Posts with «provider_name|engadget» label

Amazon workers at a Staten Island warehouse will hold a union election in March

Amazon workers at a warehouse on Staten Island in New York will hold a union vote next month. Derrick Palmer of the Amazon Labor Union (ALU), an independent group that's seeking to represent workers at JFK8, says the election will take place in person between March 25th and March 30th.

Breaking news‼️the @amazonlabor union election is officially going down from March 25th- March 30 2022. The voting will be for 6 days and will be an in person election! Shoutout to everyone who’s been supporting us throughout our 9 month campaign! #VOTEYES 🗳 #ALUFORTHEWIN

— Derrick Palmer (@DerrickPalmer_) February 16, 2022

The workers refiled a union petition with the National Labor Relations Board in December after failing to obtain enough signatures in their previous attempt. This time around, the workers reached the union vote threshold, which is usually 30 percent of a workforce. More than 5,000 workers are employed at JFK8.

The NLRB has accused Amazon of threatening, surveilling and interrogating workers at JFK8 to dissuade them from unionizing. A union avoidance consultant reportedly called organizers "thugs" and said the union drive would fail.

Earlier this month, workers at another Staten Island warehouse called LDJ5 filed a petition with the NLRB to unionize with the help of the ALU.

Another union vote is taking place at a facility in Bessemer, Alabama. The NLRB ordered a second election at BHM1 after it determined Amazon interfered in the first vote, in which a majority of employees voted against unionization. Votes will be counted starting on March 28th. Last month, a union supporter at the warehouse accused Amazon of retaliating against him.

Engadget has contacted Amazon for comment.

Mark Zuckerberg promotes Nick Clegg to President of Global Affairs at Meta

Nick Clegg, the former UK politician turned Facebook executive, has been promoted. Clegg is now the President of Global Affair at Meta, a position that reports directly to Mark Zuckerberg.

Clegg was already seeing much of Meta’s policy positions as VP of Global Affairs and Communication, a position that reported to COO Sheryl Sandberg. But the new title underscores how much Zuckerberg has relied on the former Deputy Prime Minister as Facebook deals with numerous scandals, investigations and the prospect of increased government regulation.

He first joined Facebook in 2018, after his political career abruptly imploded. Facebook officials had hoped he could help the company improve its tarnished reputation following Cambridge Analytica, and guide its interactions with lawmakers and government officials.

Since then, Clegg has played a significant role in some of Facebook's most controversial decisions in recent years, including its handling of Donald Trump’s suspension. Clegg was also the chief spokesperson for the company’s much-maligned decision to exempt politicians from fact checking. Elevating Clegg now could also help shield Zuckerberg and Sandberg from future controversies as he becomes the face of Meta’s policies. The former politician will also likely continue to represent the company at hearings and other interactions with government officials.

“Nick will now lead our company on all our policy matters, including how we interact with governments as they consider adopting new policies and regulations, as well as how we make the case publicly for our products and our work,” Zuckerberg wrote on Facebook. “As Nick takes on this new leadership role, it will enable me to focus more of my energy on leading the company as we build new products for the future, and it will support Sheryl as she continues to focus on the success of our business.”

The new role comes amid some bigger changes at the company now known as Meta. Besides an impending pivot from social networking to the metaverse, the company also just rebranded its News Feed to “Feed” and informed employees they will now be known as “Metamates.”

In a comment on Zuckerberg’s Facebook post, Clegg wrote that the company is at “an important inflection point.” “Our existing, and future, products will continue to be a subject of intense societal interest and debate. I am hugely looking forward to playing a role in that debate on our behalf, and ensuring that we have the right policies to both reflect our responsibilities and to support the building of innovative new products for years to come!”

Microsoft shuts down AltspaceVR's social hubs to combat harassment

Microsoft is making a handful of changes to AltspaceVR to combat harassment within the virtual reality app. As of today, the company has removed the Campfire, News and Entertainment Commons social spaces. Those were hubs where AltspaceVR users could freely gather and talk to one another. But that same freedom also meant harassment was an ongoing issue.

By default, AltspaceVR’s Safety Bubble feature is now turned on for all users. It creates a barrier to prevent other people from entering your avatar’s personal space. Last but not least, Microsoft says the app will automatically mute new attendees when they first join an event. The company has also promised to increase moderation and improve event content ratings to supplement those changes.

In the coming weeks, Microsoft said it would require people to use a Microsoft Account to access AltspaceVR. As a result of that requirement, parents will have the option to use the company’s Family Safety feature to limit how much time their kids can spend within the app.

“As platforms like AltspaceVR evolve, it is important that we look at existing experiences and evaluate whether they’re adequately serving the needs of customers today and in the future,” said Alex Kipman, the head of Microsoft’s mixed reality division. “This includes helping people better connect with those who have shared common interests while also ensuring the spaces they access are safe from inappropriate behavior and harassment.”

The changes come as other VR platforms grapple with their own harassment issues. At the start of February, Meta rolled out a feature called Personal Boundary to Horizon Worlds. Like AltspaceVR’s Safety Bubble, it’s there to prevent people from entering your personal space. More broadly, the changes appear to indicate Microsoft is committed to working on some version of the metaverse despite recent reports suggesting the company’s mixed reality division had lost a significant number of employees to competitors like Meta.

Bose adds customizable EQ to its QuietComfort 45 headphones

As much as we like Bose's QuietComfort 45 headphones, they haven't been a tuner's delight — you had to trust the automatic EQ adjustments would deliver a pleasing sound. You'll have more control from now on, though. Bose told Engadget it has updated the QC45 firmware with an Adjustable EQ feature that, as the name implies, lets you tweak the output to your liking. You can customize the bass, mid-range and treble to suit your tastes, or pick from presets if you're in a hurry.

The new firmware (2.0.4) is available by launching the Bose Music app and choosing "Install Update" from the QC45 control screen.

You might not be in a rush to use Adjustable EQ. The QC45s already provided balanced audio in our experience, and it might involve more effort than it's worth if you listen to a wide variety of music genres. With that in mind, the update might be just what you need if you regularly listen to a particular genre (such as bass-heavy electronic music) or otherwise want to consistently override Bose's judgment.

There are now more than 500 million Epic Games accounts

Epic Games says there are now more than 500 million Epic Games accounts. Many of those are used to buy and play PC games, and accounts are also utilized on consoles and mobile devices for the likes of Fortnite and Rocket League.

Those who play Fortnite on console, for instance, don't need to create a full Epic account. Instead, they'll have a "nameless" Epic Games account that doesn't have its own display name or an email address attached to it. Fortnite had more than 350 million registered players as of May 2020, and those appear to make up a significant proportion of that 500 million figure.

The Epic Games Store hit more than 194 million users in 2021, an increase of 34 million from the previous year. The company said that "daily active users peaked at 31.1 million, and peak concurrent users reached 13.2 million," while there were 62 million monthly active users in December.

The publisher has invested heavily in its free PC games program, which will continue for at least the rest of this year. Documents that emerged from Epic's legal battle with Apple showed that it has spent hundreds of millions of dollars on the endeavor. Last year, Epic gave away 89 different titles and 765 million free games overall.

Offering Grand Theft Auto V at no cost brought in 7 million new Epic Games Store users in a single day, as The Verge notes. Giveaways for the likes of Civilization VI, World War Z and Subnautica led to smaller, but still notable spikes in new user numbers. Rocket League switching to a free-to-play model boosted user numbers too.

Players spent around $840 million in the store in 2021, an increase of 20 percent from 2020. Just over a third of that was spent on third-party games. The biggest third-party titles on the store last year were Final Fantasy VII Remake Intergrade, Hitman 3, Far Cry 6, Genshin Impact, Darkest Dungeon, Kena: Bridge of Spirits, Chivalry 2 and GTA V.

Meanwhile, Epic says there have been more than 6 million downloads of The Matrix Awakens: An Unreal Engine 5 Experience across PlayStation 5 and Xbox Series X/S in two months. The tech demo, which is well worth checking out, shows off what UE5 can do. There was also a 40 percent increase in the number of Unreal Engine downloads last year, while Epic says 48 percent of announced current-gen games are being built on Unreal Engine.

‘Witcher 3’ director’s new game studio aims to recreate the freedom of paper RPGs

Turmoil at CD Projekt Red appears to have an upside. Gamesindustry.biz and The Verge report former CDPR executive Konrad Tomaszkiewicz has formed a new studio, Rebel Wolves. The fledgling company has barely started work on its first title, but the company said it would be a dark fantasy role-playing game based on Unreal Engine 5. Tomaszkiewicz wants it to be the "holy grail" of digital RPGs, with the open-ended feel of a pen-and-paper game where decisions affect the world around you. The game is currently expected to launch in 2025 on PC, PS5 and Xbox Series X/S.

Rebel Wolves plans to expand its 12-person roster to more than 80 people in the years ahead, but the goal is to keep the team relatively small, flexible and focused. Tomaszkiewicz also saw this as a chance to break free from CDPR's focus on licensed material — he told GI.biz the new development house offered the freedom to create an original universe that suited his team's preferences.

Tomaszkiewicz played a crucial role at CDPR, having directed the critically acclaimed The Witcher 3 and served as secondary director for the ambitious but flawed Cyberpunk 2077. Co-founder Jakub Szamałek also hails from these teams, while other staffers have worked on games like Shadow Warrior 2 and Thronebreaker. However, Bloombergnotes Tomaszkiewicz left CDPR in May 2021 over allegations he bullied coworkers. A commission found him not guilty, but CDPR was also accused of requiring crunch time to finish Cyberpunk despite promises to the contrary.

The industry figure has vowed not to repeat those mistakes, however. Tomaszkiewicz told The Verge Rebel Wolves wanted a supportive environment with collaborative input and transparent decision-making. He also acknowledged the challenges of hiring a diverse workforce when the first employees are veterans, and told GI.biz he hoped the studio would provide "many different voices and perspectives" in time. As with some other new studios from industry legends, this is as much about correcting the industry's bad habits as it is obtaining creative independence.

‘No Man’s Sky’ update brings buildable AI mechs and improves the Sentinels

The first major No Man's Sky patch of the year has arrived. Among other things, Hello Games says the Sentinel update improves the space exploration sim's AI and introduces a buildable AI mech. You can put an AI pilot in your Exomech and have it follow you and help out in battles. Players can build a drone companion too.

Hello Games

As the name suggests, the update brings in changes for the Sentinels, robots that will attack if you try to change an environment or they catch you on a planet that hosts rare items. There are new enemy types (including repair drones and a giant mech with a jetpack) and headquarters for the machines, which are able to deploy shields as part of a big overhaul of combat and weapon systems.

You'll have some fresh tricks up your sleeve as well. Along with active camouflage, there are more weapons for you to wield, including a flamethrower and stun grenades. You can expect to see new visual effects for weapons and multi-tools too.

Regardless of which graphics card they have, Hello Games says that all PC players can now take advantage of an AMD FidelityFX Super Resolution upscaling feature. Those with compatible RTX cards can switch on NVIDIA's AI-based DLAA anti-aliasing mode too. Also, No Man's Sky has been optimized for the upcoming Steam Deck, including the addition of touchscreen controls.

Hello Games has added more lore and missions as well as a new expedition, which offers those who complete it a fresh customization for their jetpack. What's more, players can now freely rotate build pieces in the build menu, opening up more ways to construct bases. Teleporting between bases and space stations in the same star system is faster too.

No Man's Sky is currently available on PC, Xbox and PlayStation. You should be able to access all of these features on Nintendo Switch (hopefully including touch controls) when the game lands on that console this summer.

The best podcasting gear for beginners

Starting a podcast is easy. Making one that actually sounds good is another story entirely. We can't help much with the bigger problems facing would-be podcasters — finding a good topic and getting people to listen — but we can point you to the best gear to get started. With a few smart purchases, you too can sound like a podcast pro.

Get a decent microphone

You need a good microphone. There's no arguing with this. It doesn't matter if you're starting your own show or planning to guest on someone else's podcast. A great microphone will elevate your voice to help you get the sort of depth and richness you hear on the radio and popular shows like Radiolab. While you could record with your phone or your PC's webcam mic in a pinch, nobody wants to hear that every week.

We strongly suggest starting with a solid USB microphone. They can connect easily to any computer (or even phones and tablets with a dongle), and they'll offer a huge leap in sound quality. Previously, we’ve recommended the Blue Yeti as the ideal beginner mic. It’s easy to use and sounds great for the price. But it’s also a condenser microphone, which means it’s not great for the noisy environments most newfound podcasters are recording in. So this year, we’re suggesting you jump straight to an inexpensive dynamic microphone like the Audio Technica ATR-2100X.

Buy Blue Yeti at Amazon - $130Buy Audio Technica ATR-2100X at Amazon - $99

Dynamic microphones do a better job of isolating your voice and cutting out background noise — the only downside is that you need to speak close to it like a radio host. The ATR 2100X also has USB-C and XLR connections, which means you can easily bring it over to a more professional audio interface down the line, or drag it along to a friend’s studio.

There are cheaper USB microphones out there like Blue's Snowball ($80) and AmazonBasics' Mini Condenser ($45), but you’ll pay for going cheap with noisier recordings. If you're serious about podcasting, it's worth spending a bit more up front: There's a good chance you'll end up chucking a cheaper mic once you hear the difference.

Buy Blue Snowball at Amazon - $80Buy AmazonBasics Mini Condenser at Amazon - $45

Pro tip: RTFM

You should actually read the instructions and make sure you know what every dial and button does. Most importantly, make sure you're speaking in the right direction! With most microphones, including the Blue Yeti, you want to aim at the side with the brand label. Some models, like the ATR2100X and other dynamic mics, need to be addressed from the top. Yes, I know this all sounds basic, but I've encountered dozens of people who end up aiming for the wrong part of their mics when they're getting started.

It's also worth picking up a few accessories to make your recordings sound great. Get a pop filter or foam cover to avoid plosives (that annoying titutal pop when you make "p" sounds). If you're going to be recording regularly, it's worth investing in a tabletop arm to hold your mic in an optimal position (and also avoid the extra noise you get from desktop stands).

You could, of course, start exploring more-expensive microphone options, but I'd suggest holding off on those until you're more committed to the podcasting life. The next big level up from USB options is the world of XLR microphones, the same interface used for professional audio gear. You'll also need a USB audio interface, like the Tascam US-2x2 or FocusRite Scarlett 2i2 ($170), to connect those mics to your computer. At that point, you can start looking at higher-end options like the Rode Procaster ($224). It sounds noticeably richer than the Yeti, and since it's a dynamic microphone, it's also better at cutting out unwanted noise.

Here's some advice: You can save quite a bit by buying all this equipment used or refurbished. I saved $100 on the excellent Shure PG42 USB microphone years ago by going through eBay.

Buy FocusRite Scarlett 2i2 at Amazon - $170Buy Rode Procaster at Amazon - $224

Choose your audio-editing weapons

Now that you have the hardware, you need some software to put your show together. There's no avoiding this part: You need to learn the basics of audio editing. Luckily, there's Audacity, a free, open-source audio editor that works across every computing platform. Its UI is ugly and a bit archaic, but it's also pretty powerful once you get a handle on it. I've edited all of my shows with Audacity, and aside from a few annoying crashes and quirks, it suits my needs well.

If you're looking for something more robust or you grow tired of Audacity, the free version of AVID's Pro Tools is worth a look, and there's Reaper by Winamp creator Justin Frankel. They're both full-fledged digital audio workstations (DAW), and Reaper also has the bonus of working with plenty of tools and plug-ins. At the high end of the spectrum, there's Adobe Audition, but at $21 per month, or $240 for the year, it's not worth considering until podcasting has become your life.

Get good headphones

Headphones are the best way to monitor your recordings — that is, to hear yourself as you're recording — as well as to make sure they sound great once completed. You'll definitely want something better than the earbuds that came with your phones. We recommend starting with something like Sony's MDR-7506 ($98), a pair of over-the-ear headphones that have been studio mainstays for decades. They offer a neutral sound and a light fit, exactly what you'll need for hours of editing. If you've already picked up a pair of great headphones, those will work fine. (Be sure to turn off any noise-canceling features, though, as they can color what you're hearing while monitoring recordings.)

We're not going to go down the rabbit hole of recommending large speakers like you'd find in a real studio. They're not worth it for podcast editing, and most people will be listening to your show with headphones anyway. Of course, if you make something that sounds great on headphones, it'll probably be fine on speakers.

Buy Sony MDR-7506 at Amazon - $98

Prep your recording altar

You can't just set up your fancy new microphone anywhere! You'll want to find a room that's as quiet as possible, or even a small closet. If both of those options are out, carve out some space in the corner or along a wall of a larger room. Wherever you set up, you'll need to treat your space a bit with some foam wedges or other sound-absorbing objects. You can always go the simple route: Drape a curtain or blanket over your desk to create an isolated sound-dampened spot.

Learn how to record with friends

So now you're all set to record a podcast on your own. But how do you bring in a co-host or guest? That's where things get a bit complicated. You could chat with a friend over Skype and record their audio using something like Total Recorder on Windows or Soundflower on Mac. You'll want to make sure the other person is also aiming for the best audio quality with a high-quality mic. In a pinch, you can have a guest record a voice memo on their phone (but be sure to follow NPR's phone-recording guidelines).

To simplify remote group recordings, you could consider web-based services like Zencastr and Cast, which automatically capture high-quality local audio. They’ll get you better quality than a Skype recording, since you’re not dealing with compressed audio from your guests. These services let you quickly edit and process recordings online as well. While they may sound like podcasting heaven, there are issues to watch out for. Network interruptions could easily render a session useless, and they’re demanding on systems with minimal RAM. If you go this route, be sure to have backup recordings.

For the most control, your co-host can record their side of the conversation on their end and send it to you afterward. This obviously introduces additional layers of complexity, like making sure your audio stays synchronized throughout the whole recording. It's also tougher to edit, since you're juggling multiple files on a timeline instead of one. But honestly, the quality bump is worth it. If you're looking to hone your audio-editing skills, there are online tutorials like this Udemy course or YouTube instructional videos.

Recording with another person physically near you is a bit tougher. Some mics like the Blue Yeti have modes for shared recording. Otherwise, you'll need to get a USB audio interface to plug multiple XLR mics into your computer. If you're going that route, you'll have to be extra careful about avoiding crossover recordings on those mics. If you're looking to record interviews on the go, nab a digital audio recorder like the Zoom H1n ($120) and a few mics like Rode's Lavalier Go ($79). Since it won't sound nearly as good as a home setup, I wouldn't recommend this as your main recording method (unless you invest in a powerful recorder with support for pro-grade XLR mics).

Buy Zoom H1n at Amazon - $120Buy Rode Lavalier Go at Amazon - $79

Choose a podcasting service

Once you've locked in an episode or two, it's time to start exploring podcast hosts. These will host your files, give you a feed you can subscribe to in any podcast app and usually help you list your show on iTunes, Spotify and other services. Most important, you can get some detailed analytics from hosts, and if you get popular enough, they can also help you nab some sponsorships. You can get started for free with Acast, $5 per month with Libsyn, or $10 per month with Audioboom.

Photos: avdyachenko (Mic setup); Olly Curtis/Future Publishing via Getty Images (AKG headphones); Getty Images (podcast interview)

Elgato's Stream Deck MK.2 drops to an all-time low of $140

If you're looking for a way to take your game streaming to the next level, Elgato's Stream Deck could do the trick. Amazon currently has the Stream Deck MK.2 for $10 off, bringing it down to a record low of $140. While not a huge discount, it's a good one for a device like this that rarely goes on sale. The last time it was this low was in December.

Buy Stream Deck MK.2 at Amazon - $140

This latest version of the Stream Deck has 15 programmable keys that let you trigger actions more easily while you're streaming. You can do things like launch apps, mute your mic, turn on lights, post to social media and more with just a press of a button, making it a handy tool to have if you want to make your setup more professional. We included the Stream Deck Mini in a recent gift guide as a smaller, more affordable option, but the MK.2 gives you more flexibility — plus, you can inject more of your style into the MK.2 by customizing it with a faceplate. 

While Twitch streamers and the like are the primary users of the Stream Deck, others can get use out of it, too. Think of the device's hotkeys almost like keyboard shortcuts, but more powerful — you can program them to launch your most-used apps, open folders, control audio and video feeds and more. If you spend a ton of time on your computer, the Stream Deck could become an indispensable tool that makes your workflow more efficient.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Alienware x14 review: A portable gaming laptop that doesn't suck

For years, Alienware eschewed thin-and-light gaming laptops, opting instead to make slightly bulkier systems with more affordable pricing. But all that changed last year with the introduction of its X-series notebooks. And now, Alienware is pushing its quest for sleekness even further with the new x14, the company's thinnest and lightest gaming laptop yet. To add even more rum to the punch, the x14 is also one of the first gaming laptops available featuring Intel's latest 12th-gen mobile CPUs. And while the x14 isn’t without its quirks, the result is a machine that makes me wish Alienware had gotten into portable gaming rigs years ago.

Design

Sporting Alienware's Legend 2.0 design language, the x14 is without a doubt a striking system, though ultimately you'll need to decide how much you fancy its sci-fi aesthetics. What's not in question is the laptop's thinness, which stands at just 0.57 inches thick while weighing barely more than four pounds. That’s even thinner and almost a pound lighter than the x15 (0.63 inches and 5 pounds), while making Alienware’s more mainstream M15 R7 seem almost bloated (0.8 inches and 5.3 pounds).

Sam Rutherford/Engadget

Now I'm not normally the type to lust after a few ounces or tenths of an inch getting shaved off a device, but on the x14, every little reduction matters. That's because while most gaming laptops don't even come close to fitting in my everyday messenger bag that’s not meant to stash anything larger than a 13-inch ultraportable, the x14 actually fits, if just barely.

That means I'm much more likely to bring this thing with me on trips, which is kind of the whole point of a thin-and-light gaming notebook. Don't get me wrong, I appreciate beastly 17-inch gaming rigs, but when my back starts to hurt at the mere thought of carrying one around, in practice those systems often function more like mobile desktops than any sort of travel-friendly gaming machine.

Sam rutherford/Engadget

The main innovation on the x14 is Alienware's new dual-torque which adds strength and stability to the laptop's display, while once again reducing weight and thickness compared to previous X-series machines. And, as you'd expect from Alienware, the x14 comes with customizable RGB lighting on its lid and keyboard. That said, compared to its larger siblings you do lose the extra RGB light ring that would normally outline the system's rear ports. (Fun fact: That pill-like shape is actually called a stadium.) Inside, there's a lovely soft-touch finish on x14's wrist rest, which may feel a bit cramped for people with larger hands.

Display and sound

On the x14 there's only one display option, and it's a good one. The 144Hz 1,920 x 1,080 screen is plenty sharp, while support for NVIDIA's G-Sync helps prevent screen tearing while gaming. But the thing that impressed me most is the way colors pop. At first, I almost mistook the x14's display for an OLED panel. And while its black levels aren't quite deep enough for that, thanks in part to support for Dolby Vision HDR, colors look rich and vibrant regardless of whether you're gaming or watching a movie. And with a tested brightness of just under 400 nits, the x14's screen looks good in both dim and sun-filled rooms (though trying to game outside in direct sunlight is still a challenge).

Sam Rutherford/Engadget

Dolby tech is also available on the x14's speakers thanks to support for Dolby Atmos, which adds an extra dimension to audio through the use of extra height channels. Unfortunately, I felt like the x14's audio sounded a bit distant, despite its upward-firing speakers being located right behind the laptop's keyboard. And even though the x14 had no issues turning up the volume, it's almost too much of a good thing, because in certain situations you can hear the x14's chassis rattle when the speakers are set above 80 percent.

Performance

While the x14 isn't quite as powerful as its larger siblings and doesn't have the space to accommodate beefier GPUs, Alienware's thinnest gaming laptop still punches well above its weight. I was able to easily hit 60 fps on high settings in a number of AAA games like Halo Infinite, and you can push things even higher if you don't mind fiddling with a game's graphics settings. And for people more focused on getting a competitive advantage, maxing out the x14's 144Hz display is a cinch in titles like CS:GO on lower settings (which is what you'd probably use anyway).

Sam Rutherford/Engadget

In Shadow of the Tomb Raider on the highest settings, the x14 averaged 102 frames per second, with similar results in Far Cry 5 of 96 fps on Ultra. And while the x14 posted a slightly lower average frame rate of 55 fps in Metro Exodus on ultra, lowering the game's texture settings a touch was more than enough to boost frame rates firmly back above 60 fps.

Remarkably, despite limited space inside for cooling, Alienware's proprietary Element 31 thermal paste and vapor chamber (which only come on systems with RTX 3060 graphics) did a good job of preventing throttling from becoming a major issue. The downside is that the x14's fans are quite aggressive, often spinning up the instant you launch a game, while producing a somewhat high-pitched whine that you can't really escape unless you put on some headphones. Thankfully, Alienware's Command Center app supports a number of thermal profiles including a Quiet setting to help reduce fan noise, though depending on the game, that might cause your frame rate to dip a bit.

Keyboard, touchpad and ports

Sam Rutherford/Engadget

Trying to cram a full-size keyboard with media controls on a 14-inch laptop is always a bit of a challenge, and while the x14 generally makes good use of space, it ain't perfect. The function keys are half-sized, and even the x14's keycaps are a touch smaller than what you'd get on Dell's non-gaming systems like an XPS 15.

It's a similar situation for things like the Windows key, the Function button, and the Shift key, all of which are smaller than normal. And for those who use the Delete key a lot, watch out, because it's a little too close to the laptop's power button for my liking. On the flip side, I do appreciate the extra row of media control keys on the right, which includes an always useful mic mute button. In short, I wouldn't go as far to say the x14's keyboard is a dealbreaker, it just requires more adjustment time than usual.

As for the touchpad, at 4.5 x 2.15 inches it's definitely on the small side. Though on gaming laptops, having a less roomy touchpad is a bit more forgivable as the vast majority of gamers typically prefer to use an external mouse, even when they're using the laptop's built-in keyboard.

Sam Rutherford/Engadget

Meanwhile, when it comes to connectivity, Alienware definitely didn't skimp on ports. The x14 features three USB-C connections (two of which support Thunderbolt 4), one USB 3.2 Type-A socket, HDMI 2.1, a combo audio jack, and even a microSD card slot. While I would have liked to see an Ethernet jack too, my only real gripe with the x14's ports is that they are located around back. Putting all the ports in the rear of the system helps cut down on clutter, but when you just want to quickly insert something like a thumb drive, spinning the laptop around to do so feels clunky (especially if you have any other peripherals plugged in).

Note: Just don't expect much from the x14's 720p webcam. It's fine in a pinch, but the fairly low resolution combined with mediocre image quality means you'll likely want to use an external camera if you plan to show your face while livestreaming.

Battery life and charging

Sam Rutherford/Engadget

The x14's battery life varies a ton depending on how you use it. If you're just browsing the web or streaming video, the x14's battery life won't quite last through a full workday, but it's more than serviceable. On our local video rundown test, the x14 lasted just short of eight hours. The bigger issue is that if you have any dreams of gaming without plugging in, you might want to squash those now. I found that while playing Teamfight Tactics (which isn't a demanding game), the x14 conked out after about an hour and 15 minutes.


Battery life
Alienware x147:57
Hp Spectre x360 1610:55
Surface Laptop Studio (120Hz)12:24
Asus ROG Strix G157:50

That said, I do want to credit Alienware for equipping the x14 with a 130-watt USB-C power cable instead of a proprietary charger like so many gaming laptops. Because the x14's power cable is USB-C, you can use it to charge other USB-C devices like a phone or tablet, potentially reducing the number of cords you need to carry around while traveling, Alternatively, you could use a universal USB-PD charger instead, though you'll want to make sure that charger has the required power output and an appropriate cable to properly juice up the x14, as many of Dell's systems can be picky about USB-C charging if you're using old or out of spec accessories.

Configurations

The x14 starts at $1,650 for an Intel Core i7-12700 CPU, 16GB of RAM, 512GB of NVMe storage and an NVIDIA RTX 3050 GPU, with fully loaded systems like our review unit topping out at around $2,300 with 32GB of RAM, 2TB of storage and an NVIDIA RTX 3060. In my opinion, the sweet spot is around $1,800, which gets you 16GB of RAM, 512GB of storage and an RTX 3060. Though I should mention that while you can upgrade storage post-purchase, you won't be able to upgrade your RAM as it's soldered onto the laptop's motherboard.

Wrap-up

Sam Rutherford/Engadget

The x14 might not be quite as powerful as its bigger siblings, but given its even more portable dimensions, there's a lot to like. When compared to a $1,800 x14 with 16GB of RAM, a 512GB SSD and an RTX 3060, a similarly equipped x15 costs just $50 less. The main trade-offs being a little less thermal headroom, a more cramped keyboard and a slightly slower 144Hz screen (instead of 165Hz on the x15). That's not a lot to sacrifice for an even more travel-friendly thin-and-light design.

However, if you don't need a new gaming laptop right now, the smart move would be to wait a month or two for some of Alienware's competitors to release updated systems for 2022. Both Razer and ASUS are coming out with refreshed versions of their 14-inch gaming laptops later this spring, and once those become available, we'll have a much better idea of how the x14 fares against its biggest rivals. But if you like the x14’s combination of style and sleekness, this is a slick gaming laptop that’s made to move.