Posts with «site|engadget» label

'Ghostbusters: Spirits Unleashed' hits PC, PlayStation and Xbox on October 18th

Ghostbusters: Spirits Unleashed, a four vs. one multiplayer game, will arrive in the midst of spooky season. The game will hit the Epic Games Store, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on October 18th.

You can either play as a ghost or one of four Ghostbusters trying to hunt it down with the help of gadgets like the PKE Meter, Particle Thrower and Ghost Trap. The ghost can slime and stun the humans, teleport between rifts and possess objects.

There's full multiplayer support across all platforms, though you'll need a PS Plus or Xbox Live Gold membership to play online on PlayStation or Xbox. If you'd rather play solo as either a ghost or Ghostbuster, AI bots can fill out the other four slots.

Preorders are now open for Ghostbusters: Spirits Unleashed, which is from Predator: Hunting Grounds studio Illfonic. If you lock in a digital preorder, you'll get advance access to a custom Particle Thrower and Proton Pack, Slimer and special clothing colorways.

Dozens of Facebook contractors lost their jobs after an algorithm reportedly chose them 'at random'

A firm contracted by Meta recently told dozens of its workers that their work for Facebook “was soon being taken away,” according to a new report from Insider. The cuts affect about 60 employees of Accenture, a firm that oversees teams of Facebook moderators and other contractors.

The reasons for the cuts are unclear as workers were not given an explanation for the changes. According to Insider, workers were informed of the news during a hastily scheduled video call during which nameless Accenture representatives told the contractors they had been selected “at random” via an algorithm.

Facebook declined to comment to Insider and an Accenture rep denied that “layoff actions” had taken place. Affected workers were reportedly told they could reapply and interview for new roles within the firm.

The cuts come as Meta faces unprecedented challenges to its business amid an economic downturn and hits to its advertising business. The company, which recently reported shrinking revenue for the first time in its history after losing billions of dollars on its virtual reality division, has already drastically cut hiring plans and told managers to weed out low performers. The company also cut back some of its famously extravagant employee perks, like onsite laundry service, earlier this year. Meta employees are reportedly concerned that the company could slash its workforce by as much as 10 percent, though the company has so far denied it has plans for mass layoffs.

Apple Podcasts' new charts help you find the top paid shows

Apple Podcasts has offered paid subscriptions for a while, but how are you supposed to find shows worth a monthly outlay? You now have some help. Apple has introduced charts for both the top 100 subscriber shows and top 100 subscriber channels, making it clearer which shows and providers are interesting enough for people to spend their hard-earned money.

Both new charts are available through the Podcasts app in the US, UK, Australia and Canada. You'll need at least iOS 15.6, iPadOS 15.6 or macOS 12.5. They're available through both the Browse tab and the Charts page, and are refreshed multiple times per day.

There's a clear frontrunner in the inaugural charts. As of this writing, Amazon's Wondery is dominating the show and channel rankings with podcasts like Morbid and SmartLess. Recognizable rivals like Luminary (Black Star's No Fear of Time) and Pushkin (Malcolm Gladwell's Go and See) are also present on the channel list.

There's no mystery behind the strategy. Apple is clearly hoping you'll sign up for subscriptions and support your favorite series while giving the iPhone maker a cut of the fees. Nonetheless, this might be helpful if you're looking for ad-free shows and otherwise crave paid perks.

HBO Max is offering a 30 percent discount on its annual plans

HBO Max is looking to beef up its subscriber numbers with a solid discount on the annual plan. You can save 30 percent if you sign up for a year (or over 40 percent compared with a monthly plan). If you don't mind dealing with ads, the service will cost $70 for 12 months, down from the usual $100. If you prefer not to see ads on HBO Max, you can pay $105, which is $45 off the regular price.

Buy an HBO Max annual subscription - $70 or $105

The offer is available through October 30th and it only applies to the first year of a subscription. A monthly plan costs $10 with ads and $15 without for a total of $120 or $180 per year. So, you can save quite a bit if you're willing to commit to a one-year membership.

HBO Max is introducing the offer just days before the Game of Thrones spin-off show House of the Dragon premieres. You'll also be able to stream the original show in 4K HDR.

In the past, we held up HBO Max as one of the best streaming services around, in large part thanks to its extensive content library. However, executives at newly merged parent Warner Bros. Discovery have been culling content and canceling high-profile original movies as part of a major cost-cutting drive. Meanwhile, HBO Max and Discovery+ will merge into a single streaming service next year.

Snap reportedly gives up on its selfie drone just four months after its debut

It's been less than four months since Snap unveiled a selfie drone called Pixy, but it seems the company is already giving up on the device. CEO Evan Spiegel told employees that Snap is halting further work on Pixy amid a reprioritization of resources, according to The Wall Street Journal.

The $250 drone can take off from and land in your hand. It has four preset flight paths and can capture photos and videos that you can transfer to and share on Snapchat. For now, at least, Pixy is still available to buy from Snap's website. The Journal suggests Snap will keep selling Pixy for the time being. Engadget has asked Snap for comment.

Like many other companies, Snap has been feeling the brunt of a broader economic slowdown. In July, it posted its weakest quarterly sales growth to date, which sunk its share price by around 40 percent. Snap's stock has fallen by around 80 percent over the last year. The company also said last month that it would significantly slow down hiring.

Several major tech companies have been shifting priorities in recent months. Meta, for instance, reportedly shelved plans for a smartwatch with two cameras and it's said to be refocusing Portal devices as enterprise products. Others have slowed downhiring plans and laidoffemployees.

‘Diablo IV’ won’t include pay-to-win microtransactions

Blizzard has published a long-awaited update on its monetization plans for Diablo IV. The short version of the blog post is that Diablo IV will be a full-priced title with an in-game shop and optional seasonal passes. However, the only way to make your characters more powerful will be by playing the game. Here's how monetization will work. 

Blizzard plans to structure Diablo IV’s endgame around seasons. The game will feature up to four seasons per year, with the first one launching shortly after the game’s release. Each new season will bring additional features, balance changes and quality of life improvements, as well as new quests to complete and items to collect. As in Diablo II and III, you’ll need to create a new character to participate in the latest season. That said, your previous ones will live on in the game’s “Eternal Realm,” where you can continue playing them.

Blizzard

A byproduct of that schedule is that there will be fewer seasonal passes for players to buy in Diablo IV than in Diablo Immortal and Overwatch 2, where new ones are available to purchase every four and nine weeks, respectively. Each season pass will feature both free and paid tracks. Progressing through the former will earn you rewards that make it easier to level your characters. Specifically, the free tier will award “Season Boosts,” which Blizzard says will accelerate your progress for the duration of that season. You won’t be able to spend money to purchase additional Season Boosts or unlock them at a faster rate. 

By contrast, the paid track awards cosmetic items and the game’s premium currency. You can use the latter to purchase cosmetic items through Diablo IV’s in-game shop. “Nothing offered in the Shop grants a direct or indirect gameplay advantage,” said Kegan Clark, Diablo IV director of product. “So, while many of these may look like powerful pieces of gear, they have no in-game stats.”

Additionally, Blizzard claims some of the best-looking armor, weapons and transmorgs – items you can use to change the appearance of a piece of gear – will be found by playing the game. “The Shop offers more diversity of choices, not systematically better choices,” Clark added.

While one could argue purchasable cosmetics go against the spirit of an action RPG series like Diablo, the system previewed Blizzard for Diablo IV at least looks much better than its Diablo Immortal counterpart since it will allow you to mix and match individual items to create your own sets. Additionally, once you buy a premium set for a specific class, you can use the included items on every character of that class on your account.

Blizzard

Separate from the battle pass system is a progression mechanic called the Season Journey (pictured above). Like its Diablo III counterpart, the Season Journey will allow you to earn items and cosmetics by completing chapter tasks. The Season Journey is included with the base game, and filling out its pages will also earn you progress toward the current season pass.

Today’s blog post follows weeks of bad press around Diablo Immortal’s aggressive monetization. At the start of August, YouTuber Jtisallbusiness posted a video complaining that he couldn’t participate in the game’s endgame PVP after spending $100,000 to max out his character. Blizzard later said it would address the issue, but not before JT’s story added to the negative discourse around the game. But for all the vocal complaining around Immortal’s monetization, it doesn’t seem to have affected Blizzard’s bottom line. Eight weeks after release, the game surpassed $100 million in lifetime revenue, making it one of the fastest mobile titles to achieve that feat.

Streaming viewership surpasses cable TV for the first time in the US

It was seemingly just a matter of time before streaming overtook at least one form of conventional TV, and now that moment has arrived. Nielsen data indicates that streaming TV viewership in the US surpassed cable for the first time this July. About 34.8 percent of viewing time went to shows on internet services, or slightly more than the 34.4 percent for cable. Streams haven't yet overtaken traditional TV as a whole (broadcasts still represented 21.6 percent), but it's clear online video is capturing more attention.

The shift was helped by a flurry of major releases. Netflix had the largest slice of streaming time (8 percent) thanks largely to demand for Stranger Things 4. However, Hulu also claimed a record 3.6 percent thanks to Only Murders in the Building and The Bear. Amazon Prime Video, meanwhile, thrived at 3 percent with help from The Boys' third season and The Terminal List. YouTube and YouTube TV earned a combined 7.3 percent.

Nielsen

Cable's dependence on sports also played a role. While the medium's overall viewership dipped 8.9 percent year-over-year, sports viewing plunged 34 percent without the help of the Summer Olympics and late-running playoffs for the NBA and NHL. Broadcast TV fared even worse, with a 9.8 percent overall drop and 41 percent for sports.

It's not certain streaming will preserve this momentum. Still, this represents a significant milestone that could affect the content you see. Creators and TV providers now know that you're more likely to stream than browse cable channels — don't be surprised if more money goes toward shows that are primarily or exclusively online.

Acura shows off a Precision EV concept inspired by Italian power boats

Honda's Acura division has pulled back the curtain on a sleek Precision EV concept at Monterey Car Week. Acura took inspiration from Italian power boats for the design, which it says shows "a future vision of electrified vehicles with distinct manual and full driving automation experiences."

The Prologue, which will be Honda's first electric SUV, is scheduled to arrive in 2024 and will use this design language. The concept has a front end that fully lights up and 23-inch wheels, along with an exterior design that's intended to convey Acura's emphasis on performance. The brand says it has "a wide, athletic stance, expressive silhouette and sharp character lines dressed in eye-catching Double Apex Blue with a matte finish."

As for the interior, Acura took a cue from the cockpit of a Formula 1 car. The concept has a yoke-style steering wheel, a low driving position and what Acura describes as "high-performance driver sightlines."

The brand plans to offer two driving modes. The Instinctive Drive option is designed to highlight performance driving, with racing-style digital instrumentation along with red ambient and pipe lighting. When the Spiritual Lounge mode is enabled for autonomous use, the SUV will retract the steering wheel, switch to calming lighting with an underwater-style animated projection and pump in soothing scents for a more laid-back experience.

There's a focus on sustainability as well. Acura utilized marbled recycled plastic trim and 100 percent biomass leather. All the aluminum, along with the green cast acrylic used for the steering wheel secondary controls, was made from recycled materials. The concept also has a wide and curved transparent display with haptic feedback.

Honda

Google will downrank click-farm garbage and aggregators to improve search results

Google says it's doing more to downrank low-quality content that's designed primarily to generate traffic through search engine optimization. Over the coming months, it will roll out several updates to Search aimed at making it easier for people to find helpful content created primarily for humans rather than the attention of algorithms.

Starting next week, Google will unleash what it's calling the Helpful Content Update. This is designed to downgrade unoriginal content deemed to be of low quality. In particular, it will try to surface better-quality educational materials, along with more useful entertainment, shopping, and tech-related content.

As an example, the company notes that folks searching for info about a new movie will be more likely to see results for feature authentic and fresh information, rather than ones that offer aggregated reviews with no unique perspectives or details. In general, the aim is to surface more results with in-depth insights and better quality content. Google says that, as with its other systems, it plans to refine this approach over time. 

The company has offered some guidance to content creators in terms of what its search engine prioritizes. Google has long urged them to publish content designed for people while still using SEO best practices. Among the factors the company suggests they keep in mind is whether their intended audience would find the content useful and showing first-hand expertise and in-depth knowledge of a subject. 

It suggests avoiding "extensive automation" to churn out content on a broad range of topics or writing something with a specific word count in mind after hearing that's what Google looks for. Removing unhelpful content from elsewhere on a website will help too.

In addition, Google is planning another update for Search with the goal of surfacing original and high-quality product reviews (such as the ones you'll find on Engadget). This measure, which the company will roll out in the coming weeks, follows a series of updates Google rolled out last year to bubble up more useful and in-depth reviews in results.

Improving Search is an ongoing mission for Google. The company notes that it made thousands of changes to its Search systems last year. It said those were based on the results of hundreds of thousands of quality tests, some of which incorporated feedback from human reviewers.

Adonit's $45 iPad stylus can wirelessly charge like an Apple Pencil

Numerous third-party iPad styluses magnetically attach to your tablet, but they typically recharge through USB — not much help if you forget to top up before a writing session. Adonit may have addressed that flaw with its $45 Neo Pro, however. From what we've seen, it's the first unofficial pen to wirelessly charge on the side of an iPad Air, iPad mini or iPad Pro. You can pay less than half the price of a $129 Apple Pencil without giving up a major convenience.

The Neo Pro offers up to nine hours of use. It doesn't require a Bluetooth connection to get started, but setting that up will show your remaining charge in the iPad's battery life widget.

There is a reason the stylus is such a bargain. While the Neo Pro offers tilt sensitivity, palm rejection and replaceable tips, there's no pressure detection — this is more for note-takers than creatives producing detailed artwork. With that said, this might be a strong value if you need a pen for lectures and office meetings.