signed a letter stating that he regretted his actions.

When it announced the creation of the Superalignment team, OpenAI said that it would dedicate 20 percent of its computer power over the next four years to solving the problem of controlling powerful AI systems of the future. “[Getting] this right is critical to achieve our mission,” the company wrote at the time. On X, Leike wrote that the Superalignment team was “struggling for compute and it was getting harder and harder” to get crucial research around AI safety done. “Over the past few months my team has been sailing against the wind,” he wrote and added that he had reached “a breaking point” with OpenAI’s leadership over disagreements about the company’s core priorities.

Over the last few months, there have been more departures from the Superalignment team. In April, OpenAI reportedly fired two researchers, Leopold Aschenbrenner and Pavel Izmailov, for allegedly leaking information.

OpenAI told Bloomberg that its future safety efforts will be led by John Schulman, another co-founder, whose research focuses on large language models. Jakub Pachocki, a director who led the development of GPT-4 — one of OpenAI’s flagship large language models — would replace Sutskevar as chief scientist.

Superalignment wasn’t the only team at OpenAI focused on AI safety. In October, the company started a brand new “preparedness” team to stem potential “catastrophic risks” from AI systems including cybersecurity issues and chemical, nuclear and biological threats.

This article originally appeared on Engadget at https://www.engadget.com/the-openai-team-tasked-with-protecting-humanity-is-no-more-183433377.html?src=rss

Yuck: Slack has been scanning your messages to train its AI models

Slack trains machine-learning models on user messages, files and other content without explicit permission. The training is opt-out, meaning your private data will be leeched by default. Making matters worse, you’ll have to ask your organization’s Slack admin (human resources, IT, etc.) to email the company to ask it to stop. (You can’t do it yourself.) Welcome to the dark side of the new AI training data gold rush.

Corey Quinn, an executive at DuckBill Group, spotted the policy in a blurb in Slack’s Privacy Principles and posted about it on X (via PCMag). The section reads (emphasis ours), “To develop AI/ML models, our systems analyze Customer Data (e.g. messages, content, and files) submitted to Slack as well as Other Information (including usage information) as defined in our Privacy Policy and in your customer agreement.”

The opt-out process requires you to do all the work to protect your data. According to the privacy notice, “To opt out, please have your Org or Workspace Owners or Primary Owner contact our Customer Experience team at feedback@slack.com with your Workspace/Org URL and the subject line ‘Slack Global model opt-out request.’ We will process your request and respond once the opt out has been completed.”

I'm sorry Slack, you're doing fucking WHAT with user DMs, messages, files, etc? I'm positive I'm not reading this correctly. pic.twitter.com/6ORZNS2RxC

— Corey Quinn (@QuinnyPig) May 16, 2024

The company replied to Quinn’s message on X: “To clarify, Slack has platform-level machine-learning models for things like channel and emoji recommendations and search results. And yes, customers can exclude their data from helping train those (non-generative) ML models.”

How long ago the Salesforce-owned company snuck the tidbit into its terms is unclear. It’s misleading, at best, to say customers can opt out when “customers” doesn’t include employees working within an organization. They have to ask whoever handles Slack access at their business to do that — and I hope they will oblige.

Inconsistencies in Slack’s privacy policies add to the confusion. One section states, “When developing Al/ML models or otherwise analyzing Customer Data, Slack can’t access the underlying content. We have various technical measures preventing this from occurring.” However, the machine-learning model training policy seemingly contradicts this statement, leaving plenty of room for confusion. 

In addition, Slack’s webpage marketing its premium generative AI tools reads, “Work without worry. Your data is your data. We don’t use it to train Slack AI. Everything runs on Slack’s secure infrastructure, meeting the same compliance standards as Slack itself.”

In this case, the company is speaking of its premium generative AI tools, separate from the machine learning models it’s training on without explicit permission. However, as PCMag notes, implying that all of your data is safe from AI training is, at best, a highly misleading statement when the company apparently gets to pick and choose which AI models that statement covers.

Engadget tried to contact Slack via multiple channels but didn’t receive a response at the time of publication. We’ll update this story if we hear back.

This article originally appeared on Engadget at https://www.engadget.com/yuck-slack-has-been-scanning-your-messages-to-train-its-ai-models-181918245.html?src=rss

Apple is said to be working on a 'significantly thinner' iPhone

Just like it slimmed down the latest iPad Pro, Apple is said to be looking at making the iPhone more slender. To be more precise, the company is working on a "significantly thinner" device that may arrive as part of the iPhone 17 lineup in place of a Plus model, according to The Information.

This model has been described as an iPhone X-level leap forward in design language for the company, according to several sources. Apple has yet to lock down the design and it's said to be looking at various options, including an aluminum chassis. An upgraded front-facing camera could be housed alongside Face ID sensors in a smaller pill-shaped cutout, while the rear camera array could move to the center of the phone (that could reduce the possibility of accidentally covering the lenses with your fingers). The screen size is pegged somewhere in between that of the current base iPhone and the iPhone Pro Max — so between 6.12 and 6.69 inches.

If that's of interest to you, it's worth bearing in mind that the slimmed down iPhone may actually be more expensive than the iPhone Pro Max, which starts at $1,200. But hey, at least you'll have some time to save for it.

This thinner model could be set to replace the Plus in the iPhone lineup. The report suggests that there will be an iPhone 16 Plus, but that could be the end of that format, which hasn't lived up to Apple's sales expectations. This year's iPhones are said to be more about AI advancements than any major changes to the physical design, though there may be a new button on the side with touch sensitivity for improved camera control.

Engadget has asked Apple for comment on the report. Meanwhile, there's unfortunately no indication that the company is going back to smaller screen sizes. I still miss my iPhone 5 sometimes.

This article originally appeared on Engadget at https://www.engadget.com/apple-is-said-to-be-working-on-a-significantly-thinner-iphone-180823565.html?src=rss

Surface Pro 10 for Business review: A safe upgrade for IT workers

I knew what to expect from the Surface Pro 10 for Business the minute Microsoft announced it: A faster processor with a neural processing unit (NPU) inside the same case as the Surface Pro 9. As the first "AI PC" Surface devices, the Pro 10 for Business tablet and its more traditional sibling, the Laptop 6, seemed disappointing. And the fact that you could only buy it on Microsoft's website, or through enterprise resellers, made it seem as if the company was trying to hide its shame.

But after testing the Surface Pro 10 tablet (I'll omit the "For Business" part of its name for the rest of the review, you get it), I realized Microsoft just wanted to make a PC upgrade to appease IT workers. It’s boring; there aren't any major new features to learn, and your company's existing Windows software will all work just fine. No alarms, no surprises.

I can accept this Surface Pro 10 for what it is because we know Microsoft has some intriguing consumer-focused Surface hardware on the horizon. The company has invited media to an event in Seattle on May 20th (a day before its Build conference begins), where we expect to see some consumer-focused Surface devices powered by Qualcomm's new Snapdragon X Elite chips. It makes sense for Microsoft to take a bigger risk with its consumer hardware, instead of the machines IT workers need to manage.

What's new in the Surface Pro 10 for Business?

Both the Surface Pro 10 and Laptop 6 for Business are powered by Intel's new Core Ultra chips. These are the company's first processors to include an NPU for handling AI tasks. Admittedly, there aren't many AI-driven features in Windows 11 yet, but we're expecting to see Microsoft sell some new AI capabilities at Build.

For now, having an NPU means you can use Windows Studio Effects, which can glam up your video chats with blurred backgrounds and other features. By tapping into your NPU, instead of your CPU or GPU, Windows 11 can also handle those tasks more efficiently, and without slowing down the rest of your system. Who wouldn't want that?

Design-wise, the Surface Pro 10 is almost exactly the same as the Pro 9 — the 13-inch 120Hz PixelSense screen returns, and Microsoft is still relying on its clunky kickstand to prop up the tablet. But at least the company shoved in a new 1440p webcam with a wider field of view, which should lead to clearer video chats.

Geekbench 6 CPU

3DMark Wildlife Extreme

Cinebench R23

Microsoft Surface Pro 10 for Business (Intel Core Ultra 5 135U, Intel graphics)

2,085/8,827

2,546

1,555/7,153

Microsoft Surface Laptop 6 for Business (Intel Core Ultra 7 165H, Intel Arc graphics)

2,351/12,531

4,200

1,662/10,298

Microsoft Surface Pro 9 5G (SQ3, Adreno 8cx Gen 3)

N/A

2,959

575/1,866

What's good about the Surface Pro 10?

In spite of its lack of updates, the Surface Pro 10 is still a reliable and capable hybrid tablet. It delivered fast performance, a great display and excellent battery life. Here are my favorite things about it:

  • Intel's Core Ultra 135U chip is slightly faster than the 12th-gen processors used in the Surface Pro 9: It reached 5,772 points in PCMark 10, compared to its predecessor's 4,010 points.

  • That Core Ultra chip's NPU also makes the Pro 10 more future-proof. It'll be ready to tackle AI features as they appear (developers like Adobe and Audacity are already working on several).

  • Microsoft's PixelSense display still looks fantastic, with bold colors and enough brightness to use outdoors in direct sunlight.

  • While I would have liked to see a newer design, its case still feels shockingly slim and sturdy. It feels like an iPad, even though it's running Windows 11.

  • The Surface Pro 10 lasted 12 hours and 19 minutes on the PCMark 10 Modern Office battery benchmark. That’s better than the vast majority of ultraportables we’ve seen this year, and it’s only an hour less than the latest Dell XPS 13.

Photo by Devindra Hardawar/Engadget

What's not good about the Surface Pro 10?

For a machine that starts at $1,200 though, the Surface Pro 10 is lacking in a few key ways:

  • For a "Pro" device, it has too few ports for accessories.

  • Its trademark kickstand is just a pain to live with now. It's still awkward to hold on your lap, and it also makes the Pro 10 impossible to use on small surfaces (like my beloved standing desk laptop riser).

  • The Surface Pro Keyboard is still sold separately, and it's still far too expensive at $140 (there are also pricier models if you really want to punish yourself). Nobody will ever buy a Surface tablet on its own! Microsoft's inability to recognize this basic truth has haunted these systems since their inception.

  • It may be undercut by the upcoming consumer-focused Surface Pro 10. Qualcomm's Snapdragon X Elite chips are Arm-based, so they'll have to run an Arm version of Windows 11 and rely on emulation for older apps. But their NPUs also offer 45 TOPS (trillions of operations per second) for AI tasks, while the Core Ultra chips only hit 10 TOPS on their NPUs. These differences may not mean much for the next year or so, but they may make the Snapdragon Surface Pro 10 more future proof as we see more AI features roll out.

Photo by Devindra Hardawar/Engadget

Should you buy the Surface Pro 10 for Business?

At this point, you're better off waiting to see how Microsoft's new consumer-focused Surface hardware performs before investing in either the Pro 10 or Laptop 6. But, as I said at the start, these systems aren't really meant for consumers anyway. They exist to give IT workers a way to update their inventory without having to significantly shift their workflows.

This article originally appeared on Engadget at https://www.engadget.com/surface-pro-10-for-business-review-a-safe-upgrade-for-it-workers-172033986.html?src=rss

A Fallout crossover is coming to Fortnite

Prime Video's Fallout series has been a hit with critics and audiences, but Microsoft and Bethesda weren't ready to fully capitalize on its success. Fallout 4 rocketed up the sales charts and Bethesda updated it for current-gen consoles, but there was no new Fallout game ready to go. In fact, the next Fallout title is several years away. Bethesda won't properly get to work on it until The Elder Scrolls 6 is done.

But there's another gaming entity ready to make the most of Fallout's upswing in popularity — Fortnite. The battle royale's X account teased a crossover ahead of the new Fortnite season, which is dubbed "Wrecked" and will go live on May 24. Epic shared an image of the Brotherhood of Steel's power armor.

It's too early to tell exactly what the Fallout crossover will entail, but Fortnite has already begun setting the stage for a possible post-apocalyptic version of the island as a sandstorm appears to be on the way. Maybe you'll be able to use Fallout-inspired weapons like mini nukes.

This is just the latest example of Epic being tapped into the zeitgeist better than just about any other publisher or studio. Meanwhile, vaulting — the term Epic uses for the act of removing items from Fortnite — could be about to get a whole new meaning if fallout shelters start popping up on the island.

😉👍 pic.twitter.com/AKjFXVnHST

— Fortnite (@FortniteGame) May 17, 2024

This article originally appeared on Engadget at https://www.engadget.com/a-fallout-crossover-is-coming-to-fortnite-165853292.html?src=rss

Amazon's Kindle Scribe dips back to an all-time low, plus the rest of this week's best tech deals

Apple and Google recently held events to showcase new products and services. From a deals perspective, that means some older iPads are hitting new low prices — we even spotted a few modest $30 and $50 discounts on brand new iPad Air and iPad Pro models. Google's latest smartphone, the Pixel 8a, shipped this past Tuesday, but a few retailers are still offering pre-order deals of a free $100 gift card with purchase. There were plenty of deals on other tech too, like a return to an all-time low on the Kindle Scribe, a sale on one of our favorite outdoor pizza ovens and discounts on a couple of Anker portable chargers that'll keep your phone topped off as you do what you do. Here are the best tech deals from this week that you can still get today. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/amazons-kindle-scribe-dips-back-to-an-all-time-low-plus-the-rest-of-this-weeks-best-tech-deals-163858971.html?src=rss

This Anker Nano 10K power bank is on sale for just $32

This Anker Nano 10K power bank is on sale for $32 via Amazon. That’s a discount of 20 percent on one of our most recommended chargers. Anker makes good stuff and its products are all over our list of the best power banks.

One of the nifty features of this particular power bank is that it has a USB-C cable built right into the unit, so you won’t ever have to curse yourself when forgetting to bring along an extra. There’s also a handy display that shows the current charging status, which is always a nice add-on.

This thing is called Nano for a reason. It’s tiny, at four inches tall, making it easy to throw in a bag and forget about it until needed. The 10,000mAh capacity is enough to supply around two full charges to a modern smartphone, though results may vary depending on the make and model of your phone.

To that end, this is a USB-C charger, so it’s only useful for the latest Apple iPhone 15 line of smartphones, though it’s good for Android handsets going back years. It’ll be future proof for Apple products, however, as forthcoming iPhones will all be equipped with USB-C ports. The only downside? The battery itself doesn’t provide the fastest charge in the world, but it gets the job done.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/this-anker-nano-10k-power-bank-is-on-sale-for-just-32-151128977.html?src=rss

The next Call of Duty will reportedly hit Game Pass on its release day

Recent reports suggested that Microsoft executives had been debating for some time whether to put new Call of Duty games onto Game Pass on day one (i.e. on their release day). That seems like something it should have figured out before spending $68.7 billion on CoD publisher Activision Blizzard, but it seems that Microsoft has finally reached a decision. According to the Wall Street Journal, the company will indeed bring the next Call of Duty title directly to Game Pass when it arrives later this year.

Doing so may mean that Microsoft will leave hundreds of millions of dollars in game sales on the table given that each annual Call of Duty release is one of the top-selling titles of its respective year. However, the company has struggled to significantly increase the number of Game Pass subscriptions in recent times. 

Putting a new Call of Duty title on there will certainly bring in new members. Microsoft will still make boatloads of money from in-game purchases, sales on other platforms (it agreed to release CoD games on PlayStation, Nintendo and elsewhere for at least a decade after the Activision deal closed) and those who prefer to buy games outright on Xbox. Xbox-owned games are selling well on PlayStation in general. There's always the possibility that Microsoft will increase the price of Game Pass to offset some of the revenue it's likely to lose from lower sales of the next Call of Duty entry on Xbox and PC.

Before Microsoft bought it, Activision had largely eschewed the idea of putting its games on subscription services. While Call of Duty titles have been made available on the likes of PlayStation Plus in the past, that usually happens years after the games were originally released.

After Microsoft's acquisition of Activision Blizzard closed late last year, it said that it would take some time for the publisher's games to start showing up on Game Pass. To date, only Diablo IV has joined the service.

Having a brand new Call of Duty game on a subscription service on day one marks a major change in strategy, though it's one that lines up with recent comments from Microsoft Gaming CEO Phil Spencer. “Our intent is the full portfolio of games from ZeniMax, Activision Blizzard and XGS — Xbox Game Studios — will be on Game Pass, day one," Spencer told Game File in February. Xbox fans will also be pleased to know that the long-standing approach of putting all first-party Microsoft releases on Game Pass on day one is likely sticking around.

We'll likely find out more about Microsoft's plans for Call of Duty and other Activision games when it comes to Game Pass at its annual showcase on June 9. The core showcase will be followed by one focusing on a "beloved franchise," which is widely expected to be CoD.

This article originally appeared on Engadget at https://www.engadget.com/the-next-call-of-duty-will-reportedly-hit-game-pass-on-its-release-day-142332534.html?src=rss

Twitter has officially moved to X.com

Twitter officially went through a rebranding almost a year ago, but most of its pages still used Twitter in their URL until now. Now, Elon Musk has announced that the social network is done moving all of its core systems on X.com, which means it's done transitioning into its new identity and scrubbing all traces of the name Twitter and its iconic blue bird logo. As The Verge notes, the website has also edited its landing and log-in page with a note at the bottom that says: "Welcome to x.com! We are letting you know that we are changing our URL, but your privacy and data protection settings remain the same." It then links to its Privacy page, which now uses x.com in its address.

All core systems are now on https://t.co/bOUOek5Cvy pic.twitter.com/cwWu3h2vzr

— Elon Musk (@elonmusk) May 17, 2024

Over the past year, the company has been shedding its pre-Elon Musk identity little by little. It changed its official handle from @Twitter to @X and replaced the Twitter logo on its headquarters building. Its website changed favicons, which initially triggered some browsers' security safeguards, while its apps switched over to the new X logo from its previous blue bird design. Tweetdeck has been renamed into XPro and Twitter Blue became X Premium. The company has slowly been moving its pages to x.com, as well — slow enough that the move became something of a security risk, since bad actors could take advantage of the inconsistent URL to phish victims. Well, now the company is done moving to its new URL, and it's time to say goodbye to one of the last remaining parts of a website that helped shape the social media landscape.

This article originally appeared on Engadget at https://www.engadget.com/twitter-has-officially-moved-to-xcom-120028269.html?src=rss