Posts with «arduino» label

Pebble was prototyped using Arduino!

In the Maker’s own words:

Migicovsky also shared a photo of the first Pebble prototype, below, using an Arduino and some similarly cobbled-together hardware. That was four years ago, he says; now the Pebble team consists of ten people and, currently at $9,737,000 at time of writing and with nine days yet to run, the Kickstarter is well on track to comfortably exceed $10m and maybe even hit closer to $12m before it closes.

The kickstarter campaign grossed a record breaking amount of $10,162,522 with 8 more days to go. For those of you who missed the buzz, the product demo video is here :

Indeed it is every geek’s fantasy watch come alive!

Via:[Slashgear]

Arduino Blog 10 May 12:23

Roster

Primary image

What does it do?

navigate around via infered

oooooo spooky image

this  image was created by scanning a Sharpe ir distance sensor on tilt and pan servos controlled by an Arduino and rendered in Processing. the closer the object is the brighter the pixel is .the view is the same as my Egg bot assembly video, if you have had a look at that.   

At this point you might be thinking , why is this posted as a robot?!    

Cost to build

Embedded video

Finished project

Number

Time to build

1 hour

Type

URL to more information

Weight

read more

Tetris using Arduino


Tribute to Tetris using Snootlab Deuligne on an… by Snootlab

Okay, it is cool to see Tetris powered by Arduino. What is even cooler is that you can build your own one!

For the English readers (like me) here is a translated version of the discussions and details in the forum, and for the lucky French readers who wont lose information in translation the details are here.

All thanks to the nice people at Snoootlab

Via:[Dailymotion]

Arduino Blog 09 May 23:06

Dial-click-photo-share!

The next time you wish to take a random photoshoot with one of these phones, do make a note that they are Arduino powered! The makers Chris Bell, Liangjie Xia, and Mike Kelberman built the Rotobooth as part of Twilio’s Photohack Day 2 event designed to showcase Twilio’s cloud computing capabilities.

When users lift the handset and dial their digits, an Arduino (you just knew there’d be one involved didn’t you?) takes in the information and then initiates the camera.

Four photos are taken — just like a photo booth — and they are sent to a Mac Mini. The photos are resized, watermarked and uploaded to Flickr. The photo links are then texted to your phone using Twilio.

If you decide not to enter your number just dial “0″ and one photo is taken and is uploaded to Rotobooth.com

Now just dial your number on the Rotobooth’s rotary dial and once your photo is taken, the shot is uploaded to Flickr and you are texted with the link.

Via:[Dvice]

Arduino Blog 09 May 22:35

WiFi RC Car Has Camera and Force Feedback

Here’s some amazing work from maker Blair Kelly:

Arduino Wifly Mini is a remotely operated vehicle that communicates over a WiFi network, can be controlled with an XBOX 360 or PS3 controller, or G27 steering wheel, or any other controller that can be manipulated with Processing’s ProControll library, and features force-feedback and a first-person view. Presently only the G27 wheel and a Logitech F510 controller rumble properly with force-feedback.

My favorite part is that the point-of-view camera inside the car can be set to pan in the direction that you’re steering so that you can see where you’re going. I also love that he implemented force feedback to the controller triggered from sensors on the car. If you’d like to know how he did it all, boy are you in luck. Blair documented this project in incredible detail. Nice work!


MAKE » Arduino 09 May 19:30

Reading from a Text File and Sending to Arduino

The following tutorial will demonstrate how to Read values from a Text file (.txt, .csv) to blink 1 of 9 LEDs attached to an Arduino. It uses the combination of an Arduino and Processing program to process the file. The Processing program will read the text file in real time, only sending new information to the Arduino.




Components Required

  • Arduino UNO
  • Breadboard
  • 9 LEDs
  • 9 x 330 ohm resistors
  • Wires to connect the circuit
  • USB connection cable: to connect the computer to the Arduino
  • A computer: to run the processing sketch, and to compile / upload the Arduino sketch
  • Processing Program installed on computer
  • Arduino Program installed on the computer
  • A comma separated text file (*.txt).


Arduino Layout




The Text File

  • Open Notepad or equivalent text file editor, and paste the following data into it.

1,2,3,4,5,6,7,8,9,8,7,6,5,4,3,2,1

  • Save the file on your hard drive. In my case, I have chosen to save the file at this location.

D:/mySensorData.txt

  • It should look like the following screenshot


Additional notes regarding the Text file:
  • Just remember what you call it, and where you saved it, because we will be referring to this file later on in the Processing script.
  • Keep all values on the same line.
  • Separate each number with a comma.
  • The number 1 will blink the first LED which is attached to Pin 2 on the Arduino.
  • The number 9 will blink the last LED which is attached to Pin 10 on the Arduino.


Processing Code

You can download the Processing IDE from this site.

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style="color: blue;">import
processing.serial.*;

style="color: blue;">import
java.io.*;

style="color: rgb(43, 145, 175);">int
mySwitch=0;

style="color: rgb(43, 145, 175);">int
counter=0;
String [] subtext;
Serial myPort;



style="color: rgb(43, 145, 175);">void
setup(){

style="color: green;">//Create a switch that will control the frequency of text file reads.


style="color: green;">//When mySwitch=1, the program is setup to read the text file.


style="color: green;">//This is turned off when mySwitch = 0

mySwitch=1;


style="color: green;">//Open the serial port for communication with the Arduino


style="color: green;">//Make sure the COM port is correct

myPort =
style="color: blue;">new
Serial(this,
style="color: rgb(163, 21, 21);">"COM6"
, 9600);
myPort.bufferUntil(
style="color: rgb(163, 21, 21);">'\n'
);
}


style="color: rgb(43, 145, 175);">void
draw() {

style="color: blue;">if
(mySwitch>0){

style="color: green;">/*The readData function can be found later in the code.


style="color: green;"> This is the call to read a CSV file on the computer hard-drive. */

readData(
style="color: rgb(163, 21, 21);">"D:/mySensorData.txt"
);


style="color: green;">/*The following switch prevents continuous reading of the text file, until


style="color: green;"> we are ready to read the file again. */

mySwitch=0;
}

style="color: green;">/*Only send new data. This IF statement will allow new data to be sent to


style="color: green;"> the arduino. */


style="color: blue;">if
(counter<subtext.length){

style="color: green;">/* Write the next number to the Serial port and send it to the Arduino


style="color: green;"> There will be a delay of half a second before the command is


style="color: green;"> sent to turn the LED off : myPort.write('0'); */

myPort.write(subtext[counter]);
delay(500);
myPort.write(
style="color: rgb(163, 21, 21);">'0'
);
delay(100);

style="color: green;">//Increment the counter so that the next number is sent to the arduino.

counter++;
}
style="color: blue;">else
{
//If the text file has run out of numbers, then read the text file again in 5 seconds.
delay(5000);
mySwitch=1;
}
}



style="color: green;">/* The following function will read from a CSV or TXT file */


style="color: rgb(43, 145, 175);">void
readData(String myFileName){

File file=
style="color: blue;">new
File(myFileName);
BufferedReader br=
style="color: blue;">null
;

try{
br=
style="color: blue;">new
BufferedReader(
style="color: blue;">new
FileReader(file));
String text=
style="color: blue;">null
;


style="color: green;">/* keep reading each line until you get to the end of the file */


style="color: blue;">while
((text=br.readLine())!=
style="color: blue;">null
){
/* Spilt each line up into bits and pieces using a comma as a separator */
subtext = splitTokens(text,
style="color: rgb(163, 21, 21);">","
);
}
}
style="color: blue;">catch
(FileNotFoundException e){
e.printStackTrace();
}
style="color: blue;">catch
(IOException e){
e.printStackTrace();
}
style="color: blue;">finally
{
try {

style="color: blue;">if
(br != null){
br.close();
}
}
style="color: blue;">catch
(IOException e) {
e.printStackTrace();
}
}
}

I used this site to highlight and format my code.

Once you have copied the text above into the Processing IDE, you can now start working on the Arduino code as seen below.


Arduino Code

You can download the Arduino IDE from this site.

Copy and paste the following code into the Arduino IDE.

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style="color: green;">/* This program was created by ScottC on 8/5/2012 to receive serial


style="color: green;">signals from a computer to turn on/off 1-9 LEDs */



style="color: rgb(43, 145, 175);">void
setup() {

style="color: green;">// initialize the digital pins as an output.

pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
pinMode(4, OUTPUT);
pinMode(5, OUTPUT);
pinMode(6, OUTPUT);
pinMode(7, OUTPUT);
pinMode(8, OUTPUT);
pinMode(9, OUTPUT);
pinMode(10, OUTPUT);

style="color: green;">// Turn the Serial Protocol ON

Serial.begin(9600);
}


style="color: rgb(43, 145, 175);">void
loop() {

style="color: rgb(43, 145, 175);">byte
byteRead;


style="color: green;">/* check if data has been sent from the computer: */


style="color: blue;">if
(Serial.available()) {


style="color: green;">/* read the most recent byte */

byteRead = Serial.read();

style="color: green;">//You have to subtract '0' from the read Byte to convert from text to a number.

byteRead=byteRead-
style="color: rgb(163, 21, 21);">'0'
;


style="color: green;">//Turn off all LEDs if the byte Read = 0


style="color: blue;">if
(byteRead==0){

style="color: green;">//Turn off all LEDS

digitalWrite(2, LOW);
digitalWrite(3, LOW);
digitalWrite(4, LOW);
digitalWrite(5, LOW);
digitalWrite(6, LOW);
digitalWrite(7, LOW);
digitalWrite(8, LOW);
digitalWrite(9, LOW);
digitalWrite(10, LOW);
}


style="color: green;">//Turn LED ON depending on the byte Read.


style="color: blue;">if
(byteRead>0){
digitalWrite((byteRead+1), HIGH);
style="color: green;">// set the LED on

}
}
}

Additional Information:
  • The Arduino code will still work without the processing program. You can open the serial monitor window to send the commands to the Arduino manually. In fact, if you encounter any problems, I would suggest you do this. It will help to identify the root cause of the problem (ie Processing or Arduino Code, or physical connections).
  • If you choose to use the Serial Monitor feature of the Arduino IDE, you cannot use the Processing program at the same time.

Once you have assembled the Arduino with all the wires, LEDs, resistors etc, you should now be ready to put it all together and get this baby cranking!


Connecting it all together

  • Connect the USB cable from your computer to the Arduino, and upload the code.
  • Keep the USB cable connected between the Arduino and the computer, as this will become the physical connection needed by the Processing Program
  • Make sure that you have the text file in the correct location on your hard drive, and that it only contains numbers relevant to the code provided (separated by commas).
  • Run the Processing program and watch the LEDs blink in the sequence described by the text file.
  • You can add more numbers to the end of the line, however, the processing program will not be aware of them until you save the file. The text file does not have to be closed.
Other programs can be used to create text file, but you will need the processing program to read the file and send the values to the Arduino. The Arduino will receive each value and react appropriately.

SIMILAR PROJECT: Use a mouse to control the LEDs on your Arduino - see this post.



An alternative Processing Sketch

This Processing sketch uses the loadStrings()method instead of the FileReader method used in the first sketch. This sketch also provides better control over sending the values to the Arduino. When the sketch first loads, the application window will be red. By clicking your mouse inside the window, the background will turn green and the file will be imported and sent to the Arduino, with every value being sent at half second intervals. If you update the text file and save, only new values will be transmitted, however, if you want the entire file to transmit again, you can press the window once (to reset the counter), and then again to read the file and send the values again from the beginning of the file.
I personally like this updated version better than the first, plus I was inspired to update this blog posting due to the fact that some people were having problems with the FileReader method in the first sketch. But both sketches should work (they worked for me).


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style="color: rgb(0, 128, 0);">/* TextFile Sender: Written by Scott C on 5th April 2013


style="color: rgb(0, 128, 0);"> using Processing Version 2.0b8 */


import processing.serial.*;

Serial comPort;

style="color: rgb(43, 145, 175);">int
counter=0;
style="color: rgb(0, 128, 0);">// Helps to keep track of values sent.


style="color: rgb(43, 145, 175);">int
numItems=0;
style="color: rgb(0, 128, 0);">//Keep track of the number of values in text file

boolean sendStrings=
style="color: rgb(0, 0, 255);">false
;
style="color: rgb(0, 128, 0);">//Turns sending on and off

StringLoader sLoader;
style="color: rgb(0, 128, 0);">//Used to send values to Arduino



style="color: rgb(43, 145, 175);">void
setup(){
comPort =
style="color: rgb(0, 0, 255);">new
Serial(
style="color: rgb(0, 0, 255);">this
, Serial.list()[0], 9600);
background(255,0,0);
style="color: rgb(0, 128, 0);">//Start with a Red background

}


style="color: rgb(43, 145, 175);">void
draw(){
}



style="color: rgb(43, 145, 175);">void
mousePressed() {

style="color: rgb(0, 128, 0);">//Toggle between sending values and not sending values

sendStrings=!sendStrings;


style="color: rgb(0, 128, 0);">//If sendStrings is True - then send values to Arduino


style="color: rgb(0, 0, 255);">if
(sendStrings){
background(0,255,0);
style="color: rgb(0, 128, 0);">//Change the background to green



style="color: rgb(0, 128, 0);">/*When the background is green, transmit


style="color: rgb(0, 128, 0);"> text file values to the Arduino */

sLoader=
style="color: rgb(0, 0, 255);">new
StringLoader();
sLoader.start();
}
style="color: rgb(0, 0, 255);">else
{
background(255,0,0);
style="color: rgb(0, 128, 0);">//Change background to red


style="color: rgb(0, 128, 0);">//Reset the counter

counter=0;
}
}




style="color: rgb(0, 128, 0);">/*============================================================*/


style="color: rgb(0, 128, 0);">/* The StringLoader class imports data from a text file


style="color: rgb(0, 128, 0);"> on a new Thread and sends each value once every half second */


style="color: rgb(0, 0, 255);">public

style="color: rgb(0, 0, 255);">class

style="color: rgb(43, 145, 175);">StringLoader
extends Thread{


style="color: rgb(0, 0, 255);">public
StringLoader(){

style="color: rgb(0, 128, 0);">//default constructor

}


style="color: rgb(0, 0, 255);">public

style="color: rgb(43, 145, 175);">void
run() {
String textFileLines[]=loadStrings(
style="color: rgb(163, 21, 21);">"d:/mySensorData.txt"
);
String lineItems[]=splitTokens(textFileLines[0],
style="color: rgb(163, 21, 21);">","
);
numItems=lineItems.length;

style="color: rgb(0, 0, 255);">for
(
style="color: rgb(43, 145, 175);">int
i = counter; i<numItems; i++){
comPort.write(lineItems[i]);
delay(500);
comPort.write(
style="color: rgb(163, 21, 21);">"0"
);
}
counter=numItems;
}
}


ScottC 09 May 14:09

Arduino controlled catapult

Want a timed egg thrower? Or a thrower triggered by motion?

A step-by-step instruction on how to make your own Arduino controlled catapult is here.

Looks like it can be built over a weekend!

Via:[Instructables]

Very Cheap Arduino Clones!

Hey everybody!

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The best possible solar dish

The build is part of a high school class and they packed in some really nice features. The first is the parabolic mirror which focuses the sun’s rays on the chamber of the engine. The heat is what makes it go, and the video after the breaks shows it doing just that.

But the concept behind the mirror makes for an interesting challenge. The light energy is focused at a narrow point. When the sun moves in the sky that point will no longer be at an efficient position to power the engine. This issue is solved by a pair of stepper motors which can reposition the dish. It’s done automatically by an Arduino Uno which makes readings from four LDR (photoresistors) in that cardboard tube mounted at the top of the dish. If the light intensity is the same for all four, then the tube is pointed at the sun. If not, the motors are tweaked to get the best angle possible.

Via:[Hackaday]

Arduino Blog 07 May 15:03
arduino  solar  

NFR24L01 bluetooth module and SPI

Hi

 

I am working on my first robot. Ibased it on an ArduinoMega128 and can make it drive a pre-programmed pattern. I now want to control it via bluetooth from my android phone. For this I was given a small BT module yesterday. It is based on the NFR24L01 chip, and contains no serial interface, but rather the default SPI that the chip communicates with. I know the Arduino has an SPI interface on leg 50-53. However, away from connecting, I have no idea on how to begin.

 

I know I need to add the #include spi.h to my Arduino sketch.

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