Posts with «technology & electronics» label

The Morning After: Snapchat+ is a $4 monthly subscription service for its most devoted users

Snap’s optional subscription service is here, offering "exclusive, experimental and pre-release features" for $4 a month. It’s apparently for "passionate" Snapchat users and launches this week in the US, Canada, the UK, France, Germany, Australia, New Zealand, Saudi Arabia and the United Arab Emirates.

The exclusive features are modest to start with, including the ability to change the app icon, see who re-watched a story and pin a friend to the top of your chat history as a BFF. Some of those features, like BFF, will only be available to subscribers, but others may eventually cross over to the main Snapchat app for mere muggles — AKA most of us.

— Mat Smith 

The biggest stories you might have missed

The post-Roe data privacy nightmare is way bigger than period-tracking apps

It’s a lot more complicated than just deleting one or two apps.

With abortion now outlawed in several states, data from period-tracking apps could be used in criminal investigations against abortion seekers, and a missed period — or even simply an unlogged one — could be used as evidence of a crime. There are more insidious ways people seeking abortions can be tracked online. A recent investigation from Reveal and The Markup found Facebook’s advertising tools (siphon data from vast swaths of the web, including some hospitals) were used by anti-abortion groups to keep tabs on people seeking abortion services, despite Meta’s rules against collecting such data.

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Firefox can now automatically remove tracking from URLs

Facebook and other sites will no longer be able to track you from site to site.

Mozilla's latest Firefox browser update has a new feature that prevents sites like Facebook from tracking you across websites. Query Parameter Stripping will automatically remove strings of characters added to the end of a URL that allow Facebook, HubSpot, Olytics and other companies to track your clicks and serve targeted ads. To enable the feature, you simply select Strict for Enhanced Tracking Protection in the privacy and security settings.

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Nikon's mirrorless Z30 is an affordable, lightweight vlogging camera

It has a 20.9-megapixel sensor, flip-out display and costs $710.

Nikon

I might be a little bit taken with Sony’s vlogging ZV-1 camera, and Nikon wants my custom. That’s how I’m taking the news that the latter is releasing its own lightweight mirrorless camera for the YouTubers and vlogging masses.

The 20.9-megapixel APS-C Z30 is its smallest and lightest Z-series camera yet, with a flip-out display, 4K 30p video and a long 125-minute video record time on a single charge. While it has that fully articulating three-inch screen, there’s no electronic viewfinder. The Z30 arrives mid-July at $710 for the body only.

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'Mario + Rabbids: Sparks of Hope' aims to be a more modern tactical adventure

And appears just as silly.

Ubisoft

Mario + Rabbids: Kingdom Battle was a pleasant surprise and an unlikely early hit on Switch. In Sparks of Hope, your heroes can now move around in real-time — no more grids and a major shakeup of how the game plays. You can still see how far a character can move in their environment, thanks to a white outline, and you’ll be able to figure out cover and optimal attacks on the fly. Each hero gets their turn before the baddies get to, well, return the favor. Soliani says this should help the game to feel more “natural.” Read on for what to expect when the game arrives later this year.

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Niantic is laying off about 90 employees and canceling four projects

'Pokémon Go' isn't going anywhere, though.

Pokémon Go developer Niantic is laying off eight percent of its workforce, around 85- to 90 jobs. The augmented reality game company has also canceled four projects. CEO John Hanke reportedly wrote in an email to employees that Niantic had to “further streamline our operations in order to best position the company." Niantic has struggled to recapture the lightning-in-a-bottle success of 2016's Pokémon Go.

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Google’s Switch to Android app on iOS now works with all Android 12 devices

Google is making it easier for new Android users to transfer their data from an old iPhone. As of today, the company’s Switch to Android app on iOS will work with all Android 12 devices. Previously only compatible with Pixel phones, the software is useful if you're about to move from iOS to Android.

Once you have your new phone, connect it to your old Apple one. Your best bet is a Lightning to USB-C cable, but you can also link the two devices together over WiFi. Once they’re connected, select what data you want to be moved over. Your options include apps, contacts, photos, videos, music and messages. At that point, the software will take care of the rest.

The timing of the wider availability of Switch to Android is interesting in part because WhatsApp recently made it easier for new iOS users to move their chat histories over from an old Android phone. Obviously, Google's app won't help if you switched to Android before today's announcement, but if the headache of transferring your data is what held you back previously, now you have one less reason to wait.    

The post-Roe data privacy nightmare is way bigger than period tracking apps

Since the Supreme Court’s draft decision overturning Roe v. Wade leaked, influencers, activists and privacy advocates have urged users to delete period-tracking apps from their devices and remove their information from associated services. With abortion now outlawed in several states, data from such apps could be used in criminal investigations against abortion seekers, and a missed period — or even simply an unlogged one — could be used as evidence of a crime.

These services, like many “wellness” apps, are not bound by HIPPA, and many have long histories of shady practices resulting in fines and regulatory scrutiny. Mistrust in them is well-founded. However, calls to delete period tracking or fertility apps are obscuring what privacy experts say is a much larger issue.

“Period tracking apps are the canary in the coal mine in terms of our data privacy,” says Lia Holland, campaigns and communications director for Fight for the Future, an advocacy group focused on digital rights. While submitting data to a cycle tracking app could lead to being "outed by your phone," they said, there are numerous other ways actionable data could make its way to law enforcement. “That outing [...] could just as easily happen because of some game you installed that is tracking your location to a Planned Parenthood clinic.”

India McKinney, director of federal affairs for the Electronic Frontier Foundation, offered similar words of warning about commonplace and seemingly innocuous online activities. "Search history, browser history, content of communication, social media, financial transactions [..] all of this stuff is not necessarily related to period trackers but could be of interest to law enforcement.”

This isn't an abstract problem either: Before the constitutional right to an abortion was overturned, there were already cases where pregnant women had their search histories and text messages used against them after their pregnancies ended.

In one widely cited case, a woman in Mississippi who had a stillbirth at home was charged with murder because she had searched for abortion pills online. (The charges were eventually dropped.) In another case, an Indiana woman was sentenced to 20 years in prison for feticide after prosecutors cited her text messages as evidence her miscarriage had been a self-induced abortion. “Prosecutors argued that she’d taken abortion-inducing drugs purchased online, which is illegal in the United States, but police could not find evidence, beyond text messages discussing it, that the drugs were purchased,” according toThe Cut. Her conviction was ultimately overturned but only after she spent three years in prison.

There are other, more insidious ways people seeking abortions can be tracked online. A recent investigation from Reveal and The Markup found that Facebook’s advertising tools — which siphon data from vast swaths of the web, including some hospitals — were used by anti-abortion groups to keep tabs on people seeking abortion services, despite Meta’s rules against collecting such data. Data collected by the groups was also shared with separate anti-abortion marketing firms, which could allow them to target ads to “abortion-minded women,” according to the report. Experts who spoke to Reveal noted that the same data could easily be turned over to law enforcement.

Merely visiting a physical location could be enough to put someone at risk. Data brokers already track and sell location data related to abortion clinic visits. Last month, Motherboardreported that one data broker, SafeGraph, was selling a week’s worth of location data for Planned Parenthood and other clinic locations that included “where groups of people visiting the locations came from, how long they stayed there, and where they then went afterwards,” for as little as $160. The source of those datasets showing visits to reproductive health clinics? “Ordinary apps installed on peoples’ phones.”

After the report, SafeGraph said it would stop selling datasets related to locations of family planning centers. But that doesn’t mean the apps on your phone stopped tracking where you’re going. And SafeGraph is just one of many companies in the shadowy and mostly unregulated multibillion-dollar data broker industry.

“Most people don't know the apps on their phone are doing this,” says Holland. “And in fact, a lot of developers who build these apps — because they use these very easy-to-use preset tools that have that blackbox surveillance hidden within them — don't even know that their own apps are endangering abortion patients.”

Concern about this sort of broad location-tracking led lawmakers to urge Google to change its data collection practices for the protection of people seeking reproductive healthcare. They cited the now-common practice of geofence warrants, which are “orders demanding data about everyone who was near a particular location at a given time.” Last month they cautioned that if Roe were to be overturned "it is inevitable that right-wing prosecutors will obtain legal warrants to hunt down, prosecute and jail women for obtaining critical reproductive health care." Despite the urgency around data collection practices for tech companies — and what new legal obligations they might now have to turn that data over to law enforcement — the industry's largest companies have thus far remained silent.

So while concerns about period tracking apps are valid, they are only a small piece of a much larger problem. And deleting the services from your phone won’t be enough, on its own, to ensure your personal data can’t be used against you. But though users may be badly outmatched by a vast and largely unregulated industry, they aren't entirely helpless.

Holland and McKinney pointed to the importance of protecting your private messages and browsing history, via encrypted messaging apps and privacy-protecting browsers. When it comes to menstrual tracking apps, Holland recommends looking for apps that only store data locally, not in the cloud. And if you’re visiting a place where you don’t want your phone to track you, the safest option is to simply leave your phone at home, says McKinney. “Your phone is tracking you so leave it at home if you don't want it to know where you go.”

Ultimately, though, both Holland and McKinney agree the onus of privacy should not fall on the individual. Lawmakers need to enact privacy legislation that curtails around what kind of data apps can collect. “Right now, there's not a whole lot of restrictions on what companies can do with people's data,” says McKinney. “We really do need legislation to fix a lot of the stuff on the back end, and not make it so that [I] have to do research to figure out what are the best privacy practices that I need to undertake before I deal with a particularly stressful situation in my life.”

Bowers & Wilkins debuts a redesigned version of its Px7 headphones

Bowers & Wilkins first introduced the Px7 noise-canceling headphones in 2019, effectively replacing the PX in its personal audio line. Now the British company that's perhaps best know for its high-end home speakers has returned with a new version of the over-ear model. With the Px7 S2, Bowers & Wilkins has completely overhauled the Px7, from the design to the sound and the active noise cancellation (ANC). What's more, the company offers all of the upgrades with the same $399 price tag. 

The Px7 S2 features an "all-new construction" that Bowers & Wilkins says will keeps things comfy during longer listening sessions. More specifically, the company has opted for a slimmer shape and better cushioning in the earpads while trimming the overall weight. This new model is also available in three new color options: grey, blue and black. Physical controls are still available on the headphones, with buttons for power, volume, track controls and calls on the right side. A customizable button on the left earcup gives you quick access to noise canceling settings or a voice assistant. 

Inside, the company says it has built a new acoustic platform that powers 40mm drivers. Bowers & Wilkins further explains that the speakers were specifically built with "ultra-fast response" that's capable of hitting "every nuance" of the music you're listening to. The drivers are also angled to kepp "consistent distance" from your ear for a more natural soundstage. The company has developed its own digital signal processing (DSP) that can handle 24-bit streaming from your go-to music services with support for aptX Adaptive, aptX HD, aptX, AAC and SBC codecs. 

In terms of ANC, the Px7 uses four microphones: two that measure the driver output and two that monitor ambient sound. The company says it has revised the noise-canceling algorithm as well for better performance. When it comes to calls, Bowers & Wilkins has changed both the microphone position and tweaked the digital signal processing to compete with noisy venues. ANC settings and transparency mode can also be activated in the company's Music App for the first time on its headphones, along with the ability to adjust the EQ as you see fit. Soon, the software will also allow you to stream music via an in-app player with an upcoming update. 

Bowers & Wilkins says the Px7 S2 will last up to 30 hours on a charge, though it doesn't specify if that's with ANC on or off. The company did explain that it upgraded the quick-charge feature from the previous model, giving you seven hours of listening time in 15 minutes. That's two more hours than before, in the same amount of time. 

Lastly, Bowers & Wilkins has teased its upcoming flagship headphone model, the Px8. Details are scarce for now, but the company says you can expect "reference-level" sound and "luxurious materials" for $549 later this year. If you can't wait for a new set of cans, the Px7 S2 is available starting today from the company's website and select retailers.  

Nikon's mirrorless Z30 is an affordable, lightweight vlogging camera

Nikon has unveiled the 20.9-megapixel APS-C Z30, its smallest and lightest Z-series camera yet. Designed for vloggers and creators, it offers a flip-out display, 4K 30p video and a long 125-minute video record time when plugged in — but lacks an electronic viewfinder. 

The Z30 is Nikon's third APS-C (DX) mirrorless camera so far, after the Z50 and Z fc models. It uses the same giant Z-mount as the company's full-frame models, which effectively dominates the relatively small body. It has a simple but effective control setup with a mode dial on top, front and rear dials to set exposure, a photo/video selector switch, and buttons for ISO, exposure compensation, AF-lock and shooting mode. A new feature over the other DX models is a tally light on front so vloggers can see when they're recording.

Nikon

The hand grip is deep for such a small camera, but due to the large mount, there's not a ton of room between the lens for your fingers. As mentioned, it has a fully-articulating 3.0-inch screen that activates self-portrait mode when flipped out, letting you set key controls like exposure compensation with the camera at at arm's length. Other key features include built-in stereo mics, a microphone input and a single UHS-I SD memory card slot. Unfortunately, it lacks a headphone jack which is a negative for video creators. 

The Z30 competes with Sony's ZV-E10 vlogging camera and has one advantage over its rival. It can shoot 4K at up to 30fps using the full width of the sensor, where Sony's model has a 1.23x crop at 30fps. That's fairly important for vlogging, as a crop makes it harder to get yourself into the shot. It can also shoot 1080p at up to 120 fps for slow-mo, but unlike the ZV-E10, doesn't support log capture — only a "flat" profile. Like its Sony rival, the Z30 has no built-in IBS — only electronic stabilization.

Nikon promises reliably fast and sharp hybrid phase-detect autofocus with face, eye and animal AI detection. It's likely similar to the AF on the Z50 and Z fc models, which are decent but lag behind Sony's APS-C cameras in terms of AF speed and accuracy. It offers a picture control auto function depending on the scene, along with 20 creative profiles. However, there's no one-click "product showcase" or bokeh options like Sony offers on the ZV-E10. 

It has a relatively small battery (the same on the other two DX models) giving it a 330 shot CIPA rating. Unlike the Z50 and Z fc which were limited to 30 minutes, the Z30 can record up to 125 minutes of 1080p video and about 35 minutes of 4K. To get those figures, though, you'll have to plug the camera's USB-C port to power. 

Nikon

Nikon promises good photography performance as well, but it's already behind the 8-ball in that area without an electronic viewfinder. Still, you get shooting speeds up to 11 fps (mechanical shutter, JPEG/RAW), hybrid phase-detect AF and even the ability to shoot a photo while recording video. 

The Z30 arrives in mid-July at $710 for the body only, $850 with a kit Nikkor Z DX 16-50mm f/3.5-6.3 lens, or $1,200 with the Nikkor Z DX 50-250mm f/4.5-6.3 lens. Another option coming in November is the 14-140mm f/3.5-6.3 lens for $1,150. Nikon will also offer a Creators Accessory Kit for $150 with a SmallRig tripod grip, Nikon ML-L7 Bluetooth remote and a Rode VideoMicro microphone.

Along with the camera, Nikon also unveiled a new full-frame Z-mount lens, the Z400mm f/4.5 VR S. Nikon says it's the lightest lens in its class at 2.55 pounds, offers dust- and drip-resistant performance and a focus-breathing compensation function for video recording. It arrives in July 2022 for $3,250. 

FCC Commissioner urges Google and Facebook to ban TikTok

"TikTok is not just another video app. That's the sheep’s clothing." That's what Brendan Carr wrote in his tweet along with a copy of the letter he sent Apple and Google, asking the companies to remove TikTok from their app stores. The agency's senior Republican commissioner references a recent BuzzFeed News report that examined leaked audio from 80 internal TikTok meetings. Based on those leaked audio recordings, China-based employees of TikTok parent company ByteDance had repeatedly accessed private information on users in the US. 

One member of TikTok's Trust and Safety department reportedly said during a meeting in September 2021 that "everything is seen in China." A director said in another meeting that a Beijing-based engineer referred to as "Master Admin" has "access to everything." Just hours before BuzzFeed News published its report, TikTok announced that it migrated 100 percent of US user traffic to a new Oracle Cloud Infrastructure. It's part of the company's efforts to address concerns by US authorities about how it handles information from users in the country. 

TikTok is not just another video app.
That’s the sheep’s clothing.

It harvests swaths of sensitive data that new reports show are being accessed in Beijing.

I’ve called on @Apple & @Google to remove TikTok from their app stores for its pattern of surreptitious data practices. pic.twitter.com/Le01fBpNjn

— Brendan Carr (@BrendanCarrFCC) June 28, 2022

In his letter, though, Carr listed other reports showing "concerning evidence and determinations regarding TikTok's data practices" that include previous instances wherein researchers discovered that the app can circumvent Android and iOS safeguards to access users' sensitive data. He also cited TikTok's 2021 decision to pay $92 million to settle dozens of lawsuit, mostly from minors, accusing it of collecting their personal data without consent and selling it to advertisers.

Carr wrote:

"It is clear that TikTok poses an unacceptable national security risk due its extensive data harvesting being combined with Beijing's apparently unchecked access to that sensitive data."

He's giving Apple and Google until July 8th to explain why they aren't removing the app from their stores if they refuse to do so. That said, Carr was the letter's lone signee — it doesn't look like the other FCC Commissioners are involved. We've reached out to all parties to ask for their official statement on the issue. 

Sony's new hardware brand will launch with gaming headsets and PS5-optimized monitors

Sony has announced the launch of Inzone, a new brand of PC gaming displays and headsets. They'll be coming out of the company's Electronics division (not to be confused with its Interactive Entertainment unit) and its flagship product will be the Inzone M9, a 27-inch 4K monitor. The M9 boasts an IPS panel with full-array local dimming, a 144Hz refresh rate and a claimed 1-millisecond gray to gray response time.

Sony says the panel is also DisplayHDR 600-certified and covers 95 percent of the DCI-P3 color gamut. Additionally, the monitor is G-Sync compatible and features support for variable refresh rate (VRR) gaming thanks to the inclusion of an HDMI 2.1 port. If you connect the M9 to a PS5 through that port, you’ll get access to a feature that will automatically switch the monitor between its included low-latency and picture processing modes when it detects you’re about to play a game or watch a movie. Sony has also optimized the PS5’s HDR output for the M9, and you’ll see the benefits of that tuning automatically as well. Sony's M9 will hit shelves this summer and retail for $899.

Alongside a 4K display, Sony will also offer a 240Hz Full HD monitor. Like the company’s new flagship, the M3 will boast a 1-millisecond gray to gray response time, PlayStation 5-specific features and compatibility for both G-Sync and VRR. As you might expect, high dynamic range performance won’t be as good as the 4K variant, with the monitor only earning VESA’s DisplayHDR 400 certification. Sony plans to begin selling the M3 sometime this winter for $529.

If you’re looking for a new gaming headset, Sony has you covered there too. For those who want it all, there’s the $299 H9. It features active noise cancellation, Bluetooth and 2.4GHz wireless connectivity, support for spatial audio and the same synthetic leather found on Sony’s recently announced WH-1000XM5 headphones. For a more affordable option, there’s the H7. It omits the H9’s ANC and “soft fit” leather features for a $229 price tag. The H7 will also come with better battery life. Sony claims you can get 40 hours of use from its new mid-tier headphones compared to 32 hours from the H9. Lastly, there’s the $99 H3, which you can connect to your PC or PS5 through a 3.5mm headphone jack or wired USB adapter. Sony will release all three models this summer.

Sony’s new gaming brand merges the best of its PlayStation and consumer gear

I've always wondered why aside from a handful of peripherals like the Pulse 3D headset and that weird 3D display, Sony never really tried to expand the PlayStation brand outside of consoles. And while you won’t find any PS logos on its new line of headsets and monitors, with Inzone it really feels like Sony is finally bringing its wider tech expertise to gaming.

Now the reason we haven’t seen a ton of PlayStation-branded peripherals before is because the Sony most people think about is actually a conglomerate of several companies that make everything from medical diagnostic tools to camera sensors. And in the case of Inzone, its new gaming gear isn’t being made by the same Sony that produces its iconic consoles (Sony Interactive Entertainment) but instead by the Sony that makes everyday consumer gadgets (Sony Corp/Sony Electronics) like TVs and headphones including the excellent WH-1000XM5.

Sam Rutherford/Engadget

That’s important because, while these devices have design cues borrowed from the PS5, including their black and white color scheme and sleek sci-fi lines, much of the tech inside has trickled down from a range of Sony Electronics' devices. And after using a handful of Inzone’s new peripherals for about a week, it really feels like you’re getting a great mix of tech from two different branches of Sony.

Let’s start with Inzone’s headphones which consist of three different models: the entry-level $99 H3, the mid-range $229 H7 and the high-end $299 H9. As the cheapest of the three, the H3 are incredibly simple and straightforward. Unlike their more expensive siblings, they don’t support wireless audio and instead rely on either a 3.5mm cord or a USB cable for connecting to your console or PC. On the bright side, the thick padded headband and cloth earcups make the H3 a joy to wear, even during marathon gaming sessions.

Sam Rutherford/Engadget

Another bonus is that due to cooperation between two arms of Sony, all Inzone headsets, including the H3, support the PS5’s Tempest 3D audio engine just like you get on the official Pulse 3D headphones. That means you get spatial audio and customizable sound profiles that make it easier to hear things like the footsteps of someone trying to sneak up behind you. That said, with the Pulse 3D also costing just $99 for wireless headphones that are just as comfortable as the H3, I think they’re probably the better buy for anyone on a budget.

Where things get really interesting though is when you move up to the H7 and H9, which feature dual-mode wireless connectivity (Bluetooth and a dedicated 2.4GHz wireless dongle), a slightly more streamlined design and strong battery life. On top of that, the H9 also feature digital noise canceling using the same tech as Sony’s 1000X line, and it shows.

Unlike the cloth earcups you get on the H3 and H7 headsets, the flagship H9 features soft fit leather earcups just like you get on Sony's WH-1000XM5 headphones. 
Sam Rutherford/Engadget

Now I should mention Sony was only able to send out the H3 and H9 for testing, so I’ve been using those for my comparisons. But the H7 and H9 are fairly close in terms of specs, with the main difference being the H7’s lack of exterior RGB lighting, no support for digital noise canceling and the use of cloth earcups instead of the soft fit leather padding you get on the H9 (which is the same material Sony uses on the WH-100XM5). In return, because they don’t have built-in noise canceling, the H7 offer slightly longer battery life (around 40 hours) compared to the H9 (around 32 hours).

Regardless, my time with the H9 so far has been great, and in a lot of ways, they feel like a pair of WH-1000XM5 that have been tuned for gaming. The noise cancellation works wonders for drowning out background sounds, and the super supple leather makes wearing them feel like putting a cloud around your head.

Sam Rutherford/Engadget

I also really appreciate some of the small details Sony added to the H9. On a lot of headphones that offer two modes of wireless connectivity, you can typically only use one type at a time. But with the H7 and H9s, you can connect to two different devices simultaneously. This means you can use the wireless dongle to connect to your PlayStation or PC, and then use Bluetooth to get audio from your phone. And because the PS5 doesn’t have native support for chat apps like Discord, this makes it much easier to talk to your friends regardless of what platform you’re on at the moment.

Additionally, the H7 and H9 are the only other headphones besides the Pulse 3Ds that can use the PS5’s on-screen status notifications, which means you can see stuff like volume levels, battery status, mic mute, and game/chat balance all at glance. So while they aren’t the PS5’s official headphones, they behave like they are, while also offering even more features and better audio quality. And just like the WH-1000XM5, you can even use your phone to take a picture of your ear, to tune their sound even further.

Sam Rutherford/Engadget

As for Inzone’s new monitors, there’s the $529 M3 and the $899 M9. However, since the M3 won’t be available until sometime this winter, I’m going to focus on my time with the M9. Featuring a 27-inch 4K IPS panel with a 144Hz refresh rate, the M9 isn’t the biggest or fastest gaming monitor around. But for the money, it packs a ton of features compared to similarly-priced rivals. Not only does it support VRR and NVIDIA G-Sync, it also sports a strong one millisecond gray-to-gray time, DisplayHDR 600 certification and a gamut that covers more than 95 percent of the DCI-P3 spectrum. In short, colors are bright, rich and vivid while also being largely immune from the ghosting you often see on less sophisticated displays.

However, the M9’s biggest advantage is its full-array local dimming (FALD) which is made up of 96 different lighting zones compared to just eight or 16 on competitors like the LG 27GP950 or the Samsung S28AG700. And after seeing the results side-by-side, I was kind of shocked at how much of a difference the M9’s FALD makes. A lot of gamers can spot bloom in games when something bright moves quickly across a dark background, which often produces ring of light around the object. But not only does the M9 almost completely eliminate halos, the ability to adjust lighting zones with greater precision also gives the monitor improved dynamic range. So in games like Elden Ring, I saw backgrounds that were much darker and atmospheric compared to the washed-out gray tones I saw on other monitors. This allows you to get much better contrast and black levels without needing to upgrade to more expensive QD-OLED displays like Alienware’s $1,300 AW3423DW.

Sam Rutherford/Engadget

And just like its headphones, Inzone’s first monitor has a lot of really thoughtful smaller features. It has a built-in KVM switch, which is extremely useful if you have multiple PCs connected to the same display. It also has a native FPS counter so you can easily keep tabs on performance, while the monitor’s Auto Genre Picture Mode can switch between settings like Cinema Mode and Gaming Mode depending on the content coming from your PS5. And in addition to being height and tilt adjustable, Sony even designed the M9’s stand so that its feet stick out towards the back, which means PC gamers who need to place their keyboard as close as possible to their monitor like Dafran totally can.

But perhaps my favorite little touch, is the software that allows you to navigate the monitor’s on-screen display with your mouse, instead of having to fumble around with the joystick on the back of the panel. The M9 even comes with built-in stereo speakers, so you can plug in your PS5 and get straight to gaming without worrying about audio. And thanks to two HDMI 2.1 ports, one DisplayPort 1.4 jack, support for video over USB-C (DP Alt mode) and a built-in USB Hub, there’s a wealth of connectivity.

All of Inzone's new headsets and monitors will be available this summer except the M3 display, which will go on sale sometime this winter. 
Sam Rutherford/Engadget

So aside from the H3 which is somewhat basic, I’ve come away quite impressed with Inzone’s first batch of PC and console gaming peripherals. That said, looking at the pedigree of these two faces of Sony, that probably shouldn’t be a surprise. It might not say so on the box, but in a lot of ways, this feels like the marriage between PlayStation and the tech from some of Sony’s best gadgets. But what might be the most promising part is that while Inzone hasn’t shared any future plans just yet, after talking to some of its reps, it’s clear Sony has big plans for its new gaming brand going into 2023 and beyond.

Facebook is testing Discord-like audio channels in Groups

Facebook is experimenting with a new audio feature for Groups. The company is testing audio channels, which will bring Discord-like voice chats to Groups, Facebook shared in a blog post.

Facebook has already had audio features for Groups with rooms. But unlike that feature, which is meant for one-time audio chats, audio channels are dedicated spaces where group members can speak with each other at any time, much like Discord.

The change is one of several updates the social network is testing. The company is also experimenting with other types of “channels,” essentially sub-groups within each Facebook Group, where members can discuss specific topics. There are community chat channels, which organize group message threads around topics relevant to a given group; as well as community feed channels, which are topic-based spaces within the group.

Facebook is also testing a new sidebar that will make all users’ Groups more prominent in its app (and have dedicated shortcuts for creating new channels). For now, all of these features are tests that will only be available to a small subset of users, but the company intends to roll out the changes more broadly over time.

The updates come as Facebook is eyeing bigger changes for its main app. The company is working on a broader redesign that would reorient users’ feeds around AI-driven recommendations more than their existing social graphs. At the same time, the new sidebar is meant to ensure that Groups remain prominent and easily accessible once the app’s main feed changes.

ARM’s Immortalis GPU will bring hardware-based ray tracing to more Android devices

ARM’s newest flagship GPU will offer hardware-based ray tracing, a first for the company. Announced today, the Immortalis-G715 promises a 15 percent performance boost compared to the firm’s previous generation of premium Mali GPUs. The performance improvement is courtesy of architectural improvements and a design that can accommodate up to 16 cores.

ARM already offered support for software-based ray tracing with last year’s Mali-G710. However, the company claims the Immortalis-G715 will deliver a 300 percent improvement in ray tracing performance thanks to its dedicated hardware.

Whether you’ll see a mobile title with ray tracing anytime soon is hard to say. Since creating games is so expensive, most developers try to make their projects playable on as many devices as possible. In the immediate future, you’re more likely to see a benefit out of the Immortalis-G715’s support for Variable Rate Shading. VRS is a technology that sees a GPU focus its efforts on rendering the parts of a scene that require the most detail. You likely won’t perceive a drop in visual quality, but the GPU will operate more efficiently. ARM says it saw frame rate improvements of up 40 percent in some games thanks to the tech.

ARM announced two other GPUs today: the Mali-G715 and Mali-G615. Both components incorporate the VRS technology found on their more expensive sibling but don’t offer ray tracing and boast fewer cores for lower overall performance.

Android phones with Immortalis-G715 GPUs will begin arriving in 2023. At least when it comes to timing, ARM is playing catch-up. Samsung’s Exynos 2200, with ray tracing graphics from AMD, is already available on Galaxy S22 phones in Europe and other parts of the world.