Posts with «technology & electronics» label

Pixel Buds Pro review: Google’s best earbuds yet

In both 2020 and 2021, Google debuted new versions of its Pixels Buds, the second of which was a $99 model with loads of features. For the third year in a row, the company has new true wireless earbuds, but this time it added a key feature: active noise cancellation (ANC). With the Pixel Buds Pro ($200), Google finally has earbuds that cover all of the bases, so it shouldn’t really be a surprise that they’re also the company’s best yet.

Design

The Pixel Buds Pro look like the more mature sibling of the previous two models. Where the Pixel Buds (2020) and Pixel Buds A-Series were both circular with an eartip off one side and a “stabilizer arc” off the other, the Pixel Buds Pro are more of an oval shape. That fit wing on the back is gone, but the shape of this new version fits nicely in the contours of the ear. Although they don’t have that extra stabilizer, I never had any issues with them jostling loose at an inopportune time. Plus, they’re still quite small, and tuck in securely without the need of additional parts.

There’s still a defined circle on the outside of this IPX4-rated Pro model, and that’s where the earbuds accept taps and swipes for the on-board controls. Those are mirrored on both sides, with single (play/pause), double (skip tracks forward) and triple taps (skip tracks backward) as the actions. A long press will alternate between ANC and transparency modes while swiping forwards or backwards adjusts the volume.

Engadget/Billy Steele

That long press action can be configured to summon Google Assistant, if you prefer not to activate it with a spoken cue. What’s more, you don’t have to mirror that option, so you can have Assistant on one side and ANC controls on the other. For the sound modes, you can add a third option that turns both ANC and transparency mode off, but by default, it will only toggle between noise canceling and ambient sound.

The IPX2-rated charging case is nearly identical to the one that came with the A-Series. The main difference is the inside doesn’t match the color of the earbuds and the one for the Pro model is a smidge larger. Google moved the status light from inside the case on the 2020 model to the outside in 2021, so you didn’t have to open it to see the battery levels. It’s on the outside here as well, with the pairing button around back and the USB-C port on the bottom edge. Flicking open the flat circular-shaped holder with your thumb is still satisfying and the compact size is easily tucked into a small pocket for transport.

Software and features

Google uses a six-core audio chip that’s powered by its own algorithms for active noise cancellation. The company has also added a feature called Silent Seal that maximizes blocking and minimizes any sound leaks. The tool can adapt to your ear shape when ANC is on, with sensors that “constantly” monitor the pressure and relieve it to keep things comfy. All of this combines to do a solid job battling constant noise like a sound machine or human voices and cackling cartoons on TV.

Transparency mode, however, could use some work. Google says the Pixel Buds Pro “process a wide range of frequencies” to keep things sounding “natural.” During my tests, that wasn’t the case. Sure, the ambient sound option allows you to hear what’s going on around you, but it’s far from natural. It’s muffled, so you’re acutely aware you have earbuds shoved in your ears. And for this reason, it’s easy to raise your voice during a quick conversation.

Engadget/Billy Steele

On Pixel phones, the Pixel Buds app is system-level software that’s accessible through the Bluetooth menu. Simply tap on the gear icon next to the earbuds’ name and you’ll get access to everything. There’s also a shortcut option in the widgets menu, if going into settings is too much. This allows you to get to the Pixel Buds Pro features with a single tap. On non-Pixel Android devices, you’ll need to download a standalone Google Pixel Buds app from the Play Store, but the features are the same.

Inside, you’ll get battery percentages for both earbuds individually. The level for the case also appears when the buds are connected, but still docked inside. Below that are options for fine-tuning Google Assistant, finding lost earbuds, touch controls, sound modes, an eartip seal check and more. You can also turn automatic audio switching between Android devices on and off, ditto for multipoint connectivity for iOS, laptops and more. Under the sound option, there’s the ability to select ANC, transparency mode and off, as well as the option to disable Volume EQ (more on that in a bit). The Pixel Buds app also lets you opt for HD audio and whether or not you want to use them for calls and media audio.

Google allows you to disable a lot of these features as well, including things like in-ear detection (automatic pausing), touch controls and even Assistant. Most companies will let you turn one or two of these off, but Google gives you the ability to go without even its handiest items should the need arise.

Engadget/Billy Steele

Speaking of Assistant, hands-free access returns when you say “Hey Google.” Similar to the way Apple lets you summon Siri without pressing a button on AirPods, this works exactly like you’d expect. You can have Assistant read out notifications for as many apps as you like or you can limit it to just a few. Google Translate is still here as well, offering “real-time” help in over 40 languages via Conversation Mode. Simply ask Google Assistant to “help me speak French,” for example, or you can open the Translate app directly to lend a hand. This is a useful feature, and the text translation appears in real-time, but the spoken version via Assistant is slightly delayed. This pause would make an in-person conversation a bit awkward, especially if you aren’t looking at your phone. But, it will help you in a pinch.

One gripe I have with the Pixel Buds Pro is with what should be a simple task: pairing. The Pixel 6a I used to test the earbuds recognizes the case is open in about three seconds, showing a notification at the top of the screen. Even if I put the buds in immediately, they’re still not fully paired, and I had to tap the notification to enter the Pixel Buds app and then tap once more on “Connect.” If the Pixel 6a was the last device I used the earbuds with, this should happen automatically – no additional taps required. Or, at the very least, I should be able to fully connect them from the notification.

Sound quality

Both the Pixel Buds (2020) and A-Series lacked sufficient low-end. The latter had a bass boost option to help matters, but it was an all or nothing setting and it still wasn’t great. Neither set of earbuds had presets or a manual EQ either. On the Pixel Buds Pro, Google has remedied this problem, as its latest version has pleasantly punchy bass across a range of genres. Whether it’s a snappy kick drum in Shane Smith & The Saints’ mix of country and rock, the synth-driven pop hooks of Charli XCX or the booming beats of Kendrick Lamar, what the company has done with the bass here is impressive. It remains clear and tight, and it never becomes overbearing.

Google has also done well to reproduce subtle details. Even in the chaos of Underoath’s Voyeurist, the texture of drums, the grit of distorted guitars and the nuance of the singer’s deep growl are all easily distinguishable. Not only are they there, they’re dynamic. Overall, the audio is big and open, so when a track is meant to be soaring and atmospheric, like parts of “Thorn” on Voyeurist, you get that effect. Not all earbud companies can muster this, but Google does a great job keeping things spacious even if they aren’t “spatial”… yet.

Speaking of, the one big feature that isn’t ready for the Pixel Buds Pro yet is spatial audio. Google says it plans to update the earbuds to support immersive sound this fall, offering it for movies and TV shows on compatible Pixel phones. Details are scarce at this point, but I expect the company will have a lot more to say about it when the time comes. The feature could arrive with the Pixel 7 and Android 13, both of which should also debut around that time. And hopefully some of that info has to do with music.

A new feature Google has added to the Pixel Buds Pro is called Volume EQ. Basically, the tuning adapts when you adjust the loudness, so “highs, mids and lows are balanced and nuanced at any volume.” The company explains that this allows you to hear every aspect of a song even at a low level. Volume EQ does a solid job there, and perhaps the most impressive part is how the bass stays punchy when you turn the sound down. Vocals come through clear and subtlety in guitar tones are still distinguishable in the mix.

Call quality

Google makes some lofty claims about “crystal clear” calls on the Pixel Buds Pro. Most headphone companies do this, and the actual results can vary greatly from what’s on paper. Google says large microphone openings on the outside are covered with mesh to minimize wind noise. Beamforming mics on the inside work alongside a voice pickup unit (bone conduction) so you can be heard in noisy environments.

In practice, things are just okay. Voice quality is decent, but it’s not the clearest I’ve experienced on earbuds by any means. There was even a fuzziness to the audio during a video call in Meet. And while the Pixel Buds Pro do a decent job blocking constant rumbling, like a clothes dryer or noise machine, they’re not as good with things like TV sound and voices. Google could also improve performance here if it fed your voice back through the earbuds, to keep you from feeling like you’re shouting even though transparency mode is active during calls.

Battery life

Engadget/Billy Steele

Google is promising up to seven hours of listening time with active noise cancellation enabled and up to 11 hours with it turned off. With a fully charged case, the company says you can expect another 13 hours of ANC use or 20 more hours without it. What’s more, Google has included wireless charging, a feature that was missing from last year’s Pixel Buds A-Series after the company offered it in its big 2020 redesign. Lastly, there's a quick-charge feature that gives you one hour of ANC listening time in five minutes.

During my tests, those numbers were nearly spot-on with real world performance. With ANC on, I came 10 minutes short of Google’s rating. Given that neither of the previous two Pixel Buds models had active noise cancellation, Google has more than doubled the non-ANC listening time here and I managed just shy of the stated 11 hours. You’ll even get two more hours than those two sets of buds even with ANC turned on, so the company has clearly improved things when it comes to battery life for its most premium model.

The competition

While it may be enticing to compare Pixel Buds Pro to AirPods Pro, the two sets of earbuds aren’t really direct competitors. Apple and Google are catering to their respective customers, reserving the most attractive features to people who own iOS and Android devices. However, a quick run down the features list will indicate Google has checked nearly every box Apple does for $50 cheaper (at full price). The only real omission is spatial audio, which Google plans to introduce soon.

Once again, Samsung’s Galaxy Buds line is a better foil for Pixel Buds. Though Samsung catered heavily to iOS users in the past, its recent earbuds give the perks to the Android faithful. 2021’s Galaxy Buds Pro offer good sound quality, ANC and several other handy features, but with only five hours of battery life (eight hours without active noise cancellation or Bixby voice commands). Galaxy Buds Pro were also $200 at launch, though we’ve seen them for $125. What’s more, Samsung has an Unpacked event coming up next month where we will probably see a new model. So if you’re considering the company’s earbuds as an alternative to Google, I’d recommend waiting a couple of weeks before making a final decision.

Wrap-up

Google’s best earbuds yet are also its most complete package thus far. All of the features that made 2020’s redesigned Pixel Buds and the A-Series follow-up such compelling options for Android users, especially Pixel owners, are back. And while the Pixel Buds Pro are $20 more than what we got two years ago, the 2022 version is much improved. Active noise cancellation and the refined sound quality are equally impressive, and well worth the extra money. As long as Google can deliver spatial audio quickly and it works well, the only thing lacking is call quality, which may not be a dealbreaker for you.

Backbone made a PlayStation version of its excellent iPhone controller

It’s no secret that the Backbone One is one of the best mobile gaming controllers you can buy. So it should come as no surprise then that the company is partnering with Sony to release a PlayStation version of its accessory for iPhones. The new Backbone One - PlayStation Edition features the same two-tone white and black design as a standard DualSense controller.

The layout of the controller hasn’t changed. As before, there are dedicated buttons for launching the Backbone app and capturing gameplay footage. It also retains the asymmetrical stick layout of the standard model. On the bottom of the device, you’ll find a Lightning port passthrough and a headphone jack for connecting a pair of wired headphones to your iPhone.

Backbone

Most of the more notable changes Backbone has made for PlayStation fans come courtesy of tweaks to the Backbone companion app, which will be available to all Backbone One owners. A new standalone mode allows you to use the software without first connecting the controller to your iPhone. Effectively, that makes it easier to look for new games to try and chat with friends in between play sessions. Backbone is also adding new PlayStation-specific integrations, including a dedicated row highlighting new releases and updates from Sony.

The Backbone One PlayStation Edition is available today from the Backbone website for $99. Like the standard model, it comes with a one-year free trial to Backbone+, which in turn comes with free trials to Discord Nitro, Stadia Pro and, most notably, Xbox Game Pass Ultimate. An Android version of the controller will arrive in the fall.

ASUS' Zenfone 9 gets a bigger camera in a palm-friendly body

With the launch of its latest smartphone today, ASUS finally bids farewell to its quirky "Flip Camera" feature, but it still believes that there's a market for compact flagships. The new Zenfone 9 only comes in one size, which has kept the same 5.9-inch screen and 169-gram weight as its predecessor, but packing a bigger processor, main camera, battery and thermal material.

The biggest upgrades are, as you'd expect, the processor and camera. Much like its very recent ROG Phone 6 series, the Zenfone 9 is powered by Qualcomm's Snapdragon 8+ Gen 1, which is a notable jump from the Zenfone 8's Snapdragon 888. As for the camera, this time ASUS opted for a much larger 50-megapixel Sony IMX766 sensor, which offers a pixel size of 1um instead of just 0.8um on the older IMX686.

Richard Lai/Engadget

The icing on the cake here is the new 6-axis hybrid gimbal stabilizer, which can apparently make corrections at up to plus/minus 3 degrees with no optical deteriorations. This should help capture steady stills and clips — the latter at up to 8K resolution. On a related note, there are only two microphones on the Zenfone 9, as ASUS has nixed the audio focus feature in video recording, hence the lack of a rear-facing mic.

Another significant change here is the overall design. With the return of flat edges (thanks to the iPhone 12), the Zenfone 9 is able to accommodate bigger internal parts, hence the larger 4,300mAh battery and more thermal material (as well as two big "eyes" instead of one boring camera island on the back). Said battery works with ASUS' 30W "HyperCharge" tech, which the company claims is "the most powerful charger of any phone below 6 inches." The phone also swapped out the metallic back with a new plastic material to not only reduce weight, but to also add a high-grip, anti-fingerprint coating. This comes in four colors: "midnight black," "starry blue," "sunset red" and "moonlight white" (which is more of a light beige).

Richard Lai/Engadget

Unlike its recent phones, ASUS ditched the usual in-display fingerprint reader in favor of a capacitive sensor on the power button, dubbed "ZenTouch." This smart key allows for instant toggling of any assigned app with a double click, as this unlocks your phone at the same time. By default, you can also slide down this button to pull down the notification tray for a quick peek, and then slide up to hide the tray. Alternatively, you can set this to refresh webpages, jump to home or end of pages, or skip songs in music players. This is all part of ASUS' grand plan to optimize the one-handed operation on its latest phone.

Appearance and software changes (ZenUI 9 based on Android 12) aside, you'll find the rest of the Zenfone 9 rather familiar. It's exactly the same ultra-wide camera and selfie camera (both 12 megapixels) as before, with the latter punched out in the top-left corner of the 2,400 x 1,080 120Hz AMOLED screen. Both speakers are once again tuned by audio specialist, Dirac, which already delivered impressive results on ASUS' other recent phones; and you still have the option to plug in wired headphones via the 3.5mm jack. As for durability, there's still an IP68 rating for resistance against dust and liquids.

ASUS

To make the most out of this beefed-up camera stabilization, ASUS will offer a "Smart Backpack Mount" which lets you clip the Zenfone 9 onto your backpack's shoulder strap. With the main camera facing forward, you can wear the phone as an action cam. You can also single-handedly pop your phone in or out of its magnetic holder with ease, and with its retractable safety cord attached.

Another accessory option from ASUS is the "Connex" modular case system. Rather than using magnets like Apple's MagSafe design, this protection case has multiple built-in holes that let you snap either a kickstand or a silicone cardholder onto the back of your Zenfone 9. You can also assign an app — YouTube, by default — to auto-launch whenever the kickstand is flipped out.

Richard Lai/Engadget

The Zenfone 9 will be coming to the US, with prices starting from $699 (8GB RAM with 128GB storage), though actual availability will be announced at a later date, so stay tuned.

As to whether the "Flip Camera" will ever make a comeback, ASUS said it'll revisit this idea only if the tech makes it feasible. The company shared that globally, the two Zenfone 8 sizes actually sold similar numbers, with consumers in Japan and Europe preferring the smaller Zenfone 8. So for now, there will be no more Zenfone "Flip" variants in the foreseeable future.

The best trail cameras for keeping an eye on your backyard wildlife

Daffodils flourishing in sidewalk cracks, pigeons and starlings congregating on overhead power lines, rats living in your apartment walls — no matter how urban humans strive to make our environments, nature’s flora and fauna will make themselves right at home next to us. Sometimes that’s cute, like Pizza Rat, sometimes it’s not, like Pescadero High’s recent feline transfer student. But if we’re going to be moving into their habitats and living alongside them anyway, we might as well get to know our furry new neighbors by going full Rear Window to surreptitiously observe their daily (and nightly) lives. And for that you’re going to need a trail camera. Here’s what to look for to get the most out of your backyard Big Brothering.

What the heck even is a trail camera?

Trail cameras are what you’ve got integrated into your smartphone but in a ruggedized (albeit largely immobile) casing — think, waterproof digital sensors outfitted with laser tripwires and IR vision. Like traditional cameras, trail cams come in a wide variety of shapes, sizes and capabilities, all of which will determine how well the camera works in the environment you put it in.

“The human desire to observe wild animals without disturbing them goes back at least to hunter-gatherers who constructed blinds,” Kucera and Barrett write in A History of Camera Trapping. “Our ability to do so was greatly enhanced with the development of photography and other, even more recent, innovations such as small, portable batteries, electric lights, and digital equipment.”

Andrew Tarantola / Engadget

Trail cameras already play an important role in field research, allowing scientists to remotely monitor habitats and herd movements, as well as in wildlife conservation and land management, for the same reasons. These devices can serve much the same purpose for citizen scientists and backyard photographers.

“The most common friction point [between people and wildlife] is the destruction of a yard or a garden, that's currently what we get the most calls about,” Denys Hemen, Hospital Manager at the California Wildlife Center in Malibu, told Engadget, noting that Koi ponds are particularly popular attractions for both people and raccoons in Southern California.

Placing camera traps won’t do much to stop the local coyotes and falcons from eating the neighborhood cats, but the devices can help expose urbanites to the natural world around them, ease suburbanites’ fears about what comes sniffing around the trash at night and help rural landowners monitor the movements of game herds on their properties.

Andrew Tarantola / Engadget

They’re also far preferable than the alternative, Hemen argues. “The worst case for animals is [homeowners] calling a trapper,” Heme said, explaining that in California, trapped animals cannot legally be relocated into the wild (to minimize disease transmission) and may be euthanized if they cannot be rereleased locally. So before you go calling animal control, maybe see what’s actually bustling in your hedgerow first.

Trail camera tests: Browning Strike Force Max HD vs Reolink Keen Ranger PT

There are as many trail camera brands on the market today as there are ways to fall out of a tree with iconic hunting names like Browning and Bushnell joined by OG trail cam maker Cuddeback and more recently established brands like StealthCam and SpyPoint. Cameras themselves run anywhere from the dozens to the hundreds of dollars and offer a huge variety of traits and accessories at every price point.

Let’s take a look at some of the most common features as they appear in our two test models: Browning’s mixed-modality Strike Force Max HD and the mid-range, solar-powered Keen Ranger PT from Reolink.

Andrew Tarantola / Engadget

The $99 Strike Force is a solid entry-level trail camera capable of capturing up to 18MP images — plus 2MP, 4MP, 8MP shots — and 1600x900 video up to 30fps at 900p during daylight hours (20 fps and 720p at night). You’ll need to balance the image and video quality against the storage capacity of the SD card they’re being stored on or the cellular data plan they’re being transmitted through. Compared to conventional cameras, the Strike Force user has very little control over what is actually being photographed, so if you’ve got the camera set up to take 5-shot bursts at 18MP or record 2 full minutes of HD video every time it triggers, you’re going to fill up your storage capacity in as little as a day.

Andrew Tarantola / Engadget

The Strike Force allows the user to dictate the quality and quantity of captured images — including the shutter and trigger speeds, the trigger distance and cooldown timing between shots — all through the camera’s onboard menu system. Alternately, because this stores its data to an onboard SD card, you can just as easily just slot in a higher capacity card. The downside to that is you’ll have to regularly check on the camera to empty the card once it’s filled — not a big deal in urban backyards but more so of one when you’re trying to monitor a two-acre homestead. The six AA batteries that power it will have to be occasionally renewed as well. The Strike Force can be affixed to a vertical surface either with a dedicated mounting plate or using the included nylon strap which lets you lash the camera to trees, branches, fence posts, or drainage pipes.

Andrew Tarantola / Engadget

The $350 Ranger PT takes a very different approach (and price) to wildlife photography than the Strike Force. Reolink was a security camera company before it began adapting its products to wildlife photography, the Keen brand actually came into being after Reolink discovered that some of its customers were using their outdoor security cameras as trail cams. As such, the company ran with the idea, incorporating features like infrared sensors and forest camo color schemes onto its existing security camera platforms.

So rather than a blocky, front-facing camera body and sensor, the Ranger uses a gimballed dome that can pan and shift. This gives users a nearly 360-degree view of the area around the camera, which can be mounted on both vertical surfaces and ceilings.

The Ranger’s placement options are only slightly limited — it works best in a high vantage spot so as to get maximum coverage and needs a broad field of view to maximize the utility of its pan and tilt feature. How high up you set the Ranger could make accessing it for maintenance — swapping out full SD cards or replacing the batteries — a real chore, which is why the Ranger doesn’t use either.

Instead the Ranger comes with a rechargeable lithium battery and solar panel for continuous charging, and a WCDMA or FDD LTE SIM card instead of an SD (though there is a microSD slot for backup). Rather than picking through reams of jpegs, users can send videos and stills from the Ranger directly to their smartphones using the Keen app as well as control the camera directly. The Ranger shouldn’t be employed to run continuously as a live streaming camera, the quick start guide warns, “it’s designed to record motion events and to live view remotely only when you need it.”

The Ranger’s camera 4MP resolution is only a fraction of that offered by the Strike Force but it can record video at 2K quality. What’s more, despite all of the helpful connectivity and live monitoring features, the Ranger cannot and does not work without a SIM card. The included microSD slot is only for occasional backup when cell service is unavailable and the unit has no WiFi connection so you’ll need a monthly 4G subscription from your local carrier — and the SIM card in hand — before this thing will even pair with the smartphone app.

It’s not that the Strike Force is inherently a better device than the Ranger, or vice versa, just that they’re built with different applications and use cases in mind. So, when you’re picking out a trail camera for yourself, go into the process with a solid idea of what you want to use it for in mind. That doesn’t mean you need a specific camera just for photographing deer, another for songbirds and a third for small mammals, but you will want to “change up the settings on the camera based on the particular type of animal you intend to capture images of,” a Browning rep told Engadget. That is, if you plan on photographing primarily birds and other fast moving wildlife, you’ll want a camera with faster shutter speed to minimize motion blur and a quicker trigger speed to more likely catch the animals unaware before they have a chance to flee. The Strike Force, for example, can snap its shutting in as little as .2 seconds but takes as much as .6 seconds to cycle between shots.

Andrew Tarantola / Engadget

If you plan to do a lot of nighttime surveillance, the type of infrared flash the camera uses becomes an important consideration. “Some believe that a standard IR flash camera may spook wildlife because the flash/red glow can be seen,” the Browning rep explained. “Others believe it doesn’t make a difference at all and some believe that it may scare them at first but then they get used to it. All of the above can be true and to some animals it won’t even be an issue at all. The best way to tell is to just try it for yourself and observe the animal’s behavior on your property to figure out the best option for you.”

Alternatively, if you expect to regularly get shots at both day and night, look for a camera with dual lenses — one dedicated to visible light, the other to IR. They’re more complicated and expensive than single lens cameras but deliver better quality photos regardless of the lighting. Additional accessories like a built-in viewing screen can prove useful when using the camera trap in a remote location (so you don’t have to lug your laptop out to the site with you), while lock boxes and secured mounting hardware will ensure that your gear is still there when you come back round to collect it.

Of course, if you squint real hard, most any run-of-the-mill outdoor security camera, smart or not, can be adapted for use as a video trail cam. So long as it has a power source, data storage or transmission, and is weatherproof/concealable — you know, all the aspects used to describe an outdoor security camera — there’s very little stopping you from pointing it at wildlife instead of potential burglars. Ring doorbell cameras are so adept at catching critters on people’s porches, in fact, that the company has dedicated an entire page to wildlife interaction videos on its site. Or you could just adapt an old DSLR into a makeshift camera trap using an inexpensive aftermarket Passive Infrared (PIR) sensor.

Setting the thing up

If you can tie a box to a post, you can set up a camera trap. Manufacturers offer a wide array of attachment systems in varying degrees of permanence so pick the option that best fits with how long and how securely you want it set. Just don’t go nailing your camera to a living tree, that’s what the straps are for.

Positioning the camera effectively is key to capturing the best shots. “Make sure the camera is the correct height off the ground,” a representative for Feradyne Outdoors told Engadget. “In most situations we recommend around three feet.” However, if you’re concerned that the IR camera flash might spook the wildlife, the rep added, try to position the camera above their line of sight.

But before you go burying your camera in the foliage to conceal it from wary wildlife, remember that it is triggered by movement — any movement — even and especially movement not made by animals. Would you like to see the 200-plus pictures of grass that it took to get the four shots you see in this post? Because those were the ones that I actually copied over to my laptop and didn’t just summarily delete. A branch bends in the wind, leaves rustle, sun glimmers off water, a butterfly in Cambodia flaps its wings — each and every one of these events will set off your camera so make sure that you point it away from as many of them as you can. 

Andrew Tarantola / Engadget

Many cameras have a trigger range option, set it to the shortest distance the space can accommodate and clear out any brush directly in front of the camera that might set it off. And, I say this from experience, before you walk away from the newly-installed camera, take a second to make sure the damn thing is turned on.

The PS5 finally gets 1440p support

The PlayStation 5now supports 1440p, at least for gamers with access to its beta software. While the console has supported 1080p and 4K output from the start, 1440p support is still a much-requested feature by players who use monitors instead of TVs. It provides a middle ground between full HD and 4K, after all, and is a popular choice for gamers who also play on their PCs. Testers who get the latest beta software for the PS5 will now see a 1440p HDMI video output option as an additional visual setting when they use the console with a compatible monitor.

Obviously, they can enjoy the full benefits of 1440p rendering if the game they're playing supports the resolution. But if they're playing a game that supports 4K, they could also benefit from the feature, because the option downsamples the visuals for 1440p output and that leads to sharper images. As VG247 notes, though, Variable Refresh Rate (VRR), which rolled out for the console in April, is only available for 1080p and 2160p. VRR gives the screen the ability to sync its refresh rate with that of the game for a smoother experience, and it's not quite clear why it's not available for 1440p output. 

In addition to 1440p support, the latest beta software also gives users a way to create gamelists in their Game Library so that they can better organize all the titles they own. Players can create up to 15 gamelists with 100 games each. Their in-progress activities will now be shown prominently at the top of the game hub when they resume a game, as well, and they can now request party members to share their screens so that they can watch their gameplay. Plus, when they enter a party and a member is playing game they can join, they'll now receive an alert and then join the game directly from that notification.

Sony has introduced more experimental features with the new beta and has listed them all on the PlayStation blog.

Samsung posts 12 percent increase in profit but warns of weak mobile and PC demand

For the second quarter of 2022, Samsung has reported a consolidated revenue of KRW 77.2 trillion (US$59.4 billion), which is a record high for the quarter ending on June 30th. Samsung's operating profit also reached KRW 14.1 trillion (US$10.8 billion) — that's 12 percent higher from the same period a year earlier and is its best yet since 2018. As has been the case these past years, the company's semiconductor or Device Solutions (DS) division greatly contributed to those numbers and has achieved a historical high in quarterly revenue for the second consecutive quarter.

The DS division posted KRW 28.5 trillion (US$21.9 billion) in consolidated revenue and KRW 9.98 trillion (US$7.7 billion) in operating profit in the second quarter, thanks mostly to server chip demand. However, chip demand for consumer products, such as mobile phones and PCs, was much weaker than expected "due to widening impacts of macro issues." In fact, Samsung said its DRAM and NAND shipments came in below guidance. The company also expects demand for consumer devices to stay weak and even believes that there's a possibility for this slump in demand to make its way to enterprise.

As you can guess based on that information, Samsung's Mobile eXperience (MX) business was also affected by the overall decline in market demand. The company blamed "geopolitical issues and concerns over inflation on top of continued weak seasonality" for the mobile division's decline in earnings. It also said the costs of components and logistics affected the business' profitability and caused it to slide lower than the previous quarter's.

The tech giant doesn't expect smartphone sales to blow up next quarter either: Demand for new phones will likely stay similar year-on-year or show only a single-digital growth, it predicts, because of prolonged geopolitical issues and economic uncertainties. That said, it's hoping that the launch of new foldables could pad its sales numbers in the coming months. Samsung will unveil its next-gen foldable phones at its upcoming Unpacked event on August 10th. 

Nest cameras can now, at long last, livestream to Chromecast with Google TV

Google is finally allowing Nest users to watch footage from their doorbells and cameras on Chromecast. Starting this week, the company is rolling out an update to Chromecast with Google TV that allows the streaming stick to display footage from all Nest Cam and Doorbell devices, including the models Google updated last year.

Once you have access to the feature, you can use your Chromecast Voice Remote or any other Assistant-enabled device to see what’s occurring outside your home. Just say something along the lines of “Hey Google, show me the front door camera on my TV.”

Google has been unusually slow in adding support for Chromecast compared to competing products. As 9to5Google points out, the company has allowed you to stream security footage to your Nest-branded smart displays for a while now. In May, Google even introduced an Alexa skill that brought that same functionality to Echo Show, Fire TV and Fire tablet devices. It’s also worth mentioning that Amazon and Ring have offered a similar integration before Google.

Google Photos for Chromebooks is getting a video editor and movie maker

Later this year, Google Photos is going to get a significant update that has the distinction of first arriving on Chromebooks. According to a Google blog post, Google Photos will get a new movie editor and video editing features this fall as part of an update to Chrome OS. From the sound of things, it’ll let users make videos similar to the highlight clips the app already automatically makes. You’ll be able to select a theme as well as people or pets you want to feature in it; from there, Google Photos will pull together a movie using video clips and images from your library. It’ll be smart enough to scan longer videos and pull out specific clips to include in these new creations as well. 

While it’s no surprise that Google is including an automated tool, the company is also including the ability to start from scratch, adding video clips and photos in any order you like. The app will let you adjust things like brightness and contrast, trim clips as you see fit, add title cards and music and apply Google’s Real Tone filters that work better with non-white hairstyles and darker skin. 

Google isn’t saying yet if these video editing features will come to the mobile apps for iOS and Android, but Google Photos has usually had feature parity regardless of platform, so it wouldn’t be a surprise to see these tools expand past Chromebooks before long. In fact, the video editor will be built in to an optimized version of the Android Google Photos app specifically built for larger screens. The app will also seamlessly work with the Files and Gallery Chrome OS apps, so you can open a video in the Gallery app and immediately move it right over to Google Photos for editing or including in a new creation. 

Google

There are numerous other handy updates planned for Chrome OS coming in the next few months. Another new Google Photos feature will allow Chromebooks to access your library and use those pictures for background wallpaper; like other Chrome OS wallpaper options, you can pick a specific album and set it to change daily. The aforementioned Gallery app is going to get PDF editing features, so you can fill out forms and sign them if you’re using a Chromebook with a stylus. That feature is coming next week. There’s also a new Cursive app for capturing and organizing hand-written notes; those can be copy and pasted into other apps or exported to PDFs for, depending on how you need to share them. 

Chrome OS is also getting a new dark mode, something that’s been rumored for a long time now. As you can on most other devices, you’ll be able to pick one mode or have it automatically switch based on the time of day. Some new wallpapers will also come with light and dark versions that automatically switch depending on which theme you use, too.

Google

Finally, Google is making a few productivity improvements to Chrome OS. Clicking on the date in the Chromebook shelf will pop up a monthly calendar view; you can choose a date to see your Google Calendar events without having to open the app or website. And Chrome OS will let you save virtual desk setups, so if you have a specific set of tabs and apps you use frequently, you can call them up and dismiss them as needed.

Most of these updates should be coming in August, though Google specifically noted the virtual desk update won’t be available until late September. And the Google Photos video editing tools are set to arrive in the “fall” — hopefully sooner than later.

Is DALL-E's art borrowed or stolen?

In 1917, Marcel Duchamp submitted a sculpture to the Society of Independent Artists under a false name. Fountain was a urinal, bought from a toilet supplier, with the signature R. Mutt on its side in black paint. Duchamp wanted to see if the society would abide by its promise to accept submissions without censorship or favor. (It did not.) But Duchamp was also looking to broaden the notion of what art is, saying a ready-made object in the right context would qualify. In 1962, Andy Warhol would twist convention with Campbell’s Soup Cans, 32 paintings of soup cans, each one a different flavor. Then, as before, the debate raged about if something mechanically produced – a urinal, or a soup can (albeit hand-painted by Warhol) – counted as art, and what that meant.

Now, the debate has been turned upon its head, as machines can mass-produce unique pieces of art on their own. Generative Artificial Intelligences (GAIs) are systems which create pieces of work that can equal the old masters in technique, if not in intent. But there is a problem, since these systems are trained on existing material, often using content pulled from the internet, from us. Is it right, then, that the AIs of the future are able to produce something magical on the backs of our labor, potentially without our consent or compensation?

The new frontier

The most famous GAI right now is DALL-E 2, Open AI’s system for creating “realistic images and art from a description in natural language.” A user could enter the phrase “teddy bears shopping for groceries in the style of Ukiyo-e,” and the model will produce pictures in that style. Similarly, ask for the bears to be shopping in Ancient Egypt and the images will look more like dioramas from a museum depicting life under the Pharaohs. To the untrained eye, some of these pictures look like they were drawn in 17th-century Japan, or shot at a museum in the 1980s. And these results are coming despite the technology still being at a relatively early stage.

Open AI recently announced that DALL-E 2 would be made available to up to one million users as part of a large-scale beta test. Each user will be able to make 50 generations for free during their first month of use, and then 15 for every subsequent month. (A generation is either the production of four images from a single prompt, or the creation of three more if you choose to edit or vary something that’s already been produced.) Additional 115-credit packages can be bought for $15, and the company says more detailed pricing is likely to come as the product evolves. Crucially, users are entitled to commercialize the images produced with DALL-E, letting them print, sell or otherwise license the pictures borne from their prompts.

Open AI

These systems did not, however, develop an eye for a good picture in a vacuum, and each GAI has to be trained. Artificial Intelligence is, after all, a fancy term for what is essentially a way of teaching software how to recognize patterns. “You allow an algorithm to develop that can be improved through experience,” said Ben Hagag, head of research at Darrow, an AI startup looking to improve access to justice. “And by experience I mean examining and finding patterns in data.” “We say to the [system] ‘take a look at this dataset and find patterns,” which then go on to form a coherent view of the data at hand. “The model learns as a baby learns,” he said, so if a baby looked at a 1,000 pictures of a landscape, it would soon understand that the sky – normally oriented across the top of the image – would be blue while land is green.

Hagag cited how Google built its language model by training a system on several gigabytes of text, from the dictionary to examples of the written word. “The model understood the patterns, how the language is built, the syntax and even the hidden structure that even linguists find hard to define,” Hagag said. Now that model is sophisticated enough that “once you give it a few words, it can predict the next few words you’re going to write.” In 2018, Google’s Ajit Varma told The Wall Street Journal that its smart reply feature had been trained on “billions of Gmail messages,” adding that initial tests saw options like ‘I Love You’ and ‘Sent from my iPhone’ offered up since they were so commonly seen in communications.

Developers who do not have the benefit of access to a data set as vast as Google’s need to find data via other means. “Every researcher developing a language model first downloads Wikipedia then adds more,” Hagag said. He added that they are likely to pull down any, and every, piece of available data that they can find. The sassy tweet you sent a few years ago, or that sincere Facebook post, may have been used to train someone’s language model, somewhere. Even Open AI uses social media posts with WebText, a dataset which pulls text from outbound Reddit links which received at least three karma, albeit with Wikipedia references removed.

Guan Wang, CTO of Huski, says that the pulling down of data is “very common.” “Open internet data is the go-to for the majority of AI model training nowadays,” he said. And that it’s the policy of most researchers to get as much data as they can. “When we look for speech data, we will get whatever speech we can get,” he added. This policy of more data-is-more is known to produce less than ideal results, and Ben Hagag cited Riley Newman, former head of data science at Airbnb, who said “better data beats more data,” but Hagag notes that often, “it’s easier to get more data than it is to clean it.”

Craiyon / Daniel Cooper

DALL-E may now be available to a million users, but it’s likely that people’s first experience of a GAI is with its less-fancy sibling. Craiyon, formerly DALL-E Mini, is the brainchild of French developer Boris Dayma, who started work on his model after reading Open AI’s original DALL-E paper. Not long after, Google and the AI development community HuggingFace ran a hackathon for people to build quick-and-dirty machine learning models. “I suggested, ‘Hey, let’s replicate DALL-E. I have no clue how to do that, but let’s do it,” said Dayma. The team would go on to win the competition, albeit with a rudimentary, rough-around-the-edges version of the system. “The image [it produced] was clear. It wasn’t great, but it wasn’t horrible,” he added. But unlike the full-fat DALLl-E, Dayma’s team was focused on slimming the model down so that it could work on comparatively low-powered hardware.

Dayma’s original model was fairly open about which image sets it would pull from, often with problematic consequences. “In early models, still in some models, you ask for a picture – for example mountains under the snow,” he said, “and then on top of it, the Shutterstock or Alamy watermark.” It’s something many AI researchers have found, with GAIs being trained on those image libraries public-facing image catalogs, which are covered in anti-piracy watermarks.

Dayma said that the model had erroneously learned that high-quality landscape images typically had a watermark from one of those public photo libraries, and removed them from his model. He added that some early results also output not-safe-for-work responses, forcing him to make further refinements to his initial training set. Dayma added that he had to do a lot of the sorting through the data himself, and said that “a lot of the images on the internet are bad.”

Got sent some moody Russian ruDall-E GAN images last week from my dev piotr, that had shutterstock logos generated in them, oh how we laughed....now looks like the real Dall-E is doing the same... pic.twitter.com/6A2yLFHelw

— @amoebadesign (@amoebadesign) June 8, 2022

But it’s not just Dayma who has noticed the regular appearance of a Shutterstock watermark, or something a lot like it, popping up in AI-generated art. Which begs the question, are people just ripping off Shutterstock’s public-facing library to train their AI? It appears that one of the causes is Google, which has indexed a whole host of watermarked Shutterstock images as part of its Conceptual Captions framework. Delve into the data, and you’ll see a list of image URLs which can be used to train your own AI model, thousands of which are from Shutterstock. Shutterstock declined to comment on the practice for this article.

Several results from the bigger GAN models, like StyleGAN are even able to recreate the watermark on images from certain websites, namely @Shutterstock It looks like hardly anyone doing ML really cares about privacy or copyright at the moment pic.twitter.com/ADrKzzOzMH

— A Wojcicki (@pretendsmarts) March 16, 2019

A Google spokesperson said that they don’t “believe this is an issue for the datasets we’re involved with.” They also quoted from this Creative Commons report, saying that “the use of works to train AI should be considered non-infringing by default, assuming that access to the copyright works was lawful at the point of input.” That is despite the fact that Shutterstock itself expressly forbids visitors to its site from using “any data mining, robots or similar data and/or image gathering and extraction methods in connection with the site or Shutterstock content.”

https://t.co/j6uDEuFgMn

You got to love how the GAN has the shutterstick watermark trained it and tries hard to put it into the image. Also apparently a certain subset of images of horses have all the shutterstock address placed in the same position on the bottom. pic.twitter.com/I7iW1kcuYz

— datenwolf – @datenwolf@chaos.social (@datenwolf) January 9, 2021

Alex Cardinelli, CEO at AI startup Article Forge, says that he sees no issue with models being trained on copyrighted texts, “so long as the material itself was lawfully acquired and the model does not plagiarize the material.” He compared the situation to a student reading the work of an established author, who may “learn the author’s styles or patterns, and later find applicable places to reuse those concepts.” He added that so long as a model isn’t “copying and pasting from their training data,” then it simply repeats a pattern that has appeared since the written word began.

Dayma says that, at present, hundreds of thousands, if not millions of people are playing with his system on a daily basis. That all incurs a cost, both for hosting and processing, which he couldn’t sustain from his own pocket for very long, especially since it remains a “hobby.” Consequently, the site runs ads at the top and bottom of its page, between which you’ll get a grid of nine surreal images. “For people who use the site commercially, we could always charge for it,” he suggested. But he admitted his knowledge of US copyright law wasn’t detailed enough to be able to discuss the impact of his own model, or others in the space. This is the situation that Open AI also perhaps finds itself dealing with given that it is now allowing users to sell pictures created by DALL-E.

The law of art

The legal situation is not a particularly clear one, especially not in the US, where there have been few cases covering Text and Data Mining, or TDM. This is the technical term for the training of an AI by plowing through a vast trove of source material looking for patterns. In the US, TDM is broadly covered by Fair Use, which permits various forms of copying and scanning for the purposes of allowing access. This isn’t, however, a settled subject, but there is one case that people believe sets enough of a precedent to enable the practice.

Authors Guild v. Google (2015) was brought by a body representing authors, which accused Google of digitizing printed works that were still held under copyright. The initial purpose of the work was, in partnership with several libraries, to catalog and database the texts to make research easier. Authors, however, were concerned that Google was violating copyright, and even if it wasn’t making the text of a still-copyrighted work available publicly, it was prohibited from scanning and storing it in the first place. Eventually, the Second Circuit ruled in favor of Google, saying that digitizing copyright-protected work did not constitute copyright infringement.

Rahul Telang is Professor of Information Systems at Carnegie Mellon University, and an expert in digitization and copyright. He says that the issue is “multi-dimensional,” and that the Google Books case offers a “sort of precedent” but not a solid one. “I wish I could tell you there was a clear answer,” he said, “but it’s a complicated issue,” especially around works that may or may not be transformative. And until there is a solid case, it’s likely that courts will apply the usual tests for copyright infringement, around if a work supplants the need for the original, and if it causes economic harm to the original rights holder. Telang believes that countries will look to loosen restrictions on TDM wherever possible in order to boost domestic AI research.

The US Copyright Office says that it will register an “original work of authorship, provided that the work was created by a human being.” This is due to the old precedent that the only thing worth copyrighting is “the fruits of intellectual labor,” produced by the “creative powers of the mind.” In 1991, this principle was affirmed by a case of purloined listings from one phone book company by another. The Supreme Court held that while effort may have gone into the compilation of a phone book, the information contained therein was not an original work, created by a human being, and so therefore couldn’t be copyrighted. It will be interesting to see if there are any challenges made to users trying to license or sell a DALL-E work for this very reason.

Rob Holmes, a private investigator who works on copyright and trademark infringement with many major tech companies and fashion brands, believes that there is a reticence across the industry to pursue a landmark case that would settle the issue around TDM and copyright. “Legal departments get very little money,” he said. “All these different brands, and everyone’s waiting for the other brand, or IP owner, to begin the lawsuit. And when they do, it’s because some senior VP or somebody at the top decided to spend the money, and once that happens, there’s a good year of planning the litigation.” That often gives smaller companies plenty of time to either get their house in order, get big enough to be worth a lawsuit or go out of business.

“Setting a precedent as a sole company costs a lot of money,” Holmes said, but brands will move fast if there’s an immediate risk to profitability. Designer brand Hermés, for instance, is suing an artist named Mason Rothschild, who is producing MetaBirkins NFTs. These are styled images on a design reminiscent of Hermés’ famous Birkin handbag, something the French fashion house says is nothing more than an old-fashioned rip-off. This, too, is likely to have ramifications for the industry as it wrestles with philosophical questions of what work is sufficiently transformational as to prevent an accusation of piracy.

Artists are also able to upload their own work to DALL-E and then generate recreations in their own style. I spoke to one artist, who asked not to be named or otherwise described for fear of being identified and suffering reprisals. They showed me examples of their work alongside recreations made by DALLl-E, which while crude, were still close enough to look like the real thing. They said that, on this evidence alone, their livelihood as a working artist is at risk, and that the creative industries writ large are “doomed.”

Article Forge CEO Alex Cardinelli says that this situation, again, has historical precedent with the industrial revolution. He says that, unlike then, society has a collective responsibility to “make sure that anyone who is displaced is adequately supported.” And that anyone in the AI space should be backing a “robust safety net,” including “universal basic income and free access to education,” which he says is the “bare minimum” a society in the midst of such a revolution should offer.

Trained on your data

AIs are already in use. Microsoft, for instance, partnered with OpenAI to harness GPT-3 as a way to build code. In 2021, the company announced that it would integrate the system into its low-code app-development platform to help people build apps and tools for Microsoft products. Duolingo uses the system to improve people’s French grammar, while apps like Flowrite employs it to help make writing blog posts and emails easier and faster. Midjourney, a DALL-E 2-esque GAI for art, which has recently opened up its beta, is capable of producing stunning illustrated art – with customers charged between $10-50 a month if they wish to produce more images or use those pictures commercially.

For now, that’s something Craiyon doesn't necessarily need to worry about, since the resolution is presently so low. “People ask me ‘why is the model bad on faces’, not realizing that the model is equally good – or bad – at everything,” Dayma said. “It’s just that, you know, when you draw a tree, if the leaves are messed up you don’t care, but when the faces or eyes are, we put more attention on it.” This will, however, take time both to improve the model, and to improve the accessibility of computing power capable of producing the work. Dayma believes that despite any notion of low quality, any GAI will need to be respectful of “the applicable laws,” and that it shouldn’t be used for “harmful purposes.”

And artificial intelligence isn’t simply a toy, or an interesting research project, but something that has already caused plenty of harm. Take Clearview AI, a company that scraped several billion images, including from social media platforms, to build what it claims is a comprehensive image recognition database. According to The New York Times, this technology was used by billionaire John Catsimatidis to identify his daughter’s boyfriend. BuzzFeed News reported that Clearview has offered access not just to law enforcement – its supposed corporate goal – but to a number of figures associated with the far right. The system has also proved less than reliable, with The Times reporting that it has led to a number of wrongful arrests.

Naturally, the ability to synthesize any image without the need for a lot of photoshopping should raise alarm. Deepfakes, a system that uses AI to replace someone’s face in a video has already been used to produce adult content featuring celebrities. As quickly as companies making AIs can put in guardrails to prevent adult-content prompts, it’s likely that loopholes will be found. And as open-source research and development becomes more prevalent, it’s likely that other platforms will be created with less scrupulous aims. Not to mention the risk of this technology being used for political ends, given the ease of creating fake imagery that could be used for propaganda purposes.

Of course, Duchamp and Warhol may have stretched the definitions of what art can be, but they did not destroy art in and of itself. It would be a mistake to suggest that automating image generation will inevitably lead to the collapse of civilization. But it’s worth being cautious about the effects on artists, who may find themselves without a living if it’s easier to commission a GAI to produce something for you. Not to mention the implication for what, and how, these systems are creating material for sale on the backs of our data. Perhaps it is time that we examined if it’s necessary to implement a way of protecting our material – something equivalent to Do Not Track – to prevent it being chewed up and crunched through the AI sausage machine.

The best projectors you can buy, plus how to choose one

Projectors have come a long way from the clunky, dim models of the past. The latest models are brighter, sharper, more discreet and easier to install than ever. They also deliver a picture size you could never get on a TV without spending a fortune. With all that, they’re highly desirable for home theater buffs who want a true cinematic experience at home.

Over the last year, we’ve seen models bright enough to use in a normal room, short-throw models that take up very little space and have built-in sound bars, and better picture quality than ever with 4K and Dolby Vision features. Better still, you can now get 4K HDR models that can project up to a 150-inch image for as little as $1,000. That’s around the same price and over double the size of a decent 65-inch TV, giving you something close to true movie theater immersion.

There are a lot of different types of projectors, though, ranging from ultra short throw to portable to long throw. There are also a lot of terms to understand, like lens shift, LCD vs. DLP, laser vs. lamp illumination and more. This guide will help you understand all that so that you can make the best buying decision possible.

The technology

Here are the basics: Projectors generally use two types of technology, LCD and DLP. They’re fundamentally different systems, with their own advantages and drawbacks.

The rise of ultra-short-throw projectors and brighter long-throw models, meanwhile, has been powered by falling prices in laser illumination technology. Lasers are a far better solution than lamps, because they’re brighter and last far longer — up to 30,000 hours instead of 6,000. That’s essentially a lifetime of use (about 10 years).

Most projector manufacturers now use DLPs, or digital light processing units, manufactured nearly exclusively by Texas Instruments (TI). The heart of the tech is an optical semiconductor called a digital micromirror device (DMD) that contains millions of aluminum mirrors. Those tilt either toward the light source (on) or away from it (off) at up to 5,000 times per second.

Budget projectors like BenQ’s HT3550i use TI’s 0.47-inch DMD, while higher end models, like the Samsung Premium LSP9T use the 0.66-inch chip. Both use mirrors that tilt by +12 and -12 degrees for white and black, but TI recently unveiled a new 0.47-inch 4K-capable DMD with +/-17 degrees of tilt, which should enhance both brightness and contrast.

DLP projector makers include LG, Optoma, LG, BenQ and Panasonic. The benefits of the tech are portability, high contrast, less fringing and cheaper projectors, especially 4K and ultra-short-throw models. The biggest drawback is the rainbow effect, or bright red/blue/green artifacts that affect some viewers more than others.

LCD tech, meanwhile, uses a prism to split a light source into red, green and blue beams. Those then pass through LCD displays containing the image and converge via another prism before passing through the projector’s lens.

Epson is the primary user of LCD tech, along with Sony, Sanyo and others. LCD projectors tend to be sharper, more efficient and more color accurate, but have lower contrast ratios and can experience image degradation over time. In general, they’re also more expensive.

What to look for in a projector

Ultra-short-throw

Since the last time we updated our guide, ultra-short-throw projectors have become the hot new category, offering several benefits. You can mount them close to the wall like a TV, with no need to run wires through the walls and ceiling, but still get an immersive image as large as 120 inches — something that’s impossible with a TV unless you’re very rich. They use brighter lasers that never need to be replaced — and because laser light is collimated, focusing is eliminated.

They’re also physically less awkward to install than a ceiling-mounted projector, though that doesn’t mean installation is super easy. To get the perfect screen fit and alignment, you must place them an exact height and distance from your wall or screen. This can be quite a pain, as I’ve discovered.

You also need a perfectly flat wall or screen, because ultra-short-throw projectors beam up at an acute angle, so any imperfections will show as shadows. For that reason, you can’t use a roll-down screen because they have slight ripples.

For the best results, particularly with a lot of ambient light, you should use an ambient light-rejecting (ALR) screen. Those have small ridges that reflect light from below back to your eyes, but absorb any light (ie ambient light) that comes from above. For one of those, you’ll need to budget at least $450 and way up. Some projectors, including models from Epson and HiSense, come with ALR screens.

Elite Starling

Brightness and contrast

Home theater projectors generally range in brightness between 2,000 to 4,000 lumens, but you'll need to take those figures with a grain of salt. Some models might actually hit 3,000 lumens or more, but cranking the lamp to that level will hurt the image quality and lifespan of your bulb. Also, some manufacturers tend to exaggerate maximum brightness.

As a point of reference, many 4K flat panel TVs nowadays can hit 1,000 nits of brightness, but the brightest consumer projectors only display between 100 and 150 nits from the screen. That’s not as big a deal as it might seem, because projector images are much larger and meant to be used in dark rooms, where your eyes will automatically adjust to the light and “brighten” the image.

Contrast is also substantially different on projectors. Unlike OLED TVs, projectors don’t allow for zero black levels because of ambient light, reflections and other reasons. You also can’t have local dimming zones found on LED TVs for true blacks. Some projectors do have a dynamic iris to improve the contrast scene-by-scene, but those can often produce a “pumping” effect, with the image dimming or brightening in mid-scene.

Mounting and fan noise

A big advantage of regular long throw projectors is that you can mount the projector and screen on the ceiling, using zero space in your room. If you plan to do that, don’t forget to budget for a mounting bracket and any necessary long cables, including extra power for Google's finicky Chromecast. Also, keep in mind that it's easier to mount a lightweight projector, and DLP models are usually lighter than those with LCD tech.

Some projectors are noisier than others, and usually the more you spend, the less noise you get. Many of the new 4K DLP projectors, when operating in 4K mode, are particularly noisy. There's one other (cool) thing: if your projector is portable or relatively easy to take down and put up, you can take it outside for magical night screenings under the stars.

HDR and resolution

As related to projectors, these things could each take up an entire article. In fact, they have — for a deeper dive, take a look at Projector Central’s excellent takes on HDR and resolution.

On the resolution front, only expensive projectors have native 4K resolution; indeed, most movie theaters still use 2K projectors for various reasons. However, there are many relatively inexpensive DLP projectors that use pixel-shifting to attain 4K resolution. That system emits each pixel four times while moving it to the correct position for a 4K image, all in less than 1/60th of a second. As such, it puts as many pixels on the screen in the same amount of time as a 4K native projector — and visually, it performs nearly as well.

On the other hand, Epson's LCD “4K enhanced” projectors also have 1080p native resolution, but the image is just shifted twice, not four times. So, those projectors are not 4K natively or otherwise, but do produce double the pixel count of a 1080p projector. If you really want a 4K native projector, you’ll have to pay: two of the cheapest ones are Sony's VPL-VW295ES ($5,000) and JVC's DLA-NX5 ($5,000).

HDR is a very different animal on projectors compared to TVs. As mentioned, projectors can’t produce anywhere close to the amount of light required (1,000 nits) to qualify as true HDR. Rather, they use a technique called tone-mapping to fit the entire HDR gamut into a lower brightness range.

For that reason, among others, almost all projectors only support HDR10. Only one uses Dolby Vision (the Xiaomi Laser Cinema 2, only available officially in China), and just a couple of models work with Samsung’s HDR10+ — and those are Samsung’s own Premiere 4K models. However, most support a wider 10-bit color gamut that allows for superior color reproduction.

Samsung

Optics

If you're mounting a short- or long-throw projector between five and 25 feet, you might need to consider the zoom range and whether the projector has a lens shift option. A decent zoom range will make it easier to mount the projector where you want with the screen size that you want.

Lens shift, meanwhile, is used if the projector is mounted higher or lower relative to the screen than recommended by the manufacturer (or any horizontal distance off center). That creates a trapezoidal shaped image, but by dialing in some lens shift, you can optically square it up. Otherwise, you might have to use a "keystone correction," which digitally stretches or shrinks part of the image, resulting in noticeable distortion or pixel artifacts. Digital correction might not work in gaming modes either, for some projector models.

Gaming

If you’re interested in a projector for gaming, you’ll want to look up the refresh rate and input lag figures. Some new projectors from Viewsonic, Optoma and others offer up to 240 Hz 1080p refresh rates and input lag settings down to 4 or 5 milliseconds. However, some projectors designed more for home entertainment have very poor input lag and refresh rates at just 60 Hz.

Portable projectors

Finally, portable projectors have become popular enough to merit discussion this year. They’re relatively cheap, compact and portable and can run on batteries – making them ideal for entertainment outside or while camping. They’re not nearly as bright as other projectors, of course, but are more designed for a fun night of entertainment under the stars.

Engadget picks

As with previous updates, I’m dividing projectors into ultra-short-throw and long-throw categories. As mentioned, ultra-short-throw models have rapidly established themselves in the market due to the extra performance and convenience, and all manufacturers sell at least a couple of models. Within the ultra-short-throw category, We’ll compare two price categories: under $7,000 and $3,500, with three projectors each. In the long-throw category, we’re again looking at projectors under $1,000, $2,000 and $6,000, with three products in each range. Finally, we’ll take a look at the best portable projectors.

Ultra-short-throw projectors under $3,500

LG CineBeam HU715Q

LG’s nice-looking HU715Q is the new king of ultra-short-throw (UST) projectors due to the picture quality, tech on offer and reasonable $3,000 price. With a 20,000-30,000 hour laser light source, it delivers 2,500 ANSI lumens, along with accurate colors across 86 percent of the DCI-P3 gamut – enough for most HDR content. And speaking of that, it supports both HDR10 and HLG, along with frame-by-frame tone-mapping.

Rival models offer similar specs, but the HU715Q trumps them in sound and technology. The 20-watt 2-way stereo speakers are great on their own, but you can supplement them with Bluetooth speakers from LG and nearly any other brand to create surround sound. The standout feature, though, is LG’s webOS smart TV capabilities that give you Netflix, Disney+, Amazon Prime and other apps, all with full 4K HDR support and surround sound, including eARC output for Dolby Atmos and lossless audio. It also supports HDMI 2.1 and better still, full 4K (4,096 x 2,160) rather than just UHD.

Buy LG CineBeam HU715Q at Amazon - $3,000

Optoma CinemaX P2

Steve Dent / Engadget

Optoma’s CinemaX P2 made our list last year, but it’s still a great choice because the price has dropped considerably. It delivers 3,000 lumen brightness, impressive contrast ratio and accurate colors with 80 percent DCI-P3 coverage. It’s not quite as sharp as the pricier projectors, as it uses TI’s 0.47-inch rather than 0.66-inch DLP tech, though you’ll still get a near-4K image.

The CinemaX P2 may also better match your decor, as it comes in white rather than dark grey like the P1. The 40-watt NuForce Dolby Digital 2.0 soundbar is one of the best on any ultra-short-throw projector, as well. On the downside, it does offer apps but they’re not as good as you’ll find on, say, Google’s Chromecast.

Buy Optoma CinemaX P2 at Amzon - $3,300

BenQ V7050i

BenQ’s first UST laser projector is at the top end of the price scale at $3,500, but it offers some impressive capabilities. Light output is a bright 2,500 ANSI lumens and it delivers a full 98 percent DCI-P3 coverage for as good an HDR experience as you can get on a projector. You also get a Filmmaker Mode to see colors as the directors intended. It’s powered by Android TV so you get all the streaming services and apps you want, along with apps, games and more. The downside is the lack of decent speakers, as it only offers dual 5-watt speakers with clear sound but limited bass.

Buy BenQ V7050i at Amazon - $3,500

Epson EpiqVision Ultra LS300W

If you’re okay with 1080p projection, Epson’s EpiqVision Ultra LS300W is a very interesting option because of the design, excellent sound, built-in Android TV and extreme 3,600 ANSI lumen brightness. That allows for a wide color gamut with no rainbow effect, excellent connectivity and very good sound without the need to buy a soundbar or surround sound system. Best of all, it’s priced at just $2,000, making it one of the cheaper short-throw projectors out there.

Buy EpiqVision Ultra LS300W at Amazon - $2,000

Ultra-short-throw projectors under $7,000

Samsung Premium LSP9T

Ultra-short-throw projectors are a hot enough entertainment category that Samsung decided to re-enter the market with two models as part of its Lifestyle TV series. The $5,500 LSP9T is the premium model and it certainly brings some premium specs. With separate red, green and blue lasers, it covers 106 percent of the full Rec.2020 color range (147 percent of DCI-P3) — something we’ve rarely, if ever seen on any TV or even pro monitor.

It delivers a very bright 2,800 lumens and a 1,500:1 ANSI contrast ratio. As it uses TI’s higher-resolution 0.66-inch DLP chip (with pixel shifting), you get as close as you can to true 4K without investing in a native 4K projector. Finally, the LSP9T is the first projector on the market rated for HDR10+ — Samsung’s answer to Dolby Vision. On top of all that, the LSP9T delivers 40 watts of audio using Samsung’s Acoustic Beam technology, while offering Samsung’s well-regarded Tizen-powered Smart TV platform.

Buy Premium LSP9T at Amazon - $5,500

Epson EpiqVision Ultra LS500

Epson

If you need the brightest possible image, Epson’s LCD-powered EpiqVision Ultra LS500 ($3,899) delivers. It’s rated at up to 4,000 lumens, making it one of the brightest ultra-short-throw projectors in any price range. It also supports HDR modes in HDR10 and HLG and is sold with both 100-inch and 120-inch ALR screens, making the price effectively lower. The main drawback is that it only offers double the pixels of 1080p, rather than four times like competing DLP tech. It also offers a relatively weak 10-watt built-in speaker system.

Buy EpiqVision Ultra LS500 at B&H - $3,900

HiSense L9G

This is HiSense’s new $4,300 flagship UST that uses a tricolor laser to achieve high brightness (3,000 ANSI lumens) and an incredible 107 percent BT.2020 HDR coverage, topping even Samsung’s formidable LSP9T. It has a powerful 40W Dolby Atmos sound system and built-in Android TV with Google Assistant and Alexa. Best of all, that price includes a 100-inch ALR Daylight screen, or for an extra $500, you can get it with a 120-inch ALR cinema screen.

Buy HiSense L9G at Amazon - $4,300

Projectors under $1,000

Viewsonic PX701-4K

There are very few 4K projectors available under $1,000, and Viewsonic’s $900 PX701-4K is one of the most recent. For the money, it offers impressive performance. You get 4K HDR with 3,200 lumens of brightness via TI’s .47-inch DLP chip. More importantly for gamers, you can get a 1080p signal at up to 240Hz with a 5-millisecond input lag time. The drawbacks are a limited 1.1x optical zoom, so you’ll need to make sure it fits in your space.

Buy Viewsonic PX701-4K at Amazon - $900

BenQ HT2050A

BenQ

For around $700, the BenQ HT2050A is still one of the best budget 1080p projectors. It delivers where it counts with the best contrast (ANSI 1,574:1) and color accuracy in its class, and is reasonably bright as well, with 2,200 lumens in "vivid" mode. On top of that, it comes with a 1.3x zoom and vertical lens shift option for maximum installation flexibility. The drawbacks include slightly excessive fan noise, rainbow effect and red-tinted 3D.

Buy BenQ HT2050A at Amazon - $800

Optoma HD146X

If you’re looking to spend a little less, the Optoma HD146X is your best option. Using DLP tech, it delivers 1080p at up to 3,600 lumens with excellent brightness, color accuracy, contrast and black levels. You also get decent (16.4-millisecond) input lag for gaming. The drawbacks are a single HDMI port, 1.1x optical zoom and poor built-in audio.

Buy Optoma HD 146X at Amazon - $650

Projectors under $2,000

BenQ HT3550i

BenQ’s $1,600 4K HT3550i is an update to last year’s HT3550, but with a huge addition: Android TV. With that, you get multi-platform wireless projection from Android and iOS devices via Chromecast or Airplay — a huge plus compared to rival projectors. As before, it offers reference-quality 4K color reproduction in both HDR and SDR that's a match for projectors costing triple the price. Contrast is excellent thanks to the dynamic iris, though brightness is limited to 2,000 lumens. It has a 1.3x zoom and vertical lens shift option, plus a surprisingly good built-in speaker. The fan noise is still present, but less than before.

If brightness is more important than picture quality, take a look at BenQ’s $1,500 TK850i instead. It also comes with Android TV, but delivers far more brightness (3,000 lumens) in exchange for less color-accurate picture quality.

Buy BenQ HT2550i at Amazon - $1,500

Optoma UHD38

Optoma

For extra brightness and speed for gaming, the answer is Optoma’s all-new, $1,600 4K-capable UHD38. It cranks the lumens up to 4,000 and like the Viewsonic PX701-4K, offers 240Hz gaming at 1080p with one of the lowest latency figures we’ve seen yet in a projector at 4.2 milliseconds. Otherwise, you can do 4K 60 Hz gaming with 16.7 milliseconds of lag, which is very quick for 4K. It’s optimized more for gaming than entertainment unlike BenQ’s HT3550i, but it can still handle HDR10 and HLG. It supports both zoom (albeit just 1.1x), but also vertical and horizontal lens shift.

Buy Optoma UHD38 at Amazon - $1,400

Epson Home Cinema 4010 4K Pro

Epson’s $2,000 Home Cinema 4010 4K Pro is the Cadillac of under-$2K home projectors thanks to features like 2,400 lumen brightness, dynamic iris, and motorized zoom (2.1x), focus and lens shift. It delivers in picture quality too, covering 100 percent of the DCI-P3 color space in cinema mode with both HDR10 and HLG. It also offers near-4K quality using 1,920 x 1,080 LCD image chips with pixel shifting. The drawbacks are lack of support for 60Hz 4K due to the HDMI 1.4 ports.

If you need that, want to pay a bit less and don’t care about the motorized focus, Epson’s $1,700 Home Cinema 3080 4K Pro is the way to go. It offers similar features like HDR10 and HLG, but supports 4K 60p thanks to the HDMI 2.0b ports. There’s no motorization and the zoom drops to 1.6x, but it supports generous tilt, shift and zoom ranges.

Buy Home Cinema 4010 4K Pro at Amazon - $2,000

Projectors under $6,000

Epson Home Cinema LS11000 laser

Fans of Epson’s LCD projectors will be interested in this model, which received a big update in the form of a laser light source. That bumps the brightness to 2,500 ANSI lumens, and the three 1080p LCDs use a pixel shifter to quadruple the resolution to something close to true 4K. It offers very accurate colors with HDR10 and HLG capability, but is also great for gaming thanks to the 120 Hz refresh rate, 20-millisecond input lag and HDMI 2.1 support. You also get a 3-way motorized lens, scene adaptive correction and more for $4,000.

Buy Home Cinema LS11000 at Crunchfield - $4,000

Optoma UHZ65LV

Optoma’s $6,000 UHZ65LV also uses a long-lasting laser light source to deliver a 5,000 lumen image, much brighter than any lamp-powered projector. It also delivers true 4K resolution up to 60p, thanks to the TI 0.66-inch DLP chip. The extra brightness and contrast make it ideal for HDR10 or HLG content. It also comes with desirable features for a long-throw projector, like a 1.6x zoom and vertical lens shift.

Buy Optoma UHZ65LV at B&H - $6,000

LG CineBeam HU810PW 4K

LG

Speaking of long-throw laser projectors, LG’s $3,000 CineBeam HU810PW is another excellent pick at a much lower price point. There are some compromises, as the laser light pushes out a lower 2,700 lumens (that’s still a lot), and it has a smaller 0.47-inch DLP chip that delivers slightly lower perceived resolution. However, it has dual blue and green lasers which help it deliver accurate HDR colors with an excellent 97 percent DCI-P3 coverage. It also offers a 1.6x zoom with lens shift and an HDMI 2.1 port that allows for 4K at 60p with up to 12-bit color depth. It comes with LG’s webOS, so it supports Amazon Prime, Netflix, Hulu and other streaming services without the need for a dongle.

Buy CineBeam HU810PW 4K at Amazon - $3,000

Sony VPL-VW295ES

If you’re looking for a true, native 4K projector, Sony’s $4,500 VPL-VW295ES is the least costly option out there. It’s by far the sharpest 4K projector in this roundup, thanks to Sony’s proprietary 4K SXRD native DCI 4K (4,096 x 2,160) panels. It also delivers extremely accurate colors, with 100 percent DCI-P3 coverage and HDR10/HLG support. You also get niceties like a 2.06 zoom lens with powered zoom, lens shift and focus. The main drawback is a relatively dim 1,500 lumen brightness, but it’s a top pick if picture quality is paramount above all.

Buy Sony VPL-VW295ES at Amazon - $4,500

Best budget portable projectors

Xgimi MoGo Pro

Xgimi is a relatively new brand, but has started to gain traction thanks to its lineup of portable projectors. The best of those is the MoGo Pro, which can be powered by a battery (with two hours of playtime) and is small enough to fit in a backpack. But it still delivers a detailed and reasonably accurate 1080p image, while offering automatic focus and vertical keystone adjustment. It even comes with Android TV, giving you all the streaming options you can need – all for $650.

Buy Xgimi MoGo Pro at Amazon - $650

BenQ GS2

BenQ

This $470 model is designed specifically for outdoor entertainment, so it’s battery-powered and splash and shock resistant – making it a good choice for backyard movies or sports events, camping and more. It’s also one of the brightest portable projectors out there. It only delivers 720p resolution, but it does come with a streaming app in the form of Aptoide TV.

Buy BenQ GS2 at Amazon - $470

Anker Nebula Solar HD

This 1080p projector has a pretty rich feature set considering the $600 price including a battery. It delivers 400 lumens for reasonably bright outdoor use, has a reasonably powerful 2x3W speaker system with Dolby Digital Plus, comes with Android TV and has a built-in stand for easy adjustment.

Buy Anker Nebular Solar HD at Amazon - $600