Garmin hasn't touched its mid-tier Forerunner 200-series GPS running watches since 2019, but it's ready to catch up with a major update — plus another for the most demanding athletes. The company has introduced the Forerunner 255, a follow-up to the 245 that adds full triathlon support as well as more accurate multi-band GPS, Garmin Pay and race prep tools that include a multi-function widget and a "morning report" with sleep data and workout suggestions. You can also expect heart rate variability tracking and power stats from Garmin's HRM-Pro or Running Dynamics Pod add-ons.
Battery life is healthy, too. You can anticipate up to 14 days of use in full smartwatch mode, and 30 hours in GPS mode.
The Forerunner 255 line is available now, with prices dictated by media support rather than case size. The series starts at $350 for the 41mm Forerunner 255S as well as the larger, 46mm 255. If you want on-device music from Amazon, Deezer or Spotify, you'll need to spend $400 for the 255S Music or 255 Music. Those still aren't casual purchases, but they're now easier to justify if you're committed to improving your runs.
Garmin
You now have a better incentive to spend more, however. Garmin is also launching the Forerunner 955 Solar (pictured at middle), its first solar-powered watch dedicated to running. The in-glass panel gives you up to 20 days of smartwatch use and 49 hours with active GPS — helpful for long-distance runners or anyone who simply hates plugging in. You'll also get a touchscreen for easier navigation when the five-button controls won't do. You can likewise expect the 255's multi-band GPS, heart rate variability and software improvements, while 'extras' like music and Garmin Pay are built-in.
The 955 Solar is available now for $600, while a more conventional Forerunner 955 is selling for $500. As with earlier 900 models, you'll likely already know if you want one. They're aimed squarely at pro athletes and serious enthusiasts determined to improve their pace.
Retro console maker Evercade has just announced its latest device, a new handheld called the EXP. If you’re not familiar with Evercade, its products are a bit different from your standard retro fare. Instead of purchasing a device like the SNES Classic Edition that comes with a limited library of preloaded games or one like the Analogue Pocket that can play games from their original cartridges, Evercade sells cartridges that come with a selection of games. The company says this approach has a few benefits, one of which is that it enables license holders to be paid more fairly. It also means games load instantly.
Blaze Entertainment
The EXP builds on the company’s original handheld with a new, more mature design. Gone are the red “go faster” stripes of its predecessor. Additionally, the EXP features a new 4.3-inch IPS panel with a denser 800 by 480 resolution. It also comes with a 1.5GHz processor and 4GB of built-in memory, putting it on par with the company’s VS console. New to the EXP is a “Tate” mode that makes the handheld a better fit for playing games that were designed around vertical scrolling like classic shmups. The EXP features two buttons on its left-hand side to aid with playing games this way. Evercade has also added WiFi and USB-C connectivity to the device and redesigned the mini-HDMI port to make it more stable.
In the US, the EXP will cost $150. Evercade will begin accepting pre-orders for the console starting in September, with general availability to follow later this winter. Retail units will ship with the IREM Arcade 1 collection, which comes with six games from the Japanese publisher, including Moon Patrol and 10 Yard Fight. Evercade has promised to share more details about the device, including information on bonus content, in September.
If you use Amazon’s Kindle app on Android, you may have noticed the software doesn't offer the option to buy and rent ebooks or subscribe to the company’s Kindle Unlimited service anymore. Amazon announced the change last month and more recently began notifying customers of the move via email.
If you’re curious about what’s going on, the change puts Amazon in compliance with a policy Google will begin enforcing on June 1st. Starting next month, the company will require all developers to process payments involving “digital goods and services” through the Play Store billing system. Previously, Amazon was among a handful of developers Google allowed to use third-party alternatives to collect in-app payments. Rather than give Google a commission for every ebook it sells on Android, Amazon has decided to remove purchases altogether. It has done the same in its Audible and Music apps. In the US, Amazon doesn't offer Kindle in-app purchasing on iOS either.
It’s worth noting Amazon isn’t the only company that has stopped sales on Android. In April, for instance, Barnes and Noble removed direct purchasing from the Android version of its Nook app. Some companies have legally challenged Google on the matter, with Tinder parent company Match Group filing a suit against the search giant in May.
There’s the possibility that direct purchasing could return to Amazon’s Android Kindle, Audible and Music apps at some point in the future. In March, Google partnered with Spotify to test third-party billing systems. However, how soon that pilot could expand to include other companies is unclear.
Razer's Barracuda X headset from last year was fine if you wanted low-latency wireless audio for your console or Android phone, but it wasn't very practical for much else. That won't be a problem this time around, though. The company has introduced new Barracuda, Barracuda X and Barracuda Pro headsets that (among other upgrades) add Bluetooth with smart device switching. You can use them with iPhones and virtually any other device, and you won't have to manually switch connections when a phone call interrupts your gaming session.
You can also expect nearly twice the battery life, at up to 50 hours for the Barracuda X and 40 hours for the other two models. You'll still have Razer's proprietary 2.4GHz wireless connection if lag is a concern.
The differences largely come down to audio quality. The Barracuda Pro (pictured above) tops the line with 50mm "TriForce Bio-Cellulose" drivers, a THX Achromatic Audio Amplifier, THX Spatial Audio and hybrid active noise cancellation. The regular Barracuda opts for 'plain' titanium 50mm drivers while shedding the amplifier and ANC. The revised Barracuda X (below), meanwhile, is now more of a conventional gaming headset. While it sticks to more modest 40mm drivers and doesn't include any THX features, you'll get a detachable cardioid microphone, a 3.5mm wired option and 7.1-channel surround audio.
Razer
All three headsets are available today. The Barracuda X starts the range at $100, while the standard Barracuda and the Pro will respectively cost you $160 and $250. Razer is clearly pivoting the line, then — these are less gaming accessories and more competition for conventional mid-range and budget headphones.
It appears Microsoft will soon reveal its next-gen Surface Laptop Go. The successor to the would-be Chromebook competitor popped up in a Korean retailer listing that appears to have gone live a little too early. It seems the page has since been taken down.
The listing, which was spotted by The Verge, indicates the Surface Laptop Go 2 will shift from a 10th-gen Intel Core CPU to an 11th-gen Intel processor. This specific configuration boasts the i5-1135G7 and Intel Iris Xe graphics.
As with the original Surface Laptop Go from 2020, this laptop will support up to 8GB of RAM and as much as 256GB of storage, according to the listing. The base model specs are unclear, however. Previous reports indicated the laptop will have a baseline of 4GB RAM and 128GB of storage. The base Surface Laptop Go has 64GB of storage.
As you might expect, the laptop is slated to ship with Windows 11. The listing promises a battery life of up to 13.5 hours as well. In addition, it suggests the system will have "improved HD camera performance," even though, like its predecessor, it's said to have a 720p webcam.
The Surface Laptop Go 2 seems to have a lot of other details in common with the original system. The listing suggests it still has a 12.4-inch display and 3:2 aspect ratio, the same ports (including a 3.5mm headphone jack and the proprietary Surface charging port) and a fingerprint sensor. There's no sign of it having a backlit keyboard as yet, unfortunately.
It seems we may not have to wait much longer for Microsoft to formally announce the latest entry-level Surface laptop. The listing suggests preorders will open on June 2nd.
Many DJs who've gone digital still like the feel of vinyl for their sets, opting for apps and hardware that support a digital vinyl system (DVS). Today Algoriddim’s djay Pro AI joins that camp with a few unique twists. Not only will DVS support include iOS devices in addition to Mac, but the control vinyl will offer a special B-Side with three ‘tracks’ that leverage Neural Mix’s ability to isolate stems from any song. This way you can drop the needle on track one for the original version, track two for an instrumental and three for an acapella, all extracted on the fly from any song you want to play.
While DVS support is new for djay Pro AI on Mac, the addition of iPhones and iPads with this capability is truly unique. These devices should be able to send a control tone through any class compliant USB mixer or controller connected to analog turntables and using the Neural Mix control disks. And you can potentially map things like performance pads and knobs using its MIDI learn tool, but supported hardware devices for djay Pro AI should work out-of-the-box. This software update also offers an optimized user interface for iOS devices that should adapt automatically when you connect to DJ hardware.
In addition to the DVS features, this refresh includes a few more interesting tweaks. You can now edit playlists from connected streaming accounts like TIDAL, SoundCloud, Beatport and Beatsource from inside the djay Pro AI app. There’s also mention of new AI audio effects and a Pitch Cue / Tone Play feature that allows you to use pitch-altered cue points for more dynamic mixing.
The new software is available today and existing djay Pro AI users will automatically get this update with all the included features. New subscribers can trial the Pro version for seven days and pay $7 per month or $50 per year after that. Mobile users will need an iPhone or iPad running iOS 12 or later and macOS users will need 10.14 or later. Pricing and availability for the Neural Mix control vinyl is still pending, although we know that it will be manufactured and distributed by Stokyo. We're told that most existing disks with a 1kHz time code should work, though, so you should be able to use DVS (without the Neural Mix B-side features) right away.
Fujifilm has launched its new flagship APS-C mirrorless camera, the $2,500 X-H2S, with an all-new 26.2-megapixel (MP) stacked BSI CMOS sensor and a raft of impressive features. Some of the key highlights include 40 fps blackout-free burst shooting, 6.2K 30fps video and 7-stop in-body stabilization.
The X-H2S is the long-rumored successor to the X-H1, released over four years ago. However, it bears little resemblance to that model (apart from the top LCD display) with a substantially different grip and button layout. It's also lighter at 660 grams compared to 673 grams. Unlike the tilt-only display on the X-H1, the X-H2S has a fully articulating 1.62-million dot rear display, making it far better for vloggers and solo video shooters. The 5.76-million-dot 120Hz EVF outclasses other APS-C cameras and hopefully addresses EVF performance issues on the X-T4.
It's the first Fujifilm camera with a stacked, backside illuminated sensor (the X-Trans 5HS) and new X-Processor image processor — though the 26.2-MP resolution sensor is the same we've seen on models as far back as the X-T3. By contrast, Canon's new EOS R7 APS-C camera has a 32-megapixel sensor, but it's neither backside illuminated nor stacked.
Fujifilm
The stacked sensor allows for some impressive shooting speeds. It can hit up to 40 fps in silent electronic shutter mode with no blackout, or 15fps in mechanical shutter mode (at 1/8000th maximum), both with autofocus and auto-exposure enabled. It comes with a high-capacity buffer, allowing you to capture 175 compressed RAW frames in 40fps ES mode (4.4 seconds worth) and 400 compressed RAW frames in mechanical shutter mode.
Fujifilm promises much-improved phase-detect autofocus (AF) performance over the X-T4, with three times the speed and improved accuracy. Meanwhile, the AF algorithms can do prediction for moving subjects, while allowing for zone AF subject detection and low-contrast situations. On top of recognizing humans (face/eye), it can also detect animals, birds, cars, bikes, airplanes and trains.
Also enabled by the faster sensor/processor is a big jump in video specs over the X-T4. The X-H2S supports 6.2K video at 30 fps, DCI 4K (4,096 x 2,160 pixels) at 120 fps and Full HD at 240 fps, with no cropping or sub-sampling on all video modes up to 60 fps. 4K at 120p is mildly cropped at 1.29x, but it's still oversampled with no pixel binning or line skipping.
Fujifilm
It's also the first Fujifilm APS-C camera to support ProRes (ProRes422, ProResHQ, ProResLT and ProResProxy), along with H.264 and H.265 video. All of those resolutions can be recorded at 4:2:2 10-bit quality, and Fujifilm has introduced F-Log2 recording that allows for 14+ stops of dynamic range below 30 fps and 13+ stops at higher frame rates (with settings at or above ISO1250) — impressive, if accurate.
External recording via the full-sized HDMI 2.1 port is equally impressive. On top of all of the above settings (6.2K/29.97P, 4K/120P 4:2:2 10bit), you can record ProRes RAW at 6.2K/29.97P and 4.8K/59.94P, both at 4:2:2 12bit with 13 stops of dynamic range. External recording with ProRes RAW means that Fujifilm won't need to deal with RED RAW patent lawsuits, like the one recently slapped on Nikon's Z9.
Like other stacked sensor cameras, the X-H2S promises well-controlled rolling shutter at 1/90th of a second (11 ms) for video under 30fps and 1/180th of a second (5.6 ms) for higher framerates. That's right up there with other stacked sensor cameras like Sony's A1 or the Canon R3, meaning you should see minimal jello or wobble in video, particularly at higher framerates.
Fujifilm
Overheating doesn't appear to be much of an issue at normal temperatures, with a promised four hours of 4K60p shooting at 25 degrees C (77 degrees F). That drops to 20 minutes at 40 C (104 F), but you can boost that to 50 minutes with an optional $199 cooling fan.
The X-H2S has improved in-body stabilization over past Fujifilm cameras, as well. It delivers 7 stops of shake reduction compared to 6.5 stops on the X-T4, which should help smooth videos and reduce blur on photos.
Other key features include both CFexpress and SD UHS II card slots, a USB 3.1 gen 2 (10Gbps) port with a handy cable lock screw, 3.5mm microphone/headphone jacks, 10-bit HEIF photo support and an optional $400 vertical grip. It also supports wireless and wired functions like live streaming, tethered shooting, webcam functions (no app required) and cloud storage uploads. CIPA battery life is 610 shots max with the EVF, or 1,580 shots with the vertical grip.
Fujifilm
Along with the camera and accessories, Fujifilm has launched two new lenses, the XF150-600mm f/5.6-8 R LM OIS WR zoom telephoto (left), arriving on July 7, 2022 for $2,000. It's also introduced the XF18-120mm f/4 LM PZ WR (right), a versatile wide-telephoto zoom coming in September 2022 for $900. Meanwhile, the X-H2S will be Fujifilm's most expensive APS-C camera to date, arriving on July 7th for $2,500 — the same price as Canon's full-frame EOS R5.
With the $279 Ray soundbar, Sonos is going after a new market. The company’s previous home theater products have all been $400 or more and have primarily been geared toward people intent on getting the best sound possible. The Ray, meanwhile, is more accessible for people who want better sound than their TV speakers can provide, but don’t necessarily care about things like Dolby Atmos support or room-shaking bass. The Ray isn’t exactly a budget speaker, though, so I set out to discover if Sonos made the right compromises here in its effort to make a more mainstream soundbar.
Hardware and setup
Physically, the Ray is smaller than the already-compact Beam, with a tapered design that’s wider in the front than it is in the back. Unlike other Sonos soundbars, though, the Ray’s speakers are all forward-facing; in this way, it reminds me a bit of a wider and flatter version of the Sonos Five speaker. This design means you can tuck the Ray into a media stand and not have to worry about the sound bouncing off of nearby surfaces. Since the Ray doesn’t have a mic for voice assistants, you don’t need to worry about whether it can hear you if you place it in a media stand, either.
As with just about every other Sonos product, the Ray has touch-sensitive buttons on top to start and pause music and adjust the volume. There’s also an LED status light on the front, rather than on the top as it is on most Sonos speakers. Again, this is in case you put it on a shelf that would otherwise hide the light if it was on the top. On the back, there’s a power jack, setup button, ethernet port and optical audio jack; Sonos left out HDMI support to cut costs, and since the Ray doesn’t support more advanced audio formats like Dolby Atmos, the additional bandwidth HDMI allows wasn’t needed here.
The Sonos Beam (in black) pictured in front of the new Sonos Ray (in white).
Nathan Ingraham / Engadget
The setup process was simple: I just plugged the Ray into the wall and connected it to my TV with the included optical audio cable. From there, I finished setting it up in the Sonos app on my phone. The process will take a bit longer if you’ve never set up a Sonos speaker in your home before, because you’ll need to do things like authorize the various streaming music services you want to use. But I simply needed to wait for the app to recognize there was a new speaker to set up, tell it which room the Ray was in and then wait for it to get connected to my wireless network.
Once that’s done, you have the option of tuning the Ray using what Sonos calls Trueplay. This uses the microphone on an iPhone or iPad to balance the speaker’s audio based on how your room sounds. It’s a bit of a weird process, walking around your space slowly raising and lowering your phone, but I’ve found it always makes my Sonos speakers sound better, so it's worth the five minutes it takes to set it up if you have a compatible device on hand.
How do movies sound?
Nathan Ingraham / Engadget
I’ve spent the last week or so watching movies and shows with the Ray and it’s an obvious improvement over my TV’s built-in speakers. Sonos said it focused on dialogue quality, bass response and a wide soundstage, and it definitely succeeded on two of those fronts. Dialogue sounds extremely clear, whether I was watching a drama like HBO’s The Staircase or enjoying Galadriel’s narration at the beginning of Lord of the Rings: The Fellowship of the Ring. The latter also provided a great chance to hear how the Ray performed in more intense, action-filled sequences. As the prologue of Fellowship continued to its massive battle against the forces of Sauron, swordplay and arrows flying filled the space around the narration in a well-balanced mix. And the rumbling explosion and massive thud of Sauron’s helmet hitting the ground after his defeat were a good opportunity to hear the Ray flex its bass muscles.
Another favorite of mine for testing soundbars is the 15-minute intro of Pacific Rim. The beginning of this over-the-top movie has it all – huge battles between giant robots and monsters, cities being destroyed as panicked citizens flee and a solid heroic narration, all of which the Ray faithfully reproduced in a well-balanced mix.
The Ray pulls this off despite having much simpler acoustics than the Beam: it includes two center midwoofers, two tweeters with split waveguides to broaden the speaker’s soundstage, a bass reflex system that provides a surprising amount of low-end performance, and four Class-D amplifiers. It’s an effective system, but my main complaint is that the waveguides and computational audio can only do so much to widen the soundstage. While the Ray clearly has a solid stereo presence, it’s not nearly as immersive as the first-generation Sonos Beam that I usually use. Even though my older Beam doesn’t support Dolby Atmos, its larger size and more complex speaker array give it a big advantage over the Ray.
The Ray is also not the loudest speaker out there. Again, this isn’t a huge surprise, as Sonos is marketing this device for use in relatively smaller space. That doesn’t mean it was too quiet for me, but I did usually have its volume up over 50 percent for it to be loud enough. If I really wanted to kick things up while watching a big movie, I might get closer to 70 percent. If you’re the kind of person who really wants theater-style audio, you’ll be better off with a more powerful device.
The good news is that, as with all other Sonos home theater devices, you can pair the Ray with the Sonos Sub to improve bass performance. You can also use two Sonos One speakers as rear surrounds to make for a much more immersive experience. The Ray might be an ideal choice for a first soundbar to upgrade your TV’s audio and then use it to build out a more complex setup down the line. That said, the Sonos Sub costs a whopping $749; it’s hard to imagine someone buying a Ray and then spending three times as much on a subwoofer.
Nathan Ingraham / Engadget
What about music?
While the Ray is meant to be hooked up to your TV, it’s also a capable music speaker. Sonos says that when it builds its home theater products, music quality is just as important as how it works with movies and shows. In my testing, the Ray sounds great – songs like Dua Lipa’s “Future Nostalgia” and Carly Rae Jepsen’s “Cut to the Feeling” have plenty of low end and super-clear vocals. Meanwhile, the hard left- and right-panned guitars in Metallica’s “Wherever I May Roam” were quite distinct. While it’s still not the loudest speaker, the Ray is more than capable of filling a medium-sized room with clear and lively music.
Naturally, the Ray has all the same multi-room audio features as other Sonos speakers. This means you can simultaneously stream the same music to multiple speakers on your WiFi network, or play something different on each one. You can set up custom speaker groups (just the speakers on your first floor, for example) and stream audio directly to the Ray using AirPlay 2. The only real feature it’s missing compared to most other Sonos speakers is voice control. There’s no mic, which means you can’t control the speaker directly with Alexa, Google Assistant or the upcoming Sonos Voice Control feature. That said, if you have other smart speakers, including any other Sonos speaker with a mic, you can use them to control the Ray.
Nathan Ingraham / Engadget
Wrap up
There’s no question in my mind that the Ray is a serious upgrade over a TV’s built-in speakers. What’s less clear is how much better it is compared to other small soundbars, like Roku’s $180 Streambar Pro. Sonos has a long history of delivering excellent sound, and the Ray continues that tradition. And just as the portable $179 Sonos Roam is a good gateway drug into the Sonos ecosystem, the Ray is a good first Sonos for someone who wants to improve their TV audio. Yes, you can find cheaper soundbars, but Sonos is betting its reputation for excellent sound quality will make the Ray a success. After spending some time with it, I’d have no problem recommending the Ray to anyone who wants an easy way to upgrade their TV’s audio but doesn't care about having the best speaker that supports the most formats. For a lot of people, particularly those with smaller living rooms, the Ray will be just the right soundbar for their space.
Panasonic and Leica have formed a new collaboration called L² (L squared) that will see them jointly develop cameras, lenses and imaging technology, they announced. Both companies are already part of the L-Mount mirrorless alliance (along with Sigma and Leitz) and Panasonic has loaned its camera tech to Leica. However, the new partnership goes deeper, as they'll use "jointly developed technologies" in their respective lens and camera products, while the L² branding will feature in future marketing activities.
"Through this collaboration, the two companies will jointly invest in new technologies that can be incorporated into camera and lens products, and will incorporate jointly developed technologies into each other's Leica and Lumix products to further enhance their product capabilities," the press release states. "Going forward, Leica and Lumix will utilize L² Technology, which will open up new possibilities for creative camera users, in their marketing activities in order to develop a collaborative system over the long term."
There's no word on when we'll see the fruit of this collaboration. It does make some sense, though, as Panasonic tends to get overshadowed by Canon, Sony and Nikon, despite producing good cameras — especially for video. Meanwhile, Leica has a sterling reputation for lens quality, but gets far less respect for its mirrorless cameras because they're mostly rebadged, overpriced Panasonic models. By collaborating, Panasonic could gain some prestige off Leica's iconic reputation and lens quality, while Leica will get access to Panasonic's technological chops.
Due to Memorial Day, it was a relatively quiet tech news day, but we did get a glimpse at a new DeLorean. Yes, DeLorean Motor Company is making an EV. The four-seater Alpha5 should arrive with a 100kWh battery pack, capable of 0 to 60MPH in 2.99 seconds, and a heady $175,000 price.
It won't be built by the original DeLorean people but by a Texas company that purchased the rights to the DeLorean name and spare parts. Expect gullwing doors, a futuristic profile and an overall design from the same studio that sketched the original DeLorean. Expect more details later today.
Are we getting closer to an AR/VR headset announcement?
At the start of the year, developers spotted some references to “realityOS,” the operating system for Apple’s long-rumored virtual and augmented reality headset. Now, just before the start of WWDC 2022 on June 6th, the name has resurfaced in trademark filings seemingly linked to the company.
The Triton 500 SE proves Acer can make a truly refined gaming laptop without gimmicks. No extra screens, no hybrid nonsense, no crazy design choices. It has a gorgeous 16-inch screen, and you can add to it the latest and greatest Intel and NVIDIA hardware. Prices, however, start at $2,300 but be prepared to shell out $3,000 if you want all the hardware from our review unit. Devindra Hardawar put the Triton 500 SE through its paces.
Weeks after a Pixel Watch prototype was left at a restaurant, it appears someone tried to sell a Pixel 7 on eBay. The eBay listing for what looked like a prototype Pixel 7 popped up on the Pixel subreddit, but now it’s gone.
The images don’t reveal much more than we didn’t already know — or suspect. The front looks similar to the Pixel 6, hole-punch camera and all. The camera bar on the rear has two lenses as well. Although Google already announced the Pixel 7 and its Pro sibling at I/O, it'll be a while before the phones go on sale.
In his latest Power On newsletter, Bloomberg’s Mark Gurman suggests the company will have a fair amount to share about iOS 16 at the forthcoming WWDC, including enhancements to the lock screen. Gurman says the next version of Apple’s mobile operating system will include support for an always-on display initially exclusive to the company’s next iPhone Pro models. Devices could show notifications and other glanceable information without you needing to fully wake the iPhone’s display.