Posts with «site|engadget» label

NVIDIA RTX 3050 review: A great $250 GPU (in theory)

The idea of a $250 graphics card seems like a pipe dream today, when unprecedented demand, scalpers and the global chip shortage have driven GPU prices into the stratosphere. Still, that's not stopping NVIDIA from trying with the new RTX 3050. It's the company's cheapest GPU yet with ray tracing, and it's meant to take on AMD's even cheaper Radeon RX 6500 XT, which has a suggested retail price of $200. While it's unclear if the 3050 will actually sell for $250 once it hits stores, it'll at least come in less than the RTX 3060, which launched at $329 but now goes for around $1,000 (not a typo) at Newegg and other retailers.

Like NVIDIA's wildly popular GTX 1050 and its other 50-class GPUs, the 3050 is meant to be an affordable way to reach 1080p/60fps while playing modern games. With newer titles like Control demanding more power from our systems, it makes sense for NVIDIA to finally deliver a budget 30-series entry. The 3050 features 2,560 CUDA cores, a boost speed of 1,777 MHz and 8GB of GDDR6 RAM, putting it well below the 3060's 3,584 CUDA cores and 8GB of RAM (not to mention its vastly faster memory interface). Still, as a 30-series GPU, it also has ray tracing and tensor cores, allowing it to tap into more realistic lighting, as well as the company's DLSS technology to boost performance.

NVIDIA is positioning the new card as a major update to the GTX 1650, which had just 896 CUDA cores and no ray tracing or tensor capabilities. (There was no RTX 2050 desktop GPU, though the company surprised us all when it announced a laptop version at CES this year.) The RTX 3050 is also more compelling on paper than the Radeon 6500 XT, which only has 4GB of memory, a much slower memory bus, and only taps into 4 PCIe lanes instead of the typical 16. AMD clearly cut as much as it could to create an inexpensive GPU for entry-level gamers, but that also makes it less future-proof than the slightly more expensive RTX 3050.

During my testing, the EVGA RTX 3050 XC Black GPU (NVIDIA isn't making any Founder's Editions this time) was able tackle every game I threw at it in 1080p, even when I cranked up the graphics settings all the way up. It averaged 140fps in Hitman 3's Dubai benchmark, making it well-suited for 144Hz refresh rate monitors. Bumping the resolution up to 1,440p halved performance to 74fps, which was a significant dip from the 3060's 110fps average. That higher resolution is definitely playable, but it's clear the 3050 is best-suited to 1080p gaming, especially if you're trying to get enough performance to justify a high-refresh rate monitor.

3DMark TimeSpy

Destiny 2

Hitman 3

Port Royal (ray tracing)

NVIDIA RTX 3050

6,702

1080p: 90 | 1440p: 60-65

1080: 140 | 1440p: 74

3,643/17fps

AMD Radeon RX 6600

8,521

1080p: 110-120 | 1440p: 75-85

1080p: 138 | 1440p: 94

3,846/17fps

NVIDIA RTX 3060 Ti

11,308

1440p: 85-110fps

4K: 45-60fps

N/A

6,989/32.36fps

All benchmarks tested on a system powered by a Ryzen 7 5800X, 32GB of RAM and Samsung 970 EVO Plus SSD.

In Destiny 2, the 3050 hit a 90fps average in 1080p and 65fps in 1,440p with the highest graphics settings. Those are decent scores if you want all of the best visual flourishes, but I'd wager many gamers would step some of those settings down for better framerates. I was most impressed with how the GPU handled Control, which is still one of the more demanding games around. It reached 65fps on average in 1080p with maxed out graphics (but no ray tracing). When I flipped on DLSS, which rendered the game at 720p and used AI to upscale it to 1080p, the framerate jumped to a silkier 90fps. And surprisingly enough, it was perfectly playable at 70fps when I turned on medium ray tracing settings along with DLSS. Not bad for a (supposedly) $250 video card!

Devindra Hardawar/Engadget

As for typical benchmarks, like 3DMark's suite, it's best you don't look at those. The 3050 is clearly much slower than the rest of NVIDIA's lineup, so you're better off ignoring what you're missing. What's important is that it's an affordable card that can play demanding games well in 1080p, and in some cases it'll even get you to 1440p. And thanks to its relatively tame performance, it also doesn't generate much heat or noise. It stayed at a surprisingly cool 60 Celsius under load.

I didn't have an RTX 6500 XT to compare it to, but judging from the reviews and its specs, you'll have a hard time reaching any Ultra-level 1080p gaming with that GPU. AMD purposefully hampered its memory to make it less appealing to cryptominers. That plan may have actually succeeded, as its price is now hovering between $250 and $300 on Newegg.

Devindra Hardawar/Engadget

It'll be interesting to see just how far the RTX 3050's price jumps after its release. But based on what we know so far, it's an absolute steal if you can nab it for $250, and for many gamers it'll be worth paying several hundred more. At the moment, it's the only way to get an NVIDIA 3000-series card without paying over $1,000.

Europe's second highest court scraps Intel’s €1.06 billion antitrust fine

Intel has emerged triumphant (for now) in a long-running antitrust case that once saw the chipmaker slapped with a record-breaking fine by the European Commission. The General Court, Europe's second highest court, has overturned the €1.06 billion fine levied against the company way back in 2009. Back then, the Commission determined that Intel abused its dominant position in the market and harmed its rivals by offering manufacturers such as HP, Dell and Lenovo incentives for using its microprocessors instead of those from rival AMD's. 

The company, of course, appealed the decision, but the General Court upheld the fine in 2014. Intel had a game plan to shut out AMD from the market and "attempted to conceal the anti-competitive nature of (those) practices," the court said. In 2017, however, the highest court in the European Union ordered the fine to be re-examined. It sent the case back down to the General Court on the grounds that the Commission didn't consider conducting an economic assessment on how Intel's activity impacted its rival's ability to compete against it.

Now, the General Court has issued its decision, in which it confirmed that the Commission carried out an incomplete analysis of the company's rebate scheme all those years ago. As such, it's not possible to establish whether the rebates Intel offered the manufacturers were "capable of having, or were likely to have, anticompetitive effects." The General Court has also decided that it's not in a position to identify how much fine Intel has to pay, so it has scrapped both the decision and the fine levied against the chipmaker.

It's a major victory for the company that's currently trying to catch up to AMD while also dealing with the global supply chain shortage. According to The Wall Street Journal, though, the decision could still be appealed, and it would return to the Court of Justice if that happens.

The Morning After: Neil Young threatens to pull his music from Spotify over Joe Rogan's podcast

Musician Neil Young has asked his management team and record label to remove his songs from Spotify. "I am doing this because Spotify is spreading fake information about vaccines — potentially causing death to those who believe [it]," he said. "They can have [Joe] Rogan or Young. Not both." The content of the letter was confirmed by Young's manager, Frank Gironda, according to The Daily Beast. It’s probably not an empty threat; Young previously removed his music from Spotify due to low audio quality.

The Joe Rogan Experience picks up around 11 million listeners on average, and as you probably already know, some of his guests (and comments) have been controversial. Rogan hosted virologist Dr. Robert Malone, who made baseless claims about COVID-19, saying a "mass formation psychosis" led people to believe the vaccines were effective. This prompted a group of over 1,000 doctors, nurses, scientists and educators to send an open letter to Spotify demanding that it create a misinformation policy.

In an episode that followed, Rogan contended that a rare heart condition had been linked to vaccines when it was actually linked to those that had contracted COVID-19. (You can watch the awkwardness here.) Spotify CEO Daniel Ek previously said he doesn't believe the platform has editorial responsibility for podcasts. The company hasn’t yet responded to Young’s letter.

— Mat Smith

 

The biggest news stories you might have missed

Respawn is making three more Star Wars games

A follow up to ‘Jedi: Fallen Order’ is one of them.

Respawn

EA’s Respawn Entertainment is making three more Star Wars games. The studio — best known for Titanfall and Apex Legends — is working on a follow-up to Star Wars Jedi: Fallen Order, though it’s not clear if the upcoming game is a direct sequel. There will also be a first-person shooter overseen by a former Star Wars Battlefront producer as well as a strategy game from a studio headed up by Greg Foertsch, who previously worked on the XCOM series. Some Star Wars for everyone.

Continue reading.

Samsung built a fingerprint security chip for payment cards, employee IDs and more

It combines a lot of security tech into one chip.

Samsung has announced the "industry's first" all-in-one fingerprint security chip (IC) for payment cards. It can read biometric information via a fingerprint sensor, store and authenticate data with a tamper-proof secure element (SE) and analyze it with a secure processor. While primarily designed for payment cards, it could also be used for "student or employee identification, membership or building access," the company said.

We might have enough payment options, thanks to our phones, but that’s not stopping Samsung. Last year, it announced it was collaborating with Mastercard on a biometric scanning payment card with a built-in fingerprint reader.

Continue reading.

Sony's new soundbar offers virtual surround for $300

There's also a large subwoofer and tight integration with Sony TVs.

Sony has unveiled the HT-S400 soundbar. It has a few tricks while keeping the price down to $300. While it's a 2.1-channel system, it offers virtual surround sound (S-Force Pro Front Surround, if you wanted to know) to provide more immersive audio for your movies and shows. It's also a fairly powerful system for the class, with a rather large 130W wireless subwoofer contributing to a total of 330W output. The soundbar is set to launch in April 2022.

Continue reading.

Report: NVIDIA is preparing to walk away from its ARM acquisition

ARM may be planning an IPO if the deal falls through.

According to a Bloomberg report, NVIDIA is struggling to gain regulatory approval for its $40 billion purchase of ARM and is privately preparing to abandon the deal. Meanwhile, current ARM owner SoftBank is reportedly planning to take ARM public as an alternative to the acquisition. A backlash began soon after the announcement.

The UK, where ARM is based, launched an antitrust investigation into the acquisition in January 2021 while, in the US, the FTC recently sued to block the purchase over concerns it would "stifle" competition in industries like data centers and car manufacturing.

Continue reading.

Google is testing a new replacement for third-party cookies

FLoC seems to have flopped.

With the demise of third-party cookies on the horizon, everyone is scrambling to come up with better ways to get ads in front of our eyes. Google announced FLoC (or Federated Learning of Cohorts) last year. That was then delayed, and the company’s Privacy Sandbox faced regulatory scrutiny. Today, the company announced it's testing out a new approach called Topics API, leaving FLoC by the wayside.

Simplified, Topics API uses the Chrome browser to determine your top five topics. It'll figure out what the topics are by comparing known websites (that you visit) against a list of about 350 topics drawn from the Interactive Advertising Bureau and Google's own data. Then, when partner publishers need to know what topics you’re into, they can use Topics API to ping the browser for that data and serve you relevant ads.

Continue reading.

Google Assistant will now cease talking if you simply say 'stop'

You can now get Google Assistant to stop talking with just one word: "Stop." That's it — you don't even have to say "Hey, Google" before that. The official Google Twitter account has announced the small but necessary quality-of-life improvement for the company's speakers and smart displays. It sometimes takes a while (and several repeated attempts) to get Assistant's attention with a "Hey, Google" if it suddenly goes off without you wanting it to or if you absolutely have to cut it off mid-spiel. This new feature solves that problem.

📣 Helpful new Google Assistant feature alert! Want your smart display or speaker to stop talking? Just say “stop” — no #HeyGoogle needed.

— Google (@Google) January 25, 2022

Google has been testing the capability to issue voice commands without wake words on Android since at least last year. The feature, codenamed "Guacamole," includes the ability to cancel alarms simply by saying "Stop." A year before the discovery of that experimental feature, another one codenamed "Blue Steel" was leaked to the public. Blue Steel gives you a way to activate Assistant by proximity alone, with the voice AI's interface automatically popping up when you move close to a smart display without having to say anything. Google didn't say whether this new capability is a result of either experiment, though we're sure all that matters if that you need to stop Assistant from talking is that the feature exists. 

Twitter reports record number of takedown requests from governments

Twitter has received the highest number of content removal demands from governments around the world from January to June 2021, the website has revealed in its latest transparency report. To be precise, it received 43,387 legal demands that involve 196,878 accounts. Twitter says those numbers represent the largest increase in content removal requests and accounts reported within a six-month reporting period from the time it started publishing transparency reports in 2012.

One factor that contributed to the spike in accounts reported is the legal demands submitted by Indonesia's Ministry of Communication and Information Technology. The agency flagged 102,363 accounts for posting sexual services and illegal adult content, and Twitter took action on 18,570 of them. Twitter also saw an increase in accounts withheld from the public due to content that allegedly violated Russia's laws against inciting suicide. 

Last year, Russian News Agency Tass reported that the country's internet authorities threatened to block Twitter if it doesn't remove "suicide incitement aimed at minors, child pornography, as well as information about the use of drugs" on its website. The authorities also slowed down Twitter's loading speeds for desktop and mobile.

A total of 95 percent of the total global volume of legal demands came from five countries in particular, with Japan remaining as the top requester. Japan is responsible for 43 percent of the legal demands Twitter received, with most of them being about narcotics and drug-related posts, obscenity and financial-related crimes. The other four countries are Russia, Turkey, India and South Korea, in that order.

Based on Twitter's report, there's an upward trend in the number of legal demands Twitter gets, with a huge spike happening in the first half of 2020. It remains to be seen whether those numbers will keep on rising, but Twitter's VP of global public policy Sinead McSweeney expressed her concerns in a statement: "We're facing unprecedented challenges as governments around the world increasingly attempt to intervene and remove content. This threat to privacy and freedom of expression is a deeply worrying trend that requires our full attention."

Kia's EV6 pricing will start at $42,115 when it goes on sale in the coming weeks

Kia's EV6, which shares a platform, battery, motors and more with Hyundai's Ioniq 5, will start at $42,115 including the $1,215 destination charge, the company announced. That sum will get you the base "Light" rear-wheel drive (RWD) model with a 167-horsepower motor and 58-kWh battery pack delivering a 232-mile EPA range. The model is eligible for a full $7,500 federal tax credit, which would reduce the price down to $34,615. 

That's $1,190 more than the Ioniq 5, if you're keeping score at home. While the two vehicles share the same platform and offer similar performance, the Ioniq 5 has a more edgy, angular design, while the EV6 offers a more classic, rounded look. 

Kia

Kia's higher-end EV6 models jump considerably in price. The "Wind" RWD EV6 with the 77.4-kWH battery pack and 225-horsepower motor starts at $48,215, offering an EPA range of 310 miles. Meanwhile, the GT-Line RWD comes with more luxurious options but the same drivetrain and starts at $52,415. Both the Wind and GT-Line models can be updated to all-wheel-drive (AWD) starting at $52,115 and $57,115, respectively. EPA range drops to 274 miles for both models, again eligible for $7,500 federal tax credits.

By comparison, Ford's Mustang Mach-E starts at $44,995, while the Tesla Model 3 has a $46,490 MSRP and the Volkswagen ID.4 is $39,995, all before any incentives. 

In our road test with the Ioniq 5, we found that Hyundai had produced a retro-futuristic winner that offers cutting-edge tech and is a pleasure to drive. The EV6 will hopefully live up to that same standard — the first models are expected to arrive at dealers in the coming weeks.

The SAT will drop the pencil and go completely digital by 2024

The SAT standardized college admissions tests will be taken exclusively on computers starting in 2024, The New York Times has reported. The new system will spell the end to tests taken on paper with No. 2 pencils, a right of passage for American high school students since the SAT was first administered nearly a hundred years ago.

Students will instead complete the exams on laptops or tablets, either their own or devices issued by the school. If students don't have a device, the board will provide one on the test day. And if a student loses power or connectivity, "the digital SAT has been designed to ensure they won't lose their work or time while they reconnect," said the College Board, which administers the tests.

On top of the technical changes, the testing time will be shortened to two hours instead of three. It'll feature shorter reading passages with one question for each, reflecting a wider range of topics more representative of what students will see in college. For the math section, calculators will finally be allowed. And students and teachers will get test scores in days rather than weeks, with educators no longer having to deal with packing, sorting or shipping test materials. 

It felt a lot less stressful, and whole lot quicker than I thought it'd be.

The College Board said that in pilot testing, 80 percent of students found the digital-only tests less stressful. "It felt a lot less stressful, and whole lot quicker than I thought it'd be," 11th grade student Natalia Cossio told the board. "The shorter passages helped me concentrate more on what the question wanted me to do."

The new testing standard was announced amid a growing trend for schools across the US to drop the SAT (or rival ACT) tests altogether. For Fall 2022, around 1,815 schools (of nearly 4,000 degree-granting institutions) have eliminated the requirement for standardized test scores, according to the FairTest non-profit foundation. 

"Schools that did not mandate ACT/SAT submission last year generally received more applicants, better academically qualified applicants and a more diverse pool of applicants," FairTest Executive Director Bob Schaeffer told the Los Angeles Times last year. 

Critics have also noted that the SAT tests handicap students who don't have access to expensive test preparation courses or who can't afford to take the $55 test multiple times. The digital SAT shift "does not magically transform it to a more accurate, fairer or valid tool for assessing college readiness," Schaefer told the NYT. The College Board, meanwhile, has said that SAT scores can actually help students who don't have top-flight grade-point averages. 

Amazon's 'pay-to-quit' program won't cover most US workers this year

Amazon won't be paying most warehouse workers in the US to quit their jobs this year. According to The Information, the e-commerce giant has paused its "pay-to-quit" program for majority of its workers for 2022, and it's unclear if it will be reinstated. The publication has obtained a copy of Amazon's message to its employees, which was then verified by a spokesperson from the company. Typically, Amazon pays its warehouse workers up to $5,000 to quit their jobs after peak seasons like the holidays as a way to pare down its workforce in the slowdown that follows. 

Jeff Bezos also once told shareholders in a newsletter that it's a way to give employees an out if they're no longer happy working for Amazon. The company would usually make "The Offer," as it's also called, towards the end of the first quarter of the year. For 2022, however, it told employees that only workers who graduated from Amazon's Career Choice training program will be eligible for the payout. They're also only eligible within 90 days after graduating. Amazon pays tuition reimbursements for workers part of the Career Choice program, which expands this January to include GEDs, English as a Second Language (ESL) certificates and bachelor's degrees. It only used to cover certificates for technical skills and associate degrees.

Karen Riley Sawyer, the company's representative, has confirmed the changes to the pay-to-quit program, telling The Information that it's currently only available "to graduates of Career Choice to support their transition to a new career should they choose to leverage their new certifications." While Sawyer didn't say why the program's scope has been narrowed down, it could be because vaccine mandates and the rising infection rates caused by the spread of the Omicron variant are making it hard for Amazon to find adequate staffing. Earlier this month, Motherboard reported that over 1,800 workers at a single Amazon facility in New York were out on leave due to COVID. A source also told The Information that the warehouse had been facing severe staffing shortages over the past months. 

Facebook-backed Diem Association may be close to dissolving

It’s looking more and more likely that Diem, Meta’s ill-fated cryptocurrency previously known as Libra, will never actually materialize. The Diem Association is reportedly “weighing a sale of its assets as a way to return capital to its investor members,” Bloombergreports.

It’s unclear what assets the Diem Association owns, but the report notes the group is talking to bankers about selling its intellectual property and finding "a new home for the engineers that developed the technology.”

If a sale were to happen, it would seem to be the final nail in the coffin for Diem, the cryptocurrency project that Mark Zuckerberg has championed. Plans to get the stablecoin off the ground have stalled for years amid regulatory pushback and lawmaker concerns. After first launching as Libra, several high-profile partners pulled out in 2019.

Last fall, Facebook started a small pilot of Novi, the cryptocurrency wallet formerly known as Calibra. But the fact that Novi was forced to launch without support for Diem — it used a different stablecoin called the Pax Dollar — was a sign that Diem's future remained uncertain. Longtime Facebook exec David Marcus, who oversaw the social network’s crypto plans, said at the time that Facebook remained committed to Diem. “I do want to be clear that our support for Diem hasn’t changed and we intend to launch Novi with Diem once it receives regulatory approval and goes live,” he wrote. Marcus announced a month later that he was leaving Facebook. 

A representative for the Diem Association said that Bloomberg's reporting contained unspecified "factual errors," but declined to elaborate or comment further.

'Call of Duty: Warzone' studio will try to unionize without Activision Blizzard's blessing

Activision Blizzard had until 6PM ET on January 25th to voluntarily recognize Game Workers Alliance, a group of Raven Software employees that recently gathered the votes to unionize, backed by Communications Workers of America. That deadline passed without recognition from Activision Blizzard, and Raven employees will now move forward with plans to file for a union election through the National Labor Relations Board.

"At Activision Blizzard, we deeply respect the rights of all employees to make their own decisions about whether or not to join a union," an Activision Blizzard spokesperson said. "We carefully reviewed and considered the CWA initial request last week and tried to find a mutually acceptable solution with the CWA that would have led to an expedited election process. Unfortunately, the parties could not reach an agreement."

In a series of tweets, GWA confirmed its plans to file with the NLRB. 

"This was an opportunity for Activision Blizzard to show a real commitment setting new and improved standards for workers," one tweet read. "Instead, Activision Blizzard has chosen to make a rushed restructuring announcement to try and hinder our right to organize."

Events have been unfolding quickly here, so let's break it down by day:

  • January 21st: More than 30 quality assurance testers at Raven Software announced they'd gathered enough signatures to unionize, a move that would make Game Workers Alliance the first union at a large-scale North American video game studio. Raven is owned by Activision Blizzard and focuses on supporting Call of Duty: Warzone, so this is about as AAA as it gets. Union signatories asked Activision Blizzard leadership to voluntarily recognize GWA by January 25th.

  • January 22nd: Raven workers ended a weekslong strike against Activision Blizzard, awaiting union recognition from executives. The strike began on December 6th, in response to layoffs of 12 QA testers at Raven — all of whom had signed their names to the unionization effort, according to The Washington Post.

  • January 24th: Raven head Brian Raffel sent an email to employees announcing "organizational change" that would dissolve QA as a team and transfer those workers to various departments across the studio. This is known as "embedding" and it's not uncommon at AAA studios. Raffel said embedding was the next logical step in a process that began "several months ago."

"As we look ahead at the ongoing expansion of Call of Duty: Warzone, it’s more important than ever that we foster tighter integration and coordination across the studio – embedding will allow for this," Raffel wrote. 

The timing of the announcement and the focus on QA testers has concerned activist groups, union signatories at Raven and Activision Blizzard employees who have been fighting for cultural change at the studio since last year. Activision Blizzard is the subject of a lawsuit and multiple investigations into allegations of systemic gender discrimination and sexual harassment, and employees have walked out multiple times, calling for longstanding CEO Bobby Kotick to resign.

It's unclear how the restructuring at Raven will impact the union going forward, but the worry is that this move will impede members' ability to coordinate with each other. CWA said on Twitter that the announcement was "nothing more than a tactic to thwart Raven QA workers who are exercising their right to organize."

The CWA thread continued, "When Management uses meaningless buzzwords like ‘alignment,' ‘synergy,’ and ‘reorganization,’ they are sending a message to workers: ‘we make all the decisions, we have all the power.’"

An Activision Publishing spokesperson provided the following response to questions about the timing of the reorganization: 

“This is the next step in a process that has been carefully considered and in the works for some time, and this structure brings Raven into alignment with the best practices of other prominent Activision studios. It is also a milestone in our broader plan to integrate QA more into the development process as our teams strive to deliver best in class coordination in real-time, live service operations.”

All of which brings us to today. Activision Blizzard employees have a supermajority of votes in favor of unionizing, and they're bringing their case to the NLRB. This can be a protracted process, and the longer it takes, the more leverage Activision Blizzard leadership will have.

Cornell professor of labor and employment law Risa Lieberwitz told The Washington Post that the structural changes shouldn't interrupt the unionization process, but added that the timing "raises the question of whether [Activision Blizzard] are retaliating against the QA employees because of their union activities."

The full statement from an Activision Blizzard spokesperson about the failed unionization talks with CWA follows:

At Activision Blizzard, we deeply respect the rights of all employees to make their own decisions about whether or not to join a union. We carefully reviewed and considered the CWA initial request last week and tried to find a mutually acceptable solution with the CWA that would have led to an expedited election process. Unfortunately, the parties could not reach an agreement.

We expect that the union will be moving forward with the filing of a petition to the NLRB for an election. If filed, the company will respond formally to that petition promptly. The most important thing to the company is that each eligible employee has the opportunity to have their voice heard and their individual vote counted, and we think all employees at Raven should have a say in this decision.

Across the company, we believe that a direct relationship between managers and team members allows us to quickly respond and deliver the strongest results and opportunities for employees. As a result of these direct relationships, we’ve made a number of changes over the past couple years including raising minimum compensation for Raven QA employees by 41%, extending paid time off, expanding access to medical benefits for employees and their significant others, and transitioning more than 60% of temporary Raven QA staff into full-time employees. We look forward to continuing a direct dialogue with our team and working together to make our workplace better.

Microsoft last week announced plans to acquire Activision Blizzard for $69 billion, a deal that's poised to change the video game landscape completely. One day after that news dropped, Activision said in an SEC filing that there were no unionization efforts underway at the studio, though it had previously warned Raven employees to "consider the consequences” of signing union cards.