Posts with «featured» label
Students bring new ideas and innovation at CTC Castilla

Creative Technologies in the Classroom* gives us a lot of joy whenever we visit students’ fairs. Each iteration of CTC (Madrid, Castilla, Barcelona and so forth) has its own technology fair and it is meant to award and congregate students and their projects. Arduino Verkstad, teachers, school and government representatives join as well to celebrate and share what students have learned along the program.
This year is the third edition of CTC Castilla and the fair had 140 projects, 936 students and 70 teachers. We have noticed that:
- Teachers learned along with the students since they are not reproducing the CTC projects as the final projects, they have innovating by bringing new ideas
- We got told that teachers are forced by the students to open the labs late after school hours because they want to spend more time working on their projects
- Students have become pretty good at pitching projects, not only their production is excellent, but also their presentation skills
Some of the most impressive projects are:
A robotic hand controlled from a phone that even had an app with the sign language alphabet so that the hand would “talk” for you, and an R2D2 made of recycled materials. All the pictures and many videos of the projects can be seen here. Thanks to Centro Regional de Formación del Profesorado, Castilla La Mancha and congratulations to all CTC participants!
*Creative Technologies in the Classroom (CTC) is a collection of experiments aimed at transforming the way technology is taught in schools around the world. These experiments introduce basic concepts in programming, electronics, and mechanics.
(The news was originally posted on Arduino Verkstad blog by Laura Balboa)
Manipulate your voice with Mimic Monster and Intel Edison
It’s time to introduce you to another great tutorial made for Intel Edison. Mimic Monster is a project allowing you to record soundbites and playing them back manipulated.
In this step-by-step project, everyone who is interested in audio features and mods , can find useful information on how to manipulate audio files and create amazing effects from your voice.
Grawr! It’s a mimic monster! What did you say? Grawr! It’s the mimic monster!
Having landed on Earth, this little alien needs you to teach it how to speak. Speak into its audio antenna and it will repeat your words back. Press a button and change its pitch. In this tutorial, you will learn in more detail, how to work with a USB sound card, a microphone, and a speaker.
Before you begin, make sure you’ve followed through Intel® Edison Getting Started guide, and our previous tutorial, the Intel® Edison mini-breakout Getting Started Guide.

Arduino Announces Manufacturing Partnership with Adafruit

Today, May 16th, 2015 Massimo Banzi, CEO and co-founder of Arduino, announced at Maker Faire during the “State of Arduino” keynote that Adafruit is manufacturing Arduino’s for Arduino.cc in New York, New York, USA!
Limor “Ladyada” Fried said:
“Adafruit and Arduino.cc have been working together on open-source software and hardware for almost 10 years in a variety of ways, this is expanded partnership and manufacturing is part of our collective goal to make the world a better place through the sharing of ideas, code and hardware with our communities –
We’re currently manufacturing the Arduino Gemma with Arduino.cc right here in New York City at the Adafruit factory, it instantly became a top seller and we’re looking forward to bringing our manufacturing expertise and processes to start shipping Arduinos right here from the USA as soon as possible!”
Take a look at this video interview of Massimo by Make directly from Maker Faire Bay Area and containing other important announcements:
Celebrate with us a decade of Making at Maker Faire Bay Area

The Maker Faire Bay Area is celebrating 10 years of making! The weekend is starting and we’ll be there celebrating t0o. We invite makers, artists, designers, teachers, educators and passionate DIYers to visit our team at the Arduino booth (#2223) right next to Atmel! We’ll be showcasing cool demos of Arduino Create, Arduino Materia 101, Arduino at Heart Primo and you’ll be able to have a close look to some of the new boards like Arduino Gemma.
On Saturday at 12:30PM Massimo Banzi will be on the Center Stage for his traditional keynote on the State of Arduino. You are welcome to attend and learn about the latest developments in Arduino open-source microcontroller ecosystem.
If you are coming with kids, don’t miss Teach Physical computing to kids workshop, with sessions running the whole weekend!

Casa Jasmina and Bruce Sterling at Thingscon 2015
Bruce Sterling went to Thingscon conference with a keynote about Casa Jasmina and then published the following essay.
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This is the third of my Casa Jasmina essays. It’s about the recent “ThingsCon” conference in Berlin, May 2015.
This remarkable event was the second “ThingsCon,” a new gathering which makes itself useful to the European hardware startup scene, especially “connected products” designers and builders from Berlin and London. “ThingsCon” took place in Berlin’s “Culture Brewery,” which is a huge, defunct beer factory, currently re-zoned for theaters, bars, restaurants and design retail.
Anybody who has seen the Garrone Foundry (which houses Toolbox Co-Working, Fab Lab Torino and Casa Jasmina), would surely recognize the “Culture Brewery.” It’s the same European story: the old industrial hulk remade for today’s culture-industry. So we found the ThingsCon venue to be pretty cozy, even though the stairs are of odd sizes, the huge, lofty rooms don’t fit together properly, the events and workshops are on different floors and mysteriously distant from one another, and there was excellent beer everywhere and tiny, crooked bathrooms stuck nowhere in particular. There’s something fun about this steampunk disorganization — if you’ve built a weird open-source Internet-of-Things device out of glued plywood and steel rods, it really fits that atmosphere.
ThingsCon is not a Maker Faire for the general public, and attending it is not cheap. ThingsCon is aimed at designers, developers, engineers, entrepreneurs and similar stakeholder-types from the technology ecosystem. The presentations were full of practical wisdom about commercial tech-product development: scaring up funding money, allocating time and resources, packaging, promotion, marketing, founder exit-strategies, angel investment, the issues common to people who might like to sit down for a serious talk with, say, Intel.
The organizers of ThingsCon are Peter Bihr, Simon Hoher, Emanuel Schwarz, Max Kruger, Sonja Heinen, Alexandra Deschamps-Sonsino, Brady Forrest, Louisa Heinrich, and Marcel Schouwenaar. As conference organizers go, they won’t win any prizes for sleek efficiency. However when it comes to the Internet of Things, these activists know plenty. At ThingsCon you can learn a lot in a hurry.
So: now that we understand what ThingsCon is about and who ThingsCon is meant to please, let’s confront some of their native ThingsCon problems, because they have lots of interesting issues.
The guy who delivered the first ThingsCon opening keynote, Warren Ellis, really understands their pains. Warren Ellis is pretty well known as a comic book writer, film scriptwriter and novelist, but he was also in the brain-trust of BERG,the legendary and now-dead London interaction-design firm. Warren Ellis grasps the many thorny difficulties of modern connected-product design.
Ellis delivered a sardonically funny rant, warning designers, engineers and manufacturers about the fierce wrath of genuine consumers. Consumers — (they’re the people who are supposed to buy Internet-of-Things products) — are a fickle and treacherous group. Consumers are never grateful for the hard work of designers and technicians. On the contrary, consumers are suspicious, endlessly demanding of customer support, and they resent most things they buy. The Internet-of-Things is even worse than traditional consumer capitalism, because interactive products don’t just sit there, they are invasive and intimate. People treasure their homes as a safe space in a harsh, competitive world, and they feel emotionally wounded when anything in their house betrays them.
Warren Ellis is an intelligent and erudite man, and he was telling the crowd the truth, but they were all laughing nervously because they can’t really believe what he says. It’s all true, but it’s important to understand this and still have some courage about it. If you invent and manufacture something, and it’s a commercial success and ten million people buy the product, of course your life is going to change. You won’t be a “Maker” alone in a garage any more, you’ll be an Internet multimillionaire with customer-support issues. Warren Ellis is right to urge people to think these things through: you shouldn’t dabble in technology and business unless you’re ready to face the consequences of getting what you want.
Barriers to entry in manufacturing are collapsing, so the old lines between a do-it-yourself Maker and a commercial industrialist are blurring. But this doesn’t solve old problems, it just creates interesting new ones. This was the lesson conveyed by Tina Aspiala. Before ThingsCon 2015, I had never heard of Tina Aspiala. Thanks to ThingsCon, I will pay attention to Tina Aspiala from now on.
Tina, who achieved some success with a product of hers, has become a Kickstarter patroness. Tina Aspiala spends a lot of time on Kickstarter and likes to give people some crowdfunding money just to see what happens. She told the crowd that results were mixed. Kickstarter is a funding platform, but some people on Kickstarter are crooks, they’re Kickstarter embezzlers. Other people want to be honest, but they flee in terror when they realize what the real world expects from real design and manufacturing. Others just have bad luck with their Kickstarter: they really wanted to do the work, but they broke a leg, or Dad died, or there was a divorce… that mishap wouldn’t stop FIAT or General Electric, but it does stop the Kickstarter team because they are few in number, while FIAT and General Electric have thousands of personnel.
Many Kickstarter projects get built, despite the host of problems in shipping, supply chains, material costs and manufacturing — but that doesn’t end the story. The product might be workable, but just not much good. The product might do what is promised, but the thing that the product does is only interesting once or twice, not useful in daily life. It’s a “gonzo product” (in the term created by Alexandra Deschamps-Sonsino), because it physically works and it does something, but the thing it does is eccentric and weird, so it has no commercial potential or mass appeal.
Why do we have “gonzo products” nowadays? It’s because (as Tina Aspiala pointed out), cheap electronic components make new combinations easy. Projectors, motors, sensors, cameras, processors and various wireless connectivity chips are all drastically cheaper, so product development becomes like a card game, when any gambler can connect X with Y and add some Z, then hope for a jackpot payoff.
In the case of the Internet of Things, there are many possible inputs — dozens of sensors of all kinds — but very limited outputs, because most IoT gizmos can only do very limited things to get any human attention: they blink, or beep, or vibrate. Blinking, beeping, vibrating things that demand human attention can get pretty annoying. Clearly this is a major IoT problem. Tina Aspiala recommends trying to think this situation through with some design perspective, instead of just hacking more components and attaching them to breadboards with soldering irons. That’s a point of view that makes some sense, though, let’s face it, people are gonna want to do it the easy way.
ThingsCon abounded in talks and workshops, more than I can describe here, but the most interesting thing on offer at Thingscon 2015 was the “IOT Design Manifesto”. That’s why I’m placing the manifesto here in this post.

A manifesto is a sign of creative health. It’s not that I agree with the “IoT Design Manifesto” — on the contrary, if everybody agrees with a manifesto, then the manifesto is vapid and useless and hasn’t really said anything. Even a manifesto that’s completely wrong can be useful, because it motivates people to rebel and try something else. This manifesto is pretty good, in my opinion, because it’s kindly in tone and well-mannered, it confronts quite a few of the IoT’s real problems.
Even the first declarations, one and two, “We don’t believe the hype, we design useful things,” singles out the ThingsCon crowd as people who are skeptical and yet also trying to get something done. It’s a good attitude for a young industry. The other declarations are about about participation, security, privacy, data collection, association, personal agency, sustainability and humanity. These are some big, hairy issues which aren’t going to get solved in anybody’s lifetime. However, if you spend your life with the Internet of Things you’re going to be dealing with situations of that kind all the time. So, might as well get used to that prospect now.
The authors of this IoT Manifesto are Andrew Spitz, Ruben van der Vleuten, Marcel Schouwenaar, Harm van Beek, Kevin Verelst, Anner Tiete, Jan Belon, Marcel van Heist and Holly Robbins. Before I went to ThingsCon I’d never heard of any of those people, but they were right to do what they did, and I’ll be watching them with a lot more interest from now on. People tend to grow by the size of their chosen problems. These people have some pretty big problems.
I closed the ThingsCon event by asking the people there to help us with our house.
It’s a bit scary to open the faucet in this way: we don’t know if we’ll get a huge flood, or just a groan in the pipe and some dripping. If we get a lot of interest, Casa Jasmina will be crowded and noisy; if interest is more modest, we’ll try to concentrate on a few core issues. In our Internet-of-Things house, we’ll have to acquire some things, accept some things, build some things and maybe commission some things, too. The project has started deliberately, we have paced ourselves, but as the months pass, Casa Jasmina will slowly become a unique and interesting place, a true place of difference.
I wondered, in starting this project, who would ever really want to stay in such a place, and, having been to ThingsCon, I now have a much better idea about that. ThingsCon had about 300 people attending it — the “new hardware movement” are not a mass movement of millions — but those three hundred people are real people. They are bright and committed, and they really exist. If we understand them as our natural guests and we try to please them, I think we’ll do well.
Bruce Sterling
Samsung Joins Arduino Certified Program with ARTIK family
We are happy to announce that Samsung has joined the Arduino Certified Program with the launch of its new ARTIK platform. The collaboration was announced today, during the Internet of Things World in San Francisco, on stage by Young Sohn – President and Chief Strategy Officer, Samsung Electronics – and Massimo Banzi, Co-founder of Arduino.
The ARTIK family is among the elite group of Arduino Certified processors that are compatible with the Arduino ecosystem. The ARTIK platform can be programmed utilizing the Arduino Software Development Environment (IDE), allowing developers the benefit of tapping into the Arduino community for ideas, insights and best practices. Arduino integration brings the open ARTIK platform into the hands and minds of makers, hobbyists and first-time programmers, who will join developers in discovering new possibilities for the Internet of Things.

Curtis Sasaki, Vice President of Ecosystem, Samsung Electronics said:
“Our approach is to provide open platforms to help accelerate the development of IoT for our customers, developers and end users. Being part of Arduino’s Certified Program helps millions of developers familiar with Arduino IDE to take advantage and focus all of their energy to building new and innovative products.”
Massimo Banzi, Co-Founder of Arduino said:
“Arduino Certified ARTIK gives the Arduino passionate community the right tools to create something revolutionary in IoT, in a faster and easier way”
Selected conference attendees were given the ARTIK development boards to begin immediate development and all those in attendance were asked to join the ARTIK platform alpha program. More information about the ARTIK platform and development tools may be found at www.artik.io.
Scratch extension for Arduino (experimental release)
With the new (experimental) Arduino extension for Scratch, you can create visual programs to control sensors and actuators connected to Arduino boards. Try it on the new ScratchX site.
Scratch allows kids (and everyone) to create their own games, interactive stories, and animations using a visual programming environment. Scratch is made by the Lifelong Kindergarten (LLK) group at the MIT Media Lab. The ScratchX.org site is a place for trying out new, experimental extensions to Scratch — e.g. for connecting to hardware or web services. As a member of both Arduino and LLK, I’m especially excited about this possibility to combine Scratch with Arduino.
This Scratch extension, created by Kreg Hanning and me (mostly Kreg), communicates with the Firmata firmware on an Arduino board. This allows you to send the Arduino commands using special Scratch blocks. To start, we have blocks for working with LEDs, servo motors, buttons, rotation knobs (potentiometers), light sensors, and temperature sensors. There are also more general (and Arduino-like) blocks for doing analog and digital input and output. For more information, see the documentation.
If you have any trouble using the Arduino extension or have any suggestions, please open an issue on the extension repository.
Of course, this isn’t the first attempt to connect Scratch and Arduino. For other approaches, see S4A, s2a_fm, and Catenary. For even more options, see SparkFun’s discussion of alternative programming interfaces for Arduino.
Swedish Engineering Prize goes to David Cuartielles!

We are happy and proud to announce that David Cuartielles, co-founder of Arduino and CEO of Arduino Verkstad, got this year’s prize from the Swedish Electrical and Computer Engineers’ National Association (Svenska Elektro- och Dataingenjörers Riksförening) SER. The association awards an engineering student and a senior engineer that works with electrical, data and IT technology. The senior engineer has to lead an important role in smart and sustainable technological development:
This year the award goes to David Cuartielles from Malmö University for his open source platform Arduino, which is based on easy to use hardware and software to develop interactive projects.
This award – David said – has been possible thanks to the kind support of the Arduino family, Malmö Högskola and most importantly, the open source community.
Arduino IDE 1.6.4 released and available for download
Following our previous announcement, we are happy to inform you that Arduino IDE 1.6.4 is now available for download.
Here is a brief list of important changes:
- Added support to the new Arduino Gemma
- Tools submenu shows selected subentry. Thanks Paul Stoffregen
- We added a command line interface to Boards and Libraries Managers: see –install-boards and –install-library actions in the documentation
- We restored line highlighting when the sketch contains an error. This was actually a regression, something that stopped working since 1.5.7
- Fixed an error that left the Tools > Port menu greyed out
And the most important feature: you can add additional, non official, boards to the Boards Manager by just adding a url in the preferences.
Click on File menu, then click Preferences. At the bottom of the page, you’ll find this new text field:
Fill the text field with the urls provided by your board manufacturer, separating each with a comma. Here you can find some example URLs.
There also are many other fixes and improvements. The complete list of fixes and credits is available here.
We are also happy to see the list of available libraries growing day after day: today we reached 190.






