2 wheel self-balancing robot
Hi,
[MechEngineerMike] wrote in to share the enthusiasm over SimpleSumo, a series of open source, customizable robots he designed for mini-sumo battling and much more. For the unfamiliar, mini-sumo is a sport where two robots try to push each other out of a ring. [Mike]’s bots are simplified versions designed for education.
[Mike] was inspired by a video of some kids building mini-sumo bots who were doing anything and everything to personalize them. He vowed to make his own affordable, easy-to-build bots with education firmly in mind. His other major requirement? They had to be as easily customizable as that one potato-based toy that eventually came with a bucket of parts. As of this writing, there are 34 interchangeable accessories.
[Mike]’s first idea was to build the bots out of custom 3D-printed building blocks. He soon found it was too much work to print consistent blocks and switched to a modular cube-like design instead. SimpleSumo bots can do much more than just fight each other. [Mike] has written programs to make them flee from objects, follow lines, find objects and push them out of the ring, and beep with increasing frequency when an object is detected.
The bots are completely open source, but [Mike] sells kits for people who can’t print the parts themselves. He’s made a wealth of information available on his website including links to outside resources about mini-sumo, Arduino, programming, and 3D design. How about a complete series of assembly videos? First one is after the break. Don’t know how to build a battle ring? He’s got that covered, too.
For a sumo bot that’s more brains than brawn, check out Zumo Red, the smart sumo.
[Ash] built Moo-Bot, a robot cow scarecrow to enter the competition at a local scarecrow festival. We’re not sure if Moo-bot will win the competition, but it sure is a winning hack for us. [Ash]’s blog is peppered with delightful prose and tons of pictures, making this an easy to build project for anyone with access to basic carpentry and electronics tools. One of the festival’s theme was “Out of this World” for space and sci-fi scarecrows. When [Ash] heard his 3-year old son sing “hey diddle diddle, the cat and the fiddle…”, he immediately thought of building a cow jumping over the moon scarecrow. And since he had not seen any interactive scarecrows at earlier festivals, he decided to give his jumping cow a lively character.
Construction of the Moo-Bot is broken up in to three parts. The skeleton is built from lumber slabs and planks. The insides are then gutted with all of the electronics. Finally, the whole cow is skinned using sheet metal and finished off with greebles to add detailing such as ears, legs, spots and nostrils. And since it is installed in the open, its skin also doubles up to help Moo-bot stay dry on the insides when it rains. To make Moo-Bot easy to transport from barn to launchpad, it’s broken up in to three modules — the body, the head and the mounting post with the moon.
Moo-Bot has an Arduino brain which wakes up when the push button on its mouth is pressed. Its two OLED screen eyes open up, and the MP3 player sends bovine sounding audio clips to a large sound box. The Arduino also triggers some lights around the Moon. Juice for running the whole show comes from a bank of eight, large type “D” cells wired to provide 6 V — enough to keep Moo-Bot fed for at least a couple of months.
Check out the video after the break to hear Moo-bot tell some cow jokes – it’s pretty funny. We’re rooting for it to win the competition — Go Moo-bot.
If you’re hungry for more scarecrows, this isn’t the first we’ve seen.
Hi Everyone. Its been a long time since I last posted a robot project on here but I wanted to share my latest project with you all. I have always enjoyed making various types of robot but I have a particular soft spot for desktop robots. I like the idea of a little robot pal sat next to me on the desk that I can develop when I get the spare time.
Hi Everyone. Its been a long time since I last posted a robot project on here but I wanted to share my latest project with you all. I have always enjoyed making various types of robot but I have a particular soft spot for desktop robots. I like the idea of a little robot pal sat next to me on the desk that I can develop when I get the spare time.
While schools have been using robots to educate students in the art of science and engineering for decades now, not every school or teacher can afford to put one of these robots in the hands of their students. For that reason, it’s important to not only improve the robots themselves, but to help drive the costs down to make them more accessible. The CodiBot does this well, and comes in with a price tag well under $100.
The robot itself comes pre-assembled, and while it might seem like students would miss out on actually building the robot, the goal of the robot is to teach coding skills primarily. Some things do need to be connected though, such as the Arduino and other wires, but from there its easy to program the robot to do any number of tasks such as obstacle avoidance and maze navigation. The robot can be programmed using drag-and-drop block programming (similar to Scratch) but can also be programmed the same way any other Arduino can be.
With such a high feature count and low price tag, this might be the key to getting more students exposed to programming in a more exciting and accessible way than is currently available. Of course, if you have a little bit more cash lying around your school, there are some other options available to you as well.
[Sebastian Goscik]’s entry in the 2017 Hackaday Prize is a line following robot. Well, not really; the end result is a line following robot, but the actual project is about a simple, cheap robot chassis to be used in schools, clubs, and other educational, STEAM education events. Along with the chassis design comes a lesson plan allowing teachers to have a head start when presenting the kit to their students.
The lesson plan is for a line-following robot, but in design is a second lesson – traffic lights which connect to a main base through a bus and work in sync. The idea of these lessons is to be fairly simple and straightforward for both the teachers and the students in order to get them more interested in STEM subjects.
What [Sebastian] noticed about other robot kits was that they were expensive or complicated or lacked tutorials. Some either came pre-assembled or took a long time to assemble. [Sebastian] simplified things – The only things required after the initial assembly of the chassis are: Zip-ties, electrical tape and a few screws. The PCB can’t be disassembled, but the assembled PCB can be reused.
The hardware [Sebastian] came up with consists of some 3mm material that can be laser cut (acrylic or wood) and a sensor board that has 5 IR LEDs and corresponding IR sensors. The chassis can be put together using nothing more than a Phillips screwdriver, and the sensor PCBs are well documented so that soldering them is as easy as possible. An Arduino is used as the brains of the unit.
[Sebastian] has come up with a great project and the idea of a platform like this with a couple of lesson plans included is a great one. He’s released the hardware under an Open Hardware license as well so others can share and add-on. Of course, there are other line following robots, like this miniature one created with analog circuitry, and there are other open source robots for teaching, like this one. But [Sebastian]’s focus on the lesson plans is a really unique way of approaching the problem – one that will hopefully be very successful.
[Sebastian Goscik]’s entry in the 2017 Hackaday Prize is a line following robot. Well, not really; the end result is a line following robot, but the actual project is about a simple, cheap robot chassis to be used in schools, clubs, and other educational, STEAM education events. Along with the chassis design comes a lesson plan allowing teachers to have a head start when presenting the kit to their students.
The lesson plan is for a line-following robot, but in design is a second lesson – traffic lights which connect to a main base through a bus and work in sync. The idea of these lessons is to be fairly simple and straightforward for both the teachers and the students in order to get them more interested in STEM subjects.
What [Sebastian] noticed about other robot kits was that they were expensive or complicated or lacked tutorials. Some either came pre-assembled or took a long time to assemble. [Sebastian] simplified things – The only things required after the initial assembly of the chassis are: Zip-ties, electrical tape and a few screws. The PCB can’t be disassembled, but the assembled PCB can be reused.
The hardware [Sebastian] came up with consists of some 3mm material that can be laser cut (acrylic or wood) and a sensor board that has 5 IR LEDs and corresponding IR sensors. The chassis can be put together using nothing more than a Phillips screwdriver, and the sensor PCBs are well documented so that soldering them is as easy as possible. An Arduino is used as the brains of the unit.
[Sebastian] has come up with a great project and the idea of a platform like this with a couple of lesson plans included is a great one. He’s released the hardware under an Open Hardware license as well so others can share and add-on. Of course, there are other line following robots, like this miniature one created with analog circuitry, and there are other open source robots for teaching, like this one. But [Sebastian]’s focus on the lesson plans is a really unique way of approaching the problem – one that will hopefully be very successful.
The chassis of a toy robot serves as the base of a robot built by [Jean Noel]. Called #PobDuino, the robot features two Arduino-compatible boards under the hood.
First, a Seeeduino Lotus, a Arduino board peppered with a dozen Grove-compatible sockets. The board, which is the size of an UNO, is mounted so that the plugs project out of the front of the robot, allowing ad-hoc experimentation with the various Grove System modules. Meanwhile, a custom ATmega328 board (the PobDuino) interprets Flowcode instructions and sends commands to the various parts of the robot: servos are controlled by an Adafruit servo driver board and the DC motors are driven by a Grove I2C motor driver.
We love how easy it is to customize the robot, with both the Lotus and the Adafruit 16-channel servo driver on the exterior of the robot. Just plug and play!
Learn more about Grove-compatible plugs and a lot more in [Elliot]’s My Life in the Connector Zoo.
While initially developed for use in large factory processes, computer numeric control (CNC) machines have slowly made their way out of the factory and into the hands of virtually anyone who wants one. The versatility that these machines have in automating and manipulating a wide range of tools while at the same time maintaining a high degree of accuracy and repeatability is invaluable in any setting. As an illustration of how accessible CNC has become, [Arnab]’s drawing robot uses widely available tools and a CNC implementation virtually anyone could build on their own.
Based on an Arudino UNO and a special CNC-oriented shield, the drawing robot is able to execute G code for its artistic creations. The robot is capable of drawing on most flat surfaces, and can use almost any writing implement that will fit on the arm, from pencils to pens to brushes. Since the software and hardware are both open source, this makes for an ideal platform on which to build any other CNC machines as well.
In fact, CNC is used extensively in almost everything now, and are so common that it’s not unheard of to see things like 3D printers converted to CNC machines or CNC machines turned into 3D printers. The standards used are very well-known and adopted, so there’s almost no reason not to have a CNC machine of some sort lying around in a shop or hackerspace. There are even some art-based machines like this one that go much further beyond CNC itself, too.