Posts with «technology & electronics» label

The iOS 15, iPadOS 15 and watchOS 8 public betas are here

There's plenty to look forward to in the upcoming iOS 15 update: SharePlay in FaceTime, new Focus modes, better Maps and Weather apps, as well as deeper integration across Messages, Photos and more. Though there's still some time to wait before the next OS officially rolls out, those eager to try early versions of these new features can check them out starting today. Apple has released the iOS 15 public beta and if you're curious enough to install potentially unstable software, you can run it today. Additionally, Apple also dropped the public betas for iPadOS 15 (which shares many of the same features as iOS 15) and watchOS 8. Make sure you back up your data before you begin!

iOS 15 will be compatible with iPhone 6S and later (including both generations of the iPhone SE), as well as the 7th-generation iPod Touch. Those hoping to test watchOS 8 will also need an Apple Watch Series 3, 4, 5 or 6 running the iOS 15 beta. If you have compatible hardware, all you have to do is sign up for Apple's beta program on its website here. You'll get a notification that it's ready to install (or you can keep looking at your "Software update" page in Settings). We've been using a developer beta build for a couple of days and, assuming it's largely similar to the public beta, the software seems fairly stable with occasional glitches in specific apps. 

While your devices are enrolled in the beta program, you'll receive updates automatically when they're publicly available. If you've played around with the preview and decide you've had enough, you can revert to an older version by unenrolling. Once again, to ensure that your data is safe, make sure you perform a back up before getting the beta. 

Apple’s developer problems are much bigger than Epic and ‘Fortnite’

Near the end of the Epic v. Apple trial, Judge Yvonne Gonzales Rogers had some pointed questions for Tim Cook on the state of Apple’s relationship with its developers. Citing an internal survey of developers, she noted that 39 percent of them indicated they were unhappy with the App Store’s distribution. What incentive then, she asked, does Apple have to work with them.

Cook seemed to be caught off guard by the question. He said Apple rejects a lot of apps and that “friction” can be a good thing for users. Rogers replied that it “doesn’t seem you feel pressure or competition to change the manner in which you act to address concerns of developers.”

It was a brief, but telling, exchange. And one that strikes at the heart of Apple’s currently rocky relationship with developers.

Epic vs. Apple vs. developers

Ostensibly, Epic’s antitrust case against Apple was about the iPhone maker’s treatment of Fortnite and its refusal to allow the game developer to bypass the App Store for in-app purchases. Epic, along with many other prominent developers, has long chafed at Apple’s 30 percent commission, or “App Store” tax.

It’s not just that they see 30 percent as greedy and unfair (Apple recently lowered its take to 15 percent for small developers). It’s that Apple has appeared to treat some developers differently than others. For example, documents unearthed during the trial detail how Apple went to great lengths to prevent Netflix from yanking in-app purchases from its app.

After considering “punitive measures” toward the streaming giant, Apple offered Netflix custom APIs that most developers don't have access to. It also dangled the possibility of additional promotion in the App Store or even at its physical retail stores. Netflix ended up pulling in-app purchases anyway, but it was illustrative of the kind of “special treatment” many developers have long suspected Apple employs towards some apps.

Meanwhile, game developers have no choice but to pay Apple’s “tax.” Not only that, but Apple’s rules prohibit them from even alerting their users that they may be able to make the same purchase elsewhere for less — what’s known as its “anti-steering” rules.

Friction over these rules is nothing new. But the details of these arrangements, and Apple’s hardball tactics with developers, had never been as exposed as they were during the trial.

“What was great about the Epic trial was that it brought many of these issues to light and into the public dialogue,” said Meghan DiMuzio, executive director for the Coalition for App Fairness, an advocacy group representing developers who believe Apple’s policies are anticompetitive. “I think we saw how Apple more generally chooses to approach their relationships with developers and how they value, or don't value, their relationships with developers. I think those are really incredible soundbites and storylines to have out in the public eye.”

The case touched on other issues that have been the source of long-simmering developer frustrations with Cupertino, and not just for giants like Netflix. Epic also highlighted common developer complaints around App Store search ads, fraudulent apps and Apple’s often inscrutable review process.

In one particularly memorable exchange, the developer of yoga app Down Dog spoke at length about how Apple’s opaque policies can have an outsize impact on developers. For example, he said Apple had repeatedly rejected app updates for seemingly bizarre reasons, like using a “wrong” color on a login page. Once, he said, an update was rejected because App Store reviewers couldn’t find his app’s integration with Apple’s Health app. He later realized it was because the reviewers were testing on an iPad, which doesn’t support the Health app.

These types of complaints are probably familiar to most developers. It’s not unusual for Apple to quibble over the placement of a particular button, or some other minor feature. These seemingly small issues can drag on for days or weeks, as Epic repeatedly pointed out. But it’s rare for such squabbles to spill over into public view as they did during the trial.

The trial raised other, more fundamental issues, too. A witness for Epic testified that the operating margin for the App Store was 78 percent, a figure Apple disputed but didn’t offer evidence to the contrary. Instead, Tim Cook and other execs have maintained they simply don’t know how much money the App Store makes.

Cook did, however, have much more to say when pressed on whether game developers effectively “subsidize” the rest of the App Store. “We are creating the entire amount of commerce on the store, and we’re doing that by focusing on getting the largest audience there,” Cook stated.

The argument struck a nerve with some. Marco Arment, a longtime iOS developer whose apps have been featured by Apple, wrote a scathing blog post in response.

“The idea that the App Store is responsible for most customers of any reasonably well-known app is a fantasy,” Arment writes. “The App Store is merely one platform’s forced distribution gateway, ‘facilitating’ the commerce no more and no less than a web browser, an ISP or cellular carrier, a server-hosting company, or a credit-card processor. For Apple to continue to claim otherwise is beyond insulting, and borders on delusion.”

Determining just how many developers agree with that sentiment, though, is trickier. There are millions of iOS developers and for much of the App Store’s history, most have been reluctant to publicly criticize Apple. The company has conducted its own surveys — as evidenced in the Epic trial disclosures — but the findings aren’t typically made public. And even Cook admitted he was unsure if it’s a metric the company regularly tracks.

“There's not a lot of actual third party survey on the developer ecosystem,” says Ben Bajarin, CEO of analyst firm Creative Strategies. He has been conducting his own poll of Apple developers to gauge their feelings toward the company.

He says he sees “a pretty big gap” between the smaller, independent developers and the larger businesses on the App Store. Developers with smaller projects, he says, are “simply much more reliant on Apple.” And while they quibble with things like search ads or Apple’s review process, they don’t have many alternatives. “These aren’t developers that have a huge budget for marketing… they’re entirely reliant on Apple to get them customers.”

The coming antitrust battles

These issues could end up being much bigger than Epic’s or a few other high-profile frustrated developers. Regardless of the outcome of the Epic trial, Apple is facing other antitrust battles in the United States and Europe, where many of the same issues are being raised.

UK regulators launched an investigation into the App Store in March. That probe, which came in response to developer complaints, is looking at Apple’s rules for developers and its policies around in-app purchases. Separately, the European Union is moving forward with its own antitrust case centered around the company’s commission structure and anti-steering rules. And earlier this month, US lawmakers, who have also heard from frustrated app developers in recent months, introduced five antitrust bills targeting Apple and its fellow tech giants. One of which would bar Apple from pre-installing any apps on iPhones at all.

The outcome of any one of these could dramatically reshape how Apple runs the App Store, and the rules it sets for developers.

On its part, Apple has argued that opening the App Store would harm users and affect its ability to protect their privacy. Behind the scenes, Cook has reportedly personally lobbied members of Congress to rethink the proposed legislation.

Even if Apple is able to emerge from its antitrust fights relatively unscathed, dissatisfied developers could eventually pose a more existential problem for Apple. Bajarin, of Creative Strategies, says that issues with developers are unlikely to hurt Apple in the short term because there are still few alternatives. But, he says, that could change should Apple face competition from an emerging platform it doesn’t yet dominate, such as AR or VR.

“You just don't want this strain on developer relationships because Apple wants all those developers to be right on board day one for whatever's coming next. They need those larger developers to still prioritize their OS.”

Slack is getting a Discord-like audio feature called 'Huddles'

Slack just became the latest company to embrace real-time audio. The messaging app is launching a new, Discord-like chat feature called Huddles. The feature, along with new collaboration tools for sharing pre-recorded audio and video are, according to the company, meant to provide an alternative to the “endless stream of meetings” that have dominated many office workers’ calendars during the pandemic.

Huddles allows Slack users to create impromptu meetups either in direct messages or an existing channel. When a participant starts a Huddle, other members can quickly join and chat in real time, much like you would in Discord. Though it’s meant to be “camera-free,” Huddles does support screen-sharing for an extra layer of collaboration.

Slack says the feature is a good alternative to voice or video calls because it’s a more low-pressure way for workers to quickly chat without the need to schedule a meeting. Tamar Yehoshua, the company’s chief product officer, compared Huddles to the kinds of impromptu conversations that happen in offices but don’t often occur with remote work. “It’s as if you see people congregating in a conference room and you just stick your head in and then leave when you’re ready,” she said during a briefing with reporters.

Slack

While Slack is the latest in a long list of companies embracing the audio trend kickstarted by Clubhouse, the company says it’s responding to the way that work has changed during the pandemic. After more than a year working from home, Zoom fatigue is real. At the same time, many workers may never go back to the office — at least, not full-time. So it’s not surprising Slack would respond to these shifts.

Similarly, the company is also addressing the need to collaborate when everyone isn’t online at the same time. The “schedule send” feature it recently previewed will now be rolling out. And the app is introducing new tools to share videos, voice and screen recordings within Slack.

While the app already allows users to swap video files within chats, the new tools go a step further. Users can record and share natively within a channel, and other team members can respond with a video or voice recording of their own. They also include live captioning, and both the recording and the accompanying transcription are searchable after the fact.

Finally, Slack also showed off a new directory tool for its business users called Slack Atlas. The feature adds more information to Slack’s existing profiles, such as org charts and employee start dates. It can also integrate with existing tools like Workday to automatically pull in relevant details to workers’ Slack profiles.

Amazon’s Halo app gets better with Movement Health update

Amazon took a different approach from companies like Apple, Google and Samsung when it launched its first health-centric wearable last year. The Halo band stood out as a screenless $100 wrist-band that required a monthly subscription for the bulk of its functions, and kicked up a ton of controversy with its tone-detecting feature. The company is continuing to deviate from industry trends like squeezing more sensors or adding more workout types and is instead rolling out a smartphone camera-driven service called Movement Health, which it announced earlier this month.

Movement Health is another way Amazon is distinguishing itself from the sea of other fitness offerings. Instead of just tracking your steps, heart rate and sleep, which the Halo wearable does, the app also offers tools like body fat scanning and tone detecting. The latter feature was widely denounced at launch for listening in on all your conversations all the time. Even setting aside those concerns, Tone Detection isn’t very useful anyway — Amazon doesn’t provide enough context around each entry to help you understand why you sounded “angry” or “happy” at various points during the day.

Amazon Halo general features

But as someone who’s been trying to improve her general fitness and knows that weight is only one of many metrics towards an overall picture of your health, I’ve found the body fat scan helpful. As a recap, Amazon uses your phone’s camera to take front, back and side pictures of you, then analyzes it to deduce your body fat percentage. The company has cited study after study claiming its computer vision tool is more accurate than scales using bioimpedance, which send a mild electric current through your body. Pennington Biomedical Research Center even goes as far as to say that its tests found the Halo app “can be as accurate as the methods doctors use to measure body fat percentage.” That study, by the way, was funded by Amazon.

In my own experience with the band over the last few months, Halo's greatest draw is its app. The device itself, which doesn’t have a screen, is nondescript and underwhelming. It’s so plain that I didn’t even notice it was on a pile of laundry one day and accidentally tossed it into my washing machine. The good thing is that it survived being washed and dried. This might be the Nokia 3310 of wearables.

Just like the old-school phone, the Halo band doesn’t do much. It houses a heart rate monitor and microphones to track your heart rate and tone (if you opt in). It also has an accelerometer to help it log your steps and sleep, as well as a multi-function button. There’s nothing wrong with a simple device that just does the basics, except that it costs $100. You could get all these features for a fraction of the price from a plethora of companies without having to pay an additional monthly subscription fee.

Movement Health impressions and testing

Where Amazon does stand out is in offerings like body fat scanning and Movement Health. The latter, which rolls out today, is intended to “improve the way you move.” I don’t like the idea that there’s something inherently wrong about the way some people move, but if you’ve ever wondered whether your joints might be stiffer than most, or you’ve had issues with back or shoulder pain, Movement Health might help. According to Amazon, it’s “based on functional fitness, which is your body’s readiness to execute the everyday movements you do without thinking — bending, reaching, lifting, twisting, pulling, pushing and even just walking.”

Basically, the Halo app can guide you through a quick mobility test, and through your phone camera it’ll assess your performance. I've had it for just under two weeks. On my first attempt, I ran the test on my Pixel 4a, and per the app’s directions I turned my speaker volume up and set the phone on the ground leaning against a wall. It also suggested I wear form fitting clothes and tie my hair up. Once I framed myself within the outlined boundaries, the app showed an instructor that demonstrated each movement. I’d recommend using wireless headphones if you can for this part, as I struggled to hear the instructions over street noise in an apartment in Brooklyn.

The entire session was about 10 minutes long and Halo asked me to do sets of five movements like squats, lunges and overhead reaches — both facing the camera and to the side. Each time I successfully performed an action, it chimed and told me to repeat the action (when required). At the end, I got a report saying my performance was “great, you’re in the healthy range!” I scored 94 percent on Mobility and Stability, and 93 percent on Posture.

Results and recommended exercises

The app also displayed cards on each metric, explaining what they meant and how they related to my physiological performance. Scrolling further down, I also saw a detailed breakdown of things like “shoulder mobility,” “trunk stability,” “hip mobility,” “hip stability,” “lower mobility” and more. According to Amazon, “this assessment delivers comparable accuracy to an in-person assessment with a professional trainer.” I’ve yet to have a similar assessment with a professional trainer so I can’t vouch for that claim.

Amazon Halo app screenshots

Like the body fat scan tool and other Halo features, by the way, Amazon says “multiple layers of privacy and security are built into the service to keep data safe and in your control.” The assessment videos of you lunging and squatting are “encrypted in transit to the cloud, securely processed within seconds and then automatically deleted.” The company promises that no one ever sees them, whether or not you take Amazon at its word is your decision.

After analyzing your results, you can also check out the program of “corrective exercises” that Amazon recommends based on your performance. For me, the system suggested two sets of actions like 45 seconds of shinbox bridge extensions, 60 seconds of side lying t-spine rotation and 40 seconds of hip airplanes, for example. I’m meant to alternate these and do them at least three days a week for four weeks. Each set has a video led by physical therapist Dr. Kelly Starrett, as well as text laying out the movements. In the videos, Dr. Starrett explained not just how to perform each movement but also what areas it targets and how it helps your general mobility.

You can set up a schedule and reminders to have Amazon keep you on track via notifications on your phone. The company also recommends that you perform an assessment every two to four weeks, which will likely result in new sets of corrective exercises for you to use. Amazon says “if you’re looking for a little extra burn, you can also see an additional curated list of workout recommendations to provide a higher-intensity alternative.”

Wrap-up

As someone who hits the gym or yoga mat three to four times a week, I didn’t see the need to add these exercises to my routine. Most of the moves are similar to what I get out of my yoga sessions. But if you’re plagued by joint or back issues, these videos might be a good, gentle way to start working on your mobility in those areas. Of course, this shouldn’t and can’t replace a visit to the doctor, but they could be a helpful supplement. So far, Movement Health and the body fat scans seem to be ways Amazon is trying to use its computer vision skills to improve the Halo app, making it much more useful than the band on its own. Too bad having the device tied to your account is a requirement.

Sony's excellent WH-1000XM3 wireless headphones hit new low of $190

There's a lot to like about Sony's WH-1000XM4 wireless headphones, and many of them come from their predecessor, the WH-1000XM3. Sony added to the exceptional foundation of the XM3 to make the XM4 stand out even further from the competition, but as the company's latest ANC cans, the XM4s are expensive at $348. If you can bare with a slightly older model, you can get the WH-1000XM3 for a great price right now — just $190 if you go to Best Buy. That's $10 less than their previous all-time low that we saw back in March.

Buy WH-1000XM3 at Best Buy - $190

Just because the XM3 are not the newest cans anymore, that doesn't mean they have been made obsolete. In fact, they still have god sound quality and excellent active noise-cancellation, the latter of which is strong enough to block out most background noise from the street when you're walking to work or from an airplane when you're traveling. They also have a comfortable and relatively attractive design, plus a killer battery life. The XM3 will last about 30 hours before they need a recharge, and quick-charging capabilities will give you five hours of use after only 10 minutes of power-up.

If you're on the market for a new pair of ANC headphones, you're probably wondering what Sony added to the XM4 to make them fresh. It's really two key features: the XM4 will automatically pause when they detect that you're speaking and multi-device connectivity. With the later, you can switch between listening on two devices — like your smartphone and your computer — pretty seamlessly. Those new features, in addition to other small improvements, helped the $348 XM4 top our list of best headphones. But if you can skip them, the XM3 remain a solid pick that are made even better at this sale price.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

LG's 'QNED' Mini LED TVs are coming to the US in July

LG's lineup of QNED 4K and 8K TVs unveiled late last year will arrive in the US in July, the company has announced. They'll sit just below LG's flagship OLED and consist of two 8K models (the QNED99 and QNED95) along with the 4K QNED90, in sizes from 65 to 85 inches. The TVs will launch first in North America and arrive to other regions in the coming weeks. 

The new sets will use Mini LED tech that blends characteristics from both OLED and LED. Unlike regular LED models, Mini LED uses thousands of tiny LEDs, up to 30,000 for the 86-inch 8K QNED99. With so many more so-called dimming zones, the QNED sets will be able to display deeper blacks and offer more contrast than regular LED TVs. 

LG

At the same time, they offer more brightness than OLED TVs, though contrast and black levels aren't as good. Also, unlike with OLED, you'll occasionally see "blooming" or blockiness around bright areas when the dimming zone is larger than the light source on the screen. Mini LED is not to be mistaken with MicroLED either, as the latter is a completely different (currently very expensive) technology that works more like OLED, with individual LEDs for each pixel. 

The models have all the specs you'd expect in a high-end TV, including brightness levels up to 3,000 nits, HDR10, HLG and Dolby Vision HDR support, along with Dolby Atmos for sound. All models offer 120 Hz native refresh rates with AMD FreeSync support, and LG revealed yesterday that the QNED99 models would have 120 Hz Dolby Vision gaming support when they arrive in July. You'll also get LG's Magic Remote, ThinQ AI, webOS smart TV features and Apple AirPlay 2 & HomeKit support. 

LG didn't reveal the pricing in its press release, but B&H Photo Video already has most of the lineup up on preorder. Prices start at $1,997 for the QNED90 65-inch 4K model, with the 75- and 86-inch 4K QNED90 sets at $2,997 and $3,997, respectively. The QNED99 8K sets jump jump considerably as you'd imagine, with the 65-inch model priced at $3,497, the 75-inch model at $4,797 and the flagship 86-inch model at $6,497. There's no sign yet of pricing for the QNED95 8K models. 

The Morning After: Sony adds another games studio to its PlayStation roster

The big game-studio buy-up continues, and it’s Sony’s turn. Again. This time, it’s picked up Housemarque, the Helsinki-based studio behind PlayStation games including Returnal for the PS5 and arcade-style shooters like Super Stardust HD and Dead Nation.

Housemarque

In recent years, Sony Interactive Entertainment snapped up Ratchet and Clank developer Insomniac Games in 2019. Before that, it acquired Horizon Zero Dawn developer Guerilla Games — whose former head Hermen Hulst is now the chief of PlayStation Studios — and Sucker Punch, the studio behind Ghost of Tsushima.

Sony seems to be stepping up its studio shopping. Microsoft made waves with its acquisition of all those Bethesda wares, and we finally started to see the results at E3 2021, with exclusive games headed to Xbox.

It seems Sony isn’t stopping at Housemarque: PlayStation Japan uploaded the wrong image with their first tweet on the Housemarque news, mentioning a Bluepoint acquisition. That’s an entirely different studio, which was tasked with the Demon’s Souls PS5 remake. The spending spree continues.

— Mat Smith


Little Tikes made a Peloton-style bike for kids

Well, this is depressing.

Young kids who see their parents on a Peloton bike and want to join workouts will soon have another way to do that. Little Tikes has created a smart stationary bike for children aged three to seven. It's called the Pelican Explore & Fit Cycle, which does not at all sound like "Peloton." They'll have access to trainer adventure videos from Little Tikes’ YouTube channel, but I feel pretty sad about the entire concept. Continue reading.

Lenovo Legion 5 Pro laptop review

You can’t argue with cheap.

Daniel Cooper

Lenovo has managed to make a laptop with RTX 3070 graphics for several hundred dollars less than many of its competitors. With AMD’s Ryzen 7 CPU and NVIDIA’s RTX 3070 GPU, all for $1,530, it’s very compelling on paper, but Dan Cooper says you should be prepared for a couple of compromises. To start, if you run on battery alone, don’t expect it to last more than five hours. Continue reading.

LG updates its 2021 OLED TVs to support 120Hz Dolby Vision gaming

You'll be ready when Dolby Vision-supported games are finally released.

Microsoft's Xbox Series X and Series S consoles both support 4K Dolby Vision at 120Hz, but there's a problem: So far, no TVs have supported all of those things at once. Now, LG has announced it's rolling out a firmware update that unlocks Dolby Vision HDR at 4K 120Hz on its latest 2021 C1 and G1 series OLED models. LG's high-end G1 and mainstream C1 series should be capable of 120Hz 4K gaming with Dolby Vision, but Xbox Series X owners have been reporting that isn’t the case, with an error message that says "your TV setup doesn't support Dolby Vision at 4K 120Hz." Continue reading.

Apple unveils Watch bands and faces ahead of the Olympics

Your patriotic watch face will automatically install.

Apple

Apple has revealed 22 special edition Watch bands to mark the summer Olympics, but this time you won't have to travel to the games to get one. There's a US band as well as straps for Australia, Greece (it did start the Olympics, after all), Japan and South Africa and many more countries. These Sports Loops also tap into App Clips, with the packaging helping you to download a matching Watch face for your new strap. They’re all priced at $49, but what price patriotism? Continue reading.

Windows 11, previewed

A cleaner OS to keep you productive

Devindra Hardawar spends a little longer putting Microsoft’s new OS through its paces. He says the company is fundamentally shifting the way many aspects of Windows work, with a centered taskbar and redesigned Start menu. But it's still Windows and still works like it always has. There's the focus on productivity, along with subtler improvements that make for a more pleasant user experience. At this point, Windows 11 feels like an OS that will please PC diehards (I think that’s probably Devindra) and mainstream users (hey, that’s me!) alike. Continue reading.

Dell’s $200 4K webcam uses a low-light Sony sensor

It also packs HDR and Windows Hello authentication.

Most laptops ship with a 720p or 1080p camera, so you have to purchase a separate webcam if you want higher quality video — or resort to using a compatible action cam or DSLR. Dell is offering a new 4K option, the $200 UltraSharp Webcam, which is capable of recording 4K footage at up to 30 frames per second.

Like Razer’s own Kiyo Pro webcam, Dell's 8.3-megapixel camera also features a Sony Starvis sensor (only this one is 4K), which is normally used in surveillance cameras. You might not need your influencer ring light. Continue reading.

But wait, there’s more...

Amazon Echo Show 8 and Show 5 review: Not much has changed, and that's OK

HP's Pavilion Aero is its lightest consumer laptop yet

'Contra Returns' for mobile is finally coming to the US on July 26th

Amazon is reportedly pressuring suppliers for a discounted stake in their businesses

Zoom is buying a startup to bring real-time translation to video calls

Amazon picks up the rights to star-studded podcast 'SmartLess'

T-Mobile uses eSIM to let iPhone owners test its network for free

Hackers exploited two flaws in event that remotely wiped Western Digital devices

After Western Digital My Book Live owners around the world reported that their devices were wiped remotely overnight, the company issued a statement blaming a specific vulnerability (CVE-2021-35941) for the event. An external investigation conducted by Ars Technica and Derek Abdine (CTO at security firm Censys) has revealed, however, that the bad actors exploited another undocumented vulnerability in a file aptly named system_factory_restore. 

Usually, users would have to type in their passwords to be able to perform factory resets on their devices. Indeed, the script in the file contains lines to password protect the reset command. However, someone in Western Digital "commented out" or, in non-technical parlance, canceled out the command by adding the double / character at the beginning of each line. HD Moore, a security expert, explained to Ars that this doesn't make things look good for the company. "It’s like they intentionally enabled the bypass," Moore said, since the attackers would have to know the format of the script that triggers the reset to exploit the vulnerability.

Devices that were hacked using the CVE-2021-35941 vulnerability were infected with malware, and in at least one case, it was malware that makes a device part of a botnet. Since turning My Book Live storage devices into botnets and then wiping them clean makes no sense, Abdine's theory is that one hacker exploited the CVE-2021-35941 vulnerability. After that, a second (possibly rival) hacker exploited the previously unknown reset vulnerability to gain control of the devices, which were then made part of a botnet, or to undo the first one's work. 

Either way, this event just goes to show that the My Book Live storage devices aren't as secure as anybody would like at this point. Those who still own it should heed Western Digital's advice and disconnect it from the internet as soon as possible. 

Windows 11 hands-on: A cleaner OS to keep you productive

Judging from the first Windows 11 Insider Preview, Microsoft's next OS is shaping up to be much more than a mere Windows 10 update. The company is fundamentally shifting the way many aspects of Windows works, with a centered taskbar and redesigned Start menu, among other changes. But it's still Windows, so at its core it still works like it always has. There's the focus on productivity that Microsoft leaned into with Windows 10, along with subtler improvements that makes for a more pleasant user experience. At this point, Windows 11 feels like an OS that will please PC diehards and mainstream users alike.

At first glance, the Windows 11 Insider Preview, which started rolling out on Monday, doesn't look much different from the leaked build we covered a few weeks ago. The centered and icon-filled taskbar still looks distinctly Mac-like; the rounded window corners give off a slightly more polished vibe; and the redesigned Start menu is sure to be controversial. It features pinned app shortcuts up top, recommended files at the bottom, and a link in the top right to see the entire unfiltered Start Menu.

This Start menu is certainly different, but after testing out the leaked build for two weeks, I've grown to prefer the changes. I've never met anyone who used the Live Tiles in Windows 10's Start menu, and those were just a distilled remnant from Windows 8's horrific full-screen Start page. It's nice to be rid of that legacy, once and for all.

As I dug further into the preview build, I noticed small tweaks throughout that just felt, well, nice. Instead of combining notifications and system shortcuts into a single right-hand pane, they're now broken up across two screens. Hitting the clock in the Windows 11 taskbar brings up all of your notifications, along with a full calendar. The system shortcuts, meanwhile, are combined into a single screen that pop up when you press the Wi-Fi, sound or battery icons.

Devindra Hardawar/Engadget

From there, you can join other wireless networks, and turn Bluetooth on and off, along with airplane, battery saver or Focus assist modes. Sliders along the bottom also let you manage your volume and screen brightness. This isn't that different from Windows 10, but the overall look is a lot cleaner and easier to read. (Maybe I'm just sick of hitting the "More options" to expand Windows 10's shortcut settings.)

Microsoft is also clearly pushing a taskbar UI that only features icons in Windows 11. It's something the company started doing with Windows 7, but up until Windows 10 you always had the option to turn on labels for taskbar icons (at least, until they started piling up too much). While it tended to make Windows look a bit messy, I always liked being able to see what a window contained before I actually clicked on it. Windows 11 no longer has label options of any kind, and there's no indication that Microsoft wants to bring them back. They just don't fit into the neat aesthetic the company is aiming for now.

At first I figured losing labels would be a pain, but I've grown used to living with an icon-filled taskbar over the last few weeks. And I'd gladly lose labels in exchange for better multitasking features, like this new OS's revamped window snapping. Now you can hover your mouse pointer over any app's maximize button to see an array of areas to snap it to, like the top left or bottom right of your screen. It's much more accurate than dragging a screen to a specific spot and hoping Windows automatically snaps it into place.

Whenever you use the quick snap feature, Windows 11 also shows you all of the other apps you're running in the other portions of your screen. So if you shove Slack to the top right, you can have Edge take over the entire left side and put Spotify in the lower right within a few seconds. It may sound confusing, but in practice it's a smart way to make sense of all your open windows. Snapping at least two apps together also creates a snap group in the taskbar, allowing you to easily bring up their arrangement in the future.

And if you want to take things to another level, you can customize several virtual desktops from Windows 11's task view. You can reach that by hitting the Windows key plus Tab, or by enabling the Task View shortcut in the taskbar. That's useful for creating entirely different work modes — say, one desktop for managing email and Slack, and another for focusing purely on writing. Having different spaces could help you stay in your productive “flow”, a concept Microsoft has practically made its corporate philosophy now. (Drink every time someone says "flow" at the next Windows event.)

Devindra Hardawar/Engadget

One major addition with this Windows 11 preview is the new File Explorer, which wasn't fully baked in the leaked build. Now, in addition to file and folder icons, there's also a simplified toolbar at the top of the screen. But while it's far sleeker than the Windows 10 explorer, which could get seriously cluttered if you had the Office-style Ribbon toolbar open, it's also a bit confusing. There are the usual cut, copy and paste commands, but it took me a while to figure out one of the other buttons lets you rename files. I suppose it's still easier to figure out than the Ribbon though, so I'll call it a win for Microsoft.

The new Windows 11 settings app is a clearer upgrade. Like before, it's where you'll go to tweak just about everything in your PC, but now it's organized neatly into two panes. Along the left, you can choose the section, like “Bluetooth & devices,” or “Network and internet.” Along the right, you can drill down into specific settings. And if you don't have a clear sense of what you're looking for, the search bar at the top left can point you in the right direction (this is also true for every search bar throughout the OS). It seems like a silly thing to get excited about, but the new settings app could make it far easier for less tech-savvy users to adjust their systems. I can't help but applaud that.

Among other notable additions, there's also a redesigned Microsoft Store app in Windows 11. It has a navigation bar along its left side, rather than section tabs from before. Again, this seems to be a deliberate step away from Microsoft's aging Metro design, which was all about top-level tabs. Widgets also make a return in this OS, something we haven't seen since Windows 7. Now they pop up on the left side of the screen when you hit the Widgets button in the taskbar. At this point, they're just simple square apps that can show you the weather, your calendar entries, or upcoming esports matches at a glance. There's room for Microsoft to make them more useful, but it's unclear how much the company plans to invest in widgets moving forward.

Devindra Hardawar/Engadget

Some of the Windows 11 features I'm most excited to try aren't yet available in this preview. That includes the ability to run Android apps, built-in Microsoft Teams chat, and AutoHDR for older games. Similarly, I haven't been able to test some intriguing new features that actually have been included, like the ability to automatically change your refresh rate while inking or scrolling. That's only possible on high-refresh-rate monitors that you typically find on gaming screens. Unfortunately, then, my Surface Laptop 4 review unit won't cut it. Still, I can imagine it being useful. Normally, I just leave gaming notebooks at their highest refresh rate, which makes scrolling and any sort of screen movement look buttery smooth. But that's not the best idea if you're trying to conserve battery life.

Even though this is the first Windows 11 Insider preview, it's easy to understand Microsoft's vision for its next OS. It's all about delivering a polished, uncluttered experience to make you more productive. If you'd like to try it out yourself, I'd strongly recommend testing it on a secondary computer. There are still some bugs that require the occasional reboot (and Microsoft is still trying to sort out installation requirements). Sometimes the auto-snap features just disappear, for example, and the old File Explorer Ribbon interface reappears. Microsoft clearly has a lot of work left to do. But at the very least, Windows 11 appears to justify an entirely new version number.

T-Mobile uses eSIM to let iPhone owners test its network for free

T-Mobile is offering a new way for people to test out its network coverage in the area where they live. In a change spotted by Light Reading, the carrier has expanded its existing Test Drive program to include eSIM-compatible iPhones. To take advantage of the promotion, you need an iPhone XS or newer with iOS 14.5 or later installed on your device. Provided you meet those requirements, you can download the Network Test Drive app and follow the on-screen instructions to get up to 30 days or 30GB of data for free.

While testing the network, there’s no need to change your phone number or provide T-Mobile with your billing information. What’s more, if you have an iPhone 12, you can even try out the carrier’s 5G connectivity. As The Verge notes, the Test Drive program has been around since 2014. If you don’t have access to a phone with eSIM support, T-Mobile will instead lend you a WiFi hotspot. Essentially, this gives people a more hassle-free way to take advantage of the program.

Of course, T-Mobile’s hope here is that you’ll come away from the test willing to switch over to its service. That could help it get an edge as AT&T and Verizon (Engadget’s parent company) use their recently acquired C-band spectrum to try and catch up to the company’s 5G lead.